162 lines
4.9 KiB
C++
162 lines
4.9 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2011, Blender Foundation.
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*/
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#include "COM_MathNode.h"
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#include "COM_ExecutionSystem.h"
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#include "COM_MathBaseOperation.h"
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void MathNode::convertToOperations(NodeConverter &converter,
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const CompositorContext & /*context*/) const
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{
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MathBaseOperation *operation = nullptr;
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switch (this->getbNode()->custom1) {
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case NODE_MATH_ADD:
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operation = new MathAddOperation();
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break;
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case NODE_MATH_SUBTRACT:
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operation = new MathSubtractOperation();
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break;
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case NODE_MATH_MULTIPLY:
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operation = new MathMultiplyOperation();
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break;
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case NODE_MATH_DIVIDE:
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operation = new MathDivideOperation();
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break;
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case NODE_MATH_SINE:
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operation = new MathSineOperation();
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break;
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case NODE_MATH_COSINE:
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operation = new MathCosineOperation();
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break;
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case NODE_MATH_TANGENT:
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operation = new MathTangentOperation();
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break;
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case NODE_MATH_ARCSINE:
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operation = new MathArcSineOperation();
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break;
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case NODE_MATH_ARCCOSINE:
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operation = new MathArcCosineOperation();
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break;
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case NODE_MATH_ARCTANGENT:
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operation = new MathArcTangentOperation();
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break;
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case NODE_MATH_SINH:
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operation = new MathHyperbolicSineOperation();
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break;
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case NODE_MATH_COSH:
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operation = new MathHyperbolicCosineOperation();
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break;
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case NODE_MATH_TANH:
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operation = new MathHyperbolicTangentOperation();
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break;
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case NODE_MATH_POWER:
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operation = new MathPowerOperation();
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break;
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case NODE_MATH_LOGARITHM:
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operation = new MathLogarithmOperation();
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break;
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case NODE_MATH_MINIMUM:
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operation = new MathMinimumOperation();
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break;
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case NODE_MATH_MAXIMUM:
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operation = new MathMaximumOperation();
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break;
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case NODE_MATH_ROUND:
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operation = new MathRoundOperation();
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break;
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case NODE_MATH_LESS_THAN:
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operation = new MathLessThanOperation();
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break;
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case NODE_MATH_GREATER_THAN:
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operation = new MathGreaterThanOperation();
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break;
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case NODE_MATH_MODULO:
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operation = new MathModuloOperation();
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break;
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case NODE_MATH_ABSOLUTE:
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operation = new MathAbsoluteOperation();
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break;
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case NODE_MATH_RADIANS:
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operation = new MathRadiansOperation();
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break;
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case NODE_MATH_DEGREES:
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operation = new MathDegreesOperation();
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break;
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case NODE_MATH_ARCTAN2:
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operation = new MathArcTan2Operation();
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break;
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case NODE_MATH_FLOOR:
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operation = new MathFloorOperation();
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break;
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case NODE_MATH_CEIL:
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operation = new MathCeilOperation();
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break;
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case NODE_MATH_FRACTION:
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operation = new MathFractOperation();
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break;
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case NODE_MATH_SQRT:
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operation = new MathSqrtOperation();
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break;
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case NODE_MATH_INV_SQRT:
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operation = new MathInverseSqrtOperation();
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break;
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case NODE_MATH_SIGN:
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operation = new MathSignOperation();
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break;
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case NODE_MATH_EXPONENT:
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operation = new MathExponentOperation();
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break;
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case NODE_MATH_TRUNC:
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operation = new MathTruncOperation();
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break;
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case NODE_MATH_SNAP:
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operation = new MathSnapOperation();
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break;
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case NODE_MATH_WRAP:
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operation = new MathWrapOperation();
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break;
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case NODE_MATH_PINGPONG:
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operation = new MathPingpongOperation();
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break;
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case NODE_MATH_COMPARE:
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operation = new MathCompareOperation();
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break;
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case NODE_MATH_MULTIPLY_ADD:
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operation = new MathMultiplyAddOperation();
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break;
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case NODE_MATH_SMOOTH_MIN:
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operation = new MathSmoothMinOperation();
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break;
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case NODE_MATH_SMOOTH_MAX:
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operation = new MathSmoothMaxOperation();
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break;
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}
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if (operation) {
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bool useClamp = getbNode()->custom2;
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operation->setUseClamp(useClamp);
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converter.addOperation(operation);
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converter.mapInputSocket(getInputSocket(0), operation->getInputSocket(0));
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converter.mapInputSocket(getInputSocket(1), operation->getInputSocket(1));
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converter.mapInputSocket(getInputSocket(2), operation->getInputSocket(2));
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converter.mapOutputSocket(getOutputSocket(0), operation->getOutputSocket());
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}
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}
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