143 lines
4.9 KiB
C
143 lines
4.9 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2019, Blender Foundation.
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*/
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/** \file
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* \ingroup draw_engine
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*/
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#include "DRW_render.h"
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#include "DNA_meta_types.h"
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#include "BKE_object.h"
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#include "DEG_depsgraph_query.h"
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#include "ED_mball.h"
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#include "overlay_private.h"
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void OVERLAY_metaball_cache_init(OVERLAY_Data *vedata)
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{
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OVERLAY_PassList *psl = vedata->psl;
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OVERLAY_PrivateData *pd = vedata->stl->pd;
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OVERLAY_InstanceFormats *formats = OVERLAY_shader_instance_formats_get();
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#define BUF_INSTANCE DRW_shgroup_call_buffer_instance
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for (int i = 0; i < 2; i++) {
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DRWState infront_state = (DRW_state_is_select() && (i == 1)) ? DRW_STATE_IN_FRONT_SELECT : 0;
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DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL;
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DRW_PASS_CREATE(psl->metaball_ps[i], state | pd->clipping_state | infront_state);
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/* Reuse armature shader as it's perfect to outline ellipsoids. */
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struct GPUVertFormat *format = formats->instance_bone;
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struct GPUShader *sh = OVERLAY_shader_armature_sphere(true);
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DRWShadingGroup *grp = DRW_shgroup_create(sh, psl->metaball_ps[i]);
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DRW_shgroup_uniform_block(grp, "globalsBlock", G_draw.block_ubo);
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pd->mball.handle[i] = BUF_INSTANCE(grp, format, DRW_cache_bone_point_wire_outline_get());
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}
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}
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static void metaball_instance_data_set(
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BoneInstanceData *data, Object *ob, const float *pos, const float radius, const float color[4])
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{
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/* Bone point radius is 0.05. Compensate for that. */
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mul_v3_v3fl(data->mat[0], ob->obmat[0], radius / 0.05f);
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mul_v3_v3fl(data->mat[1], ob->obmat[1], radius / 0.05f);
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mul_v3_v3fl(data->mat[2], ob->obmat[2], radius / 0.05f);
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mul_v3_m4v3(data->mat[3], ob->obmat, pos);
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/* WATCH: Reminder, alpha is wire-size. */
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OVERLAY_bone_instance_data_set_color(data, color);
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}
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void OVERLAY_edit_metaball_cache_populate(OVERLAY_Data *vedata, Object *ob)
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{
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const bool do_in_front = (ob->dtx & OB_DRAW_IN_FRONT) != 0;
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const bool is_select = DRW_state_is_select();
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OVERLAY_PrivateData *pd = vedata->stl->pd;
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MetaBall *mb = ob->data;
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const float *color;
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const float *col_radius = G_draw.block.colorMballRadius;
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const float *col_radius_select = G_draw.block.colorMballRadiusSelect;
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const float *col_stiffness = G_draw.block.colorMballStiffness;
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const float *col_stiffness_select = G_draw.block.colorMballStiffnessSelect;
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int select_id = 0;
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if (is_select) {
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select_id = ob->runtime.select_id;
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}
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LISTBASE_FOREACH (MetaElem *, ml, mb->editelems) {
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const bool is_selected = (ml->flag & SELECT) != 0;
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const bool is_scale_radius = (ml->flag & MB_SCALE_RAD) != 0;
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float stiffness_radius = ml->rad * atanf(ml->s) / (float)M_PI_2;
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BoneInstanceData instdata;
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if (is_select) {
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DRW_select_load_id(select_id | MBALLSEL_RADIUS);
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}
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color = (is_selected && is_scale_radius) ? col_radius_select : col_radius;
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metaball_instance_data_set(&instdata, ob, &ml->x, ml->rad, color);
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DRW_buffer_add_entry_struct(pd->mball.handle[do_in_front], &instdata);
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if (is_select) {
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DRW_select_load_id(select_id | MBALLSEL_STIFF);
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}
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color = (is_selected && !is_scale_radius) ? col_stiffness_select : col_stiffness;
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metaball_instance_data_set(&instdata, ob, &ml->x, stiffness_radius, color);
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DRW_buffer_add_entry_struct(pd->mball.handle[do_in_front], &instdata);
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select_id += 0x10000;
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}
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}
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void OVERLAY_metaball_cache_populate(OVERLAY_Data *vedata, Object *ob)
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{
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const bool do_in_front = (ob->dtx & OB_DRAW_IN_FRONT) != 0;
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OVERLAY_PrivateData *pd = vedata->stl->pd;
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MetaBall *mb = ob->data;
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const DRWContextState *draw_ctx = DRW_context_state_get();
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float *color;
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DRW_object_wire_theme_get(ob, draw_ctx->view_layer, &color);
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LISTBASE_FOREACH (MetaElem *, ml, &mb->elems) {
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/* Draw radius only. */
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BoneInstanceData instdata;
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metaball_instance_data_set(&instdata, ob, &ml->x, ml->rad, color);
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DRW_buffer_add_entry_struct(pd->mball.handle[do_in_front], &instdata);
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}
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}
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void OVERLAY_metaball_draw(OVERLAY_Data *vedata)
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{
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OVERLAY_PassList *psl = vedata->psl;
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DRW_draw_pass(psl->metaball_ps[0]);
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}
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void OVERLAY_metaball_in_front_draw(OVERLAY_Data *vedata)
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{
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OVERLAY_PassList *psl = vedata->psl;
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DRW_draw_pass(psl->metaball_ps[1]);
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}
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