1112 lines
33 KiB
C
1112 lines
33 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup spimage
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*
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* Overview
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* ========
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*
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* - Each undo step is a #ImageUndoStep
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* - Each #ImageUndoStep stores a list of #UndoImageHandle
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* - Each #UndoImageHandle stores a list of #UndoImageBuf
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* (this is the undo systems equivalent of an #ImBuf).
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* - Each #UndoImageBuf stores an array of #UndoImageTile
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* The tiles are shared between #UndoImageBuf's to avoid duplication.
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*
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* When the undo system manages an image, there will always be a full copy (as a #UndoImageBuf)
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* each new undo step only stores modified tiles.
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*/
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#include "CLG_log.h"
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BLI_math.h"
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#include "BLI_threads.h"
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#include "BLI_utildefines.h"
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#include "DNA_image_types.h"
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#include "DNA_object_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_space_types.h"
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#include "DNA_windowmanager_types.h"
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#include "IMB_imbuf.h"
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#include "IMB_imbuf_types.h"
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#include "BKE_context.h"
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#include "BKE_image.h"
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#include "BKE_paint.h"
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#include "BKE_undo_system.h"
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#include "DEG_depsgraph.h"
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#include "ED_object.h"
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#include "ED_paint.h"
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#include "ED_undo.h"
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#include "ED_util.h"
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#include "WM_api.h"
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static CLG_LogRef LOG = {"ed.image.undo"};
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/* -------------------------------------------------------------------- */
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/** \name Thread Locking
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* \{ */
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/* This is a non-global static resource,
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* Maybe it should be exposed as part of the
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* paint operation, but for now just give a public interface */
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static SpinLock paint_tiles_lock;
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void ED_image_paint_tile_lock_init(void)
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{
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BLI_spin_init(&paint_tiles_lock);
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}
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void ED_image_paint_tile_lock_end(void)
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{
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BLI_spin_end(&paint_tiles_lock);
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Paint Tiles
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*
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* Created on demand while painting,
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* use to access the previous state for some paint operations.
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*
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* These buffers are also used for undo when available.
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*
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* \{ */
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static ImBuf *imbuf_alloc_temp_tile(void)
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{
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return IMB_allocImBuf(
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ED_IMAGE_UNDO_TILE_SIZE, ED_IMAGE_UNDO_TILE_SIZE, 32, IB_rectfloat | IB_rect);
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}
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typedef struct PaintTile {
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struct PaintTile *next, *prev;
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Image *image;
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ImBuf *ibuf;
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/* For 2D image painting the ImageUser uses most of the values.
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* Even though views and passes are stored they are currently not supported for painting.
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* For 3D projection painting this only uses a tile & frame number.
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* The scene pointer must be cleared (or temporarily set it as needed, but leave cleared). */
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ImageUser iuser;
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union {
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float *fp;
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uint *uint;
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void *pt;
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} rect;
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ushort *mask;
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bool valid;
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bool use_float;
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int x_tile, y_tile;
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} PaintTile;
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static void ptile_free(PaintTile *ptile)
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{
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if (ptile->rect.pt) {
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MEM_freeN(ptile->rect.pt);
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}
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if (ptile->mask) {
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MEM_freeN(ptile->mask);
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}
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MEM_freeN(ptile);
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}
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static void ptile_free_list(ListBase *paint_tiles)
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{
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for (PaintTile *ptile = paint_tiles->first, *ptile_next; ptile; ptile = ptile_next) {
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ptile_next = ptile->next;
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ptile_free(ptile);
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}
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BLI_listbase_clear(paint_tiles);
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}
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static void ptile_invalidate_list(ListBase *paint_tiles)
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{
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LISTBASE_FOREACH (PaintTile *, ptile, paint_tiles) {
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ptile->valid = false;
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}
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}
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void *ED_image_paint_tile_find(ListBase *paint_tiles,
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Image *image,
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ImBuf *ibuf,
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ImageUser *iuser,
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int x_tile,
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int y_tile,
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ushort **r_mask,
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bool validate)
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{
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LISTBASE_FOREACH (PaintTile *, ptile, paint_tiles) {
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if (ptile->x_tile == x_tile && ptile->y_tile == y_tile) {
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if (ptile->image == image && ptile->ibuf == ibuf && ptile->iuser.tile == iuser->tile) {
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if (r_mask) {
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/* allocate mask if requested. */
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if (!ptile->mask) {
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ptile->mask = MEM_callocN(sizeof(ushort) * square_i(ED_IMAGE_UNDO_TILE_SIZE),
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"UndoImageTile.mask");
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}
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*r_mask = ptile->mask;
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}
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if (validate) {
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ptile->valid = true;
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}
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return ptile->rect.pt;
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}
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}
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}
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return NULL;
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}
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void *ED_image_paint_tile_push(ListBase *paint_tiles,
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Image *image,
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ImBuf *ibuf,
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ImBuf **tmpibuf,
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ImageUser *iuser,
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int x_tile,
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int y_tile,
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ushort **r_mask,
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bool **r_valid,
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bool use_thread_lock,
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bool find_prev)
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{
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const bool has_float = (ibuf->rect_float != NULL);
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/* check if tile is already pushed */
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/* in projective painting we keep accounting of tiles, so if we need one pushed, just push! */
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if (find_prev) {
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void *data = ED_image_paint_tile_find(
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paint_tiles, image, ibuf, iuser, x_tile, y_tile, r_mask, true);
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if (data) {
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return data;
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}
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}
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if (*tmpibuf == NULL) {
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*tmpibuf = imbuf_alloc_temp_tile();
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}
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PaintTile *ptile = MEM_callocN(sizeof(PaintTile), "PaintTile");
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ptile->image = image;
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ptile->ibuf = ibuf;
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ptile->iuser = *iuser;
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ptile->iuser.scene = NULL;
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ptile->x_tile = x_tile;
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ptile->y_tile = y_tile;
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/* add mask explicitly here */
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if (r_mask) {
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*r_mask = ptile->mask = MEM_callocN(sizeof(ushort) * square_i(ED_IMAGE_UNDO_TILE_SIZE),
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"PaintTile.mask");
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}
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ptile->rect.pt = MEM_callocN((ibuf->rect_float ? sizeof(float[4]) : sizeof(char[4])) *
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square_i(ED_IMAGE_UNDO_TILE_SIZE),
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"PaintTile.rect");
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ptile->use_float = has_float;
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ptile->valid = true;
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if (r_valid) {
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*r_valid = &ptile->valid;
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}
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IMB_rectcpy(*tmpibuf,
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ibuf,
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0,
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0,
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x_tile * ED_IMAGE_UNDO_TILE_SIZE,
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y_tile * ED_IMAGE_UNDO_TILE_SIZE,
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ED_IMAGE_UNDO_TILE_SIZE,
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ED_IMAGE_UNDO_TILE_SIZE);
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if (has_float) {
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SWAP(float *, ptile->rect.fp, (*tmpibuf)->rect_float);
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}
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else {
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SWAP(uint *, ptile->rect.uint, (*tmpibuf)->rect);
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}
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if (use_thread_lock) {
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BLI_spin_lock(&paint_tiles_lock);
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}
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BLI_addtail(paint_tiles, ptile);
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if (use_thread_lock) {
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BLI_spin_unlock(&paint_tiles_lock);
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}
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return ptile->rect.pt;
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}
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static void ptile_restore_runtime_list(ListBase *paint_tiles)
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{
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ImBuf *tmpibuf = imbuf_alloc_temp_tile();
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LISTBASE_FOREACH (PaintTile *, ptile, paint_tiles) {
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Image *image = ptile->image;
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ImBuf *ibuf = BKE_image_acquire_ibuf(image, &ptile->iuser, NULL);
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const bool has_float = (ibuf->rect_float != NULL);
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if (has_float) {
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SWAP(float *, ptile->rect.fp, tmpibuf->rect_float);
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}
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else {
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SWAP(uint *, ptile->rect.uint, tmpibuf->rect);
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}
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IMB_rectcpy(ibuf,
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tmpibuf,
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ptile->x_tile * ED_IMAGE_UNDO_TILE_SIZE,
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ptile->y_tile * ED_IMAGE_UNDO_TILE_SIZE,
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0,
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0,
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ED_IMAGE_UNDO_TILE_SIZE,
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ED_IMAGE_UNDO_TILE_SIZE);
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if (has_float) {
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SWAP(float *, ptile->rect.fp, tmpibuf->rect_float);
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}
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else {
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SWAP(uint *, ptile->rect.uint, tmpibuf->rect);
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}
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BKE_image_free_gputextures(
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image); /* force OpenGL reload (maybe partial update will operate better?) */
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if (ibuf->rect_float) {
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ibuf->userflags |= IB_RECT_INVALID; /* force recreate of char rect */
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}
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if (ibuf->mipmap[0]) {
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ibuf->userflags |= IB_MIPMAP_INVALID; /* force mip-map recreation. */
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}
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ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
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BKE_image_release_ibuf(image, ibuf, NULL);
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}
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IMB_freeImBuf(tmpibuf);
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Image Undo Tile
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* \{ */
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static uint index_from_xy(uint tile_x, uint tile_y, const uint tiles_dims[2])
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{
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BLI_assert(tile_x < tiles_dims[0] && tile_y < tiles_dims[1]);
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return (tile_y * tiles_dims[0]) + tile_x;
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}
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typedef struct UndoImageTile {
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union {
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float *fp;
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uint *uint;
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void *pt;
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} rect;
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int users;
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} UndoImageTile;
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static UndoImageTile *utile_alloc(bool has_float)
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{
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UndoImageTile *utile = MEM_callocN(sizeof(*utile), "ImageUndoTile");
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if (has_float) {
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utile->rect.fp = MEM_mallocN(sizeof(float[4]) * square_i(ED_IMAGE_UNDO_TILE_SIZE), __func__);
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}
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else {
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utile->rect.uint = MEM_mallocN(sizeof(uint) * square_i(ED_IMAGE_UNDO_TILE_SIZE), __func__);
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}
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return utile;
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}
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static void utile_init_from_imbuf(
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UndoImageTile *utile, const uint x, const uint y, const ImBuf *ibuf, ImBuf *tmpibuf)
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{
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const bool has_float = ibuf->rect_float;
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if (has_float) {
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SWAP(float *, utile->rect.fp, tmpibuf->rect_float);
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}
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else {
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SWAP(uint *, utile->rect.uint, tmpibuf->rect);
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}
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IMB_rectcpy(tmpibuf, ibuf, 0, 0, x, y, ED_IMAGE_UNDO_TILE_SIZE, ED_IMAGE_UNDO_TILE_SIZE);
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if (has_float) {
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SWAP(float *, utile->rect.fp, tmpibuf->rect_float);
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}
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else {
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SWAP(uint *, utile->rect.uint, tmpibuf->rect);
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}
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}
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static void utile_restore(
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const UndoImageTile *utile, const uint x, const uint y, ImBuf *ibuf, ImBuf *tmpibuf)
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{
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const bool has_float = ibuf->rect_float;
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float *prev_rect_float = tmpibuf->rect_float;
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uint *prev_rect = tmpibuf->rect;
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if (has_float) {
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tmpibuf->rect_float = utile->rect.fp;
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}
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else {
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tmpibuf->rect = utile->rect.uint;
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}
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IMB_rectcpy(ibuf, tmpibuf, x, y, 0, 0, ED_IMAGE_UNDO_TILE_SIZE, ED_IMAGE_UNDO_TILE_SIZE);
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tmpibuf->rect_float = prev_rect_float;
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tmpibuf->rect = prev_rect;
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}
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static void utile_decref(UndoImageTile *utile)
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{
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utile->users -= 1;
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BLI_assert(utile->users >= 0);
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if (utile->users == 0) {
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MEM_freeN(utile->rect.pt);
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MEM_freeN(utile);
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}
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Image Undo Buffer
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* \{ */
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typedef struct UndoImageBuf {
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struct UndoImageBuf *next, *prev;
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/**
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* The buffer after the undo step has executed.
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*/
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struct UndoImageBuf *post;
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char ibuf_name[IMB_FILENAME_SIZE];
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UndoImageTile **tiles;
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/** Can calculate these from dims, just for convenience. */
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uint tiles_len;
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uint tiles_dims[2];
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uint image_dims[2];
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/** Store variables from the image. */
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struct {
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short source;
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bool use_float;
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char gen_type;
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} image_state;
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} UndoImageBuf;
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static UndoImageBuf *ubuf_from_image_no_tiles(Image *image, const ImBuf *ibuf)
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{
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UndoImageBuf *ubuf = MEM_callocN(sizeof(*ubuf), __func__);
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ubuf->image_dims[0] = ibuf->x;
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ubuf->image_dims[1] = ibuf->y;
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ubuf->tiles_dims[0] = ED_IMAGE_UNDO_TILE_NUMBER(ubuf->image_dims[0]);
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ubuf->tiles_dims[1] = ED_IMAGE_UNDO_TILE_NUMBER(ubuf->image_dims[1]);
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ubuf->tiles_len = ubuf->tiles_dims[0] * ubuf->tiles_dims[1];
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ubuf->tiles = MEM_callocN(sizeof(*ubuf->tiles) * ubuf->tiles_len, __func__);
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BLI_strncpy(ubuf->ibuf_name, ibuf->name, sizeof(ubuf->ibuf_name));
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ubuf->image_state.gen_type = image->gen_type;
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ubuf->image_state.source = image->source;
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ubuf->image_state.use_float = ibuf->rect_float != NULL;
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return ubuf;
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}
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static void ubuf_from_image_all_tiles(UndoImageBuf *ubuf, const ImBuf *ibuf)
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{
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ImBuf *tmpibuf = imbuf_alloc_temp_tile();
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const bool has_float = ibuf->rect_float;
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int i = 0;
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for (uint y_tile = 0; y_tile < ubuf->tiles_dims[1]; y_tile += 1) {
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uint y = y_tile << ED_IMAGE_UNDO_TILE_BITS;
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for (uint x_tile = 0; x_tile < ubuf->tiles_dims[0]; x_tile += 1) {
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uint x = x_tile << ED_IMAGE_UNDO_TILE_BITS;
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BLI_assert(ubuf->tiles[i] == NULL);
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UndoImageTile *utile = utile_alloc(has_float);
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utile->users = 1;
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utile_init_from_imbuf(utile, x, y, ibuf, tmpibuf);
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ubuf->tiles[i] = utile;
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i += 1;
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}
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}
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BLI_assert(i == ubuf->tiles_len);
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IMB_freeImBuf(tmpibuf);
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}
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/** Ensure we can copy the ubuf into the ibuf. */
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static void ubuf_ensure_compat_ibuf(const UndoImageBuf *ubuf, ImBuf *ibuf)
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{
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/* We could have both float and rect buffers,
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* in this case free the float buffer if it's unused. */
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if ((ibuf->rect_float != NULL) && (ubuf->image_state.use_float == false)) {
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imb_freerectfloatImBuf(ibuf);
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}
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if (ibuf->x == ubuf->image_dims[0] && ibuf->y == ubuf->image_dims[1] &&
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(ubuf->image_state.use_float ? (void *)ibuf->rect_float : (void *)ibuf->rect)) {
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return;
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}
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imb_freerectImbuf_all(ibuf);
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IMB_rect_size_set(ibuf, ubuf->image_dims);
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if (ubuf->image_state.use_float) {
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imb_addrectfloatImBuf(ibuf);
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}
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else {
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imb_addrectImBuf(ibuf);
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}
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}
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static void ubuf_free(UndoImageBuf *ubuf)
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{
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UndoImageBuf *ubuf_post = ubuf->post;
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for (uint i = 0; i < ubuf->tiles_len; i++) {
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UndoImageTile *utile = ubuf->tiles[i];
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utile_decref(utile);
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}
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MEM_freeN(ubuf->tiles);
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MEM_freeN(ubuf);
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if (ubuf_post) {
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ubuf_free(ubuf_post);
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}
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}
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/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Image Undo Handle
|
|
* \{ */
|
|
|
|
typedef struct UndoImageHandle {
|
|
struct UndoImageHandle *next, *prev;
|
|
|
|
/** Each undo handle refers to a single image which may have multiple buffers. */
|
|
UndoRefID_Image image_ref;
|
|
|
|
/** Each tile of a tiled image has its own UndoImageHandle.
|
|
* The tile number of this IUser is used to distinguish them.
|
|
*/
|
|
ImageUser iuser;
|
|
|
|
/**
|
|
* List of #UndoImageBuf's to support multiple buffers per image.
|
|
*/
|
|
ListBase buffers;
|
|
|
|
} UndoImageHandle;
|
|
|
|
static void uhandle_restore_list(ListBase *undo_handles, bool use_init)
|
|
{
|
|
ImBuf *tmpibuf = imbuf_alloc_temp_tile();
|
|
|
|
LISTBASE_FOREACH (UndoImageHandle *, uh, undo_handles) {
|
|
/* Tiles only added to second set of tiles. */
|
|
Image *image = uh->image_ref.ptr;
|
|
|
|
ImBuf *ibuf = BKE_image_acquire_ibuf(image, &uh->iuser, NULL);
|
|
if (UNLIKELY(ibuf == NULL)) {
|
|
CLOG_ERROR(&LOG, "Unable to get buffer for image '%s'", image->id.name + 2);
|
|
continue;
|
|
}
|
|
bool changed = false;
|
|
LISTBASE_FOREACH (UndoImageBuf *, ubuf_iter, &uh->buffers) {
|
|
UndoImageBuf *ubuf = use_init ? ubuf_iter : ubuf_iter->post;
|
|
ubuf_ensure_compat_ibuf(ubuf, ibuf);
|
|
|
|
int i = 0;
|
|
for (uint y_tile = 0; y_tile < ubuf->tiles_dims[1]; y_tile += 1) {
|
|
uint y = y_tile << ED_IMAGE_UNDO_TILE_BITS;
|
|
for (uint x_tile = 0; x_tile < ubuf->tiles_dims[0]; x_tile += 1) {
|
|
uint x = x_tile << ED_IMAGE_UNDO_TILE_BITS;
|
|
utile_restore(ubuf->tiles[i], x, y, ibuf, tmpibuf);
|
|
changed = true;
|
|
i += 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (changed) {
|
|
BKE_image_mark_dirty(image, ibuf);
|
|
BKE_image_free_gputextures(image); /* force OpenGL reload */
|
|
|
|
if (ibuf->rect_float) {
|
|
ibuf->userflags |= IB_RECT_INVALID; /* force recreate of char rect */
|
|
}
|
|
if (ibuf->mipmap[0]) {
|
|
ibuf->userflags |= IB_MIPMAP_INVALID; /* force mip-map recreation. */
|
|
}
|
|
ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
|
|
|
|
DEG_id_tag_update(&image->id, 0);
|
|
}
|
|
BKE_image_release_ibuf(image, ibuf, NULL);
|
|
}
|
|
|
|
IMB_freeImBuf(tmpibuf);
|
|
}
|
|
|
|
static void uhandle_free_list(ListBase *undo_handles)
|
|
{
|
|
LISTBASE_FOREACH_MUTABLE (UndoImageHandle *, uh, undo_handles) {
|
|
LISTBASE_FOREACH_MUTABLE (UndoImageBuf *, ubuf, &uh->buffers) {
|
|
ubuf_free(ubuf);
|
|
}
|
|
MEM_freeN(uh);
|
|
}
|
|
BLI_listbase_clear(undo_handles);
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Image Undo Internal Utilities
|
|
* \{ */
|
|
|
|
/** #UndoImageHandle utilities */
|
|
|
|
static UndoImageBuf *uhandle_lookup_ubuf(UndoImageHandle *uh,
|
|
const Image *UNUSED(image),
|
|
const char *ibuf_name)
|
|
{
|
|
LISTBASE_FOREACH (UndoImageBuf *, ubuf, &uh->buffers) {
|
|
if (STREQ(ubuf->ibuf_name, ibuf_name)) {
|
|
return ubuf;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
static UndoImageBuf *uhandle_add_ubuf(UndoImageHandle *uh, Image *image, ImBuf *ibuf)
|
|
{
|
|
BLI_assert(uhandle_lookup_ubuf(uh, image, ibuf->name) == NULL);
|
|
UndoImageBuf *ubuf = ubuf_from_image_no_tiles(image, ibuf);
|
|
BLI_addtail(&uh->buffers, ubuf);
|
|
|
|
ubuf->post = NULL;
|
|
|
|
return ubuf;
|
|
}
|
|
|
|
static UndoImageBuf *uhandle_ensure_ubuf(UndoImageHandle *uh, Image *image, ImBuf *ibuf)
|
|
{
|
|
UndoImageBuf *ubuf = uhandle_lookup_ubuf(uh, image, ibuf->name);
|
|
if (ubuf == NULL) {
|
|
ubuf = uhandle_add_ubuf(uh, image, ibuf);
|
|
}
|
|
return ubuf;
|
|
}
|
|
|
|
static UndoImageHandle *uhandle_lookup_by_name(ListBase *undo_handles,
|
|
const Image *image,
|
|
int tile_number)
|
|
{
|
|
LISTBASE_FOREACH (UndoImageHandle *, uh, undo_handles) {
|
|
if (STREQ(image->id.name + 2, uh->image_ref.name + 2) && uh->iuser.tile == tile_number) {
|
|
return uh;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
static UndoImageHandle *uhandle_lookup(ListBase *undo_handles, const Image *image, int tile_number)
|
|
{
|
|
LISTBASE_FOREACH (UndoImageHandle *, uh, undo_handles) {
|
|
if (image == uh->image_ref.ptr && uh->iuser.tile == tile_number) {
|
|
return uh;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
static UndoImageHandle *uhandle_add(ListBase *undo_handles, Image *image, ImageUser *iuser)
|
|
{
|
|
BLI_assert(uhandle_lookup(undo_handles, image, iuser->tile) == NULL);
|
|
UndoImageHandle *uh = MEM_callocN(sizeof(*uh), __func__);
|
|
uh->image_ref.ptr = image;
|
|
uh->iuser = *iuser;
|
|
uh->iuser.scene = NULL;
|
|
uh->iuser.ok = 1;
|
|
BLI_addtail(undo_handles, uh);
|
|
return uh;
|
|
}
|
|
|
|
static UndoImageHandle *uhandle_ensure(ListBase *undo_handles, Image *image, ImageUser *iuser)
|
|
{
|
|
UndoImageHandle *uh = uhandle_lookup(undo_handles, image, iuser->tile);
|
|
if (uh == NULL) {
|
|
uh = uhandle_add(undo_handles, image, iuser);
|
|
}
|
|
return uh;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Implements ED Undo System
|
|
* \{ */
|
|
|
|
typedef struct ImageUndoStep {
|
|
UndoStep step;
|
|
|
|
/** #UndoImageHandle */
|
|
ListBase handles;
|
|
|
|
/**
|
|
* #PaintTile
|
|
* Run-time only data (active during a paint stroke).
|
|
*/
|
|
ListBase paint_tiles;
|
|
|
|
bool is_encode_init;
|
|
ePaintMode paint_mode;
|
|
|
|
} ImageUndoStep;
|
|
|
|
/**
|
|
* Find the previous undo buffer from this one.
|
|
* \note We could look into undo steps even further back.
|
|
*/
|
|
static UndoImageBuf *ubuf_lookup_from_reference(ImageUndoStep *us_prev,
|
|
const Image *image,
|
|
int tile_number,
|
|
const UndoImageBuf *ubuf)
|
|
{
|
|
/* Use name lookup because the pointer is cleared for previous steps. */
|
|
UndoImageHandle *uh_prev = uhandle_lookup_by_name(&us_prev->handles, image, tile_number);
|
|
if (uh_prev != NULL) {
|
|
UndoImageBuf *ubuf_reference = uhandle_lookup_ubuf(uh_prev, image, ubuf->ibuf_name);
|
|
if (ubuf_reference) {
|
|
ubuf_reference = ubuf_reference->post;
|
|
if ((ubuf_reference->image_dims[0] == ubuf->image_dims[0]) &&
|
|
(ubuf_reference->image_dims[1] == ubuf->image_dims[1])) {
|
|
return ubuf_reference;
|
|
}
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
static bool image_undosys_poll(bContext *C)
|
|
{
|
|
Object *obact = CTX_data_active_object(C);
|
|
|
|
ScrArea *area = CTX_wm_area(C);
|
|
if (area && (area->spacetype == SPACE_IMAGE)) {
|
|
SpaceImage *sima = (SpaceImage *)area->spacedata.first;
|
|
if ((obact && (obact->mode & OB_MODE_TEXTURE_PAINT)) || (sima->mode == SI_MODE_PAINT)) {
|
|
return true;
|
|
}
|
|
}
|
|
else {
|
|
if (obact && (obact->mode & OB_MODE_TEXTURE_PAINT)) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static void image_undosys_step_encode_init(struct bContext *UNUSED(C), UndoStep *us_p)
|
|
{
|
|
ImageUndoStep *us = (ImageUndoStep *)us_p;
|
|
/* dummy, memory is cleared anyway. */
|
|
us->is_encode_init = true;
|
|
BLI_listbase_clear(&us->handles);
|
|
BLI_listbase_clear(&us->paint_tiles);
|
|
}
|
|
|
|
static bool image_undosys_step_encode(struct bContext *C,
|
|
struct Main *UNUSED(bmain),
|
|
UndoStep *us_p)
|
|
{
|
|
/* Encoding is done along the way by adding tiles
|
|
* to the current 'ImageUndoStep' added by encode_init.
|
|
*
|
|
* This function ensures there are previous and current states of the image in the undo buffer.
|
|
*/
|
|
ImageUndoStep *us = (ImageUndoStep *)us_p;
|
|
|
|
BLI_assert(us->step.data_size == 0);
|
|
|
|
if (us->is_encode_init) {
|
|
|
|
ImBuf *tmpibuf = imbuf_alloc_temp_tile();
|
|
|
|
ImageUndoStep *us_reference = (ImageUndoStep *)ED_undo_stack_get()->step_active;
|
|
while (us_reference && us_reference->step.type != BKE_UNDOSYS_TYPE_IMAGE) {
|
|
us_reference = (ImageUndoStep *)us_reference->step.prev;
|
|
}
|
|
|
|
/* Initialize undo tiles from ptiles (if they exist). */
|
|
for (PaintTile *ptile = us->paint_tiles.first, *ptile_next; ptile; ptile = ptile_next) {
|
|
if (ptile->valid) {
|
|
UndoImageHandle *uh = uhandle_ensure(&us->handles, ptile->image, &ptile->iuser);
|
|
UndoImageBuf *ubuf_pre = uhandle_ensure_ubuf(uh, ptile->image, ptile->ibuf);
|
|
|
|
UndoImageTile *utile = MEM_callocN(sizeof(*utile), "UndoImageTile");
|
|
utile->users = 1;
|
|
utile->rect.pt = ptile->rect.pt;
|
|
ptile->rect.pt = NULL;
|
|
const uint tile_index = index_from_xy(ptile->x_tile, ptile->y_tile, ubuf_pre->tiles_dims);
|
|
|
|
BLI_assert(ubuf_pre->tiles[tile_index] == NULL);
|
|
ubuf_pre->tiles[tile_index] = utile;
|
|
}
|
|
ptile_next = ptile->next;
|
|
ptile_free(ptile);
|
|
}
|
|
BLI_listbase_clear(&us->paint_tiles);
|
|
|
|
LISTBASE_FOREACH (UndoImageHandle *, uh, &us->handles) {
|
|
LISTBASE_FOREACH (UndoImageBuf *, ubuf_pre, &uh->buffers) {
|
|
|
|
ImBuf *ibuf = BKE_image_acquire_ibuf(uh->image_ref.ptr, &uh->iuser, NULL);
|
|
|
|
const bool has_float = ibuf->rect_float;
|
|
|
|
BLI_assert(ubuf_pre->post == NULL);
|
|
ubuf_pre->post = ubuf_from_image_no_tiles(uh->image_ref.ptr, ibuf);
|
|
UndoImageBuf *ubuf_post = ubuf_pre->post;
|
|
|
|
if (ubuf_pre->image_dims[0] != ubuf_post->image_dims[0] ||
|
|
ubuf_pre->image_dims[1] != ubuf_post->image_dims[1]) {
|
|
ubuf_from_image_all_tiles(ubuf_post, ibuf);
|
|
}
|
|
else {
|
|
/* Search for the previous buffer. */
|
|
UndoImageBuf *ubuf_reference =
|
|
(us_reference ? ubuf_lookup_from_reference(
|
|
us_reference, uh->image_ref.ptr, uh->iuser.tile, ubuf_post) :
|
|
NULL);
|
|
|
|
int i = 0;
|
|
for (uint y_tile = 0; y_tile < ubuf_pre->tiles_dims[1]; y_tile += 1) {
|
|
uint y = y_tile << ED_IMAGE_UNDO_TILE_BITS;
|
|
for (uint x_tile = 0; x_tile < ubuf_pre->tiles_dims[0]; x_tile += 1) {
|
|
uint x = x_tile << ED_IMAGE_UNDO_TILE_BITS;
|
|
|
|
if ((ubuf_reference != NULL) && ((ubuf_pre->tiles[i] == NULL) ||
|
|
/* In this case the paint stroke as has added a tile
|
|
* which we have a duplicate reference available. */
|
|
(ubuf_pre->tiles[i]->users == 1))) {
|
|
if (ubuf_pre->tiles[i] != NULL) {
|
|
/* If we have a reference, re-use this single use tile for the post state. */
|
|
BLI_assert(ubuf_pre->tiles[i]->users == 1);
|
|
ubuf_post->tiles[i] = ubuf_pre->tiles[i];
|
|
ubuf_pre->tiles[i] = NULL;
|
|
utile_init_from_imbuf(ubuf_post->tiles[i], x, y, ibuf, tmpibuf);
|
|
}
|
|
else {
|
|
BLI_assert(ubuf_post->tiles[i] == NULL);
|
|
ubuf_post->tiles[i] = ubuf_reference->tiles[i];
|
|
ubuf_post->tiles[i]->users += 1;
|
|
}
|
|
BLI_assert(ubuf_pre->tiles[i] == NULL);
|
|
ubuf_pre->tiles[i] = ubuf_reference->tiles[i];
|
|
ubuf_pre->tiles[i]->users += 1;
|
|
|
|
BLI_assert(ubuf_pre->tiles[i] != NULL);
|
|
BLI_assert(ubuf_post->tiles[i] != NULL);
|
|
}
|
|
else {
|
|
UndoImageTile *utile = utile_alloc(has_float);
|
|
utile_init_from_imbuf(utile, x, y, ibuf, tmpibuf);
|
|
|
|
if (ubuf_pre->tiles[i] != NULL) {
|
|
ubuf_post->tiles[i] = utile;
|
|
utile->users = 1;
|
|
}
|
|
else {
|
|
ubuf_pre->tiles[i] = utile;
|
|
ubuf_post->tiles[i] = utile;
|
|
utile->users = 2;
|
|
}
|
|
}
|
|
BLI_assert(ubuf_pre->tiles[i] != NULL);
|
|
BLI_assert(ubuf_post->tiles[i] != NULL);
|
|
i += 1;
|
|
}
|
|
}
|
|
BLI_assert(i == ubuf_pre->tiles_len);
|
|
BLI_assert(i == ubuf_post->tiles_len);
|
|
}
|
|
BKE_image_release_ibuf(uh->image_ref.ptr, ibuf, NULL);
|
|
}
|
|
}
|
|
|
|
IMB_freeImBuf(tmpibuf);
|
|
|
|
/* Useful to debug tiles are stored correctly. */
|
|
if (false) {
|
|
uhandle_restore_list(&us->handles, false);
|
|
}
|
|
}
|
|
else {
|
|
BLI_assert(C != NULL);
|
|
/* Happens when switching modes. */
|
|
ePaintMode paint_mode = BKE_paintmode_get_active_from_context(C);
|
|
BLI_assert(ELEM(paint_mode, PAINT_MODE_TEXTURE_2D, PAINT_MODE_TEXTURE_3D));
|
|
us->paint_mode = paint_mode;
|
|
}
|
|
|
|
us_p->is_applied = true;
|
|
|
|
return true;
|
|
}
|
|
|
|
static void image_undosys_step_decode_undo_impl(ImageUndoStep *us, bool is_final)
|
|
{
|
|
BLI_assert(us->step.is_applied == true);
|
|
uhandle_restore_list(&us->handles, !is_final);
|
|
us->step.is_applied = false;
|
|
}
|
|
|
|
static void image_undosys_step_decode_redo_impl(ImageUndoStep *us)
|
|
{
|
|
BLI_assert(us->step.is_applied == false);
|
|
uhandle_restore_list(&us->handles, false);
|
|
us->step.is_applied = true;
|
|
}
|
|
|
|
static void image_undosys_step_decode_undo(ImageUndoStep *us, bool is_final)
|
|
{
|
|
/* Walk forward over any applied steps of same type,
|
|
* then walk back in the next loop, un-applying them. */
|
|
ImageUndoStep *us_iter = us;
|
|
while (us_iter->step.next && (us_iter->step.next->type == us_iter->step.type)) {
|
|
if (us_iter->step.next->is_applied == false) {
|
|
break;
|
|
}
|
|
us_iter = (ImageUndoStep *)us_iter->step.next;
|
|
}
|
|
while (us_iter != us || (!is_final && us_iter == us)) {
|
|
BLI_assert(us_iter->step.type == us->step.type); /* Previous loop ensures this. */
|
|
image_undosys_step_decode_undo_impl(us_iter, is_final);
|
|
if (us_iter == us) {
|
|
break;
|
|
}
|
|
us_iter = (ImageUndoStep *)us_iter->step.prev;
|
|
}
|
|
}
|
|
|
|
static void image_undosys_step_decode_redo(ImageUndoStep *us)
|
|
{
|
|
ImageUndoStep *us_iter = us;
|
|
while (us_iter->step.prev && (us_iter->step.prev->type == us_iter->step.type)) {
|
|
if (us_iter->step.prev->is_applied == true) {
|
|
break;
|
|
}
|
|
us_iter = (ImageUndoStep *)us_iter->step.prev;
|
|
}
|
|
while (us_iter && (us_iter->step.is_applied == false)) {
|
|
image_undosys_step_decode_redo_impl(us_iter);
|
|
if (us_iter == us) {
|
|
break;
|
|
}
|
|
us_iter = (ImageUndoStep *)us_iter->step.next;
|
|
}
|
|
}
|
|
|
|
static void image_undosys_step_decode(
|
|
struct bContext *C, struct Main *bmain, UndoStep *us_p, const eUndoStepDir dir, bool is_final)
|
|
{
|
|
/* NOTE: behavior for undo/redo closely matches sculpt undo. */
|
|
BLI_assert(dir != STEP_INVALID);
|
|
|
|
ImageUndoStep *us = (ImageUndoStep *)us_p;
|
|
if (dir == STEP_UNDO) {
|
|
image_undosys_step_decode_undo(us, is_final);
|
|
}
|
|
else if (dir == STEP_REDO) {
|
|
image_undosys_step_decode_redo(us);
|
|
}
|
|
|
|
if (us->paint_mode == PAINT_MODE_TEXTURE_3D) {
|
|
ED_object_mode_set_ex(C, OB_MODE_TEXTURE_PAINT, false, NULL);
|
|
}
|
|
|
|
/* Refresh texture slots. */
|
|
ED_editors_init_for_undo(bmain);
|
|
}
|
|
|
|
static void image_undosys_step_free(UndoStep *us_p)
|
|
{
|
|
ImageUndoStep *us = (ImageUndoStep *)us_p;
|
|
uhandle_free_list(&us->handles);
|
|
|
|
/* Typically this list will have been cleared. */
|
|
ptile_free_list(&us->paint_tiles);
|
|
}
|
|
|
|
static void image_undosys_foreach_ID_ref(UndoStep *us_p,
|
|
UndoTypeForEachIDRefFn foreach_ID_ref_fn,
|
|
void *user_data)
|
|
{
|
|
ImageUndoStep *us = (ImageUndoStep *)us_p;
|
|
LISTBASE_FOREACH (UndoImageHandle *, uh, &us->handles) {
|
|
foreach_ID_ref_fn(user_data, ((UndoRefID *)&uh->image_ref));
|
|
}
|
|
}
|
|
|
|
/* Export for ED_undo_sys. */
|
|
void ED_image_undosys_type(UndoType *ut)
|
|
{
|
|
ut->name = "Image";
|
|
ut->poll = image_undosys_poll;
|
|
ut->step_encode_init = image_undosys_step_encode_init;
|
|
ut->step_encode = image_undosys_step_encode;
|
|
ut->step_decode = image_undosys_step_decode;
|
|
ut->step_free = image_undosys_step_free;
|
|
|
|
ut->step_foreach_ID_ref = image_undosys_foreach_ID_ref;
|
|
|
|
/* NOTE this is actually a confusing case, since it expects a valid context, but only in a
|
|
* specific case, see `image_undosys_step_encode` code. We cannot specify
|
|
* `UNDOTYPE_FLAG_NEED_CONTEXT_FOR_ENCODE` though, as it can be called with a NULL context by
|
|
* current code. */
|
|
ut->flags = 0;
|
|
|
|
ut->step_size = sizeof(ImageUndoStep);
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Utilities
|
|
*
|
|
* \note image undo exposes #ED_image_undo_push_begin, #ED_image_undo_push_end
|
|
* which must be called by the operator directly.
|
|
*
|
|
* Unlike most other undo stacks this is needed:
|
|
* - So we can always access the state before the image was painted onto,
|
|
* which is needed if previous undo states aren't image-type.
|
|
* - So operators can access the pixel-data before the stroke was applied, at run-time.
|
|
* \{ */
|
|
|
|
ListBase *ED_image_paint_tile_list_get(void)
|
|
{
|
|
UndoStack *ustack = ED_undo_stack_get();
|
|
UndoStep *us_prev = ustack->step_init;
|
|
UndoStep *us_p = BKE_undosys_stack_init_or_active_with_type(ustack, BKE_UNDOSYS_TYPE_IMAGE);
|
|
ImageUndoStep *us = (ImageUndoStep *)us_p;
|
|
/* We should always have an undo push started when accessing tiles,
|
|
* not doing this means we won't have paint_mode correctly set. */
|
|
BLI_assert(us_p == us_prev);
|
|
if (us_p != us_prev) {
|
|
/* Fallback value until we can be sure this never happens. */
|
|
us->paint_mode = PAINT_MODE_TEXTURE_2D;
|
|
}
|
|
return &us->paint_tiles;
|
|
}
|
|
|
|
/* restore painting image to previous state. Used for anchored and drag-dot style brushes*/
|
|
void ED_image_undo_restore(UndoStep *us)
|
|
{
|
|
ListBase *paint_tiles = &((ImageUndoStep *)us)->paint_tiles;
|
|
ptile_restore_runtime_list(paint_tiles);
|
|
ptile_invalidate_list(paint_tiles);
|
|
}
|
|
|
|
static ImageUndoStep *image_undo_push_begin(const char *name, int paint_mode)
|
|
{
|
|
UndoStack *ustack = ED_undo_stack_get();
|
|
bContext *C = NULL; /* special case, we never read from this. */
|
|
UndoStep *us_p = BKE_undosys_step_push_init_with_type(ustack, C, name, BKE_UNDOSYS_TYPE_IMAGE);
|
|
ImageUndoStep *us = (ImageUndoStep *)us_p;
|
|
BLI_assert(ELEM(paint_mode, PAINT_MODE_TEXTURE_2D, PAINT_MODE_TEXTURE_3D));
|
|
us->paint_mode = paint_mode;
|
|
return us;
|
|
}
|
|
|
|
/**
|
|
* The caller is responsible for running #ED_image_undo_push_end,
|
|
* failure to do so causes an invalid state for the undo system.
|
|
*/
|
|
void ED_image_undo_push_begin(const char *name, int paint_mode)
|
|
{
|
|
image_undo_push_begin(name, paint_mode);
|
|
}
|
|
|
|
void ED_image_undo_push_begin_with_image(const char *name,
|
|
Image *image,
|
|
ImBuf *ibuf,
|
|
ImageUser *iuser)
|
|
{
|
|
ImageUndoStep *us = image_undo_push_begin(name, PAINT_MODE_TEXTURE_2D);
|
|
|
|
BLI_assert(BKE_image_get_tile(image, iuser->tile));
|
|
UndoImageHandle *uh = uhandle_ensure(&us->handles, image, iuser);
|
|
UndoImageBuf *ubuf_pre = uhandle_ensure_ubuf(uh, image, ibuf);
|
|
BLI_assert(ubuf_pre->post == NULL);
|
|
|
|
ImageUndoStep *us_reference = (ImageUndoStep *)ED_undo_stack_get()->step_active;
|
|
while (us_reference && us_reference->step.type != BKE_UNDOSYS_TYPE_IMAGE) {
|
|
us_reference = (ImageUndoStep *)us_reference->step.prev;
|
|
}
|
|
UndoImageBuf *ubuf_reference = (us_reference ? ubuf_lookup_from_reference(
|
|
us_reference, image, iuser->tile, ubuf_pre) :
|
|
NULL);
|
|
|
|
if (ubuf_reference) {
|
|
memcpy(ubuf_pre->tiles, ubuf_reference->tiles, sizeof(*ubuf_pre->tiles) * ubuf_pre->tiles_len);
|
|
for (uint i = 0; i < ubuf_pre->tiles_len; i++) {
|
|
UndoImageTile *utile = ubuf_pre->tiles[i];
|
|
utile->users += 1;
|
|
}
|
|
}
|
|
else {
|
|
ubuf_from_image_all_tiles(ubuf_pre, ibuf);
|
|
}
|
|
}
|
|
|
|
void ED_image_undo_push_end(void)
|
|
{
|
|
UndoStack *ustack = ED_undo_stack_get();
|
|
BKE_undosys_step_push(ustack, NULL, NULL);
|
|
BKE_undosys_stack_limit_steps_and_memory_defaults(ustack);
|
|
WM_file_tag_modified();
|
|
}
|
|
|
|
/** \} */
|