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blender-archive/source/blender/editors/space_node/CMakeLists.txt
Hans Goudey 85421c4fab Geometry Nodes: Attribute search drop-down
This commit adds a search for existing attributes when you click
on an attribute field. This is useful because otherwise you have
to remember which attributes should be available at each node in
the tree.

The fundamental complication is that this information is not
accessible statically. So the search data is only a cache from
the previous node tree evaluation. The information is added
with `BKE_nodetree_attribute_hint_add`, currently for every
input geometry socket for a single node.

This is only an initial implementation, and later versions will
expose the data type and domain of the attributes.

Differential Revision: https://developer.blender.org/D10519
2021-03-02 13:01:33 -06:00

82 lines
1.8 KiB
CMake

# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
# ***** END GPL LICENSE BLOCK *****
set(INC
../include
../../blenfont
../../blenkernel
../../blenlib
../../blentranslation
../../compositor
../../depsgraph
../../draw
../../gpu
../../imbuf
../../makesdna
../../makesrna
../../nodes
../../render
../../windowmanager
../../../../intern/glew-mx
../../../../intern/guardedalloc
)
set(SRC
drawnode.c
node_add.c
node_buttons.c
node_draw.cc
node_edit.c
node_geometry_attribute_search.cc
node_gizmo.c
node_group.c
node_ops.c
node_relationships.c
node_select.c
node_templates.c
node_toolbar.c
node_view.c
space_node.c
node_intern.h
)
set(LIB
bf_blenkernel
bf_blenlib
bf_editor_screen
)
if(WITH_INTERNATIONAL)
add_definitions(-DWITH_INTERNATIONAL)
endif()
if(WITH_COMPOSITOR)
add_definitions(-DWITH_COMPOSITOR)
endif()
if(WITH_OPENIMAGEDENOISE)
add_definitions(-DWITH_OPENIMAGEDENOISE)
endif()
if(WITH_OPENSUBDIV)
add_definitions(-DWITH_OPENSUBDIV)
endif()
blender_add_lib(bf_editor_space_node "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")