Continuation of work in2e221de4ce,249e4df110and3a907e7425. Adds new tree-element classes for the scene-ID, scene collections, scene objects, and the view layers base. There is some more temporary stuff in here, which can be removed once we're further along with the porting. Noted that in comments.
49 lines
1.7 KiB
C++
49 lines
1.7 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup spoutliner
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*
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* C-API for the Tree-Element types.
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* This API shouldn't stay for long. All tree building should eventually be done through C++ types,
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* with more type safety and an easier to reason about design.
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*/
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#pragma once
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#include "DNA_space_types.h"
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struct TreeElement;
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#ifdef __cplusplus
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extern "C" {
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#endif
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/** C alias for an #AbstractTreeElement handle. */
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typedef struct TreeElementType TreeElementType;
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TreeElementType *outliner_tree_element_type_create(int type, TreeElement *legacy_te, void *idv);
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void outliner_tree_element_type_free(TreeElementType **type);
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void outliner_tree_element_type_expand(TreeElementType *type, SpaceOutliner *space_outliner);
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bool outliner_tree_element_type_is_expand_valid(TreeElementType *type);
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bool outliner_tree_element_type_expand_poll(TreeElementType *type, SpaceOutliner *space_outliner);
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void outliner_tree_element_type_post_expand(TreeElementType *type, SpaceOutliner *space_outliner);
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#ifdef __cplusplus
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}
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#endif
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