Replace nested `namespace blender { namespace io { namespace alembic {`
with `namespace blender::io::alembic {`.
No functional changes.
42 lines
1.4 KiB
C++
42 lines
1.4 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#pragma once
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/** \file
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* \ingroup balembic
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*/
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#include "abc_writer_mesh.h"
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namespace blender::io::alembic {
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class ABCMetaballWriter : public ABCGenericMeshWriter {
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public:
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explicit ABCMetaballWriter(const ABCWriterConstructorArgs &args);
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protected:
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virtual Mesh *get_export_mesh(Object *object_eval, bool &r_needsfree) override;
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virtual void free_export_mesh(Mesh *mesh) override;
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virtual bool is_supported(const HierarchyContext *context) const override;
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virtual bool check_is_animated(const HierarchyContext &context) const override;
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virtual bool export_as_subdivision_surface(Object *ob_eval) const override;
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private:
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bool is_basis_ball(Scene *scene, Object *ob) const;
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};
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} // namespace blender::io::alembic
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