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blender-archive/source/blender/editors/space_node/node_edit.c
Julian Eisel 7f564d74f9 Main Workspace Integration
This commit does the main integration of workspaces, which is a design we agreed on during the 2.8 UI workshop (see https://wiki.blender.org/index.php/Dev:2.8/UI/Workshop_Writeup)

Workspaces should generally be stable, I'm not aware of any remaining bugs (or I've forgotten them :) ). If you find any, let me know!
(Exception: mode switching button might get out of sync with actual mode in some cases, would consider that a limitation/ToDo. Needs to be resolved at some point.)

== Main Changes/Features
* Introduces the new Workspaces as data-blocks.
* Allow storing a number of custom workspaces as part of the user configuration. Needs further work to allow adding and deleting individual workspaces.
* Bundle a default workspace configuration with Blender (current screen-layouts converted to workspaces).
* Pressing button to add a workspace spawns a menu to select between "Duplicate Current" and the workspaces from the user configuration. If no workspaces are stored in the user configuration, the default workspaces are listed instead.
* Store screen-layouts (`bScreen`) per workspace.
* Store an active screen-layout per workspace. Changing the workspace will enable this layout.
* Store active mode in workspace. Changing the workspace will also enter the mode of the new workspace. (Note that we still store the active mode in the object, moving this completely to workspaces is a separate project.)
* Store an active render layer per workspace.
* Moved mode switch from 3D View header to Info Editor header.
* Store active scene in window (not directly workspace related, but overlaps quite a bit).
* Removed 'Use Global Scene' User Preference option.
* Compatibility with old files - a new workspace is created for every screen-layout of old files. Old Blender versions should be able to read files saved with workspace support as well.
* Default .blend only contains one workspace ("General").
* Support appending workspaces.

Opening files without UI and commandline rendering should work fine.

Note that the UI is temporary! We plan to introduce a new global topbar
that contains the workspace options and tabs for switching workspaces.

== Technical Notes
* Workspaces are data-blocks.
* Adding and removing `bScreen`s should be done through `ED_workspace_layout` API now.
* A workspace can be active in multiple windows at the same time.
* The mode menu (which is now in the Info Editor header) doesn't display "Grease Pencil Edit" mode anymore since its availability depends on the active editor. Will be fixed by making Grease Pencil an own object type (as planned).
* The button to change the active workspace object mode may get out of sync with the mode of the active object. Will either be resolved by moving mode out of object data, or we'll disable workspace modes again (there's a `#define USE_WORKSPACE_MODE` for that).
* Screen-layouts (`bScreen`) are IDs and thus stored in a main list-base. Had to add a wrapper `WorkSpaceLayout` so we can store them in a list-base within workspaces, too. On the long run we could completely replace `bScreen` by workspace structs.
* `WorkSpace` types use some special compiler trickery to allow marking structs and struct members as private. BKE_workspace API should be used for accessing those.
* Added scene operators `SCENE_OT_`. Was previously done through screen operators.

== BPY API Changes
* Removed `Screen.scene`, added `Window.scene`
* Removed `UserPreferencesView.use_global_scene`
* Added `Context.workspace`, `Window.workspace` and `BlendData.workspaces`
* Added `bpy.types.WorkSpace` containing `screens`, `object_mode` and `render_layer`
* Added Screen.layout_name for the layout name that'll be displayed in the UI (may differ from internal name)

== What's left?
* There are a few open design questions (T50521). We should find the needed answers and implement them.
* Allow adding and removing individual workspaces from workspace configuration (needs UI design).
* Get the override system ready and support overrides per workspace.
* Support custom UI setups as part of workspaces (hidden panels, hidden buttons, customizable toolbars, etc).
* Allow enabling add-ons per workspace.
* Support custom workspace keymaps.
* Remove special exception for workspaces in linking code (so they're always appended, never linked). Depends on a few things, so best to solve later.
* Get the topbar done.
* Workspaces need a proper icon, current one is just a placeholder :)

Reviewed By: campbellbarton, mont29

Tags: #user_interface, #bf_blender_2.8

Maniphest Tasks: T50521

Differential Revision: https://developer.blender.org/D2451
2017-06-01 19:59:37 +02:00

2613 lines
68 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): David Millan Escriva, Juho Vepsäläinen, Nathan Letwory
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/space_node/node_edit.c
* \ingroup spnode
*/
#include "MEM_guardedalloc.h"
#include "DNA_lamp_types.h"
#include "DNA_material_types.h"
#include "DNA_node_types.h"
#include "DNA_text_types.h"
#include "DNA_world_types.h"
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
#include "BKE_global.h"
#include "BKE_image.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "RE_engine.h"
#include "RE_pipeline.h"
#include "ED_node.h" /* own include */
#include "ED_screen.h"
#include "ED_render.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
#include "WM_api.h"
#include "WM_types.h"
#include "UI_view2d.h"
#include "GPU_material.h"
#include "IMB_imbuf_types.h"
#include "node_intern.h" /* own include */
#include "NOD_composite.h"
#include "NOD_shader.h"
#include "NOD_texture.h"
#define USE_ESC_COMPO
/* ***************** composite job manager ********************** */
enum {
COM_RECALC_COMPOSITE = 1,
COM_RECALC_VIEWER = 2
};
typedef struct CompoJob {
Scene *scene;
bNodeTree *ntree;
bNodeTree *localtree;
const short *stop;
short *do_update;
float *progress;
int recalc_flags;
} CompoJob;
static void compo_tag_output_nodes(bNodeTree *nodetree, int recalc_flags)
{
bNode *node;
for (node = nodetree->nodes.first; node; node = node->next) {
if (node->type == CMP_NODE_COMPOSITE) {
if (recalc_flags & COM_RECALC_COMPOSITE)
node->flag |= NODE_DO_OUTPUT_RECALC;
}
else if (node->type == CMP_NODE_VIEWER || node->type == CMP_NODE_SPLITVIEWER) {
if (recalc_flags & COM_RECALC_VIEWER)
node->flag |= NODE_DO_OUTPUT_RECALC;
}
else if (node->type == NODE_GROUP) {
if (node->id)
compo_tag_output_nodes((bNodeTree *)node->id, recalc_flags);
}
}
}
static int compo_get_recalc_flags(const bContext *C)
{
wmWindowManager *wm = CTX_wm_manager(C);
wmWindow *win;
int recalc_flags = 0;
for (win = wm->windows.first; win; win = win->next) {
const bScreen *sc = WM_window_get_active_screen(win);
ScrArea *sa;
for (sa = sc->areabase.first; sa; sa = sa->next) {
if (sa->spacetype == SPACE_IMAGE) {
SpaceImage *sima = sa->spacedata.first;
if (sima->image) {
if (sima->image->type == IMA_TYPE_R_RESULT)
recalc_flags |= COM_RECALC_COMPOSITE;
else if (sima->image->type == IMA_TYPE_COMPOSITE)
recalc_flags |= COM_RECALC_VIEWER;
}
}
else if (sa->spacetype == SPACE_NODE) {
SpaceNode *snode = sa->spacedata.first;
if (snode->flag & SNODE_BACKDRAW)
recalc_flags |= COM_RECALC_VIEWER;
}
}
}
return recalc_flags;
}
/* called by compo, only to check job 'stop' value */
static int compo_breakjob(void *cjv)
{
CompoJob *cj = cjv;
/* without G.is_break 'ESC' wont quit - which annoys users */
return (*(cj->stop)
#ifdef USE_ESC_COMPO
||
G.is_break
#endif
);
}
/* called by compo, wmJob sends notifier */
static void compo_statsdrawjob(void *cjv, const char *UNUSED(str))
{
CompoJob *cj = cjv;
*(cj->do_update) = true;
}
/* called by compo, wmJob sends notifier */
static void compo_redrawjob(void *cjv)
{
CompoJob *cj = cjv;
*(cj->do_update) = true;
}
static void compo_freejob(void *cjv)
{
CompoJob *cj = cjv;
if (cj->localtree) {
ntreeLocalMerge(cj->localtree, cj->ntree);
}
MEM_freeN(cj);
}
/* only now we copy the nodetree, so adding many jobs while
* sliding buttons doesn't frustrate */
static void compo_initjob(void *cjv)
{
CompoJob *cj = cjv;
cj->localtree = ntreeLocalize(cj->ntree);
if (cj->recalc_flags)
compo_tag_output_nodes(cj->localtree, cj->recalc_flags);
}
/* called before redraw notifiers, it moves finished previews over */
static void compo_updatejob(void *UNUSED(cjv))
{
WM_main_add_notifier(NC_SCENE | ND_COMPO_RESULT, NULL);
}
static void compo_progressjob(void *cjv, float progress)
{
CompoJob *cj = cjv;
*(cj->progress) = progress;
}
/* only this runs inside thread */
static void compo_startjob(void *cjv, short *stop, short *do_update, float *progress)
{
CompoJob *cj = cjv;
bNodeTree *ntree = cj->localtree;
Scene *scene = cj->scene;
SceneRenderView *srv;
if (scene->use_nodes == false)
return;
cj->stop = stop;
cj->do_update = do_update;
cj->progress = progress;
ntree->test_break = compo_breakjob;
ntree->tbh = cj;
ntree->stats_draw = compo_statsdrawjob;
ntree->sdh = cj;
ntree->progress = compo_progressjob;
ntree->prh = cj;
ntree->update_draw = compo_redrawjob;
ntree->udh = cj;
// XXX BIF_store_spare();
/* 1 is do_previews */
if ((cj->scene->r.scemode & R_MULTIVIEW) == 0) {
ntreeCompositExecTree(cj->scene, ntree, &cj->scene->r, false, true, &scene->view_settings, &scene->display_settings, "");
}
else {
for (srv = scene->r.views.first; srv; srv = srv->next) {
if (BKE_scene_multiview_is_render_view_active(&scene->r, srv) == false) continue;
ntreeCompositExecTree(cj->scene, ntree, &cj->scene->r, false, true, &scene->view_settings, &scene->display_settings, srv->name);
}
}
ntree->test_break = NULL;
ntree->stats_draw = NULL;
ntree->progress = NULL;
}
/**
* \param scene_owner is the owner of the job,
* we don't use it for anything else currently so could also be a void pointer,
* but for now keep it an 'Scene' for consistency.
*
* \note only call from spaces `refresh` callbacks, not direct! - use with care.
*/
void ED_node_composite_job(const bContext *C, struct bNodeTree *nodetree, Scene *scene_owner)
{
wmJob *wm_job;
CompoJob *cj;
Scene *scene = CTX_data_scene(C);
/* to fix bug: [#32272] */
if (G.is_rendering) {
return;
}
#ifdef USE_ESC_COMPO
G.is_break = false;
#endif
BKE_image_backup_render(scene, BKE_image_verify_viewer(IMA_TYPE_R_RESULT, "Render Result"), false);
wm_job = WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), scene_owner, "Compositing",
WM_JOB_EXCL_RENDER | WM_JOB_PROGRESS, WM_JOB_TYPE_COMPOSITE);
cj = MEM_callocN(sizeof(CompoJob), "compo job");
/* customdata for preview thread */
cj->scene = scene;
cj->ntree = nodetree;
cj->recalc_flags = compo_get_recalc_flags(C);
/* setup job */
WM_jobs_customdata_set(wm_job, cj, compo_freejob);
WM_jobs_timer(wm_job, 0.1, NC_SCENE | ND_COMPO_RESULT, NC_SCENE | ND_COMPO_RESULT);
WM_jobs_callbacks(wm_job, compo_startjob, compo_initjob, compo_updatejob, NULL);
WM_jobs_start(CTX_wm_manager(C), wm_job);
}
/* ***************************************** */
/* operator poll callback */
int composite_node_active(bContext *C)
{
if (ED_operator_node_active(C)) {
SpaceNode *snode = CTX_wm_space_node(C);
if (ED_node_is_compositor(snode))
return 1;
}
return 0;
}
/* operator poll callback */
int composite_node_editable(bContext *C)
{
if (ED_operator_node_editable(C)) {
SpaceNode *snode = CTX_wm_space_node(C);
if (ED_node_is_compositor(snode))
return 1;
}
return 0;
}
void snode_dag_update(bContext *C, SpaceNode *snode)
{
Main *bmain = CTX_data_main(C);
/* for groups, update all ID's using this */
if (snode->edittree != snode->nodetree) {
FOREACH_NODETREE(bmain, tntree, id) {
if (ntreeHasTree(tntree, snode->edittree))
DAG_id_tag_update(id, 0);
} FOREACH_NODETREE_END
}
DAG_id_tag_update(snode->id, 0);
}
void snode_notify(bContext *C, SpaceNode *snode)
{
ID *id = snode->id;
WM_event_add_notifier(C, NC_NODE | NA_EDITED, NULL);
if (ED_node_is_shader(snode)) {
if (GS(id->name) == ID_MA)
WM_main_add_notifier(NC_MATERIAL | ND_SHADING, id);
else if (GS(id->name) == ID_LA)
WM_main_add_notifier(NC_LAMP | ND_LIGHTING, id);
else if (GS(id->name) == ID_WO)
WM_main_add_notifier(NC_WORLD | ND_WORLD, id);
}
else if (ED_node_is_compositor(snode))
WM_event_add_notifier(C, NC_SCENE | ND_NODES, id);
else if (ED_node_is_texture(snode))
WM_event_add_notifier(C, NC_TEXTURE | ND_NODES, id);
}
void ED_node_set_tree_type(SpaceNode *snode, bNodeTreeType *typeinfo)
{
if (typeinfo)
BLI_strncpy(snode->tree_idname, typeinfo->idname, sizeof(snode->tree_idname));
else
snode->tree_idname[0] = '\0';
}
bool ED_node_is_compositor(struct SpaceNode *snode)
{
return STREQ(snode->tree_idname, ntreeType_Composite->idname);
}
bool ED_node_is_shader(struct SpaceNode *snode)
{
return STREQ(snode->tree_idname, ntreeType_Shader->idname);
}
bool ED_node_is_texture(struct SpaceNode *snode)
{
return STREQ(snode->tree_idname, ntreeType_Texture->idname);
}
/* assumes nothing being done in ntree yet, sets the default in/out node */
/* called from shading buttons or header */
void ED_node_shader_default(const bContext *C, ID *id)
{
Scene *scene = CTX_data_scene(C);
bNode *in, *out;
bNodeSocket *fromsock, *tosock, *sock;
bNodeTree *ntree;
int output_type, shader_type;
float color[4] = { 0.0f, 0.0f, 0.0f, 1.0f }, strength = 1.0f;
ntree = ntreeAddTree(NULL, "Shader Nodetree", ntreeType_Shader->idname);
switch (GS(id->name)) {
case ID_MA:
{
Material *ma = (Material *)id;
ma->nodetree = ntree;
if (BKE_scene_uses_blender_eevee(scene)) {
out = nodeAddStaticNode(C, ntree, SH_NODE_OUTPUT_METALLIC);
out->locx = 300.0f; out->locy = 300.0f;
nodeSetActive(ntree, out);
ntreeUpdateTree(CTX_data_main(C), ntree);
return;
}
if (BKE_scene_use_new_shading_nodes(scene)) {
output_type = SH_NODE_OUTPUT_MATERIAL;
shader_type = SH_NODE_BSDF_DIFFUSE;
}
else {
output_type = SH_NODE_OUTPUT;
shader_type = SH_NODE_MATERIAL;
}
copy_v3_v3(color, &ma->r);
strength = 0.0f;
break;
}
case ID_WO:
{
World *wo = (World *)id;
wo->nodetree = ntree;
output_type = SH_NODE_OUTPUT_WORLD;
shader_type = SH_NODE_BACKGROUND;
copy_v3_v3(color, &wo->horr);
strength = 1.0f;
break;
}
case ID_LA:
{
Lamp *la = (Lamp *)id;
la->nodetree = ntree;
output_type = SH_NODE_OUTPUT_LAMP;
shader_type = SH_NODE_EMISSION;
copy_v3_v3(color, &la->r);
if (la->type == LA_LOCAL || la->type == LA_SPOT || la->type == LA_AREA)
strength = 100.0f;
else
strength = 1.0f;
break;
}
default:
printf("ED_node_shader_default called on wrong ID type.\n");
return;
}
out = nodeAddStaticNode(C, ntree, output_type);
out->locx = 300.0f; out->locy = 300.0f;
in = nodeAddStaticNode(C, ntree, shader_type);
in->locx = 10.0f; in->locy = 300.0f;
nodeSetActive(ntree, in);
/* only a link from color to color */
fromsock = in->outputs.first;
tosock = out->inputs.first;
nodeAddLink(ntree, in, fromsock, out, tosock);
/* default values */
if (BKE_scene_use_new_shading_nodes(scene)) {
PointerRNA sockptr;
sock = in->inputs.first;
RNA_pointer_create((ID *)ntree, &RNA_NodeSocket, sock, &sockptr);
RNA_float_set_array(&sockptr, "default_value", color);
if (strength != 0.0f) {
sock = in->inputs.last;
RNA_pointer_create((ID *)ntree, &RNA_NodeSocket, sock, &sockptr);
RNA_float_set(&sockptr, "default_value", strength);
}
}
ntreeUpdateTree(CTX_data_main(C), ntree);
}
/* assumes nothing being done in ntree yet, sets the default in/out node */
/* called from shading buttons or header */
void ED_node_composit_default(const bContext *C, struct Scene *sce)
{
bNode *in, *out;
bNodeSocket *fromsock, *tosock;
/* but lets check it anyway */
if (sce->nodetree) {
if (G.debug & G_DEBUG)
printf("error in composite initialize\n");
return;
}
sce->nodetree = ntreeAddTree(NULL, "Compositing Nodetree", ntreeType_Composite->idname);
sce->nodetree->chunksize = 256;
sce->nodetree->edit_quality = NTREE_QUALITY_HIGH;
sce->nodetree->render_quality = NTREE_QUALITY_HIGH;
out = nodeAddStaticNode(C, sce->nodetree, CMP_NODE_COMPOSITE);
out->locx = 300.0f; out->locy = 400.0f;
in = nodeAddStaticNode(C, sce->nodetree, CMP_NODE_R_LAYERS);
in->locx = 10.0f; in->locy = 400.0f;
nodeSetActive(sce->nodetree, in);
/* links from color to color */
fromsock = in->outputs.first;
tosock = out->inputs.first;
nodeAddLink(sce->nodetree, in, fromsock, out, tosock);
ntreeUpdateTree(CTX_data_main(C), sce->nodetree);
}
/* assumes nothing being done in ntree yet, sets the default in/out node */
/* called from shading buttons or header */
void ED_node_texture_default(const bContext *C, Tex *tx)
{
bNode *in, *out;
bNodeSocket *fromsock, *tosock;
/* but lets check it anyway */
if (tx->nodetree) {
if (G.debug & G_DEBUG)
printf("error in texture initialize\n");
return;
}
tx->nodetree = ntreeAddTree(NULL, "Texture Nodetree", ntreeType_Texture->idname);
out = nodeAddStaticNode(C, tx->nodetree, TEX_NODE_OUTPUT);
out->locx = 300.0f; out->locy = 300.0f;
in = nodeAddStaticNode(C, tx->nodetree, TEX_NODE_CHECKER);
in->locx = 10.0f; in->locy = 300.0f;
nodeSetActive(tx->nodetree, in);
fromsock = in->outputs.first;
tosock = out->inputs.first;
nodeAddLink(tx->nodetree, in, fromsock, out, tosock);
ntreeUpdateTree(CTX_data_main(C), tx->nodetree);
}
/* Here we set the active tree(s), even called for each redraw now, so keep it fast :) */
void snode_set_context(const bContext *C)
{
SpaceNode *snode = CTX_wm_space_node(C);
bNodeTreeType *treetype = ntreeTypeFind(snode->tree_idname);
bNodeTree *ntree = snode->nodetree;
ID *id = snode->id, *from = snode->from;
/* we use this to signal warnings, when node shaders are drawn in wrong render engine */
if (BKE_scene_use_new_shading_nodes(CTX_data_scene(C)))
snode->flag |= SNODE_NEW_SHADERS;
else
snode->flag &= ~SNODE_NEW_SHADERS;
/* check the tree type */
if (!treetype ||
(treetype->poll && !treetype->poll(C, treetype)))
{
/* invalid tree type, skip
* NB: not resetting the node path here, invalid bNodeTreeType
* may still be registered at a later point.
*/
return;
}
if (snode->nodetree && !STREQ(snode->nodetree->idname, snode->tree_idname)) {
/* current tree does not match selected type, clear tree path */
ntree = NULL;
id = NULL;
from = NULL;
}
if (!(snode->flag & SNODE_PIN) || ntree == NULL) {
if (treetype->get_from_context) {
/* reset and update from context */
ntree = NULL;
id = NULL;
from = NULL;
treetype->get_from_context(C, treetype, &ntree, &id, &from);
}
}
if (snode->nodetree != ntree || snode->id != id || snode->from != from ||
(snode->treepath.last == NULL && ntree))
{
ED_node_tree_start(snode, ntree, id, from);
}
}
void snode_update(SpaceNode *snode, bNode *node)
{
bNodeTreePath *path;
/* XXX this only updates nodes in the current node space tree path.
* The function supposedly should update any potential group node linking to changed tree,
* this really requires a working depsgraph ...
*/
/* update all edited group nodes */
path = snode->treepath.last;
if (path) {
bNodeTree *ngroup = path->nodetree;
for (path = path->prev; path; path = path->prev) {
nodeUpdateID(path->nodetree, (ID *)ngroup);
ngroup = path->nodetree;
}
}
if (node)
nodeUpdate(snode->edittree, node);
}
void ED_node_set_active(Main *bmain, bNodeTree *ntree, bNode *node)
{
const bool was_active_texture = (node->flag & NODE_ACTIVE_TEXTURE) != 0;
nodeSetActive(ntree, node);
if (node->type != NODE_GROUP) {
const bool was_output = (node->flag & NODE_DO_OUTPUT) != 0;
bool do_update = false;
/* generic node group output: set node as active output */
if (node->type == NODE_GROUP_OUTPUT) {
bNode *tnode;
for (tnode = ntree->nodes.first; tnode; tnode = tnode->next)
if (tnode->type == NODE_GROUP_OUTPUT)
tnode->flag &= ~NODE_DO_OUTPUT;
node->flag |= NODE_DO_OUTPUT;
if (!was_output)
do_update = 1;
}
/* tree specific activate calls */
if (ntree->type == NTREE_SHADER) {
/* when we select a material, active texture is cleared, for buttons */
if (node->id && ELEM(GS(node->id->name), ID_MA, ID_LA, ID_WO))
nodeClearActiveID(ntree, ID_TE);
if (ELEM(node->type, SH_NODE_OUTPUT, SH_NODE_OUTPUT_MATERIAL,
SH_NODE_OUTPUT_WORLD, SH_NODE_OUTPUT_LAMP, SH_NODE_OUTPUT_LINESTYLE))
{
bNode *tnode;
for (tnode = ntree->nodes.first; tnode; tnode = tnode->next)
if (tnode->type == node->type)
tnode->flag &= ~NODE_DO_OUTPUT;
node->flag |= NODE_DO_OUTPUT;
if (was_output == 0)
ED_node_tag_update_nodetree(bmain, ntree, node);
}
else if (do_update)
ED_node_tag_update_nodetree(bmain, ntree, node);
/* if active texture changed, free glsl materials */
if ((node->flag & NODE_ACTIVE_TEXTURE) && !was_active_texture) {
Material *ma;
World *wo;
for (ma = bmain->mat.first; ma; ma = ma->id.next)
if (ma->nodetree && ma->use_nodes && ntreeHasTree(ma->nodetree, ntree))
GPU_material_free(&ma->gpumaterial);
for (wo = bmain->world.first; wo; wo = wo->id.next)
if (wo->nodetree && wo->use_nodes && ntreeHasTree(wo->nodetree, ntree))
GPU_material_free(&wo->gpumaterial);
WM_main_add_notifier(NC_IMAGE, NULL);
}
WM_main_add_notifier(NC_MATERIAL | ND_NODES, node->id);
}
else if (ntree->type == NTREE_COMPOSIT) {
/* make active viewer, currently only 1 supported... */
if (ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) {
bNode *tnode;
for (tnode = ntree->nodes.first; tnode; tnode = tnode->next)
if (ELEM(tnode->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER))
tnode->flag &= ~NODE_DO_OUTPUT;
node->flag |= NODE_DO_OUTPUT;
if (was_output == 0)
ED_node_tag_update_nodetree(bmain, ntree, node);
/* addnode() doesnt link this yet... */
node->id = (ID *)BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node");
}
else if (node->type == CMP_NODE_R_LAYERS) {
Scene *scene;
for (scene = bmain->scene.first; scene; scene = scene->id.next) {
if (scene->nodetree && scene->use_nodes && ntreeHasTree(scene->nodetree, ntree)) {
if (node->id == NULL || node->id == (ID *)scene) {
int num_layers = BLI_listbase_count(&scene->r.layers);
scene->r.actlay = node->custom1;
/* Clamp the value, because it might have come from a different
* scene which could have more render layers than new one.
*/
scene->r.actlay = min_ff(scene->r.actlay, num_layers - 1);
}
}
}
}
else if (node->type == CMP_NODE_COMPOSITE) {
if (was_output == 0) {
bNode *tnode;
for (tnode = ntree->nodes.first; tnode; tnode = tnode->next)
if (tnode->type == CMP_NODE_COMPOSITE)
tnode->flag &= ~NODE_DO_OUTPUT;
node->flag |= NODE_DO_OUTPUT;
ED_node_tag_update_nodetree(bmain, ntree, node);
}
}
else if (do_update)
ED_node_tag_update_nodetree(bmain, ntree, node);
}
else if (ntree->type == NTREE_TEXTURE) {
// XXX
#if 0
if (node->id)
; // XXX BIF_preview_changed(-1);
// allqueue(REDRAWBUTSSHADING, 1);
// allqueue(REDRAWIPO, 0);
#endif
}
}
}
void ED_node_post_apply_transform(bContext *UNUSED(C), bNodeTree *UNUSED(ntree))
{
/* XXX This does not work due to layout functions relying on node->block,
* which only exists during actual drawing. Can we rely on valid totr rects?
*/
/* make sure nodes have correct bounding boxes after transform */
/* node_update_nodetree(C, ntree, 0.0f, 0.0f); */
}
/* ***************** generic operator functions for nodes ***************** */
#if 0 /* UNUSED */
static int edit_node_poll(bContext *C)
{
return ED_operator_node_active(C);
}
static void edit_node_properties(wmOperatorType *ot)
{
/* XXX could node be a context pointer? */
RNA_def_string(ot->srna, "node", NULL, MAX_NAME, "Node", "");
RNA_def_int(ot->srna, "socket", 0, 0, MAX_SOCKET, "Socket", "", 0, MAX_SOCKET);
RNA_def_enum(ot->srna, "in_out", rna_enum_node_socket_in_out_items, SOCK_IN, "Socket Side", "");
}
static int edit_node_invoke_properties(bContext *C, wmOperator *op)
{
if (!RNA_struct_property_is_set(op->ptr, "node")) {
bNode *node = CTX_data_pointer_get_type(C, "node", &RNA_Node).data;
if (!node)
return 0;
else
RNA_string_set(op->ptr, "node", node->name);
}
if (!RNA_struct_property_is_set(op->ptr, "in_out"))
RNA_enum_set(op->ptr, "in_out", SOCK_IN);
if (!RNA_struct_property_is_set(op->ptr, "socket"))
RNA_int_set(op->ptr, "socket", 0);
return 1;
}
static void edit_node_properties_get(wmOperator *op, bNodeTree *ntree, bNode **rnode, bNodeSocket **rsock, int *rin_out)
{
bNode *node;
bNodeSocket *sock = NULL;
char nodename[MAX_NAME];
int sockindex;
int in_out;
RNA_string_get(op->ptr, "node", nodename);
node = nodeFindNodebyName(ntree, nodename);
in_out = RNA_enum_get(op->ptr, "in_out");
sockindex = RNA_int_get(op->ptr, "socket");
switch (in_out) {
case SOCK_IN: sock = BLI_findlink(&node->inputs, sockindex); break;
case SOCK_OUT: sock = BLI_findlink(&node->outputs, sockindex); break;
}
if (rnode)
*rnode = node;
if (rsock)
*rsock = sock;
if (rin_out)
*rin_out = in_out;
}
#endif
/* ************************** Node generic ************** */
/* is rct in visible part of node? */
static bNode *visible_node(SpaceNode *snode, const rctf *rct)
{
bNode *node;
for (node = snode->edittree->nodes.last; node; node = node->prev) {
if (BLI_rctf_isect(&node->totr, rct, NULL))
break;
}
return node;
}
/* ********************** size widget operator ******************** */
typedef struct NodeSizeWidget {
float mxstart, mystart;
float oldlocx, oldlocy;
float oldoffsetx, oldoffsety;
float oldwidth, oldheight;
float oldminiwidth;
int directions;
} NodeSizeWidget;
static void node_resize_init(bContext *C, wmOperator *op, const wmEvent *UNUSED(event), bNode *node, int dir)
{
SpaceNode *snode = CTX_wm_space_node(C);
NodeSizeWidget *nsw = MEM_callocN(sizeof(NodeSizeWidget), "size widget op data");
op->customdata = nsw;
nsw->mxstart = snode->cursor[0];
nsw->mystart = snode->cursor[1];
/* store old */
nsw->oldlocx = node->locx;
nsw->oldlocy = node->locy;
nsw->oldoffsetx = node->offsetx;
nsw->oldoffsety = node->offsety;
nsw->oldwidth = node->width;
nsw->oldheight = node->height;
nsw->oldminiwidth = node->miniwidth;
nsw->directions = dir;
WM_cursor_modal_set(CTX_wm_window(C), node_get_resize_cursor(dir));
/* add modal handler */
WM_event_add_modal_handler(C, op);
}
static void node_resize_exit(bContext *C, wmOperator *op, bool UNUSED(cancel))
{
WM_cursor_modal_restore(CTX_wm_window(C));
MEM_freeN(op->customdata);
op->customdata = NULL;
}
static int node_resize_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
SpaceNode *snode = CTX_wm_space_node(C);
ARegion *ar = CTX_wm_region(C);
bNode *node = nodeGetActive(snode->edittree);
NodeSizeWidget *nsw = op->customdata;
float mx, my, dx, dy;
switch (event->type) {
case MOUSEMOVE:
UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], &mx, &my);
dx = (mx - nsw->mxstart) / UI_DPI_FAC;
dy = (my - nsw->mystart) / UI_DPI_FAC;
if (node) {
/* width can use node->width or node->miniwidth (hidden nodes) */
float *pwidth;
float oldwidth, widthmin, widthmax;
/* ignore hidden flag for frame nodes */
bool use_hidden = (node->type != NODE_FRAME);
if (use_hidden && node->flag & NODE_HIDDEN) {
pwidth = &node->miniwidth;
oldwidth = nsw->oldminiwidth;
widthmin = 0.0f;
}
else {
pwidth = &node->width;
oldwidth = nsw->oldwidth;
widthmin = node->typeinfo->minwidth;
}
widthmax = node->typeinfo->maxwidth;
{
if (nsw->directions & NODE_RESIZE_RIGHT) {
*pwidth = oldwidth + dx;
CLAMP(*pwidth, widthmin, widthmax);
}
if (nsw->directions & NODE_RESIZE_LEFT) {
float locmax = nsw->oldlocx + oldwidth;
node->locx = nsw->oldlocx + dx;
CLAMP(node->locx, locmax - widthmax, locmax - widthmin);
*pwidth = locmax - node->locx;
}
}
/* height works the other way round ... */
{
float heightmin = UI_DPI_FAC * node->typeinfo->minheight;
float heightmax = UI_DPI_FAC * node->typeinfo->maxheight;
if (nsw->directions & NODE_RESIZE_TOP) {
float locmin = nsw->oldlocy - nsw->oldheight;
node->locy = nsw->oldlocy + dy;
CLAMP(node->locy, locmin + heightmin, locmin + heightmax);
node->height = node->locy - locmin;
}
if (nsw->directions & NODE_RESIZE_BOTTOM) {
node->height = nsw->oldheight - dy;
CLAMP(node->height, heightmin, heightmax);
}
}
/* XXX make callback? */
if (node->type == NODE_FRAME) {
/* keep the offset symmetric around center point */
if (nsw->directions & NODE_RESIZE_LEFT) {
node->locx = nsw->oldlocx + 0.5f * dx;
node->offsetx = nsw->oldoffsetx + 0.5f * dx;
}
if (nsw->directions & NODE_RESIZE_RIGHT) {
node->locx = nsw->oldlocx + 0.5f * dx;
node->offsetx = nsw->oldoffsetx - 0.5f * dx;
}
if (nsw->directions & NODE_RESIZE_TOP) {
node->locy = nsw->oldlocy + 0.5f * dy;
node->offsety = nsw->oldoffsety + 0.5f * dy;
}
if (nsw->directions & NODE_RESIZE_BOTTOM) {
node->locy = nsw->oldlocy + 0.5f * dy;
node->offsety = nsw->oldoffsety - 0.5f * dy;
}
}
}
ED_region_tag_redraw(ar);
break;
case LEFTMOUSE:
case MIDDLEMOUSE:
case RIGHTMOUSE:
node_resize_exit(C, op, false);
ED_node_post_apply_transform(C, snode->edittree);
return OPERATOR_FINISHED;
}
return OPERATOR_RUNNING_MODAL;
}
static int node_resize_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
SpaceNode *snode = CTX_wm_space_node(C);
ARegion *ar = CTX_wm_region(C);
bNode *node = nodeGetActive(snode->edittree);
int dir;
if (node) {
/* convert mouse coordinates to v2d space */
UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1],
&snode->cursor[0], &snode->cursor[1]);
dir = node->typeinfo->resize_area_func(node, snode->cursor[0], snode->cursor[1]);
if (dir != 0) {
node_resize_init(C, op, event, node, dir);
return OPERATOR_RUNNING_MODAL;
}
}
return OPERATOR_CANCELLED | OPERATOR_PASS_THROUGH;
}
static void node_resize_cancel(bContext *C, wmOperator *op)
{
node_resize_exit(C, op, true);
}
void NODE_OT_resize(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Resize Node";
ot->idname = "NODE_OT_resize";
ot->description = "Resize a node";
/* api callbacks */
ot->invoke = node_resize_invoke;
ot->modal = node_resize_modal;
ot->poll = ED_operator_node_active;
ot->cancel = node_resize_cancel;
/* flags */
ot->flag = OPTYPE_BLOCKING;
}
/* ********************** hidden sockets ******************** */
int node_has_hidden_sockets(bNode *node)
{
bNodeSocket *sock;
for (sock = node->inputs.first; sock; sock = sock->next)
if (sock->flag & SOCK_HIDDEN)
return 1;
for (sock = node->outputs.first; sock; sock = sock->next)
if (sock->flag & SOCK_HIDDEN)
return 1;
return 0;
}
void node_set_hidden_sockets(SpaceNode *snode, bNode *node, int set)
{
bNodeSocket *sock;
if (set == 0) {
for (sock = node->inputs.first; sock; sock = sock->next)
sock->flag &= ~SOCK_HIDDEN;
for (sock = node->outputs.first; sock; sock = sock->next)
sock->flag &= ~SOCK_HIDDEN;
}
else {
/* hide unused sockets */
for (sock = node->inputs.first; sock; sock = sock->next) {
if (sock->link == NULL)
sock->flag |= SOCK_HIDDEN;
}
for (sock = node->outputs.first; sock; sock = sock->next) {
if (nodeCountSocketLinks(snode->edittree, sock) == 0)
sock->flag |= SOCK_HIDDEN;
}
}
}
/* checks snode->mouse position, and returns found node/socket */
/* type is SOCK_IN and/or SOCK_OUT */
int node_find_indicated_socket(SpaceNode *snode, bNode **nodep, bNodeSocket **sockp, float cursor[2], int in_out)
{
bNode *node;
bNodeSocket *sock;
rctf rect;
*nodep = NULL;
*sockp = NULL;
/* check if we click in a socket */
for (node = snode->edittree->nodes.first; node; node = node->next) {
BLI_rctf_init_pt_radius(&rect, cursor, NODE_SOCKSIZE + 4);
if (!(node->flag & NODE_HIDDEN)) {
/* extra padding inside and out - allow dragging on the text areas too */
if (in_out == SOCK_IN) {
rect.xmax += NODE_SOCKSIZE;
rect.xmin -= NODE_SOCKSIZE * 4;
}
else if (in_out == SOCK_OUT) {
rect.xmax += NODE_SOCKSIZE * 4;
rect.xmin -= NODE_SOCKSIZE;
}
}
if (in_out & SOCK_IN) {
for (sock = node->inputs.first; sock; sock = sock->next) {
if (!nodeSocketIsHidden(sock)) {
if (BLI_rctf_isect_pt(&rect, sock->locx, sock->locy)) {
if (node == visible_node(snode, &rect)) {
*nodep = node;
*sockp = sock;
return 1;
}
}
}
}
}
if (in_out & SOCK_OUT) {
for (sock = node->outputs.first; sock; sock = sock->next) {
if (!nodeSocketIsHidden(sock)) {
if (BLI_rctf_isect_pt(&rect, sock->locx, sock->locy)) {
if (node == visible_node(snode, &rect)) {
*nodep = node;
*sockp = sock;
return 1;
}
}
}
}
}
}
return 0;
}
/* ****************** Duplicate *********************** */
static void node_duplicate_reparent_recursive(bNode *node)
{
bNode *parent;
node->flag |= NODE_TEST;
/* find first selected parent */
for (parent = node->parent; parent; parent = parent->parent) {
if (parent->flag & SELECT) {
if (!(parent->flag & NODE_TEST))
node_duplicate_reparent_recursive(parent);
break;
}
}
/* reparent node copy to parent copy */
if (parent) {
nodeDetachNode(node->new_node);
nodeAttachNode(node->new_node, parent->new_node);
}
}
static int node_duplicate_exec(bContext *C, wmOperator *op)
{
SpaceNode *snode = CTX_wm_space_node(C);
bNodeTree *ntree = snode->edittree;
bNode *node, *newnode, *lastnode;
bNodeLink *link, *newlink, *lastlink;
const bool keep_inputs = RNA_boolean_get(op->ptr, "keep_inputs");
bool do_tag_update = false;
ED_preview_kill_jobs(CTX_wm_manager(C), CTX_data_main(C));
lastnode = ntree->nodes.last;
for (node = ntree->nodes.first; node; node = node->next) {
if (node->flag & SELECT) {
newnode = nodeCopyNode(ntree, node);
if (newnode->id) {
/* simple id user adjustment, node internal functions don't touch this
* but operators and readfile.c do. */
id_us_plus(newnode->id);
/* to ensure redraws or rerenders happen */
ED_node_tag_update_id(snode->id);
}
}
/* make sure we don't copy new nodes again! */
if (node == lastnode)
break;
}
/* copy links between selected nodes
* NB: this depends on correct node->new_node and sock->new_sock pointers from above copy!
*/
lastlink = ntree->links.last;
for (link = ntree->links.first; link; link = link->next) {
/* This creates new links between copied nodes.
* If keep_inputs is set, also copies input links from unselected (when fromnode==NULL)!
*/
if (link->tonode && (link->tonode->flag & NODE_SELECT) &&
(keep_inputs || (link->fromnode && (link->fromnode->flag & NODE_SELECT))))
{
newlink = MEM_callocN(sizeof(bNodeLink), "bNodeLink");
newlink->flag = link->flag;
newlink->tonode = link->tonode->new_node;
newlink->tosock = link->tosock->new_sock;
if (link->fromnode && (link->fromnode->flag & NODE_SELECT)) {
newlink->fromnode = link->fromnode->new_node;
newlink->fromsock = link->fromsock->new_sock;
}
else {
/* input node not copied, this keeps the original input linked */
newlink->fromnode = link->fromnode;
newlink->fromsock = link->fromsock;
}
BLI_addtail(&ntree->links, newlink);
}
/* make sure we don't copy new links again! */
if (link == lastlink)
break;
}
/* clear flags for recursive depth-first iteration */
for (node = ntree->nodes.first; node; node = node->next)
node->flag &= ~NODE_TEST;
/* reparent copied nodes */
for (node = ntree->nodes.first; node; node = node->next) {
if ((node->flag & SELECT) && !(node->flag & NODE_TEST))
node_duplicate_reparent_recursive(node);
/* only has to check old nodes */
if (node == lastnode)
break;
}
/* deselect old nodes, select the copies instead */
for (node = ntree->nodes.first; node; node = node->next) {
if (node->flag & SELECT) {
/* has been set during copy above */
newnode = node->new_node;
nodeSetSelected(node, false);
node->flag &= ~NODE_ACTIVE;
nodeSetSelected(newnode, true);
do_tag_update |= (do_tag_update || node_connected_to_output(ntree, newnode));
}
/* make sure we don't copy new nodes again! */
if (node == lastnode)
break;
}
ntreeUpdateTree(CTX_data_main(C), snode->edittree);
snode_notify(C, snode);
if (do_tag_update) {
snode_dag_update(C, snode);
}
return OPERATOR_FINISHED;
}
void NODE_OT_duplicate(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Duplicate Nodes";
ot->description = "Duplicate selected nodes";
ot->idname = "NODE_OT_duplicate";
/* api callbacks */
ot->exec = node_duplicate_exec;
ot->poll = ED_operator_node_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "keep_inputs", 0, "Keep Inputs", "Keep the input links to duplicated nodes");
}
bool ED_node_select_check(ListBase *lb)
{
bNode *node;
for (node = lb->first; node; node = node->next) {
if (node->flag & NODE_SELECT) {
return true;
}
}
return false;
}
/* ******************************** */
// XXX some code needing updating to operators...
/* goes over all scenes, reads render layers */
static int node_read_renderlayers_exec(bContext *C, wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
SpaceNode *snode = CTX_wm_space_node(C);
Scene *curscene = CTX_data_scene(C), *scene;
bNode *node;
ED_preview_kill_jobs(CTX_wm_manager(C), bmain);
/* first tag scenes unread */
for (scene = bmain->scene.first; scene; scene = scene->id.next)
scene->id.tag |= LIB_TAG_DOIT;
for (node = snode->edittree->nodes.first; node; node = node->next) {
if (node->type == CMP_NODE_R_LAYERS) {
ID *id = node->id;
if (id->tag & LIB_TAG_DOIT) {
RE_ReadRenderResult(curscene, (Scene *)id);
ntreeCompositTagRender((Scene *)id);
id->tag &= ~LIB_TAG_DOIT;
}
}
}
snode_notify(C, snode);
snode_dag_update(C, snode);
return OPERATOR_FINISHED;
}
void NODE_OT_read_renderlayers(wmOperatorType *ot)
{
ot->name = "Read Render Layers";
ot->idname = "NODE_OT_read_renderlayers";
ot->description = "Read all render layers of all used scenes";
ot->exec = node_read_renderlayers_exec;
ot->poll = composite_node_active;
/* flags */
ot->flag = 0;
}
static int node_read_fullsamplelayers_exec(bContext *C, wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
SpaceNode *snode = CTX_wm_space_node(C);
Scene *curscene = CTX_data_scene(C);
Render *re = RE_NewRender(curscene->id.name);
WM_cursor_wait(1);
RE_MergeFullSample(re, bmain, curscene, snode->nodetree);
WM_cursor_wait(0);
/* note we are careful to send the right notifier, as otherwise the
* compositor would reexecute and overwrite the full sample result */
WM_event_add_notifier(C, NC_SCENE | ND_COMPO_RESULT, NULL);
return OPERATOR_FINISHED;
}
void NODE_OT_read_fullsamplelayers(wmOperatorType *ot)
{
ot->name = "Read Full Sample Layers";
ot->idname = "NODE_OT_read_fullsamplelayers";
ot->description = "Read all render layers of current scene, in full sample";
ot->exec = node_read_fullsamplelayers_exec;
ot->poll = composite_node_active;
/* flags */
ot->flag = 0;
}
int node_render_changed_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *sce = CTX_data_scene(C);
bNode *node;
for (node = sce->nodetree->nodes.first; node; node = node->next) {
if (node->id == (ID *)sce && node->need_exec) {
break;
}
}
if (node) {
SceneRenderLayer *srl = BLI_findlink(&sce->r.layers, node->custom1);
if (srl) {
PointerRNA op_ptr;
WM_operator_properties_create(&op_ptr, "RENDER_OT_render");
RNA_string_set(&op_ptr, "layer", srl->name);
RNA_string_set(&op_ptr, "scene", sce->id.name + 2);
/* to keep keypositions */
sce->r.scemode |= R_NO_FRAME_UPDATE;
WM_operator_name_call(C, "RENDER_OT_render", WM_OP_INVOKE_DEFAULT, &op_ptr);
WM_operator_properties_free(&op_ptr);
return OPERATOR_FINISHED;
}
}
return OPERATOR_CANCELLED;
}
void NODE_OT_render_changed(wmOperatorType *ot)
{
ot->name = "Render Changed Layer";
ot->idname = "NODE_OT_render_changed";
ot->description = "Render current scene, when input node's layer has been changed";
ot->exec = node_render_changed_exec;
ot->poll = composite_node_active;
/* flags */
ot->flag = 0;
}
/* ****************** Hide operator *********************** */
static void node_flag_toggle_exec(SpaceNode *snode, int toggle_flag)
{
bNode *node;
int tot_eq = 0, tot_neq = 0;
/* Toggles the flag on all selected nodes.
* If the flag is set on all nodes it is unset.
* If the flag is not set on all nodes, it is set.
*/
for (node = snode->edittree->nodes.first; node; node = node->next) {
if (node->flag & SELECT) {
if (toggle_flag == NODE_PREVIEW && (node->typeinfo->flag & NODE_PREVIEW) == 0)
continue;
if (toggle_flag == NODE_OPTIONS && !(node->typeinfo->draw_buttons || node->typeinfo->draw_buttons_ex))
continue;
if (node->flag & toggle_flag)
tot_eq++;
else
tot_neq++;
}
}
for (node = snode->edittree->nodes.first; node; node = node->next) {
if (node->flag & SELECT) {
if (toggle_flag == NODE_PREVIEW && (node->typeinfo->flag & NODE_PREVIEW) == 0)
continue;
if (toggle_flag == NODE_OPTIONS && !(node->typeinfo->draw_buttons || node->typeinfo->draw_buttons_ex))
continue;
if ((tot_eq && tot_neq) || tot_eq == 0)
node->flag |= toggle_flag;
else
node->flag &= ~toggle_flag;
}
}
}
static int node_hide_toggle_exec(bContext *C, wmOperator *UNUSED(op))
{
SpaceNode *snode = CTX_wm_space_node(C);
/* sanity checking (poll callback checks this already) */
if ((snode == NULL) || (snode->edittree == NULL))
return OPERATOR_CANCELLED;
node_flag_toggle_exec(snode, NODE_HIDDEN);
WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, NULL);
return OPERATOR_FINISHED;
}
void NODE_OT_hide_toggle(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Hide";
ot->description = "Toggle hiding of selected nodes";
ot->idname = "NODE_OT_hide_toggle";
/* callbacks */
ot->exec = node_hide_toggle_exec;
ot->poll = ED_operator_node_active;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int node_preview_toggle_exec(bContext *C, wmOperator *UNUSED(op))
{
SpaceNode *snode = CTX_wm_space_node(C);
/* sanity checking (poll callback checks this already) */
if ((snode == NULL) || (snode->edittree == NULL))
return OPERATOR_CANCELLED;
ED_preview_kill_jobs(CTX_wm_manager(C), CTX_data_main(C));
node_flag_toggle_exec(snode, NODE_PREVIEW);
snode_notify(C, snode);
return OPERATOR_FINISHED;
}
void NODE_OT_preview_toggle(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Toggle Node Preview";
ot->description = "Toggle preview display for selected nodes";
ot->idname = "NODE_OT_preview_toggle";
/* callbacks */
ot->exec = node_preview_toggle_exec;
ot->poll = ED_operator_node_active;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int node_options_toggle_exec(bContext *C, wmOperator *UNUSED(op))
{
SpaceNode *snode = CTX_wm_space_node(C);
/* sanity checking (poll callback checks this already) */
if ((snode == NULL) || (snode->edittree == NULL))
return OPERATOR_CANCELLED;
node_flag_toggle_exec(snode, NODE_OPTIONS);
WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, NULL);
return OPERATOR_FINISHED;
}
void NODE_OT_options_toggle(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Toggle Node Options";
ot->description = "Toggle option buttons display for selected nodes";
ot->idname = "NODE_OT_options_toggle";
/* callbacks */
ot->exec = node_options_toggle_exec;
ot->poll = ED_operator_node_active;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int node_socket_toggle_exec(bContext *C, wmOperator *UNUSED(op))
{
SpaceNode *snode = CTX_wm_space_node(C);
bNode *node;
int hidden;
/* sanity checking (poll callback checks this already) */
if ((snode == NULL) || (snode->edittree == NULL))
return OPERATOR_CANCELLED;
ED_preview_kill_jobs(CTX_wm_manager(C), CTX_data_main(C));
/* Toggle for all selected nodes */
hidden = 0;
for (node = snode->edittree->nodes.first; node; node = node->next) {
if (node->flag & SELECT) {
if (node_has_hidden_sockets(node)) {
hidden = 1;
break;
}
}
}
for (node = snode->edittree->nodes.first; node; node = node->next) {
if (node->flag & SELECT) {
node_set_hidden_sockets(snode, node, !hidden);
}
}
ntreeUpdateTree(CTX_data_main(C), snode->edittree);
WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, NULL);
return OPERATOR_FINISHED;
}
void NODE_OT_hide_socket_toggle(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Toggle Hidden Node Sockets";
ot->description = "Toggle unused node socket display";
ot->idname = "NODE_OT_hide_socket_toggle";
/* callbacks */
ot->exec = node_socket_toggle_exec;
ot->poll = ED_operator_node_active;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* ****************** Mute operator *********************** */
static int node_mute_exec(bContext *C, wmOperator *UNUSED(op))
{
SpaceNode *snode = CTX_wm_space_node(C);
bNode *node;
bool do_tag_update = false;
ED_preview_kill_jobs(CTX_wm_manager(C), CTX_data_main(C));
for (node = snode->edittree->nodes.first; node; node = node->next) {
/* Only allow muting of nodes having a mute func! */
if ((node->flag & SELECT) && node->typeinfo->update_internal_links) {
node->flag ^= NODE_MUTED;
snode_update(snode, node);
do_tag_update |= (do_tag_update || node_connected_to_output(snode->edittree, node));
}
}
snode_notify(C, snode);
if (do_tag_update) {
snode_dag_update(C, snode);
}
return OPERATOR_FINISHED;
}
void NODE_OT_mute_toggle(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Toggle Node Mute";
ot->description = "Toggle muting of the nodes";
ot->idname = "NODE_OT_mute_toggle";
/* callbacks */
ot->exec = node_mute_exec;
ot->poll = ED_operator_node_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* ****************** Delete operator ******************* */
static int node_delete_exec(bContext *C, wmOperator *UNUSED(op))
{
SpaceNode *snode = CTX_wm_space_node(C);
bNode *node, *next;
bool do_tag_update = false;
ED_preview_kill_jobs(CTX_wm_manager(C), CTX_data_main(C));
for (node = snode->edittree->nodes.first; node; node = next) {
next = node->next;
if (node->flag & SELECT) {
/* check id user here, nodeFreeNode is called for free dbase too */
do_tag_update |= (do_tag_update || node_connected_to_output(snode->edittree, node));
if (node->id)
id_us_min(node->id);
nodeFreeNode(snode->edittree, node);
}
}
ntreeUpdateTree(CTX_data_main(C), snode->edittree);
snode_notify(C, snode);
if (do_tag_update) {
snode_dag_update(C, snode);
}
return OPERATOR_FINISHED;
}
void NODE_OT_delete(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Delete";
ot->description = "Delete selected nodes";
ot->idname = "NODE_OT_delete";
/* api callbacks */
ot->exec = node_delete_exec;
ot->poll = ED_operator_node_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* ****************** Switch View ******************* */
static int node_switch_view_poll(bContext *C)
{
SpaceNode *snode = CTX_wm_space_node(C);
if (snode && snode->edittree)
return true;
return false;
}
static int node_switch_view_exec(bContext *C, wmOperator *UNUSED(op))
{
SpaceNode *snode = CTX_wm_space_node(C);
bNode *node, *next;
for (node = snode->edittree->nodes.first; node; node = next) {
next = node->next;
if (node->flag & SELECT) {
/* call the update function from the Switch View node */
node->update = NODE_UPDATE_OPERATOR;
}
}
ntreeUpdateTree(CTX_data_main(C), snode->edittree);
snode_notify(C, snode);
snode_dag_update(C, snode);
return OPERATOR_FINISHED;
}
void NODE_OT_switch_view_update(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Update Views";
ot->description = "Update views of selected node";
ot->idname = "NODE_OT_switch_view_update";
/* api callbacks */
ot->exec = node_switch_view_exec;
ot->poll = node_switch_view_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* ****************** Delete with reconnect ******************* */
static int node_delete_reconnect_exec(bContext *C, wmOperator *UNUSED(op))
{
SpaceNode *snode = CTX_wm_space_node(C);
bNode *node, *next;
ED_preview_kill_jobs(CTX_wm_manager(C), CTX_data_main(C));
for (node = snode->edittree->nodes.first; node; node = next) {
next = node->next;
if (node->flag & SELECT) {
nodeInternalRelink(snode->edittree, node);
/* check id user here, nodeFreeNode is called for free dbase too */
if (node->id)
id_us_min(node->id);
nodeFreeNode(snode->edittree, node);
}
}
ntreeUpdateTree(CTX_data_main(C), snode->edittree);
snode_notify(C, snode);
snode_dag_update(C, snode);
return OPERATOR_FINISHED;
}
void NODE_OT_delete_reconnect(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Delete with Reconnect";
ot->description = "Delete nodes; will reconnect nodes as if deletion was muted";
ot->idname = "NODE_OT_delete_reconnect";
/* api callbacks */
ot->exec = node_delete_reconnect_exec;
ot->poll = ED_operator_node_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* ****************** File Output Add Socket ******************* */
static int node_output_file_add_socket_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
SpaceNode *snode = CTX_wm_space_node(C);
PointerRNA ptr = CTX_data_pointer_get(C, "node");
bNodeTree *ntree = NULL;
bNode *node = NULL;
char file_path[MAX_NAME];
if (ptr.data) {
node = ptr.data;
ntree = ptr.id.data;
}
else if (snode && snode->edittree) {
ntree = snode->edittree;
node = nodeGetActive(snode->edittree);
}
if (!node || node->type != CMP_NODE_OUTPUT_FILE)
return OPERATOR_CANCELLED;
RNA_string_get(op->ptr, "file_path", file_path);
ntreeCompositOutputFileAddSocket(ntree, node, file_path, &scene->r.im_format);
snode_notify(C, snode);
return OPERATOR_FINISHED;
}
void NODE_OT_output_file_add_socket(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add File Node Socket";
ot->description = "Add a new input to a file output node";
ot->idname = "NODE_OT_output_file_add_socket";
/* callbacks */
ot->exec = node_output_file_add_socket_exec;
ot->poll = composite_node_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_string(ot->srna, "file_path", "Image", MAX_NAME, "File Path", "Sub-path of the output file");
}
/* ****************** Multi File Output Remove Socket ******************* */
static int node_output_file_remove_active_socket_exec(bContext *C, wmOperator *UNUSED(op))
{
SpaceNode *snode = CTX_wm_space_node(C);
PointerRNA ptr = CTX_data_pointer_get(C, "node");
bNodeTree *ntree = NULL;
bNode *node = NULL;
if (ptr.data) {
node = ptr.data;
ntree = ptr.id.data;
}
else if (snode && snode->edittree) {
ntree = snode->edittree;
node = nodeGetActive(snode->edittree);
}
if (!node || node->type != CMP_NODE_OUTPUT_FILE)
return OPERATOR_CANCELLED;
if (!ntreeCompositOutputFileRemoveActiveSocket(ntree, node))
return OPERATOR_CANCELLED;
snode_notify(C, snode);
return OPERATOR_FINISHED;
}
void NODE_OT_output_file_remove_active_socket(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Remove File Node Socket";
ot->description = "Remove active input from a file output node";
ot->idname = "NODE_OT_output_file_remove_active_socket";
/* callbacks */
ot->exec = node_output_file_remove_active_socket_exec;
ot->poll = composite_node_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* ****************** Multi File Output Move Socket ******************* */
static int node_output_file_move_active_socket_exec(bContext *C, wmOperator *op)
{
SpaceNode *snode = CTX_wm_space_node(C);
PointerRNA ptr = CTX_data_pointer_get(C, "node");
bNode *node = NULL;
NodeImageMultiFile *nimf;
bNodeSocket *sock;
int direction;
if (ptr.data)
node = ptr.data;
else if (snode && snode->edittree)
node = nodeGetActive(snode->edittree);
if (!node || node->type != CMP_NODE_OUTPUT_FILE)
return OPERATOR_CANCELLED;
nimf = node->storage;
sock = BLI_findlink(&node->inputs, nimf->active_input);
if (!sock)
return OPERATOR_CANCELLED;
direction = RNA_enum_get(op->ptr, "direction");
if (direction == 1) {
bNodeSocket *before = sock->prev;
if (!before)
return OPERATOR_CANCELLED;
BLI_remlink(&node->inputs, sock);
BLI_insertlinkbefore(&node->inputs, before, sock);
nimf->active_input--;
}
else {
bNodeSocket *after = sock->next;
if (!after)
return OPERATOR_CANCELLED;
BLI_remlink(&node->inputs, sock);
BLI_insertlinkafter(&node->inputs, after, sock);
nimf->active_input++;
}
snode_notify(C, snode);
return OPERATOR_FINISHED;
}
void NODE_OT_output_file_move_active_socket(wmOperatorType *ot)
{
static EnumPropertyItem direction_items[] = {
{1, "UP", 0, "Up", ""},
{2, "DOWN", 0, "Down", ""},
{ 0, NULL, 0, NULL, NULL }
};
/* identifiers */
ot->name = "Move File Node Socket";
ot->description = "Move the active input of a file output node up or down the list";
ot->idname = "NODE_OT_output_file_move_active_socket";
/* callbacks */
ot->exec = node_output_file_move_active_socket_exec;
ot->poll = composite_node_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_enum(ot->srna, "direction", direction_items, 2, "Direction", "");
}
/* ****************** Copy Node Color ******************* */
static int node_copy_color_exec(bContext *C, wmOperator *UNUSED(op))
{
SpaceNode *snode = CTX_wm_space_node(C);
bNodeTree *ntree = snode->edittree;
bNode *node, *tnode;
if (!ntree)
return OPERATOR_CANCELLED;
node = nodeGetActive(ntree);
if (!node)
return OPERATOR_CANCELLED;
for (tnode = ntree->nodes.first; tnode; tnode = tnode->next) {
if (tnode->flag & NODE_SELECT && tnode != node) {
if (node->flag & NODE_CUSTOM_COLOR) {
tnode->flag |= NODE_CUSTOM_COLOR;
copy_v3_v3(tnode->color, node->color);
}
else
tnode->flag &= ~NODE_CUSTOM_COLOR;
}
}
ED_node_sort(ntree);
WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, NULL);
return OPERATOR_FINISHED;
}
void NODE_OT_node_copy_color(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Copy Color";
ot->description = "Copy color to all selected nodes";
ot->idname = "NODE_OT_node_copy_color";
/* api callbacks */
ot->exec = node_copy_color_exec;
ot->poll = ED_operator_node_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* ****************** Copy to clipboard ******************* */
static int node_clipboard_copy_exec(bContext *C, wmOperator *UNUSED(op))
{
SpaceNode *snode = CTX_wm_space_node(C);
bNodeTree *ntree = snode->edittree;
bNode *node;
bNodeLink *link, *newlink;
ED_preview_kill_jobs(CTX_wm_manager(C), CTX_data_main(C));
/* clear current clipboard */
BKE_node_clipboard_clear();
BKE_node_clipboard_init(ntree);
for (node = ntree->nodes.first; node; node = node->next) {
if (node->flag & SELECT) {
bNode *new_node;
new_node = nodeCopyNode(NULL, node);
BKE_node_clipboard_add_node(new_node);
}
}
for (node = ntree->nodes.first; node; node = node->next) {
if (node->flag & SELECT) {
bNode *new_node = node->new_node;
/* ensure valid pointers */
if (new_node->parent) {
/* parent pointer must be redirected to new node or detached if parent is not copied */
if (new_node->parent->flag & NODE_SELECT) {
new_node->parent = new_node->parent->new_node;
}
else {
nodeDetachNode(new_node);
}
}
}
}
/* copy links between selected nodes
* NB: this depends on correct node->new_node and sock->new_sock pointers from above copy!
*/
for (link = ntree->links.first; link; link = link->next) {
/* This creates new links between copied nodes. */
if (link->tonode && (link->tonode->flag & NODE_SELECT) &&
link->fromnode && (link->fromnode->flag & NODE_SELECT))
{
newlink = MEM_callocN(sizeof(bNodeLink), "bNodeLink");
newlink->flag = link->flag;
newlink->tonode = link->tonode->new_node;
newlink->tosock = link->tosock->new_sock;
newlink->fromnode = link->fromnode->new_node;
newlink->fromsock = link->fromsock->new_sock;
BKE_node_clipboard_add_link(newlink);
}
}
return OPERATOR_FINISHED;
}
void NODE_OT_clipboard_copy(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Copy to Clipboard";
ot->description = "Copies selected nodes to the clipboard";
ot->idname = "NODE_OT_clipboard_copy";
/* api callbacks */
ot->exec = node_clipboard_copy_exec;
ot->poll = ED_operator_node_active;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* ****************** Paste from clipboard ******************* */
static int node_clipboard_paste_exec(bContext *C, wmOperator *op)
{
SpaceNode *snode = CTX_wm_space_node(C);
bNodeTree *ntree = snode->edittree;
const ListBase *clipboard_nodes_lb;
const ListBase *clipboard_links_lb;
bNode *node;
bNodeLink *link;
int num_nodes;
float center[2];
bool is_clipboard_valid, all_nodes_valid;
/* validate pointers in the clipboard */
is_clipboard_valid = BKE_node_clipboard_validate();
clipboard_nodes_lb = BKE_node_clipboard_get_nodes();
clipboard_links_lb = BKE_node_clipboard_get_links();
if (BLI_listbase_is_empty(clipboard_nodes_lb)) {
BKE_report(op->reports, RPT_ERROR, "Clipboard is empty");
return OPERATOR_CANCELLED;
}
if (BKE_node_clipboard_get_type() != ntree->type) {
BKE_report(op->reports, RPT_ERROR, "Clipboard nodes are an incompatible type");
return OPERATOR_CANCELLED;
}
/* only warn */
if (is_clipboard_valid == false) {
BKE_report(op->reports, RPT_WARNING, "Some nodes references could not be restored, will be left empty");
}
/* make sure all clipboard nodes would be valid in the target tree */
all_nodes_valid = true;
for (node = clipboard_nodes_lb->first; node; node = node->next) {
if (!node->typeinfo->poll_instance(node, ntree)) {
all_nodes_valid = false;
BKE_reportf(op->reports, RPT_ERROR, "Cannot add node %s into node tree %s", node->name, ntree->id.name + 2);
}
}
if (!all_nodes_valid)
return OPERATOR_CANCELLED;
ED_preview_kill_jobs(CTX_wm_manager(C), CTX_data_main(C));
/* deselect old nodes */
node_deselect_all(snode);
/* calculate "barycenter" for placing on mouse cursor */
zero_v2(center);
for (node = clipboard_nodes_lb->first, num_nodes = 0; node; node = node->next, num_nodes++) {
center[0] += BLI_rctf_cent_x(&node->totr);
center[1] += BLI_rctf_cent_y(&node->totr);
}
mul_v2_fl(center, 1.0 / num_nodes);
/* copy nodes from clipboard */
for (node = clipboard_nodes_lb->first; node; node = node->next) {
bNode *new_node = nodeCopyNode(ntree, node);
/* needed since nodeCopyNode() doesn't increase ID's */
id_us_plus(node->id);
/* pasted nodes are selected */
nodeSetSelected(new_node, true);
}
/* reparent copied nodes */
for (node = clipboard_nodes_lb->first; node; node = node->next) {
bNode *new_node = node->new_node;
if (new_node->parent)
new_node->parent = new_node->parent->new_node;
}
for (link = clipboard_links_lb->first; link; link = link->next) {
nodeAddLink(ntree, link->fromnode->new_node, link->fromsock->new_sock,
link->tonode->new_node, link->tosock->new_sock);
}
ntreeUpdateTree(CTX_data_main(C), snode->edittree);
snode_notify(C, snode);
snode_dag_update(C, snode);
return OPERATOR_FINISHED;
}
void NODE_OT_clipboard_paste(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Paste from Clipboard";
ot->description = "Pastes nodes from the clipboard to the active node tree";
ot->idname = "NODE_OT_clipboard_paste";
/* api callbacks */
ot->exec = node_clipboard_paste_exec;
ot->poll = ED_operator_node_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/********************** Add interface socket operator *********************/
static bNodeSocket *ntree_get_active_interface_socket(ListBase *lb)
{
bNodeSocket *sock;
for (sock = lb->first; sock; sock = sock->next)
if (sock->flag & SELECT)
return sock;
return NULL;
}
static int ntree_socket_add_exec(bContext *C, wmOperator *op)
{
SpaceNode *snode = CTX_wm_space_node(C);
bNodeTree *ntree = snode->edittree;
int in_out = RNA_enum_get(op->ptr, "in_out");
PointerRNA ntree_ptr;
bNodeSocket *sock, *tsock, *active_sock;
const char *default_name;
RNA_id_pointer_create((ID *)ntree, &ntree_ptr);
if (in_out == SOCK_IN) {
active_sock = ntree_get_active_interface_socket(&ntree->inputs);
default_name = "Input";
}
else {
active_sock = ntree_get_active_interface_socket(&ntree->outputs);
default_name = "Output";
}
if (active_sock) {
/* insert a copy of the active socket right after it */
sock = ntreeInsertSocketInterface(ntree, in_out, active_sock->idname, active_sock->next, active_sock->name);
/* XXX this only works for actual sockets, not interface templates! */
/*nodeSocketCopyValue(sock, &ntree_ptr, active_sock, &ntree_ptr);*/
}
else {
/* XXX TODO define default socket type for a tree! */
sock = ntreeAddSocketInterface(ntree, in_out, "NodeSocketFloat", default_name);
}
/* deactivate sockets (has to check both lists) */
for (tsock = ntree->inputs.first; tsock; tsock = tsock->next)
tsock->flag &= ~SELECT;
for (tsock = ntree->outputs.first; tsock; tsock = tsock->next)
tsock->flag &= ~SELECT;
/* make the new socket active */
sock->flag |= SELECT;
ntreeUpdateTree(CTX_data_main(C), ntree);
WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, NULL);
return OPERATOR_FINISHED;
}
void NODE_OT_tree_socket_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Node Tree Interface Socket";
ot->description = "Add an input or output socket to the current node tree";
ot->idname = "NODE_OT_tree_socket_add";
/* api callbacks */
ot->exec = ntree_socket_add_exec;
ot->poll = ED_operator_node_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_enum(ot->srna, "in_out", rna_enum_node_socket_in_out_items, SOCK_IN, "Socket Type", "");
}
/********************** Remove interface socket operator *********************/
static int ntree_socket_remove_exec(bContext *C, wmOperator *UNUSED(op))
{
SpaceNode *snode = CTX_wm_space_node(C);
bNodeTree *ntree = snode->edittree;
bNodeSocket *iosock, *active_sock;
iosock = ntree_get_active_interface_socket(&ntree->inputs);
if (!iosock)
iosock = ntree_get_active_interface_socket(&ntree->outputs);
if (!iosock)
return OPERATOR_CANCELLED;
/* preferably next socket becomes active, otherwise try previous socket */
active_sock = (iosock->next ? iosock->next : iosock->prev);
ntreeRemoveSocketInterface(ntree, iosock);
/* set active socket */
if (active_sock)
active_sock->flag |= SELECT;
ntreeUpdateTree(CTX_data_main(C), ntree);
WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, NULL);
return OPERATOR_FINISHED;
}
void NODE_OT_tree_socket_remove(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Remove Node Tree Interface Socket";
ot->description = "Remove an input or output socket to the current node tree";
ot->idname = "NODE_OT_tree_socket_remove";
/* api callbacks */
ot->exec = ntree_socket_remove_exec;
ot->poll = ED_operator_node_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/********************** Move interface socket operator *********************/
static EnumPropertyItem move_direction_items[] = {
{ 1, "UP", 0, "Up", "" },
{ 2, "DOWN", 0, "Down", "" },
{ 0, NULL, 0, NULL, NULL },
};
static int ntree_socket_move_exec(bContext *C, wmOperator *op)
{
SpaceNode *snode = CTX_wm_space_node(C);
bNodeTree *ntree = snode->edittree;
int direction = RNA_enum_get(op->ptr, "direction");
bNodeSocket *iosock;
ListBase *lb;
lb = &ntree->inputs;
iosock = ntree_get_active_interface_socket(lb);
if (!iosock) {
lb = &ntree->outputs;
iosock = ntree_get_active_interface_socket(lb);
}
if (!iosock)
return OPERATOR_CANCELLED;
switch (direction) {
case 1:
{ /* up */
bNodeSocket *before = iosock->prev;
BLI_remlink(lb, iosock);
if (before)
BLI_insertlinkbefore(lb, before, iosock);
else
BLI_addhead(lb, iosock);
break;
}
case 2:
{ /* down */
bNodeSocket *after = iosock->next;
BLI_remlink(lb, iosock);
if (after)
BLI_insertlinkafter(lb, after, iosock);
else
BLI_addtail(lb, iosock);
break;
}
}
ntreeUpdateTree(CTX_data_main(C), ntree);
WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, NULL);
return OPERATOR_FINISHED;
}
void NODE_OT_tree_socket_move(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Move Node Tree Socket";
ot->description = "Move a socket up or down in the current node tree's sockets stack";
ot->idname = "NODE_OT_tree_socket_move";
/* api callbacks */
ot->exec = ntree_socket_move_exec;
ot->poll = ED_operator_node_editable;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_enum(ot->srna, "direction", move_direction_items, 1, "Direction", "");
}
/* ********************** Shader Script Update ******************/
static int node_shader_script_update_poll(bContext *C)
{
Scene *scene = CTX_data_scene(C);
RenderEngineType *type = RE_engines_find(scene->r.engine);
SpaceNode *snode = CTX_wm_space_node(C);
bNode *node;
Text *text;
/* test if we have a render engine that supports shaders scripts */
if (!(type && type->update_script_node))
return 0;
/* see if we have a shader script node in context */
node = CTX_data_pointer_get_type(C, "node", &RNA_ShaderNodeScript).data;
if (!node && snode && snode->edittree)
node = nodeGetActive(snode->edittree);
if (node && node->type == SH_NODE_SCRIPT) {
NodeShaderScript *nss = node->storage;
if (node->id || nss->filepath[0]) {
return ED_operator_node_editable(C);
}
}
/* see if we have a text datablock in context */
text = CTX_data_pointer_get_type(C, "edit_text", &RNA_Text).data;
if (text)
return 1;
/* we don't check if text datablock is actually in use, too slow for poll */
return 0;
}
/* recursively check for script nodes in groups using this text and update */
static bool node_shader_script_update_text_recursive(RenderEngine *engine, RenderEngineType *type, bNodeTree *ntree, Text *text)
{
bool found = false;
bNode *node;
ntree->done = true;
/* update each script that is using this text datablock */
for (node = ntree->nodes.first; node; node = node->next) {
if (node->type == NODE_GROUP) {
bNodeTree *ngroup = (bNodeTree *)node->id;
if (ngroup && !ngroup->done)
found |= node_shader_script_update_text_recursive(engine, type, ngroup, text);
}
else if (node->type == SH_NODE_SCRIPT && node->id == &text->id) {
type->update_script_node(engine, ntree, node);
found = true;
}
}
return found;
}
static int node_shader_script_update_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
SpaceNode *snode = CTX_wm_space_node(C);
PointerRNA nodeptr = CTX_data_pointer_get_type(C, "node", &RNA_ShaderNodeScript);
bNodeTree *ntree_base = NULL;
bNode *node = NULL;
RenderEngine *engine;
RenderEngineType *type;
bool found = false;
/* setup render engine */
type = RE_engines_find(scene->r.engine);
engine = RE_engine_create(type);
engine->reports = op->reports;
/* get node */
if (nodeptr.data) {
ntree_base = nodeptr.id.data;
node = nodeptr.data;
}
else if (snode && snode->edittree) {
ntree_base = snode->edittree;
node = nodeGetActive(snode->edittree);
}
if (node) {
/* update single node */
type->update_script_node(engine, ntree_base, node);
found = true;
}
else {
/* update all nodes using text datablock */
Text *text = CTX_data_pointer_get_type(C, "edit_text", &RNA_Text).data;
if (text) {
/* clear flags for recursion check */
FOREACH_NODETREE(bmain, ntree, id) {
if (ntree->type == NTREE_SHADER)
ntree->done = false;
} FOREACH_NODETREE_END
FOREACH_NODETREE(bmain, ntree, id) {
if (ntree->type == NTREE_SHADER) {
if (!ntree->done)
found |= node_shader_script_update_text_recursive(engine, type, ntree, text);
}
} FOREACH_NODETREE_END
if (!found)
BKE_report(op->reports, RPT_INFO, "Text not used by any node, no update done");
}
}
RE_engine_free(engine);
return (found) ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
void NODE_OT_shader_script_update(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Script Node Update";
ot->description = "Update shader script node with new sockets and options from the script";
ot->idname = "NODE_OT_shader_script_update";
/* api callbacks */
ot->exec = node_shader_script_update_exec;
ot->poll = node_shader_script_update_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* ********************** Viewer border ******************/
static void viewer_border_corner_to_backdrop(SpaceNode *snode, ARegion *ar, int x, int y,
int backdrop_width, int backdrop_height,
float *fx, float *fy)
{
float bufx, bufy;
bufx = backdrop_width * snode->zoom;
bufy = backdrop_height * snode->zoom;
*fx = (bufx > 0.0f ? ((float) x - 0.5f * ar->winx - snode->xof) / bufx + 0.5f : 0.0f);
*fy = (bufy > 0.0f ? ((float) y - 0.5f * ar->winy - snode->yof) / bufy + 0.5f : 0.0f);
}
static int viewer_border_exec(bContext *C, wmOperator *op)
{
Image *ima;
void *lock;
ImBuf *ibuf;
ED_preview_kill_jobs(CTX_wm_manager(C), CTX_data_main(C));
ima = BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node");
ibuf = BKE_image_acquire_ibuf(ima, NULL, &lock);
if (ibuf) {
ARegion *ar = CTX_wm_region(C);
SpaceNode *snode = CTX_wm_space_node(C);
bNodeTree *btree = snode->nodetree;
rcti rect;
rctf rectf;
/* get border from operator */
WM_operator_properties_border_to_rcti(op, &rect);
/* convert border to unified space within backdrop image */
viewer_border_corner_to_backdrop(snode, ar, rect.xmin, rect.ymin, ibuf->x, ibuf->y,
&rectf.xmin, &rectf.ymin);
viewer_border_corner_to_backdrop(snode, ar, rect.xmax, rect.ymax, ibuf->x, ibuf->y,
&rectf.xmax, &rectf.ymax);
/* clamp coordinates */
rectf.xmin = max_ff(rectf.xmin, 0.0f);
rectf.ymin = max_ff(rectf.ymin, 0.0f);
rectf.xmax = min_ff(rectf.xmax, 1.0f);
rectf.ymax = min_ff(rectf.ymax, 1.0f);
if (rectf.xmin < rectf.xmax && rectf.ymin < rectf.ymax) {
btree->viewer_border = rectf;
if (rectf.xmin == 0.0f && rectf.ymin == 0.0f &&
rectf.xmax == 1.0f && rectf.ymax == 1.0f)
{
btree->flag &= ~NTREE_VIEWER_BORDER;
}
else {
btree->flag |= NTREE_VIEWER_BORDER;
}
snode_notify(C, snode);
WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, NULL);
}
else {
btree->flag &= ~NTREE_VIEWER_BORDER;
}
}
BKE_image_release_ibuf(ima, ibuf, lock);
return OPERATOR_FINISHED;
}
void NODE_OT_viewer_border(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Viewer Border";
ot->description = "Set the boundaries for viewer operations";
ot->idname = "NODE_OT_viewer_border";
/* api callbacks */
ot->invoke = WM_border_select_invoke;
ot->exec = viewer_border_exec;
ot->modal = WM_border_select_modal;
ot->cancel = WM_border_select_cancel;
ot->poll = composite_node_active;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
WM_operator_properties_gesture_border(ot, true);
}
static int clear_viewer_border_exec(bContext *C, wmOperator *UNUSED(op))
{
SpaceNode *snode = CTX_wm_space_node(C);
bNodeTree *btree = snode->nodetree;
btree->flag &= ~NTREE_VIEWER_BORDER;
snode_notify(C, snode);
WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, NULL);
return OPERATOR_FINISHED;
}
void NODE_OT_clear_viewer_border(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Clear Viewer Border";
ot->description = "Clear the boundaries for viewer operations";
ot->idname = "NODE_OT_clear_viewer_border";
/* api callbacks */
ot->exec = clear_viewer_border_exec;
ot->poll = composite_node_active;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}