KeyingSets can now be added/removed. Next up, the code for the operators to add items to Keying Sets.
336 lines
8.5 KiB
C
336 lines
8.5 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <string.h>
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#include <stdio.h>
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#include "DNA_space_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_windowmanager_types.h"
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BKE_context.h"
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#include "BKE_global.h"
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#include "BKE_screen.h"
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#include "ED_space_api.h"
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#include "ED_screen.h"
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#include "ED_util.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "BIF_gl.h"
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#include "BIF_glutil.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "UI_view2d.h"
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#include "ED_markers.h"
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#include "time_intern.h"
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/* ************************ main time area region *********************** */
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/* draws a current frame indicator for the TimeLine */
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static void time_draw_cfra_time(const bContext *C, SpaceTime *stime, ARegion *ar)
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{
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Scene *scene= CTX_data_scene(C);
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float vec[2];
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vec[0]= scene->r.cfra*scene->r.framelen;
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UI_ThemeColor(TH_CFRAME); // no theme, should be global color once...
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glLineWidth(3.0);
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glBegin(GL_LINES);
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vec[1]= ar->v2d.cur.ymin;
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glVertex2fv(vec);
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vec[1]= ar->v2d.cur.ymax;
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glVertex2fv(vec);
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glEnd();
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glLineWidth(1.0);
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}
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static void time_draw_sfra_efra(const bContext *C, SpaceTime *stime, ARegion *ar)
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{
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View2D *v2d= UI_view2d_fromcontext(C);
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Scene *scene= CTX_data_scene(C);
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/* draw darkened area outside of active timeline
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* frame range used is preview range or scene range */
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UI_ThemeColorShade(TH_BACK, -25);
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if (PSFRA < PEFRA) {
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glRectf(v2d->cur.xmin, v2d->cur.ymin, (float)PSFRA, v2d->cur.ymax);
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glRectf((float)PEFRA, v2d->cur.ymin, v2d->cur.xmax, v2d->cur.ymax);
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}
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else {
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glRectf(v2d->cur.xmin, v2d->cur.ymin, v2d->cur.xmax, v2d->cur.ymax);
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}
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UI_ThemeColorShade(TH_BACK, -60);
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/* thin lines where the actual frames are */
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fdrawline((float)PSFRA, v2d->cur.ymin, (float)PSFRA, v2d->cur.ymax);
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fdrawline((float)PEFRA, v2d->cur.ymin, (float)PEFRA, v2d->cur.ymax);
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}
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/* add handlers, stuff you only do once or on area/region changes */
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static void time_main_area_init(wmWindowManager *wm, ARegion *ar)
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{
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ListBase *keymap;
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UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy);
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/* own keymap */
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keymap= WM_keymap_listbase(wm, "TimeLine", SPACE_TIME, 0); /* XXX weak? */
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WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
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}
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static void time_main_area_draw(const bContext *C, ARegion *ar)
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{
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/* draw entirely, view changes should be handled here */
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SpaceTime *stime= (SpaceTime*)CTX_wm_space_data(C);
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View2D *v2d= &ar->v2d;
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View2DGrid *grid;
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View2DScrollers *scrollers;
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float col[3];
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int unit;
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/* clear and setup matrix */
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UI_GetThemeColor3fv(TH_BACK, col);
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glClearColor(col[0], col[1], col[2], 0.0);
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glClear(GL_COLOR_BUFFER_BIT);
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UI_view2d_view_ortho(C, v2d);
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/* start and end frame */
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time_draw_sfra_efra(C, stime, ar);
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/* grid */
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unit= (stime->flag & TIME_DRAWFRAMES)? V2D_UNIT_FRAMES: V2D_UNIT_SECONDS;
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grid= UI_view2d_grid_calc(C, v2d, unit, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY, ar->winx, ar->winy);
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UI_view2d_grid_draw(C, v2d, grid, (V2D_VERTICAL_LINES|V2D_VERTICAL_AXIS));
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UI_view2d_grid_free(grid);
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/* current frame */
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time_draw_cfra_time(C, stime, ar);
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/* markers */
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UI_view2d_view_orthoSpecial(C, v2d, 1);
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draw_markers_time(C, 0);
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/* reset view matrix */
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UI_view2d_view_restore(C);
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/* scrollers */
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scrollers= UI_view2d_scrollers_calc(C, v2d, unit, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
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UI_view2d_scrollers_draw(C, v2d, scrollers);
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UI_view2d_scrollers_free(scrollers);
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}
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static void time_main_area_listener(ARegion *ar, wmNotifier *wmn)
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{
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/* context changes */
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switch(wmn->category) {
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case NC_SCENE:
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/* any scene change for now */
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ED_region_tag_redraw(ar);
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break;
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}
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}
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/* ************************ header time area region *********************** */
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/* add handlers, stuff you only do once or on area/region changes */
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static void time_header_area_init(wmWindowManager *wm, ARegion *ar)
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{
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UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_HEADER, ar->winx, ar->winy);
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}
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static void time_header_area_draw(const bContext *C, ARegion *ar)
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{
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float col[3];
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/* clear */
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if(ED_screen_area_active(C))
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UI_GetThemeColor3fv(TH_HEADER, col);
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else
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UI_GetThemeColor3fv(TH_HEADERDESEL, col);
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glClearColor(col[0], col[1], col[2], 0.0);
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glClear(GL_COLOR_BUFFER_BIT);
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/* set view2d view matrix for scrolling (without scrollers) */
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UI_view2d_view_ortho(C, &ar->v2d);
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time_header_buttons(C, ar);
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/* restore view matrix? */
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UI_view2d_view_restore(C);
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}
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static void time_header_area_listener(ARegion *ar, wmNotifier *wmn)
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{
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/* context changes */
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switch(wmn->category) {
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case NC_SCENE:
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switch (wmn->data) {
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case ND_FRAME:
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case ND_KEYINGSET:
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ED_region_tag_redraw(ar);
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break;
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}
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}
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}
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/* ******************** default callbacks for time space ***************** */
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static SpaceLink *time_new(const bContext *C)
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{
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Scene *scene= CTX_data_scene(C);
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ARegion *ar;
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SpaceTime *stime;
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stime= MEM_callocN(sizeof(SpaceTime), "inittime");
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stime->spacetype= SPACE_TIME;
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stime->redraws= TIME_ALL_3D_WIN|TIME_ALL_ANIM_WIN;
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stime->flag |= TIME_DRAWFRAMES;
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/* header */
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ar= MEM_callocN(sizeof(ARegion), "header for time");
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BLI_addtail(&stime->regionbase, ar);
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ar->regiontype= RGN_TYPE_HEADER;
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ar->alignment= RGN_ALIGN_BOTTOM;
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/* main area */
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ar= MEM_callocN(sizeof(ARegion), "main area for time");
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BLI_addtail(&stime->regionbase, ar);
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ar->regiontype= RGN_TYPE_WINDOW;
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ar->v2d.tot.xmin= (float)(SFRA - 4);
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ar->v2d.tot.ymin= 0.0f;
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ar->v2d.tot.xmax= (float)(EFRA + 4);
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ar->v2d.tot.ymax= 50.0f;
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ar->v2d.cur= ar->v2d.tot;
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ar->v2d.min[0]= 1.0f;
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ar->v2d.min[1]= 50.0f;
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ar->v2d.max[0]= MAXFRAMEF;
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ar->v2d.max[1]= 50.0;
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ar->v2d.minzoom= 0.1f;
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ar->v2d.maxzoom= 10.0;
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ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
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ar->v2d.align |= V2D_ALIGN_NO_NEG_Y;
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ar->v2d.keepofs |= V2D_LOCKOFS_Y;
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ar->v2d.keepzoom |= V2D_LOCKZOOM_Y;
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return (SpaceLink*)stime;
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}
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/* not spacelink itself */
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static void time_free(SpaceLink *sl)
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{
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}
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/* spacetype; init callback in ED_area_initialize() */
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/* init is called to (re)initialize an existing editor (file read, screen changes) */
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/* validate spacedata, add own area level handlers */
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static void time_init(wmWindowManager *wm, ScrArea *sa)
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{
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}
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static SpaceLink *time_duplicate(SpaceLink *sl)
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{
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SpaceTime *stime= (SpaceTime *)sl;
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SpaceTime *stimen= MEM_dupallocN(stime);
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return (SpaceLink *)stimen;
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}
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/* only called once, from space_api/spacetypes.c */
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/* it defines all callbacks to maintain spaces */
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void ED_spacetype_time(void)
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{
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SpaceType *st= MEM_callocN(sizeof(SpaceType), "spacetype time");
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ARegionType *art;
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st->spaceid= SPACE_TIME;
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strncpy(st->name, "Timeline", BKE_ST_MAXNAME);
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st->new= time_new;
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st->free= time_free;
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st->init= time_init;
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st->duplicate= time_duplicate;
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st->operatortypes= time_operatortypes;
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st->keymap= NULL;
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/* regions: main window */
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art= MEM_callocN(sizeof(ARegionType), "spacetype time region");
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art->regionid = RGN_TYPE_WINDOW;
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art->keymapflag= ED_KEYMAP_VIEW2D|ED_KEYMAP_MARKERS|ED_KEYMAP_ANIMATION|ED_KEYMAP_FRAMES;
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art->init= time_main_area_init;
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art->draw= time_main_area_draw;
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art->listener= time_main_area_listener;
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art->keymap= time_keymap;
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BLI_addhead(&st->regiontypes, art);
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/* regions: header */
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art= MEM_callocN(sizeof(ARegionType), "spacetype time region");
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art->regionid = RGN_TYPE_HEADER;
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art->minsizey= HEADERY;
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art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D;
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art->init= time_header_area_init;
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art->draw= time_header_area_draw;
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art->listener= time_header_area_listener;
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BLI_addhead(&st->regiontypes, art);
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BKE_spacetype_register(st);
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}
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