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blender-archive/source/blender/blenkernel/intern/bullet.c

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C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) Blender Foundation
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/blenkernel/intern/bullet.c
* \ingroup bke
*/
#include "MEM_guardedalloc.h"
/* types */
#include "DNA_object_force.h" /* here is the softbody struct */
#include "BKE_bullet.h"
/* ************ Object level, exported functions *************** */
/* allocates and initializes general main data */
BulletSoftBody *bsbNew(void)
{
BulletSoftBody *bsb;
bsb = MEM_callocN(sizeof(BulletSoftBody), "bulletsoftbody");
bsb->flag = OB_BSB_BENDING_CONSTRAINTS | OB_BSB_SHAPE_MATCHING | OB_BSB_AERO_VPOINT;
bsb->linStiff = 0.5f;
bsb->angStiff = 1.0f;
bsb->volume = 1.0f;
bsb->viterations = 0;
bsb->piterations = 2;
bsb->diterations = 0;
bsb->citerations = 4;
bsb->kSRHR_CL = 0.1f;
bsb->kSKHR_CL = 1.f;
bsb->kSSHR_CL = 0.5f;
bsb->kSR_SPLT_CL = 0.5f;
bsb->kSK_SPLT_CL = 0.5f;
bsb->kSS_SPLT_CL = 0.5f;
bsb->kVCF = 1;
bsb->kDP = 0;
bsb->kDG = 0;
bsb->kLF = 0;
bsb->kPR = 0;
bsb->kVC = 0;
bsb->kDF = 0.2f;
bsb->kMT = 0.05;
bsb->kCHR = 1.0f;
bsb->kKHR = 0.1f;
bsb->kSHR = 1.0f;
bsb->kAHR = 0.7f;
bsb->collisionflags = 0;
//bsb->collisionflags = OB_BSB_COL_CL_RS + OB_BSB_COL_CL_SS;
bsb->numclusteriterations = 64;
bsb->welding = 0.f;
return bsb;
}
/* frees all */
void bsbFree(BulletSoftBody *bsb)
{
/* no internal data yet */
MEM_freeN(bsb);
}