Called memcpy with a NULL pointer, causing the following NULL check to get optimized away.
514 lines
12 KiB
C
514 lines
12 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor(s): Janne Karhu
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* Brecht Van Lommel
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/blenlib/intern/BLI_kdtree.c
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* \ingroup bli
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*/
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#include "MEM_guardedalloc.h"
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#include "BLI_math.h"
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#include "BLI_kdtree.h"
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#include "BLI_utildefines.h"
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#include "BLI_strict_flags.h"
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typedef struct KDTreeNode {
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struct KDTreeNode *left, *right;
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float co[3];
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int index;
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unsigned int d; /* range is only (0-2) */
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} KDTreeNode;
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struct KDTree {
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KDTreeNode *nodes;
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unsigned int totnode;
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KDTreeNode *root;
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#ifdef DEBUG
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bool is_balanced; /* ensure we call balance first */
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unsigned int maxsize; /* max size of the tree */
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#endif
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};
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#define KD_STACK_INIT 100 /* initial size for array (on the stack) */
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#define KD_NEAR_ALLOC_INC 100 /* alloc increment for collecting nearest */
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#define KD_FOUND_ALLOC_INC 50 /* alloc increment for collecting nearest */
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/**
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* Creates or free a kdtree
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*/
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KDTree *BLI_kdtree_new(unsigned int maxsize)
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{
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KDTree *tree;
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tree = MEM_mallocN(sizeof(KDTree), "KDTree");
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tree->nodes = MEM_mallocN(sizeof(KDTreeNode) * maxsize, "KDTreeNode");
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tree->totnode = 0;
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tree->root = NULL;
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#ifdef DEBUG
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tree->is_balanced = false;
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tree->maxsize = maxsize;
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#endif
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return tree;
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}
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void BLI_kdtree_free(KDTree *tree)
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{
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if (tree) {
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MEM_freeN(tree->nodes);
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MEM_freeN(tree);
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}
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}
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/**
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* Construction: first insert points, then call balance. Normal is optional.
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*/
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void BLI_kdtree_insert(KDTree *tree, int index, const float co[3])
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{
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KDTreeNode *node = &tree->nodes[tree->totnode++];
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#ifdef DEBUG
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BLI_assert(tree->totnode <= tree->maxsize);
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#endif
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/* note, array isn't calloc'd,
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* need to initialize all struct members */
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node->left = node->right = NULL;
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copy_v3_v3(node->co, co);
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node->index = index;
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node->d = 0;
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#ifdef DEBUG
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tree->is_balanced = false;
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#endif
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}
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static KDTreeNode *kdtree_balance(KDTreeNode *nodes, unsigned int totnode, unsigned int axis)
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{
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KDTreeNode *node;
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float co;
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unsigned int left, right, median, i, j;
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if (totnode <= 0)
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return NULL;
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else if (totnode == 1)
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return nodes;
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/* quicksort style sorting around median */
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left = 0;
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right = totnode - 1;
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median = totnode / 2;
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while (right > left) {
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co = nodes[right].co[axis];
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i = left - 1;
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j = right;
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while (1) {
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while (nodes[++i].co[axis] < co) ;
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while (nodes[--j].co[axis] > co && j > left) ;
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if (i >= j)
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break;
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SWAP(KDTreeNode, nodes[i], nodes[j]);
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}
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SWAP(KDTreeNode, nodes[i], nodes[right]);
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if (i >= median)
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right = i - 1;
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if (i <= median)
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left = i + 1;
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}
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/* set node and sort subnodes */
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node = &nodes[median];
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node->d = axis;
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node->left = kdtree_balance(nodes, median, (axis + 1) % 3);
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node->right = kdtree_balance(nodes + median + 1, (totnode - (median + 1)), (axis + 1) % 3);
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return node;
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}
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void BLI_kdtree_balance(KDTree *tree)
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{
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tree->root = kdtree_balance(tree->nodes, tree->totnode, 0);
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#ifdef DEBUG
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tree->is_balanced = true;
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#endif
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}
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static float squared_distance(const float v2[3], const float v1[3], const float n2[3])
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{
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float d[3], dist;
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d[0] = v2[0] - v1[0];
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d[1] = v2[1] - v1[1];
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d[2] = v2[2] - v1[2];
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dist = len_squared_v3(d);
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/* can someone explain why this is done?*/
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if (n2 && (dot_v3v3(d, n2) < 0.0f)) {
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dist *= 10.0f;
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}
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return dist;
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}
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static KDTreeNode **realloc_nodes(KDTreeNode **stack, unsigned int *totstack, const bool is_alloc)
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{
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KDTreeNode **stack_new = MEM_mallocN((*totstack + KD_NEAR_ALLOC_INC) * sizeof(KDTreeNode *), "KDTree.treestack");
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memcpy(stack_new, stack, *totstack * sizeof(KDTreeNode *));
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// memset(stack_new + *totstack, 0, sizeof(KDTreeNode *) * KD_NEAR_ALLOC_INC);
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if (is_alloc)
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MEM_freeN(stack);
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*totstack += KD_NEAR_ALLOC_INC;
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return stack_new;
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}
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/**
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* Find nearest returns index, and -1 if no node is found.
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*/
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int BLI_kdtree_find_nearest(
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KDTree *tree, const float co[3],
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KDTreeNearest *r_nearest)
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{
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KDTreeNode *root, *node, *min_node;
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KDTreeNode **stack, *defaultstack[KD_STACK_INIT];
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float min_dist, cur_dist;
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unsigned int totstack, cur = 0;
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#ifdef DEBUG
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BLI_assert(tree->is_balanced == true);
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#endif
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if (UNLIKELY(!tree->root))
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return -1;
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stack = defaultstack;
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totstack = KD_STACK_INIT;
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root = tree->root;
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min_node = root;
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min_dist = len_squared_v3v3(root->co, co);
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if (co[root->d] < root->co[root->d]) {
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if (root->right)
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stack[cur++] = root->right;
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if (root->left)
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stack[cur++] = root->left;
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}
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else {
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if (root->left)
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stack[cur++] = root->left;
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if (root->right)
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stack[cur++] = root->right;
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}
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while (cur--) {
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node = stack[cur];
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cur_dist = node->co[node->d] - co[node->d];
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if (cur_dist < 0.0f) {
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cur_dist = -cur_dist * cur_dist;
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if (-cur_dist < min_dist) {
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cur_dist = len_squared_v3v3(node->co, co);
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if (cur_dist < min_dist) {
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min_dist = cur_dist;
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min_node = node;
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}
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if (node->left)
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stack[cur++] = node->left;
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}
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if (node->right)
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stack[cur++] = node->right;
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}
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else {
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cur_dist = cur_dist * cur_dist;
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if (cur_dist < min_dist) {
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cur_dist = len_squared_v3v3(node->co, co);
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if (cur_dist < min_dist) {
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min_dist = cur_dist;
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min_node = node;
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}
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if (node->right)
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stack[cur++] = node->right;
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}
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if (node->left)
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stack[cur++] = node->left;
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}
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if (UNLIKELY(cur + 3 > totstack)) {
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stack = realloc_nodes(stack, &totstack, defaultstack != stack);
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}
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}
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if (r_nearest) {
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r_nearest->index = min_node->index;
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r_nearest->dist = sqrtf(min_dist);
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copy_v3_v3(r_nearest->co, min_node->co);
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}
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if (stack != defaultstack)
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MEM_freeN(stack);
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return min_node->index;
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}
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static void add_nearest(KDTreeNearest *ptn, unsigned int *found, unsigned int n, int index,
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float dist, const float *co)
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{
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unsigned int i;
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if (*found < n) (*found)++;
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for (i = *found - 1; i > 0; i--) {
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if (dist >= ptn[i - 1].dist)
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break;
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else
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ptn[i] = ptn[i - 1];
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}
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ptn[i].index = index;
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ptn[i].dist = dist;
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copy_v3_v3(ptn[i].co, co);
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}
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/**
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* Find n nearest returns number of points found, with results in nearest.
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* Normal is optional, but if given will limit results to points in normal direction from co.
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*
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* \param r_nearest An array of nearest, sized at least \a n.
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*/
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int BLI_kdtree_find_nearest_n__normal(
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KDTree *tree, const float co[3], const float nor[3],
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KDTreeNearest r_nearest[],
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unsigned int n)
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{
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KDTreeNode *root, *node = NULL;
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KDTreeNode **stack, *defaultstack[KD_STACK_INIT];
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float cur_dist;
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unsigned int totstack, cur = 0;
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unsigned int i, found = 0;
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#ifdef DEBUG
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BLI_assert(tree->is_balanced == true);
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#endif
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if (UNLIKELY(!tree->root || n == 0))
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return 0;
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stack = defaultstack;
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totstack = KD_STACK_INIT;
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root = tree->root;
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cur_dist = squared_distance(root->co, co, nor);
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add_nearest(r_nearest, &found, n, root->index, cur_dist, root->co);
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if (co[root->d] < root->co[root->d]) {
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if (root->right)
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stack[cur++] = root->right;
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if (root->left)
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stack[cur++] = root->left;
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}
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else {
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if (root->left)
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stack[cur++] = root->left;
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if (root->right)
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stack[cur++] = root->right;
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}
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while (cur--) {
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node = stack[cur];
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cur_dist = node->co[node->d] - co[node->d];
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if (cur_dist < 0.0f) {
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cur_dist = -cur_dist * cur_dist;
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if (found < n || -cur_dist < r_nearest[found - 1].dist) {
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cur_dist = squared_distance(node->co, co, nor);
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if (found < n || cur_dist < r_nearest[found - 1].dist)
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add_nearest(r_nearest, &found, n, node->index, cur_dist, node->co);
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if (node->left)
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stack[cur++] = node->left;
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}
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if (node->right)
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stack[cur++] = node->right;
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}
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else {
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cur_dist = cur_dist * cur_dist;
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if (found < n || cur_dist < r_nearest[found - 1].dist) {
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cur_dist = squared_distance(node->co, co, nor);
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if (found < n || cur_dist < r_nearest[found - 1].dist)
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add_nearest(r_nearest, &found, n, node->index, cur_dist, node->co);
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if (node->right)
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stack[cur++] = node->right;
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}
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if (node->left)
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stack[cur++] = node->left;
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}
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if (UNLIKELY(cur + 3 > totstack)) {
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stack = realloc_nodes(stack, &totstack, defaultstack != stack);
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}
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}
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for (i = 0; i < found; i++)
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r_nearest[i].dist = sqrtf(r_nearest[i].dist);
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if (stack != defaultstack)
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MEM_freeN(stack);
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return (int)found;
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}
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static int range_compare(const void *a, const void *b)
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{
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const KDTreeNearest *kda = a;
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const KDTreeNearest *kdb = b;
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if (kda->dist < kdb->dist)
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return -1;
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else if (kda->dist > kdb->dist)
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return 1;
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else
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return 0;
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}
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static void add_in_range(
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KDTreeNearest **r_foundstack,
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unsigned int *r_foundstack_tot_alloc,
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unsigned int found,
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const int index, const float dist, const float *co)
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{
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KDTreeNearest *to;
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if (UNLIKELY(found >= *r_foundstack_tot_alloc)) {
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*r_foundstack = MEM_reallocN_id(
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*r_foundstack,
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(*r_foundstack_tot_alloc += KD_FOUND_ALLOC_INC) * sizeof(KDTreeNode),
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__func__);
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}
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to = (*r_foundstack) + found;
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to->index = index;
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to->dist = sqrtf(dist);
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copy_v3_v3(to->co, co);
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}
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/**
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* Range search returns number of points found, with results in nearest
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* Normal is optional, but if given will limit results to points in normal direction from co.
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* Remember to free nearest after use!
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*/
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int BLI_kdtree_range_search__normal(
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KDTree *tree, const float co[3], const float nor[3],
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KDTreeNearest **r_nearest, float range)
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{
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KDTreeNode *root, *node = NULL;
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KDTreeNode **stack, *defaultstack[KD_STACK_INIT];
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KDTreeNearest *foundstack = NULL;
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float range2 = range * range, dist2;
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unsigned int totstack, cur = 0, found = 0, totfoundstack = 0;
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#ifdef DEBUG
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BLI_assert(tree->is_balanced == true);
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#endif
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if (UNLIKELY(!tree->root))
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return 0;
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stack = defaultstack;
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totstack = KD_STACK_INIT;
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root = tree->root;
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if (co[root->d] + range < root->co[root->d]) {
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if (root->left)
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stack[cur++] = root->left;
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}
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else if (co[root->d] - range > root->co[root->d]) {
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if (root->right)
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stack[cur++] = root->right;
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}
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else {
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dist2 = squared_distance(root->co, co, nor);
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if (dist2 <= range2)
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add_in_range(&foundstack, &totfoundstack, found++, root->index, dist2, root->co);
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if (root->left)
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stack[cur++] = root->left;
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if (root->right)
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stack[cur++] = root->right;
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}
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while (cur--) {
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node = stack[cur];
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if (co[node->d] + range < node->co[node->d]) {
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if (node->left)
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stack[cur++] = node->left;
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}
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else if (co[node->d] - range > node->co[node->d]) {
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if (node->right)
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stack[cur++] = node->right;
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}
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else {
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dist2 = squared_distance(node->co, co, nor);
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if (dist2 <= range2)
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add_in_range(&foundstack, &totfoundstack, found++, node->index, dist2, node->co);
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if (node->left)
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stack[cur++] = node->left;
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if (node->right)
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stack[cur++] = node->right;
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}
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if (UNLIKELY(cur + 3 > totstack)) {
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stack = realloc_nodes(stack, &totstack, defaultstack != stack);
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}
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}
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if (stack != defaultstack)
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MEM_freeN(stack);
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if (found)
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qsort(foundstack, found, sizeof(KDTreeNearest), range_compare);
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*r_nearest = foundstack;
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return (int)found;
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}
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