* Replaced old-style menu defines with the new-style Layout Engine ones. These are now much cleaner as a result :) * Wrapped DopeSheet and Graph Editors in RNA to allow them to use the new Layout Engine for menu drawing * Shortened the names of operators in the DopeSheet, removing the "keyframes" prefix since that's the only real context which can operate there. * Standardised a few names, and renamed a confusingly named operator (cfrasnap -> jump to frame)
984 lines
29 KiB
C
984 lines
29 KiB
C
/**
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* $Id: editaction.c 17746 2008-12-08 11:19:44Z aligorith $
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation
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*
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* Contributor(s): Joshua Leung
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <math.h>
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#include <stdlib.h>
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#include <string.h>
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#include <float.h>
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BLI_arithb.h"
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#include "DNA_anim_types.h"
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#include "DNA_action_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_camera_types.h"
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#include "DNA_curve_types.h"
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#include "DNA_object_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_space_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_key_types.h"
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#include "DNA_lamp_types.h"
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#include "DNA_material_types.h"
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#include "DNA_userdef_types.h"
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#include "DNA_gpencil_types.h"
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#include "DNA_windowmanager_types.h"
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#include "DNA_world_types.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "BKE_action.h"
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#include "BKE_depsgraph.h"
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#include "BKE_fcurve.h"
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#include "BKE_key.h"
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#include "BKE_material.h"
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#include "BKE_object.h"
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#include "BKE_context.h"
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#include "BKE_utildefines.h"
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#include "UI_view2d.h"
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#include "ED_anim_api.h"
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#include "ED_keyframing.h"
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#include "ED_keyframes_draw.h"
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#include "ED_keyframes_edit.h"
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#include "ED_markers.h"
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#include "ED_screen.h"
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#include "ED_space_api.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "action_intern.h"
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/* ************************************************************************** */
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/* KEYFRAMES STUFF */
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/* ******************** Deselect All Operator ***************************** */
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/* This operator works in one of three ways:
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* 1) (de)select all (AKEY) - test if select all or deselect all
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* 2) invert all (CTRL-IKEY) - invert selection of all keyframes
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* 3) (de)select all - no testing is done; only for use internal tools as normal function...
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*/
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/* Deselects keyframes in the action editor
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* - This is called by the deselect all operator, as well as other ones!
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*
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* - test: check if select or deselect all
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* - sel: how to select keyframes
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* 0 = deselect
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* 1 = select
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* 2 = invert
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*/
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static void deselect_action_keys (bAnimContext *ac, short test, short sel)
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{
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ListBase anim_data = {NULL, NULL};
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bAnimListElem *ale;
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int filter;
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BeztEditData bed;
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BeztEditFunc test_cb, sel_cb;
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/* determine type-based settings */
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if (ac->datatype == ANIMCONT_GPENCIL)
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filter= (ANIMFILTER_VISIBLE);
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else
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filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVESONLY);
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/* filter data */
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ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
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/* init BezTriple looping data */
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memset(&bed, 0, sizeof(BeztEditData));
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test_cb= ANIM_editkeyframes_ok(BEZT_OK_SELECTED);
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/* See if we should be selecting or deselecting */
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if (test) {
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for (ale= anim_data.first; ale; ale= ale->next) {
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if (ale->type == ANIMTYPE_GPLAYER) {
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//if (is_gplayer_frame_selected(ale->data)) {
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// sel= 0;
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// break;
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//}
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}
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else {
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if (ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, NULL, test_cb, NULL)) {
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sel= SELECT_SUBTRACT;
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break;
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}
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}
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}
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}
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/* convert sel to selectmode, and use that to get editor */
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sel_cb= ANIM_editkeyframes_select(sel);
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/* Now set the flags */
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for (ale= anim_data.first; ale; ale= ale->next) {
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//if (ale->type == ACTTYPE_GPLAYER)
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// set_gplayer_frame_selection(ale->data, sel);
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//else
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ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, NULL, sel_cb, NULL);
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}
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/* Cleanup */
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BLI_freelistN(&anim_data);
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}
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/* ------------------- */
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static int actkeys_deselectall_exec(bContext *C, wmOperator *op)
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{
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bAnimContext ac;
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/* get editor data */
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if (ANIM_animdata_get_context(C, &ac) == 0)
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return OPERATOR_CANCELLED;
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/* 'standard' behaviour - check if selected, then apply relevant selection */
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if (RNA_boolean_get(op->ptr, "invert"))
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deselect_action_keys(&ac, 0, SELECT_INVERT);
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else
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deselect_action_keys(&ac, 1, SELECT_ADD);
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/* set notifier that things have changed */
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ANIM_animdata_send_notifiers(C, &ac, ANIM_CHANGED_BOTH);
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return OPERATOR_FINISHED;
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}
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void ACT_OT_select_all_toggle (wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Select All";
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ot->idname= "ACT_OT_select_all_toggle";
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/* api callbacks */
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ot->exec= actkeys_deselectall_exec;
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ot->poll= ED_operator_action_active;
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/* flags */
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ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
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/* props */
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RNA_def_boolean(ot->srna, "invert", 0, "Invert", "");
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}
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/* ******************** Border Select Operator **************************** */
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/* This operator currently works in one of three ways:
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* -> BKEY - 1) all keyframes within region are selected (ACTKEYS_BORDERSEL_ALLKEYS)
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* -> ALT-BKEY - depending on which axis of the region was larger...
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* -> 2) x-axis, so select all frames within frame range (ACTKEYS_BORDERSEL_FRAMERANGE)
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* -> 3) y-axis, so select all frames within channels that region included (ACTKEYS_BORDERSEL_CHANNELS)
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*/
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/* defines for borderselect mode */
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enum {
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ACTKEYS_BORDERSEL_ALLKEYS = 0,
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ACTKEYS_BORDERSEL_FRAMERANGE,
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ACTKEYS_BORDERSEL_CHANNELS,
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} eActKeys_BorderSelect_Mode;
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static void borderselect_action (bAnimContext *ac, rcti rect, short mode, short selectmode)
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{
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ListBase anim_data = {NULL, NULL};
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bAnimListElem *ale;
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int filter;
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BeztEditData bed;
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BeztEditFunc ok_cb, select_cb;
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View2D *v2d= &ac->ar->v2d;
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rctf rectf;
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float ymin=0, ymax=(float)(-ACHANNEL_HEIGHT);
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/* convert mouse coordinates to frame ranges and channel coordinates corrected for view pan/zoom */
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UI_view2d_region_to_view(v2d, rect.xmin, rect.ymin+2, &rectf.xmin, &rectf.ymin);
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UI_view2d_region_to_view(v2d, rect.xmax, rect.ymax-2, &rectf.xmax, &rectf.ymax);
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/* filter data */
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filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CHANNELS);
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ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
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/* get beztriple editing/validation funcs */
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select_cb= ANIM_editkeyframes_select(selectmode);
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if (ELEM(mode, ACTKEYS_BORDERSEL_FRAMERANGE, ACTKEYS_BORDERSEL_ALLKEYS))
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ok_cb= ANIM_editkeyframes_ok(BEZT_OK_FRAMERANGE);
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else
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ok_cb= NULL;
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/* init editing data */
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memset(&bed, 0, sizeof(BeztEditData));
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/* loop over data, doing border select */
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for (ale= anim_data.first; ale; ale= ale->next) {
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Object *nob= ANIM_nla_mapping_get(ac, ale);
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/* get new vertical minimum extent of channel */
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ymin= ymax - ACHANNEL_STEP;
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/* set horizontal range (if applicable) */
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if (ELEM(mode, ACTKEYS_BORDERSEL_FRAMERANGE, ACTKEYS_BORDERSEL_ALLKEYS)) {
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/* if channel is mapped in NLA, apply correction */
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if (nob) {
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bed.f1= get_action_frame(nob, rectf.xmin);
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bed.f2= get_action_frame(nob, rectf.xmax);
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}
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else {
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bed.f1= rectf.xmin;
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bed.f2= rectf.xmax;
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}
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}
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/* perform vertical suitability check (if applicable) */
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if ( (mode == ACTKEYS_BORDERSEL_FRAMERANGE) ||
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!((ymax < rectf.ymin) || (ymin > rectf.ymax)) )
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{
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/* loop over data selecting */
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if (ale->key_data) {
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if (ale->datatype == ALE_FCURVE)
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ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, ok_cb, select_cb, NULL);
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}
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else if (ale->type == ANIMTYPE_GROUP) {
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bActionGroup *agrp= ale->data;
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FCurve *fcu;
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for (fcu= agrp->channels.first; fcu && fcu->grp==agrp; fcu= fcu->next)
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ANIM_fcurve_keys_bezier_loop(&bed, fcu, ok_cb, select_cb, NULL);
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}
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//else if (ale->type == ANIMTYPE_GPLAYER) {
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// borderselect_gplayer_frames(ale->data, rectf.xmin, rectf.xmax, selectmode);
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//}
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}
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/* set minimum extent to be the maximum of the next channel */
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ymax=ymin;
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}
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/* cleanup */
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BLI_freelistN(&anim_data);
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}
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/* ------------------- */
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static int actkeys_borderselect_exec(bContext *C, wmOperator *op)
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{
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bAnimContext ac;
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rcti rect;
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short mode=0, selectmode=0;
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int event;
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/* get editor data */
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if (ANIM_animdata_get_context(C, &ac) == 0)
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return OPERATOR_CANCELLED;
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/* get settings from operator */
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rect.xmin= RNA_int_get(op->ptr, "xmin");
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rect.ymin= RNA_int_get(op->ptr, "ymin");
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rect.xmax= RNA_int_get(op->ptr, "xmax");
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rect.ymax= RNA_int_get(op->ptr, "ymax");
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event= RNA_int_get(op->ptr, "event_type");
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if (event == LEFTMOUSE) // FIXME... hardcoded
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selectmode = SELECT_ADD;
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else
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selectmode = SELECT_SUBTRACT;
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/* selection 'mode' depends on whether borderselect region only matters on one axis */
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if (RNA_boolean_get(op->ptr, "axis_range")) {
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/* mode depends on which axis of the range is larger to determine which axis to use
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* - checking this in region-space is fine, as it's fundamentally still going to be a different rect size
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* - the frame-range select option is favoured over the channel one (x over y), as frame-range one is often
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* used for tweaking timing when "blocking", while channels is not that useful...
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*/
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if ((rect.xmax - rect.xmin) >= (rect.ymax - rect.ymin))
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mode= ACTKEYS_BORDERSEL_FRAMERANGE;
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else
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mode= ACTKEYS_BORDERSEL_CHANNELS;
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}
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else
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mode= ACTKEYS_BORDERSEL_ALLKEYS;
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/* apply borderselect action */
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borderselect_action(&ac, rect, mode, selectmode);
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return OPERATOR_FINISHED;
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}
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void ACT_OT_select_border(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name= "Border Select";
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ot->idname= "ACT_OT_select_border";
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/* api callbacks */
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ot->invoke= WM_border_select_invoke;
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ot->exec= actkeys_borderselect_exec;
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ot->modal= WM_border_select_modal;
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ot->poll= ED_operator_action_active;
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/* flags */
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ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
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/* rna */
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RNA_def_int(ot->srna, "event_type", 0, INT_MIN, INT_MAX, "Event Type", "", INT_MIN, INT_MAX);
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RNA_def_int(ot->srna, "xmin", 0, INT_MIN, INT_MAX, "X Min", "", INT_MIN, INT_MAX);
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RNA_def_int(ot->srna, "xmax", 0, INT_MIN, INT_MAX, "X Max", "", INT_MIN, INT_MAX);
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RNA_def_int(ot->srna, "ymin", 0, INT_MIN, INT_MAX, "Y Min", "", INT_MIN, INT_MAX);
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RNA_def_int(ot->srna, "ymax", 0, INT_MIN, INT_MAX, "Y Max", "", INT_MIN, INT_MAX);
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RNA_def_boolean(ot->srna, "axis_range", 0, "Axis Range", "");
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}
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/* ******************** Column Select Operator **************************** */
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/* This operator works in one of four ways:
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* - 1) select all keyframes in the same frame as a selected one (KKEY)
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* - 2) select all keyframes in the same frame as the current frame marker (CTRL-KKEY)
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* - 3) select all keyframes in the same frame as a selected markers (SHIFT-KKEY)
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* - 4) select all keyframes that occur between selected markers (ALT-KKEY)
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*/
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/* defines for column-select mode */
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static EnumPropertyItem prop_column_select_types[] = {
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{ACTKEYS_COLUMNSEL_KEYS, "KEYS", 0, "On Selected Keyframes", ""},
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{ACTKEYS_COLUMNSEL_CFRA, "CFRA", 0, "On Current Frame", ""},
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{ACTKEYS_COLUMNSEL_MARKERS_COLUMN, "MARKERS_COLUMN", 0, "On Selected Markers", ""},
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{ACTKEYS_COLUMNSEL_MARKERS_BETWEEN, "MARKERS_BETWEEN", 0, "Between Min/Max Selected Markers", ""},
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{0, NULL, 0, NULL, NULL}
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};
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/* ------------------- */
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/* Selects all visible keyframes between the specified markers */
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static void markers_selectkeys_between (bAnimContext *ac)
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{
|
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ListBase anim_data = {NULL, NULL};
|
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bAnimListElem *ale;
|
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int filter;
|
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|
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BeztEditFunc ok_cb, select_cb;
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BeztEditData bed;
|
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float min, max;
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/* get extreme markers */
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ED_markers_get_minmax(ac->markers, 1, &min, &max);
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min -= 0.5f;
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max += 0.5f;
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/* get editing funcs + data */
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ok_cb= ANIM_editkeyframes_ok(BEZT_OK_FRAMERANGE);
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select_cb= ANIM_editkeyframes_select(SELECT_ADD);
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memset(&bed, 0, sizeof(BeztEditData));
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bed.f1= min;
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bed.f2= max;
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/* filter data */
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filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVESONLY);
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ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
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/* select keys in-between */
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for (ale= anim_data.first; ale; ale= ale->next) {
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Object *nob= ANIM_nla_mapping_get(ac, ale);
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if (nob) {
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ANIM_nla_mapping_apply_fcurve(nob, ale->key_data, 0, 1);
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ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, ok_cb, select_cb, NULL);
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ANIM_nla_mapping_apply_fcurve(nob, ale->key_data, 1, 1);
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}
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else {
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ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, ok_cb, select_cb, NULL);
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}
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}
|
|
|
|
/* Cleanup */
|
|
BLI_freelistN(&anim_data);
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|
}
|
|
|
|
|
|
/* Selects all visible keyframes in the same frames as the specified elements */
|
|
static void columnselect_action_keys (bAnimContext *ac, short mode)
|
|
{
|
|
ListBase anim_data= {NULL, NULL};
|
|
bAnimListElem *ale;
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|
int filter;
|
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|
|
Scene *scene= ac->scene;
|
|
CfraElem *ce;
|
|
BeztEditFunc select_cb, ok_cb;
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BeztEditData bed;
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/* initialise keyframe editing data */
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memset(&bed, 0, sizeof(BeztEditData));
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/* build list of columns */
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switch (mode) {
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case ACTKEYS_COLUMNSEL_KEYS: /* list of selected keys */
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if (ac->datatype == ANIMCONT_GPENCIL) {
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filter= (ANIMFILTER_VISIBLE);
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ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
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//for (ale= anim_data.first; ale; ale= ale->next)
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// gplayer_make_cfra_list(ale->data, &elems, 1);
|
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}
|
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else {
|
|
filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVESONLY);
|
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ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
|
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|
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for (ale= anim_data.first; ale; ale= ale->next)
|
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ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, NULL, bezt_to_cfraelem, NULL);
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}
|
|
BLI_freelistN(&anim_data);
|
|
break;
|
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|
|
case ACTKEYS_COLUMNSEL_CFRA: /* current frame */
|
|
/* make a single CfraElem for storing this */
|
|
ce= MEM_callocN(sizeof(CfraElem), "cfraElem");
|
|
BLI_addtail(&bed.list, ce);
|
|
|
|
ce->cfra= (float)CFRA;
|
|
break;
|
|
|
|
case ACTKEYS_COLUMNSEL_MARKERS_COLUMN: /* list of selected markers */
|
|
ED_markers_make_cfra_list(ac->markers, &bed.list, 1);
|
|
break;
|
|
|
|
default: /* invalid option */
|
|
return;
|
|
}
|
|
|
|
/* set up BezTriple edit callbacks */
|
|
select_cb= ANIM_editkeyframes_select(SELECT_ADD);
|
|
ok_cb= ANIM_editkeyframes_ok(BEZT_OK_FRAME);
|
|
|
|
/* loop through all of the keys and select additional keyframes
|
|
* based on the keys found to be selected above
|
|
*/
|
|
if (ac->datatype == ANIMCONT_GPENCIL)
|
|
filter= (ANIMFILTER_VISIBLE);
|
|
else
|
|
filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVESONLY);
|
|
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
|
|
|
|
for (ale= anim_data.first; ale; ale= ale->next) {
|
|
Object *nob= ANIM_nla_mapping_get(ac, ale);
|
|
|
|
/* loop over cfraelems (stored in the BeztEditData->list)
|
|
* - we need to do this here, as we can apply fewer NLA-mapping conversions
|
|
*/
|
|
for (ce= bed.list.first; ce; ce= ce->next) {
|
|
/* set frame for validation callback to refer to */
|
|
if (nob)
|
|
bed.f1= get_action_frame(nob, ce->cfra);
|
|
else
|
|
bed.f1= ce->cfra;
|
|
|
|
/* select elements with frame number matching cfraelem */
|
|
ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, ok_cb, select_cb, NULL);
|
|
|
|
#if 0 // XXX reenable when Grease Pencil stuff is back
|
|
if (ale->type == ANIMTYPE_GPLAYER) {
|
|
bGPDlayer *gpl= (bGPDlayer *)ale->data;
|
|
bGPDframe *gpf;
|
|
|
|
for (gpf= gpl->frames.first; gpf; gpf= gpf->next) {
|
|
if (ecfra == gpf->framenum)
|
|
gpf->flag |= GP_FRAME_SELECT;
|
|
}
|
|
}
|
|
//else...
|
|
#endif // XXX reenable when Grease Pencil stuff is back
|
|
}
|
|
}
|
|
|
|
/* free elements */
|
|
BLI_freelistN(&bed.list);
|
|
BLI_freelistN(&anim_data);
|
|
}
|
|
|
|
/* ------------------- */
|
|
|
|
static int actkeys_columnselect_exec(bContext *C, wmOperator *op)
|
|
{
|
|
bAnimContext ac;
|
|
short mode;
|
|
|
|
/* get editor data */
|
|
if (ANIM_animdata_get_context(C, &ac) == 0)
|
|
return OPERATOR_CANCELLED;
|
|
|
|
/* action to take depends on the mode */
|
|
mode= RNA_enum_get(op->ptr, "mode");
|
|
|
|
if (mode == ACTKEYS_COLUMNSEL_MARKERS_BETWEEN)
|
|
markers_selectkeys_between(&ac);
|
|
else
|
|
columnselect_action_keys(&ac, mode);
|
|
|
|
/* set notifier that things have changed */
|
|
ANIM_animdata_send_notifiers(C, &ac, ANIM_CHANGED_KEYFRAMES_SELECT);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void ACT_OT_select_column (wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name= "Select All";
|
|
ot->idname= "ACT_OT_select_column";
|
|
|
|
/* api callbacks */
|
|
ot->exec= actkeys_columnselect_exec;
|
|
ot->poll= ED_operator_action_active;
|
|
|
|
/* flags */
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
|
|
/* props */
|
|
RNA_def_enum(ot->srna, "mode", prop_column_select_types, 0, "Mode", "");
|
|
}
|
|
|
|
/* ******************** Mouse-Click Select Operator *********************** */
|
|
/* This operator works in one of three ways:
|
|
* - 1) keyframe under mouse - no special modifiers
|
|
* - 2) all keyframes on the same side of current frame indicator as mouse - ALT modifier
|
|
* - 3) column select all keyframes in frame under mouse - CTRL modifier
|
|
*
|
|
* In addition to these basic options, the SHIFT modifier can be used to toggle the
|
|
* selection mode between replacing the selection (without) and inverting the selection (with).
|
|
*/
|
|
|
|
/* defines for left-right select tool */
|
|
static EnumPropertyItem prop_actkeys_leftright_select_types[] = {
|
|
{ACTKEYS_LRSEL_TEST, "CHECK", 0, "Check if Select Left or Right", ""},
|
|
{ACTKEYS_LRSEL_NONE, "OFF", 0, "Don't select", ""},
|
|
{ACTKEYS_LRSEL_LEFT, "LEFT", 0, "Before current frame", ""},
|
|
{ACTKEYS_LRSEL_RIGHT, "RIGHT", 0, "After current frame", ""},
|
|
{0, NULL, 0, NULL, NULL}
|
|
};
|
|
|
|
/* sensitivity factor for frame-selections */
|
|
#define FRAME_CLICK_THRESH 0.1f
|
|
|
|
/* ------------------- */
|
|
|
|
/* option 1) select keyframe directly under mouse */
|
|
static void actkeys_mselect_single (bAnimContext *ac, bAnimListElem *ale, short select_mode, float selx)
|
|
{
|
|
bDopeSheet *ads= (ac->datatype == ANIMCONT_DOPESHEET) ? ac->data : NULL;
|
|
int ds_filter = ((ads) ? (ads->filterflag) : (0));
|
|
|
|
BeztEditData bed;
|
|
BeztEditFunc select_cb, ok_cb;
|
|
|
|
/* get functions for selecting keyframes */
|
|
select_cb= ANIM_editkeyframes_select(select_mode);
|
|
ok_cb= ANIM_editkeyframes_ok(BEZT_OK_FRAME);
|
|
memset(&bed, 0, sizeof(BeztEditData));
|
|
bed.f1= selx;
|
|
|
|
/* select the nominated keyframe on the given frame */
|
|
ANIM_animchannel_keys_bezier_loop(&bed, ale, ok_cb, select_cb, NULL, ds_filter);
|
|
}
|
|
|
|
/* Option 2) Selects all the keyframes on either side of the current frame (depends on which side the mouse is on) */
|
|
static void actkeys_mselect_leftright (bAnimContext *ac, short leftright, short select_mode)
|
|
{
|
|
ListBase anim_data = {NULL, NULL};
|
|
bAnimListElem *ale;
|
|
int filter;
|
|
|
|
BeztEditFunc ok_cb, select_cb;
|
|
BeztEditData bed;
|
|
Scene *scene= ac->scene;
|
|
|
|
/* if select mode is replace, deselect all keyframes (and channels) first */
|
|
if (select_mode==SELECT_REPLACE) {
|
|
select_mode= SELECT_ADD;
|
|
|
|
/* deselect all other channels and keyframes */
|
|
ANIM_deselect_anim_channels(ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
|
|
deselect_action_keys(ac, 0, SELECT_SUBTRACT);
|
|
}
|
|
|
|
/* set callbacks and editing data */
|
|
ok_cb= ANIM_editkeyframes_ok(BEZT_OK_FRAMERANGE);
|
|
select_cb= ANIM_editkeyframes_select(select_mode);
|
|
|
|
memset(&bed, 0, sizeof(BeztEditFunc));
|
|
if (leftright == ACTKEYS_LRSEL_LEFT) {
|
|
bed.f1 = -MAXFRAMEF;
|
|
bed.f2 = (float)(CFRA + FRAME_CLICK_THRESH);
|
|
}
|
|
else {
|
|
bed.f1 = (float)(CFRA - FRAME_CLICK_THRESH);
|
|
bed.f2 = MAXFRAMEF;
|
|
}
|
|
|
|
/* filter data */
|
|
if (ac->datatype == ANIMCONT_GPENCIL)
|
|
filter= (ANIMFILTER_VISIBLE);
|
|
else
|
|
filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVESONLY);
|
|
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
|
|
|
|
/* select keys on the side where most data occurs */
|
|
for (ale= anim_data.first; ale; ale= ale->next) {
|
|
Object *nob= ANIM_nla_mapping_get(ac, ale);
|
|
|
|
if (nob) {
|
|
ANIM_nla_mapping_apply_fcurve(nob, ale->key_data, 0, 1);
|
|
ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, ok_cb, select_cb, NULL);
|
|
ANIM_nla_mapping_apply_fcurve(nob, ale->key_data, 1, 1);
|
|
}
|
|
//else if (ale->type == ANIMTYPE_GPLAYER)
|
|
// borderselect_gplayer_frames(ale->data, min, max, SELECT_ADD);
|
|
else
|
|
ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, ok_cb, select_cb, NULL);
|
|
}
|
|
|
|
/* Cleanup */
|
|
BLI_freelistN(&anim_data);
|
|
}
|
|
|
|
/* Option 3) Selects all visible keyframes in the same frame as the mouse click */
|
|
static void actkeys_mselect_column(bAnimContext *ac, short select_mode, float selx)
|
|
{
|
|
ListBase anim_data= {NULL, NULL};
|
|
bAnimListElem *ale;
|
|
int filter;
|
|
|
|
BeztEditFunc select_cb, ok_cb;
|
|
BeztEditData bed;
|
|
|
|
/* initialise keyframe editing data */
|
|
memset(&bed, 0, sizeof(BeztEditData));
|
|
|
|
/* set up BezTriple edit callbacks */
|
|
select_cb= ANIM_editkeyframes_select(select_mode);
|
|
ok_cb= ANIM_editkeyframes_ok(BEZT_OK_FRAME);
|
|
|
|
/* loop through all of the keys and select additional keyframes
|
|
* based on the keys found to be selected above
|
|
*/
|
|
if (ac->datatype == ANIMCONT_GPENCIL)
|
|
filter= (ANIMFILTER_VISIBLE);
|
|
else
|
|
filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVESONLY);
|
|
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
|
|
|
|
for (ale= anim_data.first; ale; ale= ale->next) {
|
|
Object *nob= ANIM_nla_mapping_get(ac, ale);
|
|
|
|
/* set frame for validation callback to refer to */
|
|
if (nob)
|
|
bed.f1= get_action_frame(nob, selx);
|
|
else
|
|
bed.f1= selx;
|
|
|
|
/* select elements with frame number matching cfra */
|
|
ANIM_fcurve_keys_bezier_loop(&bed, ale->key_data, ok_cb, select_cb, NULL);
|
|
|
|
#if 0 // XXX reenable when Grease Pencil stuff is back
|
|
if (ale->type == ANIMTYPE_GPLAYER) {
|
|
bGPDlayer *gpl= (bGPDlayer *)ale->data;
|
|
bGPDframe *gpf;
|
|
|
|
for (gpf= gpl->frames.first; gpf; gpf= gpf->next) {
|
|
if (ecfra == gpf->framenum)
|
|
gpf->flag |= GP_FRAME_SELECT;
|
|
}
|
|
}
|
|
//else...
|
|
#endif // XXX reenable when Grease Pencil stuff is back
|
|
}
|
|
|
|
/* free elements */
|
|
BLI_freelistN(&bed.list);
|
|
BLI_freelistN(&anim_data);
|
|
}
|
|
|
|
/* ------------------- */
|
|
|
|
static void mouse_action_keys (bAnimContext *ac, int mval[2], short select_mode, short column)
|
|
{
|
|
ListBase anim_data = {NULL, NULL};
|
|
ListBase anim_keys = {NULL, NULL};
|
|
bAnimListElem *ale;
|
|
int filter;
|
|
|
|
View2D *v2d= &ac->ar->v2d;
|
|
int channel_index;
|
|
short found = 0;
|
|
float selx = 0.0f;
|
|
float x, y;
|
|
rctf rectf;
|
|
|
|
|
|
/* use View2D to determine the index of the channel (i.e a row in the list) where keyframe was */
|
|
UI_view2d_region_to_view(v2d, mval[0], mval[1], &x, &y);
|
|
UI_view2d_listview_view_to_cell(v2d, 0, ACHANNEL_STEP, 0, (float)ACHANNEL_HEIGHT_HALF, x, y, NULL, &channel_index);
|
|
|
|
/* x-range to check is +/- 7 (in screen/region-space) on either side of mouse click (size of keyframe icon) */
|
|
UI_view2d_region_to_view(v2d, mval[0]-7, mval[1], &rectf.xmin, &rectf.ymin);
|
|
UI_view2d_region_to_view(v2d, mval[0]+7, mval[1], &rectf.xmax, &rectf.ymax);
|
|
|
|
/* filter data */
|
|
filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CHANNELS);
|
|
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
|
|
|
|
/* try to get channel */
|
|
ale= BLI_findlink(&anim_data, channel_index);
|
|
if (ale == NULL) {
|
|
/* channel not found */
|
|
printf("Error: animation channel (index = %d) not found in mouse_action_keys() \n", channel_index);
|
|
BLI_freelistN(&anim_data);
|
|
return;
|
|
}
|
|
else {
|
|
/* found match - must return here... */
|
|
Object *nob= ANIM_nla_mapping_get(ac, ale);
|
|
ActKeysInc *aki= init_aki_data(ac, ale);
|
|
ActKeyColumn *ak;
|
|
float xmin, xmax;
|
|
|
|
/* apply NLA-scaling correction? */
|
|
if (nob) {
|
|
xmin= get_action_frame(nob, rectf.xmin);
|
|
xmax= get_action_frame(nob, rectf.xmax);
|
|
}
|
|
else {
|
|
xmin= rectf.xmin;
|
|
xmax= rectf.xmax;
|
|
}
|
|
|
|
/* make list of keyframes */
|
|
if (ale->key_data) {
|
|
switch (ale->datatype) {
|
|
case ALE_OB:
|
|
{
|
|
Object *ob= (Object *)ale->key_data;
|
|
ob_to_keylist(ob, &anim_keys, NULL, aki);
|
|
}
|
|
break;
|
|
case ALE_ACT:
|
|
{
|
|
bAction *act= (bAction *)ale->key_data;
|
|
action_to_keylist(act, &anim_keys, NULL, aki);
|
|
}
|
|
break;
|
|
case ALE_FCURVE:
|
|
{
|
|
FCurve *fcu= (FCurve *)ale->key_data;
|
|
fcurve_to_keylist(fcu, &anim_keys, NULL, aki);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
else if (ale->type == ANIMTYPE_GROUP) {
|
|
bActionGroup *agrp= (bActionGroup *)ale->data;
|
|
agroup_to_keylist(agrp, &anim_keys, NULL, aki);
|
|
}
|
|
else if (ale->type == ANIMTYPE_GPDATABLOCK) {
|
|
/* cleanup */
|
|
// FIXME:...
|
|
BLI_freelistN(&anim_data);
|
|
return;
|
|
}
|
|
else if (ale->type == ANIMTYPE_GPLAYER) {
|
|
bGPDlayer *gpl= (bGPDlayer *)ale->data;
|
|
gpl_to_keylist(gpl, &anim_keys, NULL, aki);
|
|
}
|
|
|
|
/* loop through keyframes, finding one that was clicked on */
|
|
for (ak= anim_keys.first; ak; ak= ak->next) {
|
|
if (IN_RANGE(ak->cfra, xmin, xmax)) {
|
|
selx= ak->cfra;
|
|
found= 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* remove active channel from list of channels for separate treatment (since it's needed later on) */
|
|
BLI_remlink(&anim_data, ale);
|
|
|
|
/* cleanup temporary lists */
|
|
BLI_freelistN(&anim_keys);
|
|
anim_keys.first = anim_keys.last = NULL;
|
|
|
|
/* free list of channels, since it's not used anymore */
|
|
BLI_freelistN(&anim_data);
|
|
}
|
|
|
|
/* for replacing selection, firstly need to clear existing selection */
|
|
if (select_mode == SELECT_REPLACE) {
|
|
/* reset selection mode for next steps */
|
|
select_mode = SELECT_ADD;
|
|
|
|
/* deselect all keyframes */
|
|
deselect_action_keys(ac, 0, SELECT_SUBTRACT);
|
|
|
|
/* highlight channel clicked on */
|
|
if (ELEM(ac->datatype, ANIMCONT_ACTION, ANIMCONT_DOPESHEET)) {
|
|
/* deselect all other channels first */
|
|
ANIM_deselect_anim_channels(ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
|
|
|
|
/* Highlight Action-Group or F-Curve? */
|
|
if (ale && ale->data) {
|
|
if (ale->type == ANIMTYPE_GROUP) {
|
|
bActionGroup *agrp= ale->data;
|
|
|
|
agrp->flag |= AGRP_SELECTED;
|
|
ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, agrp, ANIMTYPE_GROUP);
|
|
}
|
|
else if (ale->type == ANIMTYPE_FCURVE) {
|
|
FCurve *fcu= ale->data;
|
|
|
|
fcu->flag |= FCURVE_SELECTED;
|
|
ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, fcu, ANIMTYPE_FCURVE);
|
|
}
|
|
}
|
|
}
|
|
else if (ac->datatype == ANIMCONT_GPENCIL) {
|
|
ANIM_deselect_anim_channels(ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
|
|
|
|
/* Highlight gpencil layer */
|
|
//gpl->flag |= GP_LAYER_SELECT;
|
|
//gpencil_layer_setactive(gpd, gpl);
|
|
}
|
|
}
|
|
|
|
/* only select keyframes if we clicked on a valid channel and hit something */
|
|
if (ale && found) {
|
|
/* apply selection to keyframes */
|
|
if (/*gpl*/0) {
|
|
/* grease pencil */
|
|
//select_gpencil_frame(gpl, (int)selx, selectmode);
|
|
}
|
|
else if (column) {
|
|
/* select all keyframes in the same frame as the one we hit on the active channel */
|
|
actkeys_mselect_column(ac, select_mode, selx);
|
|
}
|
|
else {
|
|
/* select the nominated keyframe on the given frame */
|
|
actkeys_mselect_single(ac, ale, select_mode, selx);
|
|
}
|
|
|
|
/* free this channel */
|
|
MEM_freeN(ale);
|
|
}
|
|
}
|
|
|
|
/* handle clicking */
|
|
static int actkeys_clickselect_invoke(bContext *C, wmOperator *op, wmEvent *event)
|
|
{
|
|
bAnimContext ac;
|
|
Scene *scene;
|
|
ARegion *ar;
|
|
View2D *v2d;
|
|
short selectmode, column;
|
|
int mval[2];
|
|
|
|
/* get editor data */
|
|
if (ANIM_animdata_get_context(C, &ac) == 0)
|
|
return OPERATOR_CANCELLED;
|
|
|
|
/* get useful pointers from animation context data */
|
|
scene= ac.scene;
|
|
ar= ac.ar;
|
|
v2d= &ar->v2d;
|
|
|
|
/* get mouse coordinates (in region coordinates) */
|
|
mval[0]= (event->x - ar->winrct.xmin);
|
|
mval[1]= (event->y - ar->winrct.ymin);
|
|
|
|
/* select mode is either replace (deselect all, then add) or add/extend */
|
|
if (RNA_boolean_get(op->ptr, "extend"))
|
|
selectmode= SELECT_INVERT;
|
|
else
|
|
selectmode= SELECT_REPLACE;
|
|
|
|
/* column selection */
|
|
column= RNA_boolean_get(op->ptr, "column");
|
|
|
|
/* figure out action to take */
|
|
if (RNA_enum_get(op->ptr, "left_right")) {
|
|
/* select all keys on same side of current frame as mouse */
|
|
float x;
|
|
|
|
UI_view2d_region_to_view(v2d, mval[0], mval[1], &x, NULL);
|
|
if (x < CFRA)
|
|
RNA_int_set(op->ptr, "left_right", ACTKEYS_LRSEL_LEFT);
|
|
else
|
|
RNA_int_set(op->ptr, "left_right", ACTKEYS_LRSEL_RIGHT);
|
|
|
|
actkeys_mselect_leftright(&ac, RNA_enum_get(op->ptr, "left_right"), selectmode);
|
|
}
|
|
else {
|
|
/* select keyframe(s) based upon mouse position*/
|
|
mouse_action_keys(&ac, mval, selectmode, column);
|
|
}
|
|
|
|
/* set notifier that things have changed */
|
|
ANIM_animdata_send_notifiers(C, &ac, ANIM_CHANGED_BOTH);
|
|
|
|
/* for tweak grab to work */
|
|
return OPERATOR_FINISHED|OPERATOR_PASS_THROUGH;
|
|
}
|
|
|
|
void ACT_OT_clickselect (wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name= "Mouse Select Keys";
|
|
ot->idname= "ACT_OT_clickselect";
|
|
|
|
/* api callbacks - absolutely no exec() this yet... */
|
|
ot->invoke= actkeys_clickselect_invoke;
|
|
ot->poll= ED_operator_action_active;
|
|
|
|
/* flags */
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
|
|
/* id-props */
|
|
// XXX should we make this into separate operators?
|
|
RNA_def_enum(ot->srna, "left_right", prop_actkeys_leftright_select_types, 0, "Left Right", ""); // CTRLKEY
|
|
RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", ""); // SHIFTKEY
|
|
RNA_def_boolean(ot->srna, "column", 0, "Column Select", ""); // ALTKEY
|
|
}
|
|
|
|
/* ************************************************************************** */
|