1229 lines
		
	
	
		
			29 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1229 lines
		
	
	
		
			29 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/**
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 * $Id$
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 *
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * The Original Code is: all of this file.
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 *
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 * Contributor(s): none yet.
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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#include <string.h>
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#include <math.h>
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#include "MEM_guardedalloc.h"
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#include "BLO_sys_types.h" // for intptr_t support
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#include "DNA_anim_types.h"
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#include "DNA_action_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_curve_types.h"
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#include "DNA_lattice_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_nla_types.h"
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#include "DNA_node_types.h"
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#include "DNA_object_types.h"
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#include "DNA_object_force.h"
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#include "DNA_particle_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_space_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_userdef_types.h"
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#include "DNA_view3d_types.h"
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//#include "BIF_screen.h"
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//#include "BIF_mywindow.h"
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#include "BIF_gl.h"
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//#include "BIF_editaction.h"
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//#include "BIF_editmesh.h"
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//#include "BIF_editnla.h"
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//#include "BIF_editsima.h"
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//#include "BIF_editparticle.h"
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//#include "BIF_meshtools.h"
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#include "BIF_retopo.h"
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#include "BKE_action.h"
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#include "BKE_anim.h"
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#include "BKE_armature.h"
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#include "BKE_cloth.h"
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#include "BKE_curve.h"
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#include "BKE_depsgraph.h"
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#include "BKE_displist.h"
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#include "BKE_depsgraph.h"
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#include "BKE_fcurve.h"
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#include "BKE_global.h"
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#include "BKE_group.h"
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#include "BKE_lattice.h"
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#include "BKE_key.h"
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#include "BKE_mesh.h"
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#include "BKE_modifier.h"
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#include "BKE_object.h"
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#include "BKE_utildefines.h"
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#include "BKE_context.h"
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#include "ED_anim_api.h"
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#include "ED_armature.h"
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#include "ED_image.h"
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#include "ED_keyframing.h"
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#include "ED_mesh.h"
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#include "ED_space_api.h"
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#include "ED_uvedit.h"
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#include "ED_view3d.h"
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//#include "BDR_unwrapper.h"
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#include "BLI_arithb.h"
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#include "BLI_blenlib.h"
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#include "BLI_editVert.h"
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#include "BLI_rand.h"
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#include "WM_types.h"
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#include "UI_resources.h"
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//#include "blendef.h"
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//
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//#include "mydevice.h"
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#include "transform.h"
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extern ListBase editelems;
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extern TransInfo Trans;	/* From transform.c */
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/* ************************** Functions *************************** */
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void getViewVector(TransInfo *t, float coord[3], float vec[3])
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{
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	if (t->persp != V3D_ORTHO)
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	{
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		float p1[4], p2[4];
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		VECCOPY(p1, coord);
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		p1[3] = 1.0f;
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		VECCOPY(p2, p1);
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		p2[3] = 1.0f;
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		Mat4MulVec4fl(t->viewmat, p2);
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		p2[0] = 2.0f * p2[0];
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		p2[1] = 2.0f * p2[1];
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		p2[2] = 2.0f * p2[2];
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		Mat4MulVec4fl(t->viewinv, p2);
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		VecSubf(vec, p1, p2);
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	}
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	else {
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		VECCOPY(vec, t->viewinv[2]);
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	}
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	Normalize(vec);
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}
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/* ************************** GENERICS **************************** */
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static void clipMirrorModifier(TransInfo *t, Object *ob)
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{
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	ModifierData *md= ob->modifiers.first;
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	float tolerance[3] = {0.0f, 0.0f, 0.0f};
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	int axis = 0;
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	for (; md; md=md->next) {
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		if (md->type==eModifierType_Mirror) {
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			MirrorModifierData *mmd = (MirrorModifierData*) md;	
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			if(mmd->flag & MOD_MIR_CLIPPING) {
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				axis = 0;
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				if(mmd->flag & MOD_MIR_AXIS_X) {
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					axis |= 1;
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					tolerance[0] = mmd->tolerance;
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				}
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				if(mmd->flag & MOD_MIR_AXIS_Y) {
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					axis |= 2;
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					tolerance[1] = mmd->tolerance;
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				}
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				if(mmd->flag & MOD_MIR_AXIS_Z) {
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					axis |= 4;
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					tolerance[2] = mmd->tolerance;
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				}
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				if (axis) {
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					float mtx[4][4], imtx[4][4];
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					int i;
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					TransData *td = t->data;
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					if (mmd->mirror_ob) {
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						float obinv[4][4];
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						Mat4Invert(obinv, mmd->mirror_ob->obmat);
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						Mat4MulMat4(mtx, ob->obmat, obinv);
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						Mat4Invert(imtx, mtx);
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					}
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					for(i = 0 ; i < t->total; i++, td++) {
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						int clip;
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						float loc[3], iloc[3];
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						if (td->flag & TD_NOACTION)
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							break;
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						if (td->loc==NULL)
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							break;
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						if (td->flag & TD_SKIP)
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							continue;
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						VecCopyf(loc,  td->loc);
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						VecCopyf(iloc, td->iloc);
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						if (mmd->mirror_ob) {
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							VecMat4MulVecfl(loc, mtx, loc);
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							VecMat4MulVecfl(iloc, mtx, iloc);
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						}
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						clip = 0;
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						if(axis & 1) {
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							if(fabs(iloc[0])<=tolerance[0] || 
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							   loc[0]*iloc[0]<0.0f) {
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								loc[0]= 0.0f;
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								clip = 1;
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							}
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						}
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						if(axis & 2) {
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							if(fabs(iloc[1])<=tolerance[1] || 
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							   loc[1]*iloc[1]<0.0f) {
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								loc[1]= 0.0f;
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								clip = 1;
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							}
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						}
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						if(axis & 4) {
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							if(fabs(iloc[2])<=tolerance[2] || 
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							   loc[2]*iloc[2]<0.0f) {
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								loc[2]= 0.0f;
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								clip = 1;
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							}
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						}
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						if (clip) {
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							if (mmd->mirror_ob) {
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								VecMat4MulVecfl(loc, imtx, loc);
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							}
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							VecCopyf(td->loc, loc);
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						}
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					}
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				}
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			}
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		}
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	}
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}
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/* assumes obedit set to mesh object */
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static void editmesh_apply_to_mirror(TransInfo *t)
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{
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	TransData *td = t->data;
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	EditVert *eve;
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	int i;
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	for(i = 0 ; i < t->total; i++, td++) {
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		if (td->flag & TD_NOACTION)
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			break;
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		if (td->loc==NULL)
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			break;
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		if (td->flag & TD_SKIP)
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			continue;
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		eve = td->extra;
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		if(eve) {
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			eve->co[0]= -td->loc[0];
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			eve->co[1]= td->loc[1];
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			eve->co[2]= td->loc[2];
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		}		
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	}		
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}
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/* called for updating while transform acts, once per redraw */
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void recalcData(TransInfo *t)
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{
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	Scene *scene = t->scene;
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	Base *base;
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#if 0 // TRANSFORM_FIX_ME
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	if (t->spacetype == SPACE_ACTION) {
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		Object *ob= OBACT;
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		void *data;
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		short context;
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		/* determine what type of data we are operating on */
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		data = get_action_context(&context);
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		if (data == NULL) return;
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		/* always flush data if gpencil context */
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		if (context == ACTCONT_GPENCIL) {
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			flushTransGPactionData(t);
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		}
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		if (G.saction->lock) {
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			if (context == ACTCONT_ACTION) {
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				if(ob) {
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					ob->ctime= -1234567.0f;
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					if(ob->pose || ob_get_key(ob))
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						DAG_object_flush_update(G.scene, ob, OB_RECALC);
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					else
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						DAG_object_flush_update(G.scene, ob, OB_RECALC_OB);
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				}
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			}
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			else if (context == ACTCONT_SHAPEKEY) {
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				DAG_object_flush_update(G.scene, OBACT, OB_RECALC_OB|OB_RECALC_DATA);
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			}
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		}
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	}	
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	else if (t->spacetype == SPACE_NLA) {
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		if (G.snla->lock) {
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			for (base=G.scene->base.first; base; base=base->next) {
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				if (base->flag & BA_HAS_RECALC_OB)
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					base->object->recalc |= OB_RECALC_OB;
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				if (base->flag & BA_HAS_RECALC_DATA)
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					base->object->recalc |= OB_RECALC_DATA;
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				if (base->object->recalc) 
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					base->object->ctime= -1234567.0f;	// eveil! 
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				/* recalculate scale of selected nla-strips */
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				if (base->object->nlastrips.first) {
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					Object *bob= base->object;
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					bActionStrip *strip;
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					for (strip= bob->nlastrips.first; strip; strip= strip->next) {
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						if (strip->flag & ACTSTRIP_SELECT) {
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							float actlen= strip->actend - strip->actstart;
 | 
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							float len= strip->end - strip->start;
 | 
						|
							
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							strip->scale= len / (actlen * strip->repeat);
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						}
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					}
 | 
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				}
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			}
 | 
						|
			
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			DAG_scene_flush_update(G.scene, screen_view3d_layers(), 0);
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						|
		}
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		else {
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			for (base=G.scene->base.first; base; base=base->next) {
 | 
						|
				/* recalculate scale of selected nla-strips */
 | 
						|
				if (base->object && base->object->nlastrips.first) {
 | 
						|
					Object *bob= base->object;
 | 
						|
					bActionStrip *strip;
 | 
						|
					
 | 
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					for (strip= bob->nlastrips.first; strip; strip= strip->next) {
 | 
						|
						if (strip->flag & ACTSTRIP_SELECT) {
 | 
						|
							float actlen= strip->actend - strip->actstart;
 | 
						|
							float len= strip->end - strip->start;
 | 
						|
							
 | 
						|
							/* prevent 'negative' scaling */
 | 
						|
							if (len < 0) {
 | 
						|
								SWAP(float, strip->start, strip->end);
 | 
						|
								len= fabs(len);
 | 
						|
							}
 | 
						|
							
 | 
						|
							/* calculate new scale */
 | 
						|
							strip->scale= len / (actlen * strip->repeat);
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
#endif
 | 
						|
	if (t->obedit) {
 | 
						|
	}
 | 
						|
	else if(G.f & G_PARTICLEEDIT) {
 | 
						|
		flushTransParticles(t);
 | 
						|
	}
 | 
						|
	if (t->spacetype==SPACE_NODE) {
 | 
						|
		flushTransNodes(t);
 | 
						|
	}
 | 
						|
	else if (t->spacetype==SPACE_SEQ) {
 | 
						|
		flushTransSeq(t);
 | 
						|
	}
 | 
						|
	else if (t->spacetype == SPACE_IPO) {
 | 
						|
		SpaceIpo *sipo= (SpaceIpo *)t->sa->spacedata.first;
 | 
						|
		Scene *scene;
 | 
						|
		
 | 
						|
		ListBase anim_data = {NULL, NULL};
 | 
						|
		bAnimContext ac;
 | 
						|
		int filter;
 | 
						|
		
 | 
						|
		bAnimListElem *ale;
 | 
						|
		int dosort = 0;
 | 
						|
		
 | 
						|
		
 | 
						|
		/* initialise relevant anim-context 'context' data from TransInfo data */
 | 
						|
			/* NOTE: sync this with the code in ANIM_animdata_get_context() */
 | 
						|
		memset(&ac, 0, sizeof(bAnimContext));
 | 
						|
		
 | 
						|
		scene= ac.scene= t->scene;
 | 
						|
		ac.obact= OBACT;
 | 
						|
		ac.sa= t->sa;
 | 
						|
		ac.ar= t->ar;
 | 
						|
		ac.spacetype= (t->sa)? t->sa->spacetype : 0;
 | 
						|
		ac.regiontype= (t->ar)? t->ar->regiontype : 0;
 | 
						|
		
 | 
						|
		ANIM_animdata_context_getdata(&ac);
 | 
						|
		
 | 
						|
		/* do the flush first */
 | 
						|
		flushTransGraphData(t);
 | 
						|
		
 | 
						|
		/* get curves to check if a re-sort is needed */
 | 
						|
		filter= (ANIMFILTER_VISIBLE | ANIMFILTER_FOREDIT | ANIMFILTER_CURVESONLY | ANIMFILTER_CURVEVISIBLE);
 | 
						|
		ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
 | 
						|
		
 | 
						|
		/* now test if there is a need to re-sort */
 | 
						|
		for (ale= anim_data.first; ale; ale= ale->next) {
 | 
						|
			FCurve *fcu= (FCurve *)ale->key_data;
 | 
						|
			
 | 
						|
			/* watch it: if the time is wrong: do not correct handles yet */
 | 
						|
			if (test_time_fcurve(fcu))
 | 
						|
				dosort++;
 | 
						|
			else
 | 
						|
				calchandles_fcurve(fcu);
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* do resort and other updates? */
 | 
						|
		if (dosort) remake_graph_transdata(t, &anim_data);
 | 
						|
		//if (sipo->showkey) update_ipokey_val();
 | 
						|
		
 | 
						|
		/* now free temp channels */
 | 
						|
		BLI_freelistN(&anim_data);
 | 
						|
		
 | 
						|
		/* update realtime - not working? */
 | 
						|
		if (sipo->lock) {
 | 
						|
		
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else if (t->obedit) {
 | 
						|
		if ELEM(t->obedit->type, OB_CURVE, OB_SURF) {
 | 
						|
			Curve *cu= t->obedit->data;
 | 
						|
			Nurb *nu= cu->editnurb->first;
 | 
						|
			
 | 
						|
			DAG_object_flush_update(scene, t->obedit, OB_RECALC_DATA);  /* sets recalc flags */
 | 
						|
			
 | 
						|
			if (t->state == TRANS_CANCEL) {
 | 
						|
				while(nu) {
 | 
						|
					calchandlesNurb(nu); /* Cant do testhandlesNurb here, it messes up the h1 and h2 flags */
 | 
						|
					nu= nu->next;
 | 
						|
				}
 | 
						|
			} else {
 | 
						|
				/* Normal updating */
 | 
						|
				while(nu) {
 | 
						|
					test2DNurb(nu);
 | 
						|
					calchandlesNurb(nu);
 | 
						|
					nu= nu->next;
 | 
						|
				}
 | 
						|
				/* TRANSFORM_FIX_ME */
 | 
						|
				// retopo_do_all();
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else if(t->obedit->type==OB_LATTICE) {
 | 
						|
			Lattice *la= t->obedit->data;
 | 
						|
			DAG_object_flush_update(scene, t->obedit, OB_RECALC_DATA);  /* sets recalc flags */
 | 
						|
			
 | 
						|
			if(la->editlatt->flag & LT_OUTSIDE) outside_lattice(la->editlatt);
 | 
						|
		}
 | 
						|
		else if (t->obedit->type == OB_MESH) {
 | 
						|
			if(t->spacetype==SPACE_IMAGE) {
 | 
						|
				SpaceImage *sima= t->sa->spacedata.first;
 | 
						|
 | 
						|
				flushTransUVs(t);
 | 
						|
				if(sima->flag & SI_LIVE_UNWRAP)
 | 
						|
					ED_uvedit_live_unwrap_re_solve();
 | 
						|
	
 | 
						|
				DAG_object_flush_update(scene, t->obedit, OB_RECALC_DATA);
 | 
						|
			} else {
 | 
						|
				EditMesh *em = ((Mesh*)t->obedit->data)->edit_mesh;
 | 
						|
				/* mirror modifier clipping? */
 | 
						|
				if(t->state != TRANS_CANCEL) {
 | 
						|
					/* TRANSFORM_FIX_ME */
 | 
						|
//					if ((G.qual & LR_CTRLKEY)==0) {
 | 
						|
//						/* Only retopo if not snapping, Note, this is the only case of G.qual being used, but we have no T_SHIFT_MOD - Campbell */
 | 
						|
//						retopo_do_all();
 | 
						|
//					}
 | 
						|
					clipMirrorModifier(t, t->obedit);
 | 
						|
				}
 | 
						|
				if((t->options & CTX_NO_MIRROR) == 0 && (scene->toolsettings->editbutflag & B_MESH_X_MIRROR))
 | 
						|
					editmesh_apply_to_mirror(t);
 | 
						|
				
 | 
						|
				DAG_object_flush_update(scene, t->obedit, OB_RECALC_DATA);  /* sets recalc flags */
 | 
						|
				
 | 
						|
				recalc_editnormals(em);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else if(t->obedit->type==OB_ARMATURE) { /* no recalc flag, does pose */
 | 
						|
			bArmature *arm= t->obedit->data;
 | 
						|
			ListBase *edbo = arm->edbo;
 | 
						|
			EditBone *ebo;
 | 
						|
			TransData *td = t->data;
 | 
						|
			int i;
 | 
						|
			
 | 
						|
			/* Ensure all bones are correctly adjusted */
 | 
						|
			for (ebo = edbo->first; ebo; ebo = ebo->next){
 | 
						|
				
 | 
						|
				if ((ebo->flag & BONE_CONNECTED) && ebo->parent){
 | 
						|
					/* If this bone has a parent tip that has been moved */
 | 
						|
					if (ebo->parent->flag & BONE_TIPSEL){
 | 
						|
						VECCOPY (ebo->head, ebo->parent->tail);
 | 
						|
						if(t->mode==TFM_BONE_ENVELOPE) ebo->rad_head= ebo->parent->rad_tail;
 | 
						|
					}
 | 
						|
					/* If this bone has a parent tip that has NOT been moved */
 | 
						|
					else{
 | 
						|
						VECCOPY (ebo->parent->tail, ebo->head);
 | 
						|
						if(t->mode==TFM_BONE_ENVELOPE) ebo->parent->rad_tail= ebo->rad_head;
 | 
						|
					}
 | 
						|
				}
 | 
						|
				
 | 
						|
				/* on extrude bones, oldlength==0.0f, so we scale radius of points */
 | 
						|
				ebo->length= VecLenf(ebo->head, ebo->tail);
 | 
						|
				if(ebo->oldlength==0.0f) {
 | 
						|
					ebo->rad_head= 0.25f*ebo->length;
 | 
						|
					ebo->rad_tail= 0.10f*ebo->length;
 | 
						|
					ebo->dist= 0.25f*ebo->length;
 | 
						|
					if(ebo->parent) {
 | 
						|
						if(ebo->rad_head > ebo->parent->rad_tail)
 | 
						|
							ebo->rad_head= ebo->parent->rad_tail;
 | 
						|
					}
 | 
						|
				}
 | 
						|
				else if(t->mode!=TFM_BONE_ENVELOPE) {
 | 
						|
					/* if bones change length, lets do that for the deform distance as well */
 | 
						|
					ebo->dist*= ebo->length/ebo->oldlength;
 | 
						|
					ebo->rad_head*= ebo->length/ebo->oldlength;
 | 
						|
					ebo->rad_tail*= ebo->length/ebo->oldlength;
 | 
						|
					ebo->oldlength= ebo->length;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			
 | 
						|
			
 | 
						|
			if (t->mode != TFM_BONE_ROLL)
 | 
						|
			{
 | 
						|
				/* fix roll */
 | 
						|
				for(i = 0; i < t->total; i++, td++)
 | 
						|
				{
 | 
						|
					if (td->extra)
 | 
						|
					{
 | 
						|
						float vec[3], up_axis[3];
 | 
						|
						float qrot[4];
 | 
						|
						
 | 
						|
						ebo = td->extra;
 | 
						|
						VECCOPY(up_axis, td->axismtx[2]);
 | 
						|
						
 | 
						|
						if (t->mode != TFM_ROTATION)
 | 
						|
						{
 | 
						|
							VecSubf(vec, ebo->tail, ebo->head);
 | 
						|
							Normalize(vec);
 | 
						|
							RotationBetweenVectorsToQuat(qrot, td->axismtx[1], vec);
 | 
						|
							QuatMulVecf(qrot, up_axis);
 | 
						|
						}
 | 
						|
						else
 | 
						|
						{
 | 
						|
							Mat3MulVecfl(t->mat, up_axis);
 | 
						|
						}
 | 
						|
						
 | 
						|
						ebo->roll = ED_rollBoneToVector(ebo, up_axis);
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
			
 | 
						|
			if(arm->flag & ARM_MIRROR_EDIT) 
 | 
						|
				transform_armature_mirror_update(t->obedit);
 | 
						|
			
 | 
						|
		}
 | 
						|
		else
 | 
						|
			DAG_object_flush_update(scene, t->obedit, OB_RECALC_DATA);  /* sets recalc flags */
 | 
						|
	}
 | 
						|
	else if( (t->flag & T_POSE) && t->poseobj) {
 | 
						|
		Object *ob= t->poseobj;
 | 
						|
		bArmature *arm= ob->data;
 | 
						|
		
 | 
						|
		/* if animtimer is running, and the object already has animation data,
 | 
						|
		 * check if the auto-record feature means that we should record 'samples'
 | 
						|
		 * (i.e. uneditable animation values)
 | 
						|
		 */
 | 
						|
		// TODO: autokeyframe calls need some setting to specify to add samples (FPoints) instead of keyframes?
 | 
						|
		// TODO: maybe the ob->adt check isn't really needed? makes it too difficult to use...
 | 
						|
		if (/*(ob->adt) && */(t->animtimer) && IS_AUTOKEY_ON(t->scene)) {
 | 
						|
			short targetless_ik= (t->flag & T_AUTOIK); // XXX this currently doesn't work, since flags aren't set yet!
 | 
						|
			autokeyframe_pose_cb_func(t->scene, (View3D *)t->view, ob, t->mode, targetless_ik);
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* old optimize trick... this enforces to bypass the depgraph */
 | 
						|
		if (!(arm->flag & ARM_DELAYDEFORM)) {
 | 
						|
			DAG_object_flush_update(scene, ob, OB_RECALC_DATA);  /* sets recalc flags */
 | 
						|
		}
 | 
						|
		else
 | 
						|
			where_is_pose(scene, ob);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		for(base= FIRSTBASE; base; base= base->next) {
 | 
						|
			Object *ob= base->object;
 | 
						|
			
 | 
						|
			/* this flag is from depgraph, was stored in initialize phase, handled in drawview.c */
 | 
						|
			if(base->flag & BA_HAS_RECALC_OB)
 | 
						|
				ob->recalc |= OB_RECALC_OB;
 | 
						|
			if(base->flag & BA_HAS_RECALC_DATA)
 | 
						|
				ob->recalc |= OB_RECALC_DATA;
 | 
						|
			
 | 
						|
			/* if object/base is selected */
 | 
						|
			if ((base->flag & SELECT) || (ob->flag & SELECT)) {
 | 
						|
				/* if animtimer is running, and the object already has animation data,
 | 
						|
				 * check if the auto-record feature means that we should record 'samples'
 | 
						|
				 * (i.e. uneditable animation values)
 | 
						|
				 */
 | 
						|
				// TODO: autokeyframe calls need some setting to specify to add samples (FPoints) instead of keyframes?
 | 
						|
				// TODO: maybe the ob->adt check isn't really needed? makes it too difficult to use...
 | 
						|
				if (/*(ob->adt) && */(t->animtimer) && IS_AUTOKEY_ON(t->scene)) {
 | 
						|
					autokeyframe_ob_cb_func(t->scene, (View3D *)t->view, ob, t->mode);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			
 | 
						|
			/* proxy exception */
 | 
						|
			if(ob->proxy)
 | 
						|
				ob->proxy->recalc |= ob->recalc;
 | 
						|
			if(ob->proxy_group)
 | 
						|
				group_tag_recalc(ob->proxy_group->dup_group);
 | 
						|
		} 
 | 
						|
	}
 | 
						|
 | 
						|
	/* update shaded drawmode while transform */
 | 
						|
	if(t->spacetype==SPACE_VIEW3D && ((View3D*)t->view)->drawtype == OB_SHADED)
 | 
						|
		reshadeall_displist(t->scene);
 | 
						|
}
 | 
						|
 | 
						|
void drawLine(TransInfo *t, float *center, float *dir, char axis, short options)
 | 
						|
{
 | 
						|
	extern void make_axis_color(char *col, char *col2, char axis);	// view3d_draw.c
 | 
						|
	float v1[3], v2[3], v3[3];
 | 
						|
	char col[3], col2[3];
 | 
						|
	
 | 
						|
	if (t->spacetype == SPACE_VIEW3D)
 | 
						|
	{
 | 
						|
		View3D *v3d = t->view;
 | 
						|
		
 | 
						|
		glPushMatrix();
 | 
						|
		
 | 
						|
		//if(t->obedit) glLoadMatrixf(t->obedit->obmat);	// sets opengl viewing
 | 
						|
		
 | 
						|
	
 | 
						|
		VecCopyf(v3, dir);
 | 
						|
		VecMulf(v3, v3d->far);
 | 
						|
		
 | 
						|
		VecSubf(v2, center, v3);
 | 
						|
		VecAddf(v1, center, v3);
 | 
						|
	
 | 
						|
		if (options & DRAWLIGHT) {
 | 
						|
			col[0] = col[1] = col[2] = 220;
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			UI_GetThemeColor3ubv(TH_GRID, col);
 | 
						|
		}
 | 
						|
		make_axis_color(col, col2, axis);
 | 
						|
		glColor3ubv((GLubyte *)col2);
 | 
						|
	
 | 
						|
		setlinestyle(0);
 | 
						|
		glBegin(GL_LINE_STRIP); 
 | 
						|
			glVertex3fv(v1); 
 | 
						|
			glVertex3fv(v2); 
 | 
						|
		glEnd();
 | 
						|
		
 | 
						|
		glPopMatrix();
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void resetTransRestrictions(TransInfo *t)
 | 
						|
{
 | 
						|
	t->flag &= ~T_ALL_RESTRICTIONS;
 | 
						|
}
 | 
						|
 | 
						|
void initTransInfo (bContext *C, TransInfo *t, wmEvent *event)
 | 
						|
{
 | 
						|
	Scene *sce = CTX_data_scene(C);
 | 
						|
	ARegion *ar = CTX_wm_region(C);
 | 
						|
	ScrArea *sa = CTX_wm_area(C);
 | 
						|
	Object *obedit = CTX_data_edit_object(C);
 | 
						|
	
 | 
						|
	/* moving: is shown in drawobject() (transform color) */
 | 
						|
//  TRANSFORM_FIX_ME	
 | 
						|
//	if(obedit || (t->flag & T_POSE) ) G.moving= G_TRANSFORM_EDIT;
 | 
						|
//	else if(G.f & G_PARTICLEEDIT) G.moving= G_TRANSFORM_PARTICLE;
 | 
						|
//	else G.moving= G_TRANSFORM_OBJ;
 | 
						|
	
 | 
						|
	t->scene = sce;
 | 
						|
	t->sa = sa;
 | 
						|
	t->ar = ar;
 | 
						|
	t->obedit = obedit;
 | 
						|
 | 
						|
	t->data = NULL;
 | 
						|
	t->ext = NULL;
 | 
						|
 | 
						|
	t->flag = 0;
 | 
						|
	
 | 
						|
	t->redraw = 1; /* redraw first time */
 | 
						|
	
 | 
						|
	t->propsize = 1.0f; /* TRANSFORM_FIX_ME this needs to be saved in scene or something */
 | 
						|
 | 
						|
	/* setting PET flag */
 | 
						|
	if ((t->options & CTX_NO_PET) == 0 && (sce->proportional)) {
 | 
						|
		t->flag |= T_PROP_EDIT;
 | 
						|
		
 | 
						|
		if(sce->proportional == 2)
 | 
						|
			t->flag |= T_PROP_CONNECTED;	// yes i know, has to become define
 | 
						|
	}
 | 
						|
 | 
						|
	if (event)
 | 
						|
	{
 | 
						|
		t->imval[0] = event->x - t->ar->winrct.xmin;
 | 
						|
		t->imval[1] = event->y - t->ar->winrct.ymin;
 | 
						|
		
 | 
						|
		t->event_type = event->type;
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
		t->imval[0] = 0;
 | 
						|
		t->imval[1] = 0;
 | 
						|
	}
 | 
						|
	
 | 
						|
	t->con.imval[0] = t->imval[0];
 | 
						|
	t->con.imval[1] = t->imval[1];
 | 
						|
 | 
						|
	t->mval[0] = t->imval[0];
 | 
						|
	t->mval[1] = t->imval[1];
 | 
						|
 | 
						|
	t->transform		= NULL;
 | 
						|
	t->handleEvent		= NULL;
 | 
						|
 | 
						|
	t->total			= 0;
 | 
						|
 | 
						|
	t->val = 0.0f;
 | 
						|
 | 
						|
	t->vec[0]			=
 | 
						|
		t->vec[1]		=
 | 
						|
		t->vec[2]		= 0.0f;
 | 
						|
	
 | 
						|
	t->center[0]		=
 | 
						|
		t->center[1]	=
 | 
						|
		t->center[2]	= 0.0f;
 | 
						|
	
 | 
						|
	Mat3One(t->mat);
 | 
						|
	
 | 
						|
	t->spacetype = sa->spacetype;
 | 
						|
	if(t->spacetype == SPACE_VIEW3D)
 | 
						|
	{
 | 
						|
		View3D *v3d = sa->spacedata.first;
 | 
						|
		
 | 
						|
		t->view = v3d;
 | 
						|
		t->animtimer= CTX_wm_screen(C)->animtimer;
 | 
						|
		
 | 
						|
		if(v3d->flag & V3D_ALIGN) t->flag |= T_V3D_ALIGN;
 | 
						|
		t->around = v3d->around;
 | 
						|
	}
 | 
						|
	else if(t->spacetype==SPACE_IMAGE || t->spacetype==SPACE_NODE)
 | 
						|
	{
 | 
						|
		// XXX for now, get View2D  from the active region
 | 
						|
		t->view = &ar->v2d;
 | 
						|
		t->around = ar->v2d.around;
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
		// XXX for now, get View2D  from the active region
 | 
						|
		t->view = &ar->v2d;
 | 
						|
		
 | 
						|
		t->around = V3D_CENTER;
 | 
						|
	}
 | 
						|
 | 
						|
	setTransformViewMatrices(t);
 | 
						|
	initNumInput(&t->num);
 | 
						|
	initNDofInput(&t->ndof);
 | 
						|
}
 | 
						|
 | 
						|
/* Here I would suggest only TransInfo related issues, like free data & reset vars. Not redraws */
 | 
						|
void postTrans (TransInfo *t) 
 | 
						|
{
 | 
						|
	TransData *td;
 | 
						|
 | 
						|
	if (t->draw_handle)
 | 
						|
	{
 | 
						|
		ED_region_draw_cb_exit(t->ar->type, t->draw_handle);
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* postTrans can be called when nothing is selected, so data is NULL already */
 | 
						|
	if (t->data) {
 | 
						|
		int a;
 | 
						|
 | 
						|
		/* since ipokeys are optional on objects, we mallocced them per trans-data */
 | 
						|
		for(a=0, td= t->data; a<t->total; a++, td++) {
 | 
						|
			if(td->tdi) MEM_freeN(td->tdi);
 | 
						|
			if (td->flag & TD_BEZTRIPLE) MEM_freeN(td->hdata); 
 | 
						|
		}
 | 
						|
		MEM_freeN(t->data);
 | 
						|
	}
 | 
						|
 | 
						|
	if (t->ext) MEM_freeN(t->ext);
 | 
						|
	if (t->data2d) {
 | 
						|
		MEM_freeN(t->data2d);
 | 
						|
		t->data2d= NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	if(t->spacetype==SPACE_IMAGE) {
 | 
						|
		SpaceImage *sima= t->sa->spacedata.first;
 | 
						|
		if(sima->flag & SI_LIVE_UNWRAP)
 | 
						|
			ED_uvedit_live_unwrap_end(t->state == TRANS_CANCEL);
 | 
						|
	}
 | 
						|
	else if(t->spacetype==SPACE_ACTION) {
 | 
						|
		if (t->customData)
 | 
						|
			MEM_freeN(t->customData);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void applyTransObjects(TransInfo *t)
 | 
						|
{
 | 
						|
	TransData *td;
 | 
						|
	
 | 
						|
	for (td = t->data; td < t->data + t->total; td++) {
 | 
						|
		VECCOPY(td->iloc, td->loc);
 | 
						|
		if (td->ext->rot) {
 | 
						|
			VECCOPY(td->ext->irot, td->ext->rot);
 | 
						|
		}
 | 
						|
		if (td->ext->size) {
 | 
						|
			VECCOPY(td->ext->isize, td->ext->size);
 | 
						|
		}
 | 
						|
	}	
 | 
						|
	recalcData(t);
 | 
						|
} 
 | 
						|
 | 
						|
/* helper for below */
 | 
						|
static void restore_ipokey(float *poin, float *old)
 | 
						|
{
 | 
						|
	if(poin) {
 | 
						|
		poin[0]= old[0];
 | 
						|
		poin[-3]= old[3];
 | 
						|
		poin[3]= old[6];
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void restoreElement(TransData *td) {
 | 
						|
	/* TransData for crease has no loc */
 | 
						|
	if (td->loc) {
 | 
						|
		VECCOPY(td->loc, td->iloc);
 | 
						|
	}
 | 
						|
	if (td->val) {
 | 
						|
		*td->val = td->ival;
 | 
						|
	}
 | 
						|
	if (td->ext && (td->flag&TD_NO_EXT)==0) {
 | 
						|
		if (td->ext->rot) {
 | 
						|
			VECCOPY(td->ext->rot, td->ext->irot);
 | 
						|
		}
 | 
						|
		if (td->ext->size) {
 | 
						|
			VECCOPY(td->ext->size, td->ext->isize);
 | 
						|
		}
 | 
						|
		if(td->flag & TD_USEQUAT) {
 | 
						|
			if (td->ext->quat) {
 | 
						|
				QUATCOPY(td->ext->quat, td->ext->iquat);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	if (td->flag & TD_BEZTRIPLE) {
 | 
						|
		*(td->hdata->h1) = td->hdata->ih1;
 | 
						|
		*(td->hdata->h2) = td->hdata->ih2;
 | 
						|
	}
 | 
						|
	
 | 
						|
	if(td->tdi) {
 | 
						|
		TransDataIpokey *tdi= td->tdi;
 | 
						|
		
 | 
						|
		restore_ipokey(tdi->locx, tdi->oldloc);
 | 
						|
		restore_ipokey(tdi->locy, tdi->oldloc+1);
 | 
						|
		restore_ipokey(tdi->locz, tdi->oldloc+2);
 | 
						|
 | 
						|
		restore_ipokey(tdi->rotx, tdi->oldrot);
 | 
						|
		restore_ipokey(tdi->roty, tdi->oldrot+1);
 | 
						|
		restore_ipokey(tdi->rotz, tdi->oldrot+2);
 | 
						|
		
 | 
						|
		restore_ipokey(tdi->sizex, tdi->oldsize);
 | 
						|
		restore_ipokey(tdi->sizey, tdi->oldsize+1);
 | 
						|
		restore_ipokey(tdi->sizez, tdi->oldsize+2);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void restoreTransObjects(TransInfo *t)
 | 
						|
{
 | 
						|
	TransData *td;
 | 
						|
	
 | 
						|
	for (td = t->data; td < t->data + t->total; td++) {
 | 
						|
		restoreElement(td);
 | 
						|
	}
 | 
						|
	
 | 
						|
	Mat3One(t->mat);
 | 
						|
	
 | 
						|
	recalcData(t);
 | 
						|
}
 | 
						|
 | 
						|
void calculateCenter2D(TransInfo *t)
 | 
						|
{
 | 
						|
	if (t->flag & (T_EDIT|T_POSE)) {
 | 
						|
		Object *ob= t->obedit?t->obedit:t->poseobj;
 | 
						|
		float vec[3];
 | 
						|
		
 | 
						|
		VECCOPY(vec, t->center);
 | 
						|
		Mat4MulVecfl(ob->obmat, vec);
 | 
						|
		projectIntView(t, vec, t->center2d);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		projectIntView(t, t->center, t->center2d);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void calculateCenterCursor(TransInfo *t)
 | 
						|
{
 | 
						|
	float *cursor;
 | 
						|
 | 
						|
	cursor = give_cursor(t->scene, t->view);
 | 
						|
	VECCOPY(t->center, cursor);
 | 
						|
 | 
						|
	/* If edit or pose mode, move cursor in local space */
 | 
						|
	if (t->flag & (T_EDIT|T_POSE)) {
 | 
						|
		Object *ob = t->obedit?t->obedit:t->poseobj;
 | 
						|
		float mat[3][3], imat[3][3];
 | 
						|
		
 | 
						|
		VecSubf(t->center, t->center, ob->obmat[3]);
 | 
						|
		Mat3CpyMat4(mat, ob->obmat);
 | 
						|
		Mat3Inv(imat, mat);
 | 
						|
		Mat3MulVecfl(imat, t->center);
 | 
						|
	}
 | 
						|
	
 | 
						|
	calculateCenter2D(t);
 | 
						|
}
 | 
						|
 | 
						|
void calculateCenterCursor2D(TransInfo *t)
 | 
						|
{
 | 
						|
	View2D *v2d= t->view;
 | 
						|
	float aspx=1.0, aspy=1.0;
 | 
						|
	
 | 
						|
	if(t->spacetype==SPACE_IMAGE) /* only space supported right now but may change */
 | 
						|
		ED_space_image_uv_aspect(t->sa->spacedata.first, &aspx, &aspy);
 | 
						|
 | 
						|
	if (v2d) {
 | 
						|
		t->center[0] = v2d->cursor[0] * aspx; 
 | 
						|
		t->center[1] = v2d->cursor[1] * aspy; 
 | 
						|
	}
 | 
						|
 | 
						|
	calculateCenter2D(t);
 | 
						|
}
 | 
						|
 | 
						|
void calculateCenterMedian(TransInfo *t)
 | 
						|
{
 | 
						|
	float partial[3] = {0.0f, 0.0f, 0.0f};
 | 
						|
	int total = 0;
 | 
						|
	int i;
 | 
						|
	
 | 
						|
	for(i = 0; i < t->total; i++) {
 | 
						|
		if (t->data[i].flag & TD_SELECTED) {
 | 
						|
			if (!(t->data[i].flag & TD_NOCENTER))
 | 
						|
			{
 | 
						|
				VecAddf(partial, partial, t->data[i].center);
 | 
						|
				total++;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			/* 
 | 
						|
			   All the selected elements are at the head of the array 
 | 
						|
			   which means we can stop when it finds unselected data
 | 
						|
			*/
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	if(i)
 | 
						|
		VecMulf(partial, 1.0f / total);
 | 
						|
	VECCOPY(t->center, partial);
 | 
						|
 | 
						|
	calculateCenter2D(t);
 | 
						|
}
 | 
						|
 | 
						|
void calculateCenterBound(TransInfo *t)
 | 
						|
{
 | 
						|
	float max[3];
 | 
						|
	float min[3];
 | 
						|
	int i;
 | 
						|
	for(i = 0; i < t->total; i++) {
 | 
						|
		if (i) {
 | 
						|
			if (t->data[i].flag & TD_SELECTED) {
 | 
						|
				if (!(t->data[i].flag & TD_NOCENTER))
 | 
						|
					MinMax3(min, max, t->data[i].center);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				/* 
 | 
						|
				   All the selected elements are at the head of the array 
 | 
						|
				   which means we can stop when it finds unselected data
 | 
						|
				*/
 | 
						|
				break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			VECCOPY(max, t->data[i].center);
 | 
						|
			VECCOPY(min, t->data[i].center);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	VecAddf(t->center, min, max);
 | 
						|
	VecMulf(t->center, 0.5);
 | 
						|
 | 
						|
	calculateCenter2D(t);
 | 
						|
}
 | 
						|
 | 
						|
void calculateCenter(TransInfo *t) 
 | 
						|
{
 | 
						|
	switch(t->around) {
 | 
						|
	case V3D_CENTER:
 | 
						|
		calculateCenterBound(t);
 | 
						|
		break;
 | 
						|
	case V3D_CENTROID:
 | 
						|
		calculateCenterMedian(t);
 | 
						|
		break;
 | 
						|
	case V3D_CURSOR:
 | 
						|
		if(t->spacetype==SPACE_IMAGE)
 | 
						|
			calculateCenterCursor2D(t);
 | 
						|
		else
 | 
						|
			calculateCenterCursor(t);
 | 
						|
		break;
 | 
						|
	case V3D_LOCAL:
 | 
						|
		/* Individual element center uses median center for helpline and such */
 | 
						|
		calculateCenterMedian(t);
 | 
						|
		break;
 | 
						|
	case V3D_ACTIVE:
 | 
						|
		{
 | 
						|
		/* set median, and if if if... do object center */
 | 
						|
#if 0 // TRANSFORM_FIX_ME
 | 
						|
		EditSelection ese;
 | 
						|
		/* EDIT MODE ACTIVE EDITMODE ELEMENT */
 | 
						|
 | 
						|
		if (t->obedit && t->obedit->type == OB_MESH && EM_get_actSelection(&ese)) {
 | 
						|
			EM_editselection_center(t->center, &ese);
 | 
						|
			calculateCenter2D(t);
 | 
						|
			break;
 | 
						|
		} /* END EDIT MODE ACTIVE ELEMENT */
 | 
						|
#endif
 | 
						|
		
 | 
						|
		calculateCenterMedian(t);
 | 
						|
		if((t->flag & (T_EDIT|T_POSE))==0)
 | 
						|
		{
 | 
						|
			Scene *scene = t->scene;
 | 
						|
			Object *ob= OBACT;
 | 
						|
			if(ob)
 | 
						|
			{
 | 
						|
				VECCOPY(t->center, ob->obmat[3]);
 | 
						|
				projectIntView(t, t->center, t->center2d);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* setting constraint center */
 | 
						|
	VECCOPY(t->con.center, t->center);
 | 
						|
	if(t->flag & (T_EDIT|T_POSE))
 | 
						|
	{
 | 
						|
		Object *ob= t->obedit?t->obedit:t->poseobj;
 | 
						|
		Mat4MulVecfl(ob->obmat, t->con.center);
 | 
						|
	}
 | 
						|
 | 
						|
	/* voor panning from cameraview */
 | 
						|
	if(t->flag & T_OBJECT)
 | 
						|
	{
 | 
						|
		if(t->spacetype==SPACE_VIEW3D)
 | 
						|
		{
 | 
						|
			View3D *v3d = t->view;
 | 
						|
			Scene *scene = t->scene;
 | 
						|
			RegionView3D *rv3d = t->ar->regiondata;
 | 
						|
			
 | 
						|
			if(v3d->camera == OBACT && rv3d->persp==V3D_CAMOB)
 | 
						|
			{
 | 
						|
				float axis[3];
 | 
						|
				/* persinv is nasty, use viewinv instead, always right */
 | 
						|
				VECCOPY(axis, t->viewinv[2]);
 | 
						|
				Normalize(axis);
 | 
						|
	
 | 
						|
				/* 6.0 = 6 grid units */
 | 
						|
				axis[0]= t->center[0]- 6.0f*axis[0];
 | 
						|
				axis[1]= t->center[1]- 6.0f*axis[1];
 | 
						|
				axis[2]= t->center[2]- 6.0f*axis[2];
 | 
						|
				
 | 
						|
				projectIntView(t, axis, t->center2d);
 | 
						|
				
 | 
						|
				/* rotate only needs correct 2d center, grab needs initgrabz() value */
 | 
						|
				if(t->mode==TFM_TRANSLATION)
 | 
						|
				{
 | 
						|
					VECCOPY(t->center, axis);
 | 
						|
					VECCOPY(t->con.center, t->center);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}	
 | 
						|
 | 
						|
	if(t->spacetype==SPACE_VIEW3D)
 | 
						|
	{
 | 
						|
		/* initgrabz() defines a factor for perspective depth correction, used in window_to_3d_delta() */
 | 
						|
		if(t->flag & (T_EDIT|T_POSE)) {
 | 
						|
			Object *ob= t->obedit?t->obedit:t->poseobj;
 | 
						|
			float vec[3];
 | 
						|
			
 | 
						|
			VECCOPY(vec, t->center);
 | 
						|
			Mat4MulVecfl(ob->obmat, vec);
 | 
						|
			initgrabz(t->ar->regiondata, vec[0], vec[1], vec[2]);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			initgrabz(t->ar->regiondata, t->center[0], t->center[1], t->center[2]);
 | 
						|
		} 
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void calculatePropRatio(TransInfo *t)
 | 
						|
{
 | 
						|
	TransData *td = t->data;
 | 
						|
	int i;
 | 
						|
	float dist;
 | 
						|
	short connected = t->flag & T_PROP_CONNECTED;
 | 
						|
	
 | 
						|
	if (t->flag & T_PROP_EDIT) {
 | 
						|
		for(i = 0 ; i < t->total; i++, td++) {
 | 
						|
			if (td->flag & TD_SELECTED) {
 | 
						|
				td->factor = 1.0f;
 | 
						|
			}
 | 
						|
			else if	((connected && 
 | 
						|
						(td->flag & TD_NOTCONNECTED || td->dist > t->propsize))
 | 
						|
				||
 | 
						|
					(connected == 0 &&
 | 
						|
						td->rdist > t->propsize)) {
 | 
						|
				/* 
 | 
						|
				   The elements are sorted according to their dist member in the array,
 | 
						|
				   that means we can stop when it finds one element outside of the propsize.
 | 
						|
				*/
 | 
						|
				td->flag |= TD_NOACTION;
 | 
						|
				td->factor = 0.0f;
 | 
						|
				restoreElement(td);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				/* Use rdist for falloff calculations, it is the real distance */
 | 
						|
				td->flag &= ~TD_NOACTION;
 | 
						|
				dist= (t->propsize-td->rdist)/t->propsize;
 | 
						|
				
 | 
						|
				/*
 | 
						|
				 * Clamp to positive numbers.
 | 
						|
				 * Certain corner cases with connectivity and individual centers
 | 
						|
				 * can give values of rdist larger than propsize.
 | 
						|
				 */
 | 
						|
				if (dist < 0.0f)
 | 
						|
					dist = 0.0f;
 | 
						|
				
 | 
						|
				switch(t->scene->prop_mode) {
 | 
						|
				case PROP_SHARP:
 | 
						|
					td->factor= dist*dist;
 | 
						|
					break;
 | 
						|
				case PROP_SMOOTH:
 | 
						|
					td->factor= 3.0f*dist*dist - 2.0f*dist*dist*dist;
 | 
						|
					break;
 | 
						|
				case PROP_ROOT:
 | 
						|
					td->factor = (float)sqrt(dist);
 | 
						|
					break;
 | 
						|
				case PROP_LIN:
 | 
						|
					td->factor = dist;
 | 
						|
					break;
 | 
						|
				case PROP_CONST:
 | 
						|
					td->factor = 1.0f;
 | 
						|
					break;
 | 
						|
				case PROP_SPHERE:
 | 
						|
					td->factor = (float)sqrt(2*dist - dist * dist);
 | 
						|
					break;
 | 
						|
				case PROP_RANDOM:
 | 
						|
					BLI_srand( BLI_rand() ); /* random seed */
 | 
						|
					td->factor = BLI_frand()*dist;
 | 
						|
					break;
 | 
						|
				default:
 | 
						|
					td->factor = 1;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		switch(t->scene->prop_mode) {
 | 
						|
		case PROP_SHARP:
 | 
						|
			strcpy(t->proptext, "(Sharp)");
 | 
						|
			break;
 | 
						|
		case PROP_SMOOTH:
 | 
						|
			strcpy(t->proptext, "(Smooth)");
 | 
						|
			break;
 | 
						|
		case PROP_ROOT:
 | 
						|
			strcpy(t->proptext, "(Root)");
 | 
						|
			break;
 | 
						|
		case PROP_LIN:
 | 
						|
			strcpy(t->proptext, "(Linear)");
 | 
						|
			break;
 | 
						|
		case PROP_CONST:
 | 
						|
			strcpy(t->proptext, "(Constant)");
 | 
						|
			break;
 | 
						|
		case PROP_SPHERE:
 | 
						|
			strcpy(t->proptext, "(Sphere)");
 | 
						|
			break;
 | 
						|
		case PROP_RANDOM:
 | 
						|
			strcpy(t->proptext, "(Random)");
 | 
						|
			break;
 | 
						|
		default:
 | 
						|
			strcpy(t->proptext, "");
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		for(i = 0 ; i < t->total; i++, td++) {
 | 
						|
			td->factor = 1.0;
 | 
						|
		}
 | 
						|
		strcpy(t->proptext, "");
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
TransInfo *BIF_GetTransInfo()
 | 
						|
{
 | 
						|
	return NULL;
 | 
						|
}
 | 
						|
 | 
						|
float get_drawsize(ARegion *ar, float *co)
 | 
						|
{
 | 
						|
	RegionView3D *rv3d= ar->regiondata;
 | 
						|
	float size, vec[3], len1, len2;
 | 
						|
	
 | 
						|
	/* size calculus, depending ortho/persp settings, like initgrabz() */
 | 
						|
	size= rv3d->persmat[0][3]*co[0]+ rv3d->persmat[1][3]*co[1]+ rv3d->persmat[2][3]*co[2]+ rv3d->persmat[3][3];
 | 
						|
	
 | 
						|
	VECCOPY(vec, rv3d->persinv[0]);
 | 
						|
	len1= Normalize(vec);
 | 
						|
	VECCOPY(vec, rv3d->persinv[1]);
 | 
						|
	len2= Normalize(vec);
 | 
						|
	
 | 
						|
	size*= 0.01f*(len1>len2?len1:len2);
 | 
						|
 | 
						|
	/* correct for window size to make widgets appear fixed size */
 | 
						|
	if(ar->winx > ar->winy) size*= 1000.0f/(float)ar->winx;
 | 
						|
	else size*= 1000.0f/(float)ar->winy;
 | 
						|
 | 
						|
	return size;
 | 
						|
}
 |