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blender-archive/source/blender/functions/intern/multi_function_builder.cc
Jacques Lucke bf47fb40fd Geometry Nodes: fields and anonymous attributes
This implements the initial core framework for fields and anonymous
attributes (also see T91274).

The new functionality is hidden behind the "Geometry Nodes Fields"
feature flag. When enabled in the user preferences, the following
new nodes become available: `Position`, `Index`, `Normal`,
`Set Position` and `Attribute Capture`.

Socket inspection has not been updated to work with fields yet.

Besides these changes at the user level, this patch contains the
ground work for:
* building and evaluating fields at run-time (`FN_fields.hh`) and
* creating and accessing anonymous attributes on geometry
  (`BKE_anonymous_attribute.h`).

For evaluating fields we use a new so called multi-function procedure
(`FN_multi_function_procedure.hh`). It allows composing multi-functions
in arbitrary ways and supports efficient evaluation as is required by
fields. See `FN_multi_function_procedure.hh` for more details on how
this evaluation mechanism can be used.

A new `AttributeIDRef` has been added which allows handling named
and anonymous attributes in the same way in many places.

Hans and I worked on this patch together.

Differential Revision: https://developer.blender.org/D12414
2021-09-09 12:54:20 +02:00

155 lines
4.9 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "FN_multi_function_builder.hh"
#include "BLI_hash.hh"
namespace blender::fn {
CustomMF_GenericConstant::CustomMF_GenericConstant(const CPPType &type, const void *value)
: type_(type), value_(value)
{
MFSignatureBuilder signature{"Constant " + type.name()};
std::stringstream ss;
type.print_or_default(value, ss, type.name());
signature.single_output(ss.str(), type);
signature_ = signature.build();
this->set_signature(&signature_);
}
void CustomMF_GenericConstant::call(IndexMask mask,
MFParams params,
MFContext UNUSED(context)) const
{
GMutableSpan output = params.uninitialized_single_output(0);
type_.fill_construct_indices(value_, output.data(), mask);
}
uint64_t CustomMF_GenericConstant::hash() const
{
return type_.hash_or_fallback(value_, (uintptr_t)this);
}
bool CustomMF_GenericConstant::equals(const MultiFunction &other) const
{
const CustomMF_GenericConstant *_other = dynamic_cast<const CustomMF_GenericConstant *>(&other);
if (_other == nullptr) {
return false;
}
if (type_ != _other->type_) {
return false;
}
return type_.is_equal(value_, _other->value_);
}
static std::string gspan_to_string(GSpan array)
{
const CPPType &type = array.type();
std::stringstream ss;
ss << "[";
const int64_t max_amount = 5;
for (int64_t i : IndexRange(std::min(max_amount, array.size()))) {
type.print_or_default(array[i], ss, type.name());
ss << ", ";
}
if (max_amount < array.size()) {
ss << "...";
}
ss << "]";
return ss.str();
}
CustomMF_GenericConstantArray::CustomMF_GenericConstantArray(GSpan array) : array_(array)
{
const CPPType &type = array.type();
MFSignatureBuilder signature{"Constant " + type.name() + " Vector"};
signature.vector_output(gspan_to_string(array), type);
signature_ = signature.build();
this->set_signature(&signature_);
}
void CustomMF_GenericConstantArray::call(IndexMask mask,
MFParams params,
MFContext UNUSED(context)) const
{
GVectorArray &vectors = params.vector_output(0);
for (int64_t i : mask) {
vectors.extend(i, array_);
}
}
CustomMF_DefaultOutput::CustomMF_DefaultOutput(StringRef name,
Span<MFDataType> input_types,
Span<MFDataType> output_types)
: output_amount_(output_types.size())
{
MFSignatureBuilder signature{name};
for (MFDataType data_type : input_types) {
signature.input("Input", data_type);
}
for (MFDataType data_type : output_types) {
signature.output("Output", data_type);
}
signature_ = signature.build();
this->set_signature(&signature_);
}
void CustomMF_DefaultOutput::call(IndexMask mask, MFParams params, MFContext UNUSED(context)) const
{
for (int param_index : this->param_indices()) {
MFParamType param_type = this->param_type(param_index);
if (!param_type.is_output()) {
continue;
}
if (param_type.data_type().is_single()) {
GMutableSpan span = params.uninitialized_single_output(param_index);
const CPPType &type = span.type();
type.fill_construct_indices(type.default_value(), span.data(), mask);
}
}
}
CustomMF_GenericCopy::CustomMF_GenericCopy(StringRef name, MFDataType data_type)
{
MFSignatureBuilder signature{name};
signature.input("Input", data_type);
signature.output("Output", data_type);
signature_ = signature.build();
this->set_signature(&signature_);
}
void CustomMF_GenericCopy::call(IndexMask mask, MFParams params, MFContext UNUSED(context)) const
{
const MFDataType data_type = this->param_type(0).data_type();
switch (data_type.category()) {
case MFDataType::Single: {
const GVArray &inputs = params.readonly_single_input(0, "Input");
GMutableSpan outputs = params.uninitialized_single_output(1, "Output");
inputs.materialize_to_uninitialized(mask, outputs.data());
break;
}
case MFDataType::Vector: {
const GVVectorArray &inputs = params.readonly_vector_input(0, "Input");
GVectorArray &outputs = params.vector_output(1, "Output");
outputs.extend(mask, inputs);
break;
}
}
}
} // namespace blender::fn