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blender-archive/source/blender/depsgraph/intern/depsgraph.cc
2016-11-07 12:32:00 +01:00

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2013 Blender Foundation.
* All rights reserved.
*
* Original Author: Joshua Leung
* Contributor(s): Sergey Sharybin
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/depsgraph/intern/depsgraph.cc
* \ingroup depsgraph
*
* Core routines for how the Depsgraph works.
*/
#include "intern/depsgraph.h" /* own include */
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "BLI_ghash.h"
#include "BLI_listbase.h"
extern "C" {
#include "DNA_action_types.h"
#include "DNA_armature_types.h"
#include "DNA_constraint_types.h"
#include "DNA_key_types.h"
#include "DNA_object_types.h"
#include "DNA_sequence_types.h"
#include "BKE_depsgraph.h"
#include "RNA_access.h"
}
#include <cstring>
#include "DEG_depsgraph.h"
#include "intern/nodes/deg_node.h"
#include "intern/nodes/deg_node_component.h"
#include "intern/nodes/deg_node_operation.h"
#include "intern/depsgraph_intern.h"
#include "util/deg_util_foreach.h"
namespace DEG {
static DEG_EditorUpdateIDCb deg_editor_update_id_cb = NULL;
static DEG_EditorUpdateSceneCb deg_editor_update_scene_cb = NULL;
static DEG_EditorUpdateScenePreCb deg_editor_update_scene_pre_cb = NULL;
Depsgraph::Depsgraph()
: root_node(NULL),
need_update(false),
layers(0)
{
BLI_spin_init(&lock);
id_hash = BLI_ghash_ptr_new("Depsgraph id hash");
subgraphs = BLI_gset_ptr_new("Depsgraph subgraphs");
entry_tags = BLI_gset_ptr_new("Depsgraph entry_tags");
}
Depsgraph::~Depsgraph()
{
/* Free root node - it won't have been freed yet... */
clear_id_nodes();
clear_subgraph_nodes();
BLI_ghash_free(id_hash, NULL, NULL);
BLI_gset_free(subgraphs, NULL);
BLI_gset_free(entry_tags, NULL);
if (this->root_node != NULL) {
OBJECT_GUARDED_DELETE(this->root_node, RootDepsNode);
}
BLI_spin_end(&lock);
}
/* Query Conditions from RNA ----------------------- */
static bool pointer_to_id_node_criteria(const PointerRNA *ptr,
const PropertyRNA *prop,
ID **id)
{
if (!ptr->type)
return false;
if (!prop) {
if (RNA_struct_is_ID(ptr->type)) {
*id = (ID *)ptr->data;
return true;
}
}
return false;
}
static bool pointer_to_component_node_criteria(const PointerRNA *ptr,
const PropertyRNA *prop,
ID **id,
eDepsNode_Type *type,
const char **subdata)
{
if (!ptr->type)
return false;
/* Set default values for returns. */
*id = (ID *)ptr->id.data; /* For obvious reasons... */
*subdata = ""; /* Default to no subdata (e.g. bone) name
* lookup in most cases. */
/* Handling of commonly known scenarios... */
if (ptr->type == &RNA_PoseBone) {
bPoseChannel *pchan = (bPoseChannel *)ptr->data;
/* Bone - generally, we just want the bone component... */
*type = DEPSNODE_TYPE_BONE;
*subdata = pchan->name;
return true;
}
else if (ptr->type == &RNA_Bone) {
Bone *bone = (Bone *)ptr->data;
/* armature-level bone, but it ends up going to bone component anyway */
// TODO: the ID in thise case will end up being bArmature, not Object as needed!
*type = DEPSNODE_TYPE_BONE;
*subdata = bone->name;
//*id = ...
return true;
}
else if (RNA_struct_is_a(ptr->type, &RNA_Constraint)) {
Object *ob = (Object *)ptr->id.data;
bConstraint *con = (bConstraint *)ptr->data;
/* object or bone? */
if (BLI_findindex(&ob->constraints, con) != -1) {
/* object transform */
// XXX: for now, we can't address the specific constraint or the constraint stack...
*type = DEPSNODE_TYPE_TRANSFORM;
return true;
}
else if (ob->pose) {
bPoseChannel *pchan;
for (pchan = (bPoseChannel *)ob->pose->chanbase.first; pchan; pchan = pchan->next) {
if (BLI_findindex(&pchan->constraints, con) != -1) {
/* bone transforms */
*type = DEPSNODE_TYPE_BONE;
*subdata = pchan->name;
return true;
}
}
}
}
else if (RNA_struct_is_a(ptr->type, &RNA_Modifier)) {
//ModifierData *md = (ModifierData *)ptr->data;
/* Modifier */
/* NOTE: subdata is not the same as "operation name",
* so although we have unique ops for modifiers,
* we can't lump them together
*/
*type = DEPSNODE_TYPE_BONE;
//*subdata = md->name;
return true;
}
else if (ptr->type == &RNA_Object) {
//Object *ob = (Object *)ptr->data;
/* Transforms props? */
if (prop) {
const char *prop_identifier = RNA_property_identifier((PropertyRNA *)prop);
if (strstr(prop_identifier, "location") ||
strstr(prop_identifier, "rotation") ||
strstr(prop_identifier, "scale"))
{
*type = DEPSNODE_TYPE_TRANSFORM;
return true;
}
}
// ...
}
else if (ptr->type == &RNA_ShapeKey) {
Key *key = (Key *)ptr->id.data;
/* ShapeKeys are currently handled as geometry on the geometry that owns it */
*id = key->from; // XXX
*type = DEPSNODE_TYPE_PARAMETERS;
return true;
}
else if (RNA_struct_is_a(ptr->type, &RNA_Sequence)) {
Sequence *seq = (Sequence *)ptr->data;
/* Sequencer strip */
*type = DEPSNODE_TYPE_SEQUENCER;
*subdata = seq->name; // xxx?
return true;
}
if (prop) {
/* All unknown data effectively falls under "parameter evaluation" */
*type = DEPSNODE_TYPE_PARAMETERS;
return true;
}
return false;
}
/* Convenience wrapper to find node given just pointer + property. */
DepsNode *Depsgraph::find_node_from_pointer(const PointerRNA *ptr,
const PropertyRNA *prop) const
{
ID *id;
eDepsNode_Type type;
const char *name;
/* Get querying conditions. */
if (pointer_to_id_node_criteria(ptr, prop, &id)) {
return find_id_node(id);
}
else if (pointer_to_component_node_criteria(ptr, prop, &id, &type, &name)) {
IDDepsNode *id_node = find_id_node(id);
if (id_node != NULL) {
return id_node->find_component(type, name);
}
}
return NULL;
}
/* Node Management ---------------------------- */
static void id_node_deleter(void *value)
{
IDDepsNode *id_node = reinterpret_cast<IDDepsNode *>(value);
OBJECT_GUARDED_DELETE(id_node, IDDepsNode);
}
RootDepsNode *Depsgraph::add_root_node()
{
if (!root_node) {
DepsNodeFactory *factory = deg_get_node_factory(DEPSNODE_TYPE_ROOT);
root_node = (RootDepsNode *)factory->create_node(NULL, "", "Root (Scene)");
}
return root_node;
}
TimeSourceDepsNode *Depsgraph::find_time_source(const ID *id) const
{
/* Search for one attached to a particular ID? */
if (id) {
/* Check if it was added as a component
* (as may be done for subgraphs needing timeoffset).
*/
IDDepsNode *id_node = find_id_node(id);
if (id_node) {
// XXX: review this
// return id_node->find_component(DEPSNODE_TYPE_TIMESOURCE);
}
BLI_assert(!"Not implemented yet");
}
else {
/* Use "official" timesource. */
return root_node->time_source;
}
return NULL;
}
SubgraphDepsNode *Depsgraph::add_subgraph_node(const ID *id)
{
DepsNodeFactory *factory = deg_get_node_factory(DEPSNODE_TYPE_SUBGRAPH);
SubgraphDepsNode *subgraph_node =
(SubgraphDepsNode *)factory->create_node(id, "", id->name + 2);
/* Add to subnodes list. */
BLI_gset_insert(subgraphs, subgraph_node);
/* if there's an ID associated, add to ID-nodes lookup too */
if (id) {
#if 0
/* XXX subgraph node is NOT a true IDDepsNode - what is this supposed to do? */
// TODO: what to do if subgraph's ID has already been added?
BLI_assert(!graph->find_id_node(id));
graph->id_hash[id] = this;
#endif
}
return subgraph_node;
}
void Depsgraph::remove_subgraph_node(SubgraphDepsNode *subgraph_node)
{
BLI_gset_remove(subgraphs, subgraph_node, NULL);
OBJECT_GUARDED_DELETE(subgraph_node, SubgraphDepsNode);
}
void Depsgraph::clear_subgraph_nodes()
{
GSET_FOREACH_BEGIN(SubgraphDepsNode *, subgraph_node, subgraphs)
{
OBJECT_GUARDED_DELETE(subgraph_node, SubgraphDepsNode);
}
GSET_FOREACH_END();
BLI_gset_clear(subgraphs, NULL);
}
IDDepsNode *Depsgraph::find_id_node(const ID *id) const
{
return reinterpret_cast<IDDepsNode *>(BLI_ghash_lookup(id_hash, id));
}
IDDepsNode *Depsgraph::add_id_node(ID *id, const char *name)
{
IDDepsNode *id_node = find_id_node(id);
if (!id_node) {
DepsNodeFactory *factory = deg_get_node_factory(DEPSNODE_TYPE_ID_REF);
id_node = (IDDepsNode *)factory->create_node(id, "", name);
id->tag |= LIB_TAG_DOIT;
/* register */
BLI_ghash_insert(id_hash, id, id_node);
}
return id_node;
}
void Depsgraph::remove_id_node(const ID *id)
{
IDDepsNode *id_node = find_id_node(id);
if (id_node) {
/* unregister */
BLI_ghash_remove(id_hash, id, NULL, NULL);
OBJECT_GUARDED_DELETE(id_node, IDDepsNode);
}
}
void Depsgraph::clear_id_nodes()
{
BLI_ghash_clear(id_hash, NULL, id_node_deleter);
}
/* Add new relationship between two nodes. */
DepsRelation *Depsgraph::add_new_relation(OperationDepsNode *from,
OperationDepsNode *to,
eDepsRelation_Type type,
const char *description)
{
/* Create new relation, and add it to the graph. */
DepsRelation *rel = OBJECT_GUARDED_NEW(DepsRelation, from, to, type, description);
/* TODO(sergey): Find a better place for this. */
#ifdef WITH_OPENSUBDIV
ComponentDepsNode *comp_node = from->owner;
if (comp_node->type == DEPSNODE_TYPE_GEOMETRY) {
IDDepsNode *id_to = to->owner->owner;
IDDepsNode *id_from = from->owner->owner;
Object *object_to = (Object *)id_to->id;
if (id_to != id_from && (object_to->recalc & OB_RECALC_ALL)) {
if ((id_from->eval_flags & DAG_EVAL_NEED_CPU) == 0) {
id_from->tag_update(this);
id_from->eval_flags |= DAG_EVAL_NEED_CPU;
}
}
}
#endif
return rel;
}
/* Add new relation between two nodes */
DepsRelation *Depsgraph::add_new_relation(DepsNode *from, DepsNode *to,
eDepsRelation_Type type,
const char *description)
{
/* Create new relation, and add it to the graph. */
DepsRelation *rel = OBJECT_GUARDED_NEW(DepsRelation, from, to, type, description);
return rel;
}
/* ************************ */
/* Relationships Management */
DepsRelation::DepsRelation(DepsNode *from,
DepsNode *to,
eDepsRelation_Type type,
const char *description)
: from(from),
to(to),
name(description),
type(type),
flag(0)
{
#ifndef NDEBUG
/*
for (OperationDepsNode::Relations::const_iterator it = from->outlinks.begin();
it != from->outlinks.end();
++it)
{
DepsRelation *rel = *it;
if (rel->from == from &&
rel->to == to &&
rel->type == type &&
rel->name == description)
{
BLI_assert(!"Duplicated relation, should not happen!");
}
}
*/
#endif
/* Hook it up to the nodes which use it.
*
* NOTE: We register relation in the nodes which this link connects to here
* in constructor but we don't unregister it in the destructor.
*
* Reasoning:
*
* - Destructor is currently used on global graph destruction, so there's no
* real need in avoiding dangling pointers, all the memory is to be freed
* anyway.
*
* - Unregistering relation is not a cheap operation, so better to have it
* as an explicit call if we need this.
*/
from->outlinks.push_back(this);
to->inlinks.push_back(this);
}
DepsRelation::~DepsRelation()
{
/* Sanity check. */
BLI_assert(this->from && this->to);
}
/* Low level tagging -------------------------------------- */
/* Tag a specific node as needing updates. */
void Depsgraph::add_entry_tag(OperationDepsNode *node)
{
/* Sanity check. */
if (!node)
return;
/* Add to graph-level set of directly modified nodes to start searching from.
* NOTE: this is necessary since we have several thousand nodes to play with...
*/
BLI_gset_insert(entry_tags, node);
}
void Depsgraph::clear_all_nodes()
{
clear_id_nodes();
clear_subgraph_nodes();
BLI_ghash_clear(id_hash, NULL, NULL);
if (this->root_node) {
OBJECT_GUARDED_DELETE(this->root_node, RootDepsNode);
root_node = NULL;
}
}
void deg_editors_id_update(Main *bmain, ID *id)
{
if (deg_editor_update_id_cb != NULL) {
deg_editor_update_id_cb(bmain, id);
}
}
void deg_editors_scene_update(Main *bmain, Scene *scene, bool updated)
{
if (deg_editor_update_scene_cb != NULL) {
deg_editor_update_scene_cb(bmain, scene, updated);
}
}
} // namespace DEG
/* **************** */
/* Public Graph API */
/* Initialize a new Depsgraph */
Depsgraph *DEG_graph_new()
{
DEG::Depsgraph *deg_depsgraph = OBJECT_GUARDED_NEW(DEG::Depsgraph);
return reinterpret_cast<Depsgraph *>(deg_depsgraph);
}
/* Free graph's contents and graph itself */
void DEG_graph_free(Depsgraph *graph)
{
using DEG::Depsgraph;
DEG::Depsgraph *deg_depsgraph = reinterpret_cast<DEG::Depsgraph *>(graph);
OBJECT_GUARDED_DELETE(deg_depsgraph, Depsgraph);
}
/* Set callbacks which are being called when depsgraph changes. */
void DEG_editors_set_update_cb(DEG_EditorUpdateIDCb id_func,
DEG_EditorUpdateSceneCb scene_func,
DEG_EditorUpdateScenePreCb scene_pre_func)
{
DEG::deg_editor_update_id_cb = id_func;
DEG::deg_editor_update_scene_cb = scene_func;
DEG::deg_editor_update_scene_pre_cb = scene_pre_func;
}
void DEG_editors_update_pre(Main *bmain, Scene *scene, bool time)
{
if (DEG::deg_editor_update_scene_pre_cb != NULL) {
DEG::deg_editor_update_scene_pre_cb(bmain, scene, time);
}
}