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blender-archive/source/blender/render
Ton Roosendaal af26256da4 Bugfix #7802
Fixed very old annoyance in alpha render: when using alpha textures images,
nicely premulled as Blender wants it, you still got dark outlines at the
edges. This because the blender shading pipeline also premultiplies.

Solution: de-premul image texture colors after sampling.
2007-11-23 14:48:26 +00:00
..
2007-11-23 14:48:26 +00:00
2004-01-05 00:06:11 +00:00