Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
100 lines
1.9 KiB
C++
100 lines
1.9 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup bli
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*
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* `blender::ListBaseWrapper` is a typed wrapper for the #ListBase struct. That makes it safer and
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* more convenient to use in C++ in some cases. However, if you find yourself iterating over a
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* linked list a lot, consider to convert it into a vector for further processing. This improves
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* performance and debug-ability.
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*/
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#include "BLI_listbase.h"
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#include "DNA_listBase.h"
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namespace blender {
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template<typename T> class ListBaseWrapper {
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private:
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ListBase *listbase_;
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public:
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ListBaseWrapper(ListBase *listbase) : listbase_(listbase)
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{
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BLI_assert(listbase);
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}
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ListBaseWrapper(ListBase &listbase) : ListBaseWrapper(&listbase)
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{
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}
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class Iterator {
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private:
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ListBase *listbase_;
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T *current_;
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public:
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Iterator(ListBase *listbase, T *current) : listbase_(listbase), current_(current)
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{
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}
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Iterator &operator++()
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{
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/* Some types store next/prev using `void *`, so cast is necessary. */
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current_ = static_cast<T *>(current_->next);
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return *this;
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}
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Iterator operator++(int)
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{
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Iterator iterator = *this;
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++*this;
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return iterator;
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}
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bool operator!=(const Iterator &iterator) const
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{
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return current_ != iterator.current_;
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}
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T *operator*() const
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{
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return current_;
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}
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};
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Iterator begin() const
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{
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return Iterator(listbase_, static_cast<T *>(listbase_->first));
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}
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Iterator end() const
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{
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return Iterator(listbase_, nullptr);
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}
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T get(uint index) const
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{
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void *ptr = BLI_findlink(listbase_, index);
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BLI_assert(ptr);
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return static_cast<T *>(ptr);
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}
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int64_t index_of(const T *value) const
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{
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int64_t index = 0;
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for (T *ptr : *this) {
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if (ptr == value) {
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return index;
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}
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index++;
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}
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BLI_assert(false);
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return -1;
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}
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};
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} /* namespace blender */
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