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blender-archive/source/blender/blenlib/BLI_string_cursor_utf8.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

45 lines
1.2 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2011 Blender Foundation. All rights reserved. */
#pragma once
/** \file
* \ingroup bli
*/
#ifdef __cplusplus
extern "C" {
#endif
typedef enum eStrCursorJumpType {
STRCUR_JUMP_NONE,
STRCUR_JUMP_DELIM,
STRCUR_JUMP_ALL,
} eStrCursorJumpType;
typedef enum eStrCursorJumpDirection {
STRCUR_DIR_PREV,
STRCUR_DIR_NEXT,
} eStrCursorJumpDirection;
bool BLI_str_cursor_step_next_utf8(const char *str, size_t maxlen, int *pos);
bool BLI_str_cursor_step_prev_utf8(const char *str, size_t maxlen, int *pos);
void BLI_str_cursor_step_utf8(const char *str,
size_t maxlen,
int *pos,
eStrCursorJumpDirection direction,
eStrCursorJumpType jump,
bool use_init_step);
void BLI_str_cursor_step_utf32(const char32_t *str,
size_t maxlen,
int *pos,
eStrCursorJumpDirection direction,
eStrCursorJumpType jump,
bool use_init_step);
#ifdef __cplusplus
}
#endif