svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416 Issues: * GHOST/X11 had conflicting changes. Some code was added in 2.5, which was later added in trunk also, but reverted partially, specifically revision 16683. I have left out this reversion in the 2.5 branch since I think it is needed there. http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683 * Scons had various conflicting changes, I decided to go with trunk version for everything except priorities and some library renaming. * In creator.c, there were various fixes and fixes for fixes related to the -w -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done differently. Since this is changed so much, and I don't think those fixes would be needed in 2.5, I've left them out. * Also in creator.c: there was code for a python bugfix where the screen was not initialized when running with -P. The code that initializes the screen there I had to disable, that can't work in 2.5 anymore but left it commented as a reminder. Further I had to disable some new function calls. using src/ and python/, as was done already in this branch, disabled function calls: * bpath.c: error reporting * BME_conversions.c: editmesh conversion functions. * SHD_dynamic: disabled almost completely, there is no python/. * KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled. * text.c: clipboard copy call. * object.c: OB_SUPPORT_MATERIAL. * DerivedMesh.c and subsurf_ccg, stipple_quarttone. Still to be done: * Go over files and functions that were moved to a different location but could still use changes that were done in trunk.
26 lines
681 B
Python
26 lines
681 B
Python
#!/usr/bin/python
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Import ('env')
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sources = ['SumoPHYCallbackBridge.cpp',
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'SumoPhysicsController.cpp',
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'SumoPhysicsEnvironment.cpp',
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'Fuzzics/src/SM_FhObject.cpp',
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'Fuzzics/src/SM_Object.cpp',
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'Fuzzics/src/SM_Scene.cpp',
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'Fuzzics/src/SM_MotionState.cpp'
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]
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incs =['.',
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'../common',
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'Fuzzics/include',
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'#/intern/moto/include'
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]
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incs += [env['BF_SOLID_INC']]
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cflags = []
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if env['OURPLATFORM']=='win32-vc':
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cflags.append('/GR')
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cflags.append('/O1')
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env.BlenderLib ( 'bf_sumo', sources, incs, [], libtype=['game2','player'], priority=[40, 55] , compileflags=cflags)
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