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blender-archive/source/blender/nodes/function/nodes/node_fn_boolean_math.cc
Jacques Lucke eedcf1876a Functions: introduce multi-function namespace
This moves all multi-function related code in the `functions` module
into a new `multi_function` namespace. This is similar to how there
is a `lazy_function` namespace.

The main benefit of this is that many types names that were prefixed
with `MF` (for "multi function") can be simplified.

There is also a common shorthand for the `multi_function` namespace: `mf`.
This is also similar to lazy-functions where the shortened namespace
is called `lf`.
2023-01-07 17:32:28 +01:00

138 lines
4.5 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
#include "BLI_listbase.h"
#include "BLI_string.h"
#include "RNA_enum_types.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "NOD_socket_search_link.hh"
#include "node_function_util.hh"
namespace blender::nodes::node_fn_boolean_math_cc {
static void node_declare(NodeDeclarationBuilder &b)
{
b.is_function_node();
b.add_input<decl::Bool>(N_("Boolean"), "Boolean");
b.add_input<decl::Bool>(N_("Boolean"), "Boolean_001");
b.add_output<decl::Bool>(N_("Boolean"));
}
static void node_layout(uiLayout *layout, bContext * /*C*/, PointerRNA *ptr)
{
uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
}
static void node_update(bNodeTree *ntree, bNode *node)
{
bNodeSocket *sockB = (bNodeSocket *)BLI_findlink(&node->inputs, 1);
nodeSetSocketAvailability(ntree, sockB, !ELEM(node->custom1, NODE_BOOLEAN_MATH_NOT));
}
static void node_label(const bNodeTree * /*tree*/, const bNode *node, char *label, int maxlen)
{
const char *name;
bool enum_label = RNA_enum_name(rna_enum_node_boolean_math_items, node->custom1, &name);
if (!enum_label) {
name = "Unknown";
}
BLI_strncpy(label, IFACE_(name), maxlen);
}
static void node_gather_link_searches(GatherLinkSearchOpParams &params)
{
if (!params.node_tree().typeinfo->validate_link(
static_cast<eNodeSocketDatatype>(params.other_socket().type), SOCK_BOOLEAN)) {
return;
}
for (const EnumPropertyItem *item = rna_enum_node_boolean_math_items;
item->identifier != nullptr;
item++) {
if (item->name != nullptr && item->identifier[0] != '\0') {
NodeBooleanMathOperation operation = static_cast<NodeBooleanMathOperation>(item->value);
params.add_item(IFACE_(item->name), [operation](LinkSearchOpParams &params) {
bNode &node = params.add_node("FunctionNodeBooleanMath");
node.custom1 = operation;
params.update_and_connect_available_socket(node, "Boolean");
});
}
}
}
static const mf::MultiFunction *get_multi_function(const bNode &bnode)
{
static auto exec_preset = mf::build::exec_presets::AllSpanOrSingle();
static auto and_fn = mf::build::SI2_SO<bool, bool, bool>(
"And", [](bool a, bool b) { return a && b; }, exec_preset);
static auto or_fn = mf::build::SI2_SO<bool, bool, bool>(
"Or", [](bool a, bool b) { return a || b; }, exec_preset);
static auto not_fn = mf::build::SI1_SO<bool, bool>(
"Not", [](bool a) { return !a; }, exec_preset);
static auto nand_fn = mf::build::SI2_SO<bool, bool, bool>(
"Not And", [](bool a, bool b) { return !(a && b); }, exec_preset);
static auto nor_fn = mf::build::SI2_SO<bool, bool, bool>(
"Nor", [](bool a, bool b) { return !(a || b); }, exec_preset);
static auto xnor_fn = mf::build::SI2_SO<bool, bool, bool>(
"Equal", [](bool a, bool b) { return a == b; }, exec_preset);
static auto xor_fn = mf::build::SI2_SO<bool, bool, bool>(
"Not Equal", [](bool a, bool b) { return a != b; }, exec_preset);
static auto imply_fn = mf::build::SI2_SO<bool, bool, bool>(
"Imply", [](bool a, bool b) { return !a || b; }, exec_preset);
static auto nimply_fn = mf::build::SI2_SO<bool, bool, bool>(
"Subtract", [](bool a, bool b) { return a && !b; }, exec_preset);
switch (bnode.custom1) {
case NODE_BOOLEAN_MATH_AND:
return &and_fn;
case NODE_BOOLEAN_MATH_OR:
return &or_fn;
case NODE_BOOLEAN_MATH_NOT:
return &not_fn;
case NODE_BOOLEAN_MATH_NAND:
return &nand_fn;
case NODE_BOOLEAN_MATH_NOR:
return &nor_fn;
case NODE_BOOLEAN_MATH_XNOR:
return &xnor_fn;
case NODE_BOOLEAN_MATH_XOR:
return &xor_fn;
case NODE_BOOLEAN_MATH_IMPLY:
return &imply_fn;
case NODE_BOOLEAN_MATH_NIMPLY:
return &nimply_fn;
}
BLI_assert_unreachable();
return nullptr;
}
static void node_build_multi_function(NodeMultiFunctionBuilder &builder)
{
const mf::MultiFunction *fn = get_multi_function(builder.node());
builder.set_matching_fn(fn);
}
} // namespace blender::nodes::node_fn_boolean_math_cc
void register_node_type_fn_boolean_math()
{
namespace file_ns = blender::nodes::node_fn_boolean_math_cc;
static bNodeType ntype;
fn_node_type_base(&ntype, FN_NODE_BOOLEAN_MATH, "Boolean Math", NODE_CLASS_CONVERTER);
ntype.declare = file_ns::node_declare;
ntype.labelfunc = file_ns::node_label;
ntype.updatefunc = file_ns::node_update;
ntype.build_multi_function = file_ns::node_build_multi_function;
ntype.draw_buttons = file_ns::node_layout;
ntype.gather_link_search_ops = file_ns::node_gather_link_searches;
nodeRegisterType(&ntype);
}