by yesterdays commit. Now a designater LOCK_IMAGE is used for all image write/read.
55 lines
1.7 KiB
C++
55 lines
1.7 KiB
C++
/*
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*
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* $Id:
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2006 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef BLI_THREADS_H
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#define BLI_THREADS_H
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/* one custom lock available now. can be extended */
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#define LOCK_IMAGE 0
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#define LOCK_CUSTOM1 1
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/* for tables, button in UI, etc */
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#define BLENDER_MAX_THREADS 8
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struct ListBase;
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void BLI_init_threads (struct ListBase *threadbase, void *(*do_thread)(void *), int tot);
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int BLI_available_threads(struct ListBase *threadbase);
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int BLI_available_thread_index(struct ListBase *threadbase);
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void BLI_insert_thread (struct ListBase *threadbase, void *callerdata);
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void BLI_remove_thread (struct ListBase *threadbase, void *callerdata);
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void BLI_end_threads (struct ListBase *threadbase);
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void BLI_lock_thread (int type);
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void BLI_unlock_thread (int type);
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#endif
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