76 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			76 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
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|  * $Id$
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|  *
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|  * ***** BEGIN GPL LICENSE BLOCK *****
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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|  *
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|  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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|  * All rights reserved.
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|  *
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|  * The Original Code is: all of this file.
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|  *
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|  * Contributor(s): none yet.
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|  *
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|  * ***** END GPL LICENSE BLOCK *****
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|  */
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| #ifndef __KX_PYTHON_INIT
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| #define __KX_PYTHON_INIT
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| 
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| #include "KX_Python.h"
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| #include "STR_String.h"
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| 
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| typedef enum {
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| 	psl_Lowest = 0,
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| 	psl_Highest
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| } TPythonSecurityLevel;
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| 
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| extern bool gUseVisibilityTemp;
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| 
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| #ifndef DISABLE_PYTHON
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| PyObject*	initGameLogic(class KX_KetsjiEngine *engine, class KX_Scene* ketsjiscene);
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| PyObject*	initGameKeys();
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| PyObject*	initRasterizer(class RAS_IRasterizer* rasty,class RAS_ICanvas* canvas);
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| PyObject*	initGamePlayerPythonScripting(const STR_String& progname, TPythonSecurityLevel level, struct Main *maggie, int argc, char** argv);
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| PyObject*	initMathutils();
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| PyObject*	initGeometry();
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| PyObject*	initBGL();
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| PyObject*	initVideoTexture(void); 
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| void		exitGamePlayerPythonScripting();
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| PyObject*	initGamePythonScripting(const STR_String& progname, TPythonSecurityLevel level, struct Main *maggie);
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| void		exitGamePythonScripting();
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| 
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| void setupGamePython(KX_KetsjiEngine* ketsjiengine, KX_Scene* startscene, Main *blenderdata, PyObject *pyGlobalDict, PyObject **gameLogic, PyObject **gameLogic_keys, int argc, char** argv);
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| 
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| void		setGamePythonPath(char *path);
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| void		resetGamePythonPath();
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| void		pathGamePythonConfig( char *path );
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| int			saveGamePythonConfig( char **marshal_buffer);
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| int			loadGamePythonConfig(char *marshal_buffer, int marshal_length);
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| #endif
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| 
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| class KX_KetsjiEngine;
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| class KX_Scene;
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| 
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| void KX_SetActiveScene(class KX_Scene* scene);
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| class KX_Scene* KX_GetActiveScene();
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| class KX_KetsjiEngine* KX_GetActiveEngine();
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| #include "MT_Vector3.h"
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| 
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| void		KX_RasterizerDrawDebugLine(const MT_Vector3& from,const MT_Vector3& to,const MT_Vector3& color);
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| 
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| #endif //__KX_PYTHON_INIT
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| 
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