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blender-archive/source/blender/src/header_script.c
Daniel Dunbar b03a20d272 - got rid of silly #define ..._BIT, #define ... (1<<..._BIT) stuff
- switched almost all uiDefBut(..., TOG|BIT|..) to use UiDefButBit and the
   name of the actual bit define instead of just a magic constant, this makes
   searching the code much nicer. most of the credit here goes to LetterRip
   who did almost all of the conversions, I mostly just checked them over.
2005-08-03 18:48:22 +00:00

279 lines
7.4 KiB
C

/**
* header_script.c nov-2003
*
* Functions to draw the "Script Window" window header
* and handle user events sent to it.
*
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* Contributor(s): Willian P. Germano.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "BLI_blenlib.h"
#include "BSE_headerbuttons.h"
#include "DNA_ID.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "BIF_interface.h"
#include "BIF_resources.h"
#include "BIF_screen.h"
#include "BIF_space.h"
#include "BIF_toolbox.h"
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_sca.h"
#include "BSE_filesel.h"
#include "BPI_script.h"
#include "BPY_extern.h"
#include "BPY_menus.h"
#include "blendef.h"
#include "mydevice.h"
/* ********************** SCRIPT ****************************** */
/* action executed after clicking in Scripts menu */
static void do_scripts_submenus(void *int_arg, int event)
{
int menutype = (int)int_arg;
BPY_menu_do_python (menutype, event);
//allqueue(REDRAWSCRIPT, 0);
}
static uiBlock *script_scripts_submenus(void *int_menutype)
{
uiBlock *block;
short yco = 20, menuwidth = 120;
BPyMenu *pym;
int i = 0, menutype = (int)int_menutype;
if ((menutype < 0) || (menutype > PYMENU_SCRIPTS_MENU_TOTAL))
return NULL;
block= uiNewBlock(&curarea->uiblocks, "scriptsscriptssubmenus", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_scripts_submenus, int_menutype);
for (pym = BPyMenuTable[menutype]; pym; pym = pym->next, i++) {
uiDefIconTextBut(block, BUTM, 1, ICON_PYTHON, pym->name, 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, i, pym->tooltip?pym->tooltip:pym->filename);
}
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
static void do_script_scriptsmenu(void *arg, int event)
{
ScrArea *sa;
if(curarea->spacetype==SPACE_INFO) {
sa= closest_bigger_area();
areawinset(sa->win);
}
/* these are no defines, easier this way, the codes are in the function below */
switch(event) {
case 0: /* update menus */
BPyMenu_RemoveAllEntries();
if (BPyMenu_Init(1) == -1) error("Invalid scripts dir: check console");
break;
}
// allqueue(REDRAWSCRIPT, 0);
}
/* Scripts menu */
static uiBlock *script_scriptsmenu(void *arg_unused)
{
uiBlock *block;
short yco = 0, menuwidth = 120;
int i;
block= uiNewBlock(&curarea->uiblocks, "script_scriptsmenu", UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_script_scriptsmenu, NULL);
for (i = 0; i < PYMENU_SCRIPTS_MENU_TOTAL; i++) {
uiDefIconTextBlockBut(block, script_scripts_submenus, (void *)i, ICON_RIGHTARROW_THIN, BPyMenu_group_itoa(i), 0, yco-=20, menuwidth, 19, "");
}
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Update Menus", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "Use when a scripts folder or its contents are modified");
if(curarea->headertype==HEADERTOP) {
uiBlockSetDirection(block, UI_DOWN);
}
else {
uiBlockSetDirection(block, UI_TOP);
uiBlockFlipOrder(block);
}
uiTextBoundsBlock(block, 50);
return block;
}
void do_script_buttons(unsigned short event)
{
SpaceScript *sc= curarea->spacedata.first;
ID *id, *idtest;
int nr= 1;
Script *script = sc->script;
if (!sc) return;
if (sc->spacetype != SPACE_SCRIPT) return;
switch (event) {
case B_SCRIPTBROWSE:
if (sc->menunr==-2) {
activate_databrowse((ID *)script, ID_SCR, 0, B_SCRIPTBROWSE,
&sc->menunr, do_script_buttons);
break;
}
if(sc->menunr < 0) break;
nr = 1;
id = (ID *)script;
idtest= G.main->script.first;
while(idtest) {
if(nr==sc->menunr) {
break;
}
nr++;
idtest= idtest->next;
}
if(idtest!=id) {
sc->script= (Script *)idtest;
allqueue(REDRAWSCRIPT, 0);
allqueue(REDRAWHEADERS, 0);
}
break;
case B_SCRIPT2PREV:
if(sc->next) {
BLI_remlink(&curarea->spacedata, sc);
BLI_addtail(&curarea->spacedata, sc);
sc = curarea->spacedata.first;
newspace(curarea, sc->spacetype);
}
break;
}
return;
}
void script_buttons(void)
{
uiBlock *block;
SpaceScript *sc= curarea->spacedata.first;
short xco = 8, xmax;
char naam[256];
if (!sc || sc->spacetype != SPACE_SCRIPT) return;
sprintf(naam, "header %d", curarea->headwin);
block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSSX, UI_HELV, curarea->headwin);
if(area_is_active_area(curarea)) uiBlockSetCol(block, TH_HEADER);
else uiBlockSetCol(block, TH_HEADERDESEL);
curarea->butspacetype= SPACE_SCRIPT;
uiDefIconTextButC(block, ICONTEXTROW,B_NEWSPACE, ICON_VIEW3D,
windowtype_pup(), xco,0,XIC+10,YIC, &(curarea->butspacetype), 1.0,
SPACEICONMAX, 0, 0, "Displays Current Window Type. Click for menu"
" of available types.");
xco += XIC+14;
uiBlockSetEmboss(block, UI_EMBOSSN);
if(curarea->flag & HEADER_NO_PULLDOWN) {
uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, B_FLIPINFOMENU, ICON_DISCLOSURE_TRI_RIGHT,
xco,2,XIC,YIC-2,
&(curarea->flag), 0, 0, 0, 0, "Enables display of pulldown menus");
} else {
uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, B_FLIPINFOMENU, ICON_DISCLOSURE_TRI_DOWN,
xco,2,XIC,YIC-2,
&(curarea->flag), 0, 0, 0, 0, "Hides pulldown menus");
}
uiBlockSetEmboss(block, UI_EMBOSS);
xco+=XIC;
/* pull down menus */
if((curarea->flag & HEADER_NO_PULLDOWN)==0) {
uiBlockSetEmboss(block, UI_EMBOSSP);
xmax= GetButStringLength("Scripts");
uiDefPulldownBut(block,script_scriptsmenu, NULL, "Scripts", xco, 0, xmax, 20, "");
xco+=xmax;
}
uiBlockSetEmboss(block, UI_EMBOSSX);
uiDefIconBut(block, BUT, B_SCRIPT2PREV, ICON_GO_LEFT, xco+=XIC, 0, XIC, YIC,
0, 0, 0, 0, 0, "Returns to previous window");
/* FULL WINDOW */
if(curarea->full)
uiDefIconBut(block, BUT,B_FULL, ICON_SPLITSCREEN, xco+=XIC,0,XIC,YIC, 0, 0,
0, 0, 0, "Returns to multiple views window (CTRL+Up arrow)");
else
uiDefIconBut(block, BUT,B_FULL, ICON_FULLSCREEN, xco+=XIC,0,XIC,YIC, 0, 0,
0, 0, 0, "Makes current window full screen (CTRL+Down arrow)");
/* STD SCRIPT BUTTONS */
xco += 2*XIC;
xco= std_libbuttons(block, xco, 0, 0, NULL, B_SCRIPTBROWSE, (ID*)sc->script, 0, &(sc->menunr), 0, 0, 0, 0, 0);
/* always as last */
curarea->headbutlen= xco+2*XIC;
uiDrawBlock(block);
}
/* ********************** SCRIPT ****************************** */