This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/editors/space_outliner/outliner_utils.c
Dalai Felinto b0c1184875 Cleanup: Including "BLI_listbase.h" for LISTBASE_FOREACH macro
These headers are not needed right away, but will be in the upcoming
commit.
2020-04-03 19:27:42 +02:00

457 lines
13 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2017 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup spoutliner
*/
#include <string.h>
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
#include "DNA_action_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "BKE_context.h"
#include "BKE_layer.h"
#include "BKE_object.h"
#include "BKE_outliner_treehash.h"
#include "ED_armature.h"
#include "ED_outliner.h"
#include "UI_interface.h"
#include "UI_view2d.h"
#include "outliner_intern.h"
/* -------------------------------------------------------------------- */
/** \name Tree View Context
* \{ */
void outliner_viewcontext_init(const bContext *C, TreeViewContext *tvc)
{
memset(tvc, 0, sizeof(*tvc));
/* Scene level. */
tvc->scene = CTX_data_scene(C);
tvc->view_layer = CTX_data_view_layer(C);
/* Objects. */
tvc->obact = OBACT(tvc->view_layer);
if (tvc->obact != NULL) {
tvc->ob_edit = OBEDIT_FROM_OBACT(tvc->obact);
if ((tvc->obact->type == OB_ARMATURE) ||
/* This could be made into it's own function. */
((tvc->obact->type == OB_MESH) && tvc->obact->mode & OB_MODE_WEIGHT_PAINT)) {
tvc->ob_pose = BKE_object_pose_armature_get(tvc->obact);
}
}
}
/** \} */
/**
* Try to find an item under y-coordinate \a view_co_y (view-space).
* \note Recursive
*/
TreeElement *outliner_find_item_at_y(const SpaceOutliner *soops,
const ListBase *tree,
float view_co_y)
{
for (TreeElement *te_iter = tree->first; te_iter; te_iter = te_iter->next) {
if (view_co_y < (te_iter->ys + UI_UNIT_Y)) {
if (view_co_y >= te_iter->ys) {
/* co_y is inside this element */
return te_iter;
}
else if (TSELEM_OPEN(te_iter->store_elem, soops)) {
/* co_y is lower than current element, possibly inside children */
TreeElement *te_sub = outliner_find_item_at_y(soops, &te_iter->subtree, view_co_y);
if (te_sub) {
return te_sub;
}
}
}
}
return NULL;
}
static TreeElement *outliner_find_item_at_x_in_row_recursive(const TreeElement *parent_te,
float view_co_x,
bool *r_merged)
{
TreeElement *child_te = parent_te->subtree.first;
bool over_element = false;
while (child_te) {
over_element = (view_co_x > child_te->xs) && (view_co_x < child_te->xend);
if ((child_te->flag & TE_ICONROW) && over_element) {
return child_te;
}
else if ((child_te->flag & TE_ICONROW_MERGED) && over_element) {
if (r_merged) {
*r_merged = true;
}
return child_te;
}
TreeElement *te = outliner_find_item_at_x_in_row_recursive(child_te, view_co_x, r_merged);
if (te != child_te) {
return te;
}
child_te = child_te->next;
}
/* return parent if no child is hovered */
return (TreeElement *)parent_te;
}
/**
* Collapsed items can show their children as click-able icons. This function tries to find
* such an icon that represents the child item at x-coordinate \a view_co_x (view-space).
*
* \return a hovered child item or \a parent_te (if no hovered child found).
*/
TreeElement *outliner_find_item_at_x_in_row(const SpaceOutliner *soops,
const TreeElement *parent_te,
float view_co_x,
bool *r_merged)
{
/* if parent_te is opened, it doesn't show children in row */
if (!TSELEM_OPEN(TREESTORE(parent_te), soops)) {
return outliner_find_item_at_x_in_row_recursive(parent_te, view_co_x, r_merged);
}
return (TreeElement *)parent_te;
}
/* Find specific item from the treestore */
TreeElement *outliner_find_tree_element(ListBase *lb, const TreeStoreElem *store_elem)
{
TreeElement *te, *tes;
for (te = lb->first; te; te = te->next) {
if (te->store_elem == store_elem) {
return te;
}
tes = outliner_find_tree_element(&te->subtree, store_elem);
if (tes) {
return tes;
}
}
return NULL;
}
/* Find parent element of te */
TreeElement *outliner_find_parent_element(ListBase *lb,
TreeElement *parent_te,
const TreeElement *child_te)
{
TreeElement *te;
for (te = lb->first; te; te = te->next) {
if (te == child_te) {
return parent_te;
}
TreeElement *find_te = outliner_find_parent_element(&te->subtree, te, child_te);
if (find_te) {
return find_te;
}
}
return NULL;
}
/* tse is not in the treestore, we use its contents to find a match */
TreeElement *outliner_find_tse(SpaceOutliner *soops, const TreeStoreElem *tse)
{
TreeStoreElem *tselem;
if (tse->id == NULL) {
return NULL;
}
/* check if 'tse' is in treestore */
tselem = BKE_outliner_treehash_lookup_any(soops->treehash, tse->type, tse->nr, tse->id);
if (tselem) {
return outliner_find_tree_element(&soops->tree, tselem);
}
return NULL;
}
/* Find treestore that refers to given ID */
TreeElement *outliner_find_id(SpaceOutliner *soops, ListBase *lb, const ID *id)
{
for (TreeElement *te = lb->first; te; te = te->next) {
TreeStoreElem *tselem = TREESTORE(te);
if (tselem->type == 0) {
if (tselem->id == id) {
return te;
}
}
TreeElement *tes = outliner_find_id(soops, &te->subtree, id);
if (tes) {
return tes;
}
}
return NULL;
}
TreeElement *outliner_find_posechannel(ListBase *lb, const bPoseChannel *pchan)
{
for (TreeElement *te = lb->first; te; te = te->next) {
if (te->directdata == pchan) {
return te;
}
TreeStoreElem *tselem = TREESTORE(te);
if (ELEM(tselem->type, TSE_POSE_BASE, TSE_POSE_CHANNEL)) {
TreeElement *tes = outliner_find_posechannel(&te->subtree, pchan);
if (tes) {
return tes;
}
}
}
return NULL;
}
TreeElement *outliner_find_editbone(ListBase *lb, const EditBone *ebone)
{
for (TreeElement *te = lb->first; te; te = te->next) {
if (te->directdata == ebone) {
return te;
}
TreeStoreElem *tselem = TREESTORE(te);
if (ELEM(tselem->type, 0, TSE_EBONE)) {
TreeElement *tes = outliner_find_editbone(&te->subtree, ebone);
if (tes) {
return tes;
}
}
}
return NULL;
}
ID *outliner_search_back(TreeElement *te, short idcode)
{
TreeStoreElem *tselem;
te = te->parent;
while (te) {
tselem = TREESTORE(te);
if (tselem->type == 0 && te->idcode == idcode) {
return tselem->id;
}
te = te->parent;
}
return NULL;
}
/**
* Iterate over all tree elements (pre-order traversal), executing \a func callback for
* each tree element matching the optional filters.
*
* \param filter_te_flag: If not 0, only TreeElements with this flag will be visited.
* \param filter_tselem_flag: Same as \a filter_te_flag, but for the TreeStoreElem.
* \param func: Custom callback to execute for each visited item.
*/
bool outliner_tree_traverse(const SpaceOutliner *soops,
ListBase *tree,
int filter_te_flag,
int filter_tselem_flag,
TreeTraversalFunc func,
void *customdata)
{
for (TreeElement *te = tree->first, *te_next; te; te = te_next) {
TreeTraversalAction func_retval = TRAVERSE_CONTINUE;
/* in case te is freed in callback */
TreeStoreElem *tselem = TREESTORE(te);
ListBase subtree = te->subtree;
te_next = te->next;
if (filter_te_flag && (te->flag & filter_te_flag) == 0) {
/* skip */
}
else if (filter_tselem_flag && (tselem->flag & filter_tselem_flag) == 0) {
/* skip */
}
else {
func_retval = func(te, customdata);
}
/* Don't access te or tselem from now on! Might've been freed... */
if (func_retval == TRAVERSE_BREAK) {
return false;
}
if (func_retval == TRAVERSE_SKIP_CHILDS) {
/* skip */
}
else if (!outliner_tree_traverse(
soops, &subtree, filter_te_flag, filter_tselem_flag, func, customdata)) {
return false;
}
}
return true;
}
float outliner_restrict_columns_width(const SpaceOutliner *soops)
{
int num_columns = 0;
switch (soops->outlinevis) {
case SO_DATA_API:
case SO_SEQUENCE:
case SO_LIBRARIES:
return 0.0f;
case SO_ID_ORPHANS:
num_columns = 3;
break;
case SO_VIEW_LAYER:
if (soops->show_restrict_flags & SO_RESTRICT_HOLDOUT) {
num_columns++;
}
if (soops->show_restrict_flags & SO_RESTRICT_INDIRECT_ONLY) {
num_columns++;
}
ATTR_FALLTHROUGH;
case SO_SCENES:
if (soops->show_restrict_flags & SO_RESTRICT_SELECT) {
num_columns++;
}
if (soops->show_restrict_flags & SO_RESTRICT_HIDE) {
num_columns++;
}
if (soops->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
num_columns++;
}
if (soops->show_restrict_flags & SO_RESTRICT_RENDER) {
num_columns++;
}
break;
}
return (num_columns * UI_UNIT_X + V2D_SCROLL_WIDTH);
}
/* Find first tree element in tree with matching treestore flag */
TreeElement *outliner_find_element_with_flag(const ListBase *lb, short flag)
{
for (TreeElement *te = lb->first; te; te = te->next) {
if ((TREESTORE(te)->flag & flag) == flag) {
return te;
}
TreeElement *active_element = outliner_find_element_with_flag(&te->subtree, flag);
if (active_element) {
return active_element;
}
}
return NULL;
}
/* Find if element is visible in the outliner tree */
bool outliner_is_element_visible(const TreeElement *te)
{
TreeStoreElem *tselem;
while (te->parent) {
tselem = TREESTORE(te->parent);
if (tselem->flag & TSE_CLOSED) {
return false;
}
else {
te = te->parent;
}
}
return true;
}
/* Find if x coordinate is over an icon or name */
bool outliner_item_is_co_over_name_icons(const TreeElement *te, float view_co_x)
{
/* Special case: count area left of Scene Collection as empty space */
bool outside_left = (TREESTORE(te)->type == TSE_VIEW_COLLECTION_BASE) ?
(view_co_x > te->xs + UI_UNIT_X) :
(view_co_x > te->xs);
return outside_left && (view_co_x < te->xend);
}
/* Find if x coordinate is over element disclosure toggle */
bool outliner_item_is_co_within_close_toggle(const TreeElement *te, float view_co_x)
{
return (view_co_x > te->xs) && (view_co_x < te->xs + UI_UNIT_X);
}
/* Scroll view vertically while keeping within total bounds */
void outliner_scroll_view(ARegion *region, int delta_y)
{
int y_min = MIN2(region->v2d.cur.ymin, region->v2d.tot.ymin);
region->v2d.cur.ymax += delta_y;
region->v2d.cur.ymin += delta_y;
/* Adjust view if delta placed view outside total area */
int offset;
if (region->v2d.cur.ymax > -UI_UNIT_Y) {
offset = region->v2d.cur.ymax;
region->v2d.cur.ymax -= offset;
region->v2d.cur.ymin -= offset;
}
else if (region->v2d.cur.ymin < y_min) {
offset = y_min - region->v2d.cur.ymin;
region->v2d.cur.ymax += offset;
region->v2d.cur.ymin += offset;
}
}
/* Get base of object under cursor. Used for eyedropper tool */
Base *ED_outliner_give_base_under_cursor(bContext *C, const int mval[2])
{
ARegion *region = CTX_wm_region(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
SpaceOutliner *soops = CTX_wm_space_outliner(C);
TreeElement *te;
Base *base = NULL;
float view_mval[2];
UI_view2d_region_to_view(&region->v2d, mval[0], mval[1], &view_mval[0], &view_mval[1]);
te = outliner_find_item_at_y(soops, &soops->tree, view_mval[1]);
if (te) {
TreeStoreElem *tselem = TREESTORE(te);
if (tselem->type == 0) {
Object *ob = (Object *)tselem->id;
base = (te->directdata) ? (Base *)te->directdata : BKE_view_layer_base_find(view_layer, ob);
}
}
return base;
}