These headers are not needed right away, but will be in the upcoming commit.
457 lines
13 KiB
C
457 lines
13 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2017 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup spoutliner
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*/
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#include <string.h>
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#include "BLI_listbase.h"
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#include "BLI_utildefines.h"
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#include "DNA_action_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_space_types.h"
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#include "BKE_context.h"
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#include "BKE_layer.h"
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#include "BKE_object.h"
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#include "BKE_outliner_treehash.h"
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#include "ED_armature.h"
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#include "ED_outliner.h"
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#include "UI_interface.h"
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#include "UI_view2d.h"
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#include "outliner_intern.h"
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/* -------------------------------------------------------------------- */
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/** \name Tree View Context
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* \{ */
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void outliner_viewcontext_init(const bContext *C, TreeViewContext *tvc)
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{
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memset(tvc, 0, sizeof(*tvc));
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/* Scene level. */
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tvc->scene = CTX_data_scene(C);
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tvc->view_layer = CTX_data_view_layer(C);
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/* Objects. */
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tvc->obact = OBACT(tvc->view_layer);
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if (tvc->obact != NULL) {
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tvc->ob_edit = OBEDIT_FROM_OBACT(tvc->obact);
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if ((tvc->obact->type == OB_ARMATURE) ||
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/* This could be made into it's own function. */
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((tvc->obact->type == OB_MESH) && tvc->obact->mode & OB_MODE_WEIGHT_PAINT)) {
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tvc->ob_pose = BKE_object_pose_armature_get(tvc->obact);
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}
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}
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}
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/** \} */
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/**
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* Try to find an item under y-coordinate \a view_co_y (view-space).
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* \note Recursive
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*/
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TreeElement *outliner_find_item_at_y(const SpaceOutliner *soops,
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const ListBase *tree,
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float view_co_y)
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{
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for (TreeElement *te_iter = tree->first; te_iter; te_iter = te_iter->next) {
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if (view_co_y < (te_iter->ys + UI_UNIT_Y)) {
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if (view_co_y >= te_iter->ys) {
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/* co_y is inside this element */
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return te_iter;
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}
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else if (TSELEM_OPEN(te_iter->store_elem, soops)) {
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/* co_y is lower than current element, possibly inside children */
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TreeElement *te_sub = outliner_find_item_at_y(soops, &te_iter->subtree, view_co_y);
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if (te_sub) {
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return te_sub;
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}
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}
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}
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}
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return NULL;
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}
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static TreeElement *outliner_find_item_at_x_in_row_recursive(const TreeElement *parent_te,
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float view_co_x,
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bool *r_merged)
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{
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TreeElement *child_te = parent_te->subtree.first;
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bool over_element = false;
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while (child_te) {
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over_element = (view_co_x > child_te->xs) && (view_co_x < child_te->xend);
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if ((child_te->flag & TE_ICONROW) && over_element) {
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return child_te;
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}
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else if ((child_te->flag & TE_ICONROW_MERGED) && over_element) {
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if (r_merged) {
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*r_merged = true;
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}
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return child_te;
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}
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TreeElement *te = outliner_find_item_at_x_in_row_recursive(child_te, view_co_x, r_merged);
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if (te != child_te) {
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return te;
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}
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child_te = child_te->next;
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}
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/* return parent if no child is hovered */
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return (TreeElement *)parent_te;
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}
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/**
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* Collapsed items can show their children as click-able icons. This function tries to find
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* such an icon that represents the child item at x-coordinate \a view_co_x (view-space).
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*
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* \return a hovered child item or \a parent_te (if no hovered child found).
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*/
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TreeElement *outliner_find_item_at_x_in_row(const SpaceOutliner *soops,
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const TreeElement *parent_te,
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float view_co_x,
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bool *r_merged)
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{
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/* if parent_te is opened, it doesn't show children in row */
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if (!TSELEM_OPEN(TREESTORE(parent_te), soops)) {
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return outliner_find_item_at_x_in_row_recursive(parent_te, view_co_x, r_merged);
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}
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return (TreeElement *)parent_te;
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}
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/* Find specific item from the treestore */
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TreeElement *outliner_find_tree_element(ListBase *lb, const TreeStoreElem *store_elem)
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{
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TreeElement *te, *tes;
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for (te = lb->first; te; te = te->next) {
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if (te->store_elem == store_elem) {
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return te;
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}
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tes = outliner_find_tree_element(&te->subtree, store_elem);
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if (tes) {
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return tes;
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}
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}
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return NULL;
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}
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/* Find parent element of te */
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TreeElement *outliner_find_parent_element(ListBase *lb,
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TreeElement *parent_te,
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const TreeElement *child_te)
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{
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TreeElement *te;
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for (te = lb->first; te; te = te->next) {
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if (te == child_te) {
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return parent_te;
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}
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TreeElement *find_te = outliner_find_parent_element(&te->subtree, te, child_te);
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if (find_te) {
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return find_te;
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}
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}
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return NULL;
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}
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/* tse is not in the treestore, we use its contents to find a match */
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TreeElement *outliner_find_tse(SpaceOutliner *soops, const TreeStoreElem *tse)
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{
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TreeStoreElem *tselem;
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if (tse->id == NULL) {
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return NULL;
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}
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/* check if 'tse' is in treestore */
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tselem = BKE_outliner_treehash_lookup_any(soops->treehash, tse->type, tse->nr, tse->id);
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if (tselem) {
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return outliner_find_tree_element(&soops->tree, tselem);
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}
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return NULL;
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}
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/* Find treestore that refers to given ID */
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TreeElement *outliner_find_id(SpaceOutliner *soops, ListBase *lb, const ID *id)
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{
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for (TreeElement *te = lb->first; te; te = te->next) {
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TreeStoreElem *tselem = TREESTORE(te);
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if (tselem->type == 0) {
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if (tselem->id == id) {
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return te;
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}
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}
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TreeElement *tes = outliner_find_id(soops, &te->subtree, id);
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if (tes) {
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return tes;
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}
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}
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return NULL;
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}
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TreeElement *outliner_find_posechannel(ListBase *lb, const bPoseChannel *pchan)
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{
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for (TreeElement *te = lb->first; te; te = te->next) {
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if (te->directdata == pchan) {
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return te;
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}
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TreeStoreElem *tselem = TREESTORE(te);
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if (ELEM(tselem->type, TSE_POSE_BASE, TSE_POSE_CHANNEL)) {
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TreeElement *tes = outliner_find_posechannel(&te->subtree, pchan);
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if (tes) {
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return tes;
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}
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}
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}
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return NULL;
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}
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TreeElement *outliner_find_editbone(ListBase *lb, const EditBone *ebone)
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{
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for (TreeElement *te = lb->first; te; te = te->next) {
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if (te->directdata == ebone) {
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return te;
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}
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TreeStoreElem *tselem = TREESTORE(te);
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if (ELEM(tselem->type, 0, TSE_EBONE)) {
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TreeElement *tes = outliner_find_editbone(&te->subtree, ebone);
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if (tes) {
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return tes;
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}
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}
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}
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return NULL;
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}
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ID *outliner_search_back(TreeElement *te, short idcode)
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{
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TreeStoreElem *tselem;
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te = te->parent;
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while (te) {
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tselem = TREESTORE(te);
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if (tselem->type == 0 && te->idcode == idcode) {
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return tselem->id;
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}
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te = te->parent;
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}
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return NULL;
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}
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/**
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* Iterate over all tree elements (pre-order traversal), executing \a func callback for
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* each tree element matching the optional filters.
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*
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* \param filter_te_flag: If not 0, only TreeElements with this flag will be visited.
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* \param filter_tselem_flag: Same as \a filter_te_flag, but for the TreeStoreElem.
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* \param func: Custom callback to execute for each visited item.
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*/
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bool outliner_tree_traverse(const SpaceOutliner *soops,
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ListBase *tree,
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int filter_te_flag,
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int filter_tselem_flag,
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TreeTraversalFunc func,
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void *customdata)
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{
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for (TreeElement *te = tree->first, *te_next; te; te = te_next) {
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TreeTraversalAction func_retval = TRAVERSE_CONTINUE;
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/* in case te is freed in callback */
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TreeStoreElem *tselem = TREESTORE(te);
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ListBase subtree = te->subtree;
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te_next = te->next;
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if (filter_te_flag && (te->flag & filter_te_flag) == 0) {
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/* skip */
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}
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else if (filter_tselem_flag && (tselem->flag & filter_tselem_flag) == 0) {
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/* skip */
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}
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else {
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func_retval = func(te, customdata);
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}
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/* Don't access te or tselem from now on! Might've been freed... */
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if (func_retval == TRAVERSE_BREAK) {
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return false;
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}
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if (func_retval == TRAVERSE_SKIP_CHILDS) {
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/* skip */
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}
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else if (!outliner_tree_traverse(
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soops, &subtree, filter_te_flag, filter_tselem_flag, func, customdata)) {
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return false;
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}
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}
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return true;
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}
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float outliner_restrict_columns_width(const SpaceOutliner *soops)
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{
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int num_columns = 0;
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switch (soops->outlinevis) {
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case SO_DATA_API:
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case SO_SEQUENCE:
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case SO_LIBRARIES:
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return 0.0f;
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case SO_ID_ORPHANS:
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num_columns = 3;
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break;
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case SO_VIEW_LAYER:
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if (soops->show_restrict_flags & SO_RESTRICT_HOLDOUT) {
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num_columns++;
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}
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if (soops->show_restrict_flags & SO_RESTRICT_INDIRECT_ONLY) {
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num_columns++;
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}
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ATTR_FALLTHROUGH;
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case SO_SCENES:
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if (soops->show_restrict_flags & SO_RESTRICT_SELECT) {
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num_columns++;
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}
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if (soops->show_restrict_flags & SO_RESTRICT_HIDE) {
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num_columns++;
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}
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if (soops->show_restrict_flags & SO_RESTRICT_VIEWPORT) {
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num_columns++;
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}
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if (soops->show_restrict_flags & SO_RESTRICT_RENDER) {
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num_columns++;
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}
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break;
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}
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return (num_columns * UI_UNIT_X + V2D_SCROLL_WIDTH);
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}
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/* Find first tree element in tree with matching treestore flag */
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TreeElement *outliner_find_element_with_flag(const ListBase *lb, short flag)
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{
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for (TreeElement *te = lb->first; te; te = te->next) {
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if ((TREESTORE(te)->flag & flag) == flag) {
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return te;
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}
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TreeElement *active_element = outliner_find_element_with_flag(&te->subtree, flag);
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if (active_element) {
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return active_element;
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}
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}
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return NULL;
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}
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/* Find if element is visible in the outliner tree */
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bool outliner_is_element_visible(const TreeElement *te)
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{
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TreeStoreElem *tselem;
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while (te->parent) {
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tselem = TREESTORE(te->parent);
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if (tselem->flag & TSE_CLOSED) {
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return false;
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}
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else {
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te = te->parent;
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}
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}
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return true;
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}
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/* Find if x coordinate is over an icon or name */
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bool outliner_item_is_co_over_name_icons(const TreeElement *te, float view_co_x)
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{
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/* Special case: count area left of Scene Collection as empty space */
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bool outside_left = (TREESTORE(te)->type == TSE_VIEW_COLLECTION_BASE) ?
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(view_co_x > te->xs + UI_UNIT_X) :
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(view_co_x > te->xs);
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return outside_left && (view_co_x < te->xend);
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}
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/* Find if x coordinate is over element disclosure toggle */
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bool outliner_item_is_co_within_close_toggle(const TreeElement *te, float view_co_x)
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{
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return (view_co_x > te->xs) && (view_co_x < te->xs + UI_UNIT_X);
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}
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/* Scroll view vertically while keeping within total bounds */
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void outliner_scroll_view(ARegion *region, int delta_y)
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{
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int y_min = MIN2(region->v2d.cur.ymin, region->v2d.tot.ymin);
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region->v2d.cur.ymax += delta_y;
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region->v2d.cur.ymin += delta_y;
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/* Adjust view if delta placed view outside total area */
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int offset;
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if (region->v2d.cur.ymax > -UI_UNIT_Y) {
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offset = region->v2d.cur.ymax;
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region->v2d.cur.ymax -= offset;
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region->v2d.cur.ymin -= offset;
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}
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else if (region->v2d.cur.ymin < y_min) {
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offset = y_min - region->v2d.cur.ymin;
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region->v2d.cur.ymax += offset;
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region->v2d.cur.ymin += offset;
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}
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}
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/* Get base of object under cursor. Used for eyedropper tool */
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Base *ED_outliner_give_base_under_cursor(bContext *C, const int mval[2])
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{
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ARegion *region = CTX_wm_region(C);
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ViewLayer *view_layer = CTX_data_view_layer(C);
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SpaceOutliner *soops = CTX_wm_space_outliner(C);
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TreeElement *te;
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Base *base = NULL;
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float view_mval[2];
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UI_view2d_region_to_view(®ion->v2d, mval[0], mval[1], &view_mval[0], &view_mval[1]);
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te = outliner_find_item_at_y(soops, &soops->tree, view_mval[1]);
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if (te) {
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TreeStoreElem *tselem = TREESTORE(te);
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if (tselem->type == 0) {
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Object *ob = (Object *)tselem->id;
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base = (te->directdata) ? (Base *)te->directdata : BKE_view_layer_base_find(view_layer, ob);
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}
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}
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return base;
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}
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