109 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			109 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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 * $Id: BIF_outliner.h
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 *
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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 *
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 * The Original Code is Copyright (C) 2004 Blender Foundation.
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 * All rights reserved.
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 *
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 * The Original Code is: all of this file.
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 *
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 * Contributor(s): none yet.
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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#ifndef BIF_OUTLINER_H
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#define BIF_OUTLINER_H
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struct TreeStoreElem;
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typedef struct TreeElement {
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	struct TreeElement *next, *prev, *parent;
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	ListBase subtree;
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	float xs, ys;		// do selection
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	int store_index;	// offset in tree store
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	short flag, index;	// flag for non-saved stuff, index for data arrays
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	short idcode;		// from TreeStore id
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	short xend;		// width of item display, for select
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	char *name;
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	void *directdata;	// Armature Bones, Base, ...
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}  TreeElement;
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/* TreeElement->flag */
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#define TE_ACTIVE	1
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#define TE_ICONROW	2
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/* TreeStoreElem types */
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#define TSE_NLA				1
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#define TSE_NLA_ACTION		2
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#define TSE_DEFGROUP_BASE	3
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#define TSE_DEFGROUP		4
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#define TSE_BONE			5
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#define TSE_EBONE			6
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#define TSE_CONSTRAINT_BASE	7
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#define TSE_CONSTRAINT		8
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#define TSE_MODIFIER_BASE	9
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#define TSE_MODIFIER		10
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#define TSE_LINKED_OB		11
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#define TSE_SCRIPT_BASE		12
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#define TSE_POSE_BASE		13
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#define TSE_POSE_CHANNEL	14
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/*#ifdef WITH_VERSE*/
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#define TSE_VERSE_SESSION	15
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#define TSE_VERSE_OBJ_NODE	16
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#define TSE_VERSE_GEOM_NODE	17
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/*#endif*/
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#define TSE_PROXY			18
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#define TSE_R_LAYER_BASE	19
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#define TSE_R_LAYER			20
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#define TSE_R_PASS			21
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#define TSE_LINKED_MAT		22
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		/* NOTE, is used for light group */
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#define TSE_LINKED_LAMP		23
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#define TSE_POSEGRP_BASE	24
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#define TSE_POSEGRP			25
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/* outliner search flags */
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#define OL_FIND					0
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#define OL_FIND_CASE			1
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#define OL_FIND_COMPLETE		2
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#define OL_FIND_COMPLETE_CASE	3
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/* button events */
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#define OL_NAMEBUTTON		1
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extern void draw_outliner(struct ScrArea *sa, struct SpaceOops *so);
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extern void outliner_free_tree(struct ListBase *lb);
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extern void outliner_mouse_event(struct ScrArea *sa, short event);
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extern void outliner_toggle_visible(struct ScrArea *sa);
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extern void outliner_show_active(struct ScrArea *sa);
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extern void outliner_show_hierarchy(struct ScrArea *sa);
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extern void outliner_one_level(struct ScrArea *sa, int add);
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extern void outliner_select(struct ScrArea *sa);
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extern void outliner_toggle_selected(struct ScrArea *sa);
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extern void outliner_toggle_visibility(struct ScrArea *sa);
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extern void outliner_toggle_selectability(struct ScrArea *sa);
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extern void outliner_toggle_renderability(struct ScrArea *sa);
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extern void outliner_del(struct ScrArea *sa);
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extern void outliner_operation_menu(struct ScrArea *sa);
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extern void outliner_page_up_down(struct ScrArea *sa, int up);
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extern void outliner_find_panel(struct ScrArea *sa, int again, int flags);
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#endif
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