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blender-archive/source/blender/blenloader/BLO_readfile.h
Bastien Montagne 0e3d1eee15 Fix (unreported) crash when undoing after ID deletion.
Yes, we do can undo an ID deletion now.

However, this requires extra care in UI 'remapping' to new IDs step
(when undoing, we do not fully reload the UI from saved .blend).
Otherwise, new UI (i.e. one from saved .blend file) might reference
IDs that where freed in old bmain (the one before the undo), we cannot
use those to get ID name then, that would be a nasty use-after-free!

To prevent this, we generate a GSet of all valid ID pointers at that
time (i.e. those found in both old and new Main's), and ensure any ID
we try to remap by its name is in that GSet. Otherwise, there is no
possible remapping, just return NULL.
2019-02-08 18:54:52 +01:00

172 lines
5.8 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
#ifndef __BLO_READFILE_H__
#define __BLO_READFILE_H__
/** \file \ingroup blenloader
* \brief external readfile function prototypes.
*/
#ifdef __cplusplus
extern "C" {
#endif
struct BHead;
struct BlendThumbnail;
struct FileData;
struct LinkNode;
struct ListBase;
struct Main;
struct MemFile;
struct ReportList;
struct Scene;
struct UserDef;
struct View3D;
struct ViewLayer;
struct bContext;
struct bScreen;
struct wmWindowManager;
typedef struct BlendHandle BlendHandle;
typedef enum eBlenFileType {
BLENFILETYPE_BLEND = 1,
BLENFILETYPE_PUB = 2,
BLENFILETYPE_RUNTIME = 3,
} eBlenFileType;
typedef struct BlendFileData {
struct Main *main;
struct UserDef *user;
int fileflags;
int globalf;
char filename[1024]; /* 1024 = FILE_MAX */
struct bScreen *curscreen; /* TODO think this isn't needed anymore? */
struct Scene *curscene;
struct ViewLayer *cur_view_layer; /* layer to activate in workspaces when reading without UI */
eBlenFileType type;
} BlendFileData;
typedef struct WorkspaceConfigFileData {
struct Main *main; /* has to be freed when done reading file data */
struct ListBase workspaces;
} WorkspaceConfigFileData;
struct BlendFileReadParams {
uint skip_flags : 2; /* eBLOReadSkip */
uint is_startup : 1;
};
/* skip reading some data-block types (may want to skip screen data too). */
typedef enum eBLOReadSkip {
BLO_READ_SKIP_NONE = 0,
BLO_READ_SKIP_USERDEF = (1 << 0),
BLO_READ_SKIP_DATA = (1 << 1),
} eBLOReadSkip;
#define BLO_READ_SKIP_ALL \
(BLO_READ_SKIP_USERDEF | BLO_READ_SKIP_DATA)
BlendFileData *BLO_read_from_file(
const char *filepath,
eBLOReadSkip skip_flags,
struct ReportList *reports);
BlendFileData *BLO_read_from_memory(
const void *mem, int memsize,
eBLOReadSkip skip_flags,
struct ReportList *reports);
BlendFileData *BLO_read_from_memfile(
struct Main *oldmain, const char *filename, struct MemFile *memfile,
eBLOReadSkip skip_flags,
struct ReportList *reports);
void BLO_blendfiledata_free(BlendFileData *bfd);
BlendHandle *BLO_blendhandle_from_file(const char *filepath, struct ReportList *reports);
BlendHandle *BLO_blendhandle_from_memory(const void *mem, int memsize);
struct LinkNode *BLO_blendhandle_get_datablock_names(BlendHandle *bh, int ofblocktype, int *tot_names);
struct LinkNode *BLO_blendhandle_get_previews(BlendHandle *bh, int ofblocktype, int *tot_prev);
struct LinkNode *BLO_blendhandle_get_linkable_groups(BlendHandle *bh);
void BLO_blendhandle_close(BlendHandle *bh);
/***/
#define BLO_GROUP_MAX 32
#define BLO_EMBEDDED_STARTUP_BLEND "<startup.blend>"
bool BLO_has_bfile_extension(const char *str);
bool BLO_library_path_explode(const char *path, char *r_dir, char **r_group, char **r_name);
/* Options controlling behavior of append/link code.
* Note: merged with 'user-level' options from operators etc. in 16 lower bits
* (see eFileSel_Params_Flag in DNA_space_types.h). */
typedef enum BLO_LibLinkFlags {
/* Generate a placeholder (empty ID) if not found in current lib file. */
BLO_LIBLINK_USE_PLACEHOLDERS = 1 << 16,
/* Force loaded ID to be tagged as LIB_TAG_INDIRECT (used in reload context only). */
BLO_LIBLINK_FORCE_INDIRECT = 1 << 17,
} BLO_LinkFlags;
struct Main *BLO_library_link_begin(struct Main *mainvar, BlendHandle **bh, const char *filepath);
struct ID *BLO_library_link_named_part(struct Main *mainl, BlendHandle **bh, const short idcode, const char *name);
struct ID *BLO_library_link_named_part_ex(
struct Main *mainl, BlendHandle **bh,
const short idcode, const char *name, const int flag,
struct Main *bmain, struct Scene *scene, struct ViewLayer *view_layer, const struct View3D *v3d);
void BLO_library_link_end(
struct Main *mainl, BlendHandle **bh, int flag,
struct Main *bmain, struct Scene *scene, struct ViewLayer *view_layer, const struct View3D *v3d);
void BLO_library_link_copypaste(struct Main *mainl, BlendHandle *bh);
void *BLO_library_read_struct(struct FileData *fd, struct BHead *bh, const char *blockname);
/* internal function but we need to expose it */
void blo_lib_link_restore(
struct Main *oldmain, struct Main *newmain, struct wmWindowManager *curwm,
struct Scene *curscene, struct ViewLayer *cur_render_layer);
typedef void (*BLOExpandDoitCallback) (void *fdhandle, struct Main *mainvar, void *idv);
void BLO_main_expander(BLOExpandDoitCallback expand_doit_func);
void BLO_expand_main(void *fdhandle, struct Main *mainvar);
/* Update defaults in startup.blend & userprefs.blend, without having to save and embed it */
void BLO_update_defaults_userpref_blend(void);
void BLO_update_defaults_startup_blend(struct Main *mainvar, const char *app_template);
/* Version patch user preferences. */
void BLO_version_defaults_userpref_blend(struct Main *mainvar, struct UserDef *userdef);
struct BlendThumbnail *BLO_thumbnail_from_file(const char *filepath);
/* datafiles (generated theme) */
extern const struct bTheme U_theme_default;
#ifdef __cplusplus
}
#endif
#endif /* __BLO_READFILE_H__ */