* This commit is all of the rewrite work done on the SCons system. For documentation see doc/blender-scons.txt and doc/blender-scons-dev.txt. Also http://mediawiki.blender.org/index.php/BlenderDev/SconsRefactoring contains valuable information, along with what still needs to be done. - linux, os x and windows compile now. - files are compiled to BF_INSTALLDIR (see config/(platform)-config.py) - NOTE: Jean-Luc P will commit sometime during the weekend proper appit() for OS X. For now, copy the resulting binary to an existing .app bundle. - features: - cleaner structure for better maintenance - cleaner output during compile - better handling of build options - general overall speed increase - see the wiki for more info Cygwin, FreeBSD and Solaris systems still need work. For these systems: 1) copy a config/(platform)-config.py to ie. config/cygwin-config.py 2) set the proper defaults for your platform 3) mail me at jesterking at letwory dot net with you configuration. if you need any modifications to the system, do send a patch, too. I'll be giving first-aid today and tomorrow, after that it'll be all regular development work :) /Nathan
27 lines
778 B
Python
Executable File
27 lines
778 B
Python
Executable File
#!/usr/bin/python
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Import ('env')
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sumoenv = env.Copy()
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sources = ['SumoPHYCallbackBridge.cpp',
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'SumoPhysicsController.cpp',
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'SumoPhysicsEnvironment.cpp',
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'Fuzzics/src/SM_FhObject.cpp',
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'Fuzzics/src/SM_Object.cpp',
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'Fuzzics/src/SM_Scene.cpp',
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'Fuzzics/src/SM_MotionState.cpp'
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]
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incs =['.',
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'../common',
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'Fuzzics/include',
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'#/intern/moto/include'
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]
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incs += [sumoenv['BF_SOLID_INC']]
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if sumoenv['PLATFORM']=='win32':
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sumoenv.Append (CXXFLAGS = ['/GR'])
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sumoenv.Append ( CCFLAGS =['/O1'])
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#env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/PHY_Sumo', source=source_files)
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env.BlenderLib ( 'PHY_Sumo', sources, incs, [], libtype='game2', priority=30 )
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