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blender-archive/source/gameengine/Physics/Sumo/SConscript
Nathan Letwory 3bb82a27fc == SCons ==
* This commit is all of the rewrite work done on the SCons system. For
  documentation see doc/blender-scons.txt and doc/blender-scons-dev.txt.
  Also http://mediawiki.blender.org/index.php/BlenderDev/SconsRefactoring
  contains valuable information, along with what still needs to be done.

    - linux, os x and windows compile now.
    - files are compiled to BF_INSTALLDIR (see config/(platform)-config.py)
        - NOTE: Jean-Luc P will commit sometime during the weekend proper
          appit() for OS X. For now, copy the resulting binary to an
          existing .app bundle.
    - features:
        - cleaner structure for better maintenance
        - cleaner output during compile
        - better handling of build options
        - general overall speed increase
        - see the wiki for more info

  Cygwin, FreeBSD and Solaris systems still need work. For these systems:
    1) copy a config/(platform)-config.py to ie. config/cygwin-config.py
    2) set the proper defaults for your platform
    3) mail me at jesterking at letwory dot net with you configuration. if
       you need any modifications to the system, do send a patch, too.

  I'll be giving first-aid today and tomorrow, after that it'll be all
  regular development work :)

  /Nathan
2006-02-04 14:15:10 +00:00

27 lines
778 B
Python
Executable File

#!/usr/bin/python
Import ('env')
sumoenv = env.Copy()
sources = ['SumoPHYCallbackBridge.cpp',
'SumoPhysicsController.cpp',
'SumoPhysicsEnvironment.cpp',
'Fuzzics/src/SM_FhObject.cpp',
'Fuzzics/src/SM_Object.cpp',
'Fuzzics/src/SM_Scene.cpp',
'Fuzzics/src/SM_MotionState.cpp'
]
incs =['.',
'../common',
'Fuzzics/include',
'#/intern/moto/include'
]
incs += [sumoenv['BF_SOLID_INC']]
if sumoenv['PLATFORM']=='win32':
sumoenv.Append (CXXFLAGS = ['/GR'])
sumoenv.Append ( CCFLAGS =['/O1'])
#env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/PHY_Sumo', source=source_files)
env.BlenderLib ( 'PHY_Sumo', sources, incs, [], libtype='game2', priority=30 )