- operators which reload G.main would crash blender if called from python and then accessed bpy.data.* - WM_read_homefile_exec was setting the contexts Scene to NULL as a signal for the event system, this didnt work in background mode, crashing when property update functions expected scene to be set.
839 lines
23 KiB
C
839 lines
23 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* Contributor(s): Blender Foundation 2007
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/* placed up here because of crappy
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* winsock stuff.
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*/
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#include <stdio.h>
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#include <string.h>
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#include <errno.h>
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#ifdef WIN32
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#include <windows.h> /* need to include windows.h so _WIN32_IE is defined */
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#ifndef _WIN32_IE
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#define _WIN32_IE 0x0400 /* minimal requirements for SHGetSpecialFolderPath on MINGW MSVC has this defined already */
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#endif
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#include <shlobj.h> /* for SHGetSpecialFolderPath, has to be done before BLI_winstuff because 'near' is disabled through BLI_windstuff */
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#include <process.h> /* getpid */
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#include "BLI_winstuff.h"
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#else
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#include <unistd.h> /* getpid */
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#endif
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#include "MEM_guardedalloc.h"
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#include "MEM_CacheLimiterC-Api.h"
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#include "BLI_blenlib.h"
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#include "BLI_linklist.h"
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#include "BLI_utildefines.h"
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#include "DNA_anim_types.h"
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#include "DNA_ipo_types.h" // XXX old animation system
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#include "DNA_object_types.h"
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#include "DNA_space_types.h"
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#include "DNA_userdef_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_windowmanager_types.h"
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#include "BKE_blender.h"
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#include "BKE_context.h"
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#include "BKE_depsgraph.h"
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#include "BKE_DerivedMesh.h"
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#include "BKE_exotic.h"
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#include "BKE_font.h"
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#include "BKE_global.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_packedFile.h"
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#include "BKE_report.h"
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#include "BKE_sound.h"
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#include "BKE_texture.h"
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#include "BLO_readfile.h"
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#include "BLO_writefile.h"
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#include "RNA_access.h"
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#include "IMB_imbuf.h"
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#include "IMB_imbuf_types.h"
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#include "IMB_thumbs.h"
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#include "ED_datafiles.h"
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#include "ED_object.h"
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#include "ED_screen.h"
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#include "ED_sculpt.h"
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#include "ED_view3d.h"
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#include "ED_util.h"
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#include "GHOST_C-api.h"
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#include "GHOST_Path-api.h"
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#include "UI_interface.h"
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#include "GPU_draw.h"
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#ifdef WITH_PYTHON
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#include "BPY_extern.h"
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#endif
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#include "WM_api.h"
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#include "WM_types.h"
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#include "wm.h"
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#include "wm_window.h"
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#include "wm_event_system.h"
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static void write_history(void);
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/* To be able to read files without windows closing, opening, moving
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we try to prepare for worst case:
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- active window gets active screen from file
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- restoring the screens from non-active windows
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Best case is all screens match, in that case they get assigned to proper window
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*/
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static void wm_window_match_init(bContext *C, ListBase *wmlist)
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{
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wmWindowManager *wm;
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wmWindow *win, *active_win;
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*wmlist= G.main->wm;
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G.main->wm.first= G.main->wm.last= NULL;
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active_win = CTX_wm_window(C);
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/* first wrap up running stuff */
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/* code copied from wm_init_exit.c */
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for(wm= wmlist->first; wm; wm= wm->id.next) {
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WM_jobs_stop_all(wm);
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for(win= wm->windows.first; win; win= win->next) {
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CTX_wm_window_set(C, win); /* needed by operator close callbacks */
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WM_event_remove_handlers(C, &win->handlers);
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WM_event_remove_handlers(C, &win->modalhandlers);
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ED_screen_exit(C, win, win->screen);
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}
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}
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/* reset active window */
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CTX_wm_window_set(C, active_win);
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ED_editors_exit(C);
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return;
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if(wm==NULL) return;
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if(G.fileflags & G_FILE_NO_UI) return;
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/* we take apart the used screens from non-active window */
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for(win= wm->windows.first; win; win= win->next) {
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BLI_strncpy(win->screenname, win->screen->id.name, MAX_ID_NAME);
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if(win!=wm->winactive) {
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BLI_remlink(&G.main->screen, win->screen);
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//BLI_addtail(screenbase, win->screen);
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}
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}
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}
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/* match old WM with new, 4 cases:
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1- no current wm, no read wm: make new default
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2- no current wm, but read wm: that's OK, do nothing
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3- current wm, but not in file: try match screen names
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4- current wm, and wm in file: try match ghostwin
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*/
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static void wm_window_match_do(bContext *C, ListBase *oldwmlist)
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{
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wmWindowManager *oldwm, *wm;
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wmWindow *oldwin, *win;
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/* cases 1 and 2 */
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if(oldwmlist->first==NULL) {
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if(G.main->wm.first); /* nothing todo */
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else
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wm_add_default(C);
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}
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else {
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/* cases 3 and 4 */
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/* we've read file without wm..., keep current one entirely alive */
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if(G.main->wm.first==NULL) {
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/* when loading without UI, no matching needed */
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if(!(G.fileflags & G_FILE_NO_UI)) {
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bScreen *screen= CTX_wm_screen(C);
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/* match oldwm to new dbase, only old files */
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for(wm= oldwmlist->first; wm; wm= wm->id.next) {
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for(win= wm->windows.first; win; win= win->next) {
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/* all windows get active screen from file */
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if(screen->winid==0)
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win->screen= screen;
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else
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win->screen= ED_screen_duplicate(win, screen);
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BLI_strncpy(win->screenname, win->screen->id.name+2, sizeof(win->screenname));
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win->screen->winid= win->winid;
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}
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}
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}
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G.main->wm= *oldwmlist;
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/* screens were read from file! */
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ED_screens_initialize(G.main->wm.first);
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}
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else {
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/* what if old was 3, and loaded 1? */
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/* this code could move to setup_appdata */
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oldwm= oldwmlist->first;
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wm= G.main->wm.first;
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/* ensure making new keymaps and set space types */
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wm->initialized= 0;
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wm->winactive= NULL;
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/* only first wm in list has ghostwins */
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for(win= wm->windows.first; win; win= win->next) {
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for(oldwin= oldwm->windows.first; oldwin; oldwin= oldwin->next) {
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if(oldwin->winid == win->winid ) {
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win->ghostwin= oldwin->ghostwin;
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win->active= oldwin->active;
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if(win->active)
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wm->winactive= win;
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if(!G.background) /* file loading in background mode still calls this */
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GHOST_SetWindowUserData(win->ghostwin, win); /* pointer back */
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oldwin->ghostwin= NULL;
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win->eventstate= oldwin->eventstate;
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oldwin->eventstate= NULL;
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/* ensure proper screen rescaling */
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win->sizex= oldwin->sizex;
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win->sizey= oldwin->sizey;
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win->posx= oldwin->posx;
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win->posy= oldwin->posy;
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}
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}
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}
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wm_close_and_free_all(C, oldwmlist);
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}
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}
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}
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/* in case UserDef was read, we re-initialize all, and do versioning */
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static void wm_init_userdef(bContext *C)
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{
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UI_init_userdef();
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MEM_CacheLimiter_set_maximum(U.memcachelimit * 1024 * 1024);
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sound_init(CTX_data_main(C));
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/* set the python auto-execute setting from user prefs */
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/* disabled by default, unless explicitly enabled in the command line */
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if ((U.flag & USER_SCRIPT_AUTOEXEC_DISABLE) == 0) G.f |= G_SCRIPT_AUTOEXEC;
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if(U.tempdir[0]) BLI_where_is_temp(btempdir, 1);
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}
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void WM_read_file(bContext *C, const char *name, ReportList *reports)
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{
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int retval;
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/* so we can get the error message */
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errno = 0;
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WM_cursor_wait(1);
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/* first try to append data from exotic file formats... */
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/* it throws error box when file doesnt exist and returns -1 */
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/* note; it should set some error message somewhere... (ton) */
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retval= BKE_read_exotic(CTX_data_scene(C), name);
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/* we didn't succeed, now try to read Blender file */
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if (retval == BKE_READ_EXOTIC_OK_BLEND) {
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int G_f= G.f;
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ListBase wmbase;
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/* put aside screens to match with persistant windows later */
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/* also exit screens and editors */
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wm_window_match_init(C, &wmbase);
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retval= BKE_read_file(C, name, reports);
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G.save_over = 1;
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/* this flag is initialized by the operator but overwritten on read.
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* need to re-enable it here else drivers + registered scripts wont work. */
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if(G_f & G_SCRIPT_AUTOEXEC) G.f |= G_SCRIPT_AUTOEXEC;
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else G.f &= ~G_SCRIPT_AUTOEXEC;
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/* match the read WM with current WM */
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wm_window_match_do(C, &wmbase);
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WM_check(C); /* opens window(s), checks keymaps */
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// XXX mainwindow_set_filename_to_title(G.main->name);
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if(retval == BKE_READ_FILE_OK_USERPREFS) wm_init_userdef(C); // in case a userdef is read from regular .blend
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if (retval != BKE_READ_FILE_FAIL) {
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G.relbase_valid = 1;
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if(!G.background) /* assume automated tasks with background, dont write recent file list */
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write_history();
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}
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WM_event_add_notifier(C, NC_WM|ND_FILEREAD, NULL);
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// refresh_interface_font();
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CTX_wm_window_set(C, CTX_wm_manager(C)->windows.first);
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ED_editors_init(C);
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DAG_on_load_update(CTX_data_main(C), TRUE);
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#ifdef WITH_PYTHON
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/* run any texts that were loaded in and flagged as modules */
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BPY_driver_reset();
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BPY_modules_load_user(C);
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#endif
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CTX_wm_window_set(C, NULL); /* exits queues */
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// XXX undo_editmode_clear();
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BKE_reset_undo();
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BKE_write_undo(C, "original"); /* save current state */
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}
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else if(retval == BKE_READ_EXOTIC_OK_OTHER)
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BKE_write_undo(C, "Import file");
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else if(retval == BKE_READ_EXOTIC_FAIL_OPEN) {
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BKE_reportf(reports, RPT_ERROR, "Can't read file: \"%s\", %s.", name, errno ? strerror(errno) : "Unable to open the file");
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}
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else if(retval == BKE_READ_EXOTIC_FAIL_FORMAT) {
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BKE_reportf(reports, RPT_ERROR, "File format is not supported in file: \"%s\".", name);
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}
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else if(retval == BKE_READ_EXOTIC_FAIL_PATH) {
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BKE_reportf(reports, RPT_ERROR, "File path invalid: \"%s\".", name);
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}
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else {
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BKE_reportf(reports, RPT_ERROR, "Unknown error loading: \"%s\".", name);
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BLI_assert(!"invalid 'retval'");
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}
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WM_cursor_wait(0);
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}
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/* called on startup, (context entirely filled with NULLs) */
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/* or called for 'New File' */
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/* op can be NULL */
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int WM_read_homefile(bContext *C, ReportList *reports, short from_memory)
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{
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ListBase wmbase;
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char tstr[FILE_MAXDIR+FILE_MAXFILE];
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int success= 0;
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free_ttfont(); /* still weird... what does it here? */
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G.relbase_valid = 0;
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if (!from_memory) {
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char *cfgdir = BLI_get_folder(BLENDER_USER_CONFIG, NULL);
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if (cfgdir) {
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BLI_make_file_string(G.main->name, tstr, cfgdir, BLENDER_STARTUP_FILE);
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} else {
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tstr[0] = '\0';
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from_memory = 1;
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BKE_report(reports, RPT_INFO, "Config directory with "STRINGIFY(BLENDER_STARTUP_FILE)" file not found.");
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}
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}
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/* prevent loading no UI */
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G.fileflags &= ~G_FILE_NO_UI;
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/* put aside screens to match with persistant windows later */
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wm_window_match_init(C, &wmbase);
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if (!from_memory && BLI_exists(tstr)) {
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success = (BKE_read_file(C, tstr, NULL) != BKE_READ_FILE_FAIL);
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if(U.themes.first==NULL) {
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printf("\nError: No valid "STRINGIFY(BLENDER_STARTUP_FILE)", fall back to built-in default.\n\n");
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success = 0;
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}
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}
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if(success==0) {
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success = BKE_read_file_from_memory(C, datatoc_startup_blend, datatoc_startup_blend_size, NULL);
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if (wmbase.first == NULL) wm_clear_default_size(C);
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}
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/* prevent buggy files that had G_FILE_RELATIVE_REMAP written out by mistake. Screws up autosaves otherwise
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* can remove this eventually, only in a 2.53 and older, now its not written */
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G.fileflags &= ~G_FILE_RELATIVE_REMAP;
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|
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/* match the read WM with current WM */
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wm_window_match_do(C, &wmbase);
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WM_check(C); /* opens window(s), checks keymaps */
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|
G.main->name[0]= '\0';
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|
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wm_init_userdef(C);
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|
|
/* When loading factory settings, the reset solid OpenGL lights need to be applied. */
|
|
if (!G.background) GPU_default_lights();
|
|
|
|
/* XXX */
|
|
G.save_over = 0; // start with save preference untitled.blend
|
|
G.fileflags &= ~G_FILE_AUTOPLAY; /* disable autoplay in startup.blend... */
|
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// mainwindow_set_filename_to_title(""); // empty string re-initializes title to "Blender"
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|
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// refresh_interface_font();
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|
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// undo_editmode_clear();
|
|
BKE_reset_undo();
|
|
BKE_write_undo(C, "original"); /* save current state */
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|
|
ED_editors_init(C);
|
|
DAG_on_load_update(CTX_data_main(C), TRUE);
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|
|
|
#ifdef WITH_PYTHON
|
|
if(CTX_py_init_get(C)) {
|
|
/* sync addons, these may have changed from the defaults */
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|
BPY_string_exec(C, "__import__('bpy').utils.addon_reset_all()");
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|
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BPY_driver_reset();
|
|
BPY_modules_load_user(C);
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}
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#endif
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WM_event_add_notifier(C, NC_WM|ND_FILEREAD, NULL);
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|
|
/* in background mode the scene will stay NULL */
|
|
if(!G.background) {
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CTX_wm_window_set(C, NULL); /* exits queues */
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|
}
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|
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return TRUE;
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|
}
|
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|
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int WM_read_homefile_exec(bContext *C, wmOperator *op)
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|
{
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|
int from_memory= strcmp(op->type->idname, "WM_OT_read_factory_settings") == 0;
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|
return WM_read_homefile(C, op->reports, from_memory) ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
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|
}
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|
|
|
void read_history(void)
|
|
{
|
|
char name[FILE_MAX];
|
|
LinkNode *l, *lines;
|
|
struct RecentFile *recent;
|
|
char *line;
|
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int num;
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char *cfgdir = BLI_get_folder(BLENDER_CONFIG, NULL);
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if (!cfgdir) return;
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BLI_make_file_string("/", name, cfgdir, BLENDER_HISTORY_FILE);
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lines= BLI_read_file_as_lines(name);
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G.recent_files.first = G.recent_files.last = NULL;
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/* read list of recent opend files from recent-files.txt to memory */
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for (l= lines, num= 0; l && (num<U.recent_files); l= l->next) {
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line = l->link;
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if (line[0] && BLI_exists(line)) {
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recent = (RecentFile*)MEM_mallocN(sizeof(RecentFile),"RecentFile");
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BLI_addtail(&(G.recent_files), recent);
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recent->filepath = (char*)MEM_mallocN(sizeof(char)*(strlen(line)+1), "name of file");
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recent->filepath[0] = '\0';
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strcpy(recent->filepath, line);
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num++;
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}
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}
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|
|
BLI_free_file_lines(lines);
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|
|
}
|
|
|
|
static void write_history(void)
|
|
{
|
|
struct RecentFile *recent, *next_recent;
|
|
char name[FILE_MAXDIR+FILE_MAXFILE];
|
|
char *user_config_dir;
|
|
FILE *fp;
|
|
int i;
|
|
|
|
/* will be NULL in background mode */
|
|
user_config_dir = BLI_get_folder_create(BLENDER_USER_CONFIG, NULL);
|
|
if(!user_config_dir)
|
|
return;
|
|
|
|
BLI_make_file_string("/", name, user_config_dir, BLENDER_HISTORY_FILE);
|
|
|
|
recent = G.recent_files.first;
|
|
/* refresh recent-files.txt of recent opened files, when current file was changed */
|
|
if(!(recent) || (strcmp(recent->filepath, G.main->name)!=0)) {
|
|
fp= fopen(name, "w");
|
|
if (fp) {
|
|
/* add current file to the beginning of list */
|
|
recent = (RecentFile*)MEM_mallocN(sizeof(RecentFile),"RecentFile");
|
|
recent->filepath = (char*)MEM_mallocN(sizeof(char)*(strlen(G.main->name)+1), "name of file");
|
|
recent->filepath[0] = '\0';
|
|
strcpy(recent->filepath, G.main->name);
|
|
BLI_addhead(&(G.recent_files), recent);
|
|
/* write current file to recent-files.txt */
|
|
fprintf(fp, "%s\n", recent->filepath);
|
|
recent = recent->next;
|
|
i=1;
|
|
/* write rest of recent opened files to recent-files.txt */
|
|
while((i<U.recent_files) && (recent)){
|
|
/* this prevents to have duplicities in list */
|
|
if (strcmp(recent->filepath, G.main->name)!=0) {
|
|
fprintf(fp, "%s\n", recent->filepath);
|
|
recent = recent->next;
|
|
}
|
|
else {
|
|
next_recent = recent->next;
|
|
MEM_freeN(recent->filepath);
|
|
BLI_freelinkN(&(G.recent_files), recent);
|
|
recent = next_recent;
|
|
}
|
|
i++;
|
|
}
|
|
fclose(fp);
|
|
}
|
|
|
|
/* also update most recent files on System */
|
|
GHOST_addToSystemRecentFiles(G.main->name);
|
|
}
|
|
}
|
|
|
|
static void do_history(char *name, ReportList *reports)
|
|
{
|
|
char tempname1[FILE_MAXDIR+FILE_MAXFILE], tempname2[FILE_MAXDIR+FILE_MAXFILE];
|
|
int hisnr= U.versions;
|
|
|
|
if(U.versions==0) return;
|
|
if(strlen(name)<2) return;
|
|
|
|
while(hisnr > 1) {
|
|
sprintf(tempname1, "%s%d", name, hisnr-1);
|
|
sprintf(tempname2, "%s%d", name, hisnr);
|
|
|
|
if(BLI_rename(tempname1, tempname2))
|
|
BKE_report(reports, RPT_ERROR, "Unable to make version backup");
|
|
|
|
hisnr--;
|
|
}
|
|
|
|
/* is needed when hisnr==1 */
|
|
sprintf(tempname1, "%s%d", name, hisnr);
|
|
|
|
if(BLI_rename(name, tempname1))
|
|
BKE_report(reports, RPT_ERROR, "Unable to make version backup");
|
|
}
|
|
|
|
static ImBuf *blend_file_thumb(Scene *scene, int **thumb_pt)
|
|
{
|
|
/* will be scaled down, but gives some nice oversampling */
|
|
ImBuf *ibuf;
|
|
int *thumb;
|
|
|
|
*thumb_pt= NULL;
|
|
|
|
if(G.background || scene->camera==NULL)
|
|
return NULL;
|
|
|
|
/* gets scaled to BLEN_THUMB_SIZE */
|
|
ibuf= ED_view3d_draw_offscreen_imbuf_simple(scene, BLEN_THUMB_SIZE * 2, BLEN_THUMB_SIZE * 2, IB_rect, OB_SOLID);
|
|
|
|
if(ibuf) {
|
|
float aspect= (scene->r.xsch*scene->r.xasp) / (scene->r.ysch*scene->r.yasp);
|
|
|
|
/* dirty oversampling */
|
|
IMB_scaleImBuf(ibuf, BLEN_THUMB_SIZE, BLEN_THUMB_SIZE);
|
|
|
|
/* add pretty overlay */
|
|
IMB_overlayblend_thumb(ibuf->rect, ibuf->x, ibuf->y, aspect);
|
|
|
|
/* first write into thumb buffer */
|
|
thumb= MEM_mallocN(((2 + (BLEN_THUMB_SIZE * BLEN_THUMB_SIZE))) * sizeof(int), "write_file thumb");
|
|
|
|
thumb[0] = BLEN_THUMB_SIZE;
|
|
thumb[1] = BLEN_THUMB_SIZE;
|
|
|
|
memcpy(thumb + 2, ibuf->rect, BLEN_THUMB_SIZE * BLEN_THUMB_SIZE * sizeof(int));
|
|
}
|
|
else {
|
|
/* '*thumb_pt' needs to stay NULL to prevent a bad thumbnail from being handled */
|
|
thumb= NULL;
|
|
}
|
|
|
|
/* must be freed by caller */
|
|
*thumb_pt= thumb;
|
|
|
|
return ibuf;
|
|
}
|
|
|
|
/* easy access from gdb */
|
|
int write_crash_blend(void)
|
|
{
|
|
char path[FILE_MAX];
|
|
BLI_strncpy(path, G.main->name, sizeof(path));
|
|
BLI_replace_extension(path, sizeof(path), "_crash.blend");
|
|
if(BLO_write_file(G.main, path, G.fileflags, NULL, NULL)) {
|
|
printf("written: %s\n", path);
|
|
return 1;
|
|
}
|
|
else {
|
|
printf("failed: %s\n", path);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
int WM_write_file(bContext *C, const char *target, int fileflags, ReportList *reports, int copy)
|
|
{
|
|
Library *li;
|
|
int len;
|
|
char di[FILE_MAX];
|
|
|
|
int *thumb= NULL;
|
|
ImBuf *ibuf_thumb= NULL;
|
|
|
|
len = strlen(target);
|
|
|
|
if (len == 0) {
|
|
BKE_report(reports, RPT_ERROR, "Path is empty, cannot save");
|
|
return -1;
|
|
}
|
|
|
|
if (len >= FILE_MAX) {
|
|
BKE_report(reports, RPT_ERROR, "Path too long, cannot save");
|
|
return -1;
|
|
}
|
|
|
|
BLI_strncpy(di, target, FILE_MAX);
|
|
BLI_replace_extension(di, FILE_MAX, ".blend");
|
|
/* dont use 'target' anymore */
|
|
|
|
/* send the OnSave event */
|
|
for (li= G.main->library.first; li; li= li->id.next) {
|
|
if (strcmp(li->filepath, di) == 0) {
|
|
BKE_reportf(reports, RPT_ERROR, "Can't overwrite used library '%.200s'", di);
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
/* operator now handles overwrite checks */
|
|
|
|
if (G.fileflags & G_AUTOPACK) {
|
|
packAll(G.main, reports);
|
|
}
|
|
|
|
ED_object_exit_editmode(C, EM_DO_UNDO);
|
|
ED_sculpt_force_update(C);
|
|
|
|
/* don't forget not to return without! */
|
|
WM_cursor_wait(1);
|
|
|
|
/* blend file thumbnail */
|
|
ibuf_thumb= blend_file_thumb(CTX_data_scene(C), &thumb);
|
|
|
|
/* rename to .blend1, do this as last before write */
|
|
do_history(di, reports);
|
|
|
|
if (BLO_write_file(CTX_data_main(C), di, fileflags, reports, thumb)) {
|
|
if(!copy) {
|
|
G.relbase_valid = 1;
|
|
strcpy(G.main->name, di); /* is guaranteed current file */
|
|
|
|
G.save_over = 1; /* disable untitled.blend convention */
|
|
}
|
|
|
|
if(fileflags & G_FILE_COMPRESS) G.fileflags |= G_FILE_COMPRESS;
|
|
else G.fileflags &= ~G_FILE_COMPRESS;
|
|
|
|
if(fileflags & G_FILE_AUTOPLAY) G.fileflags |= G_FILE_AUTOPLAY;
|
|
else G.fileflags &= ~G_FILE_AUTOPLAY;
|
|
|
|
write_history();
|
|
|
|
/* run this function after because the file cant be written before the blend is */
|
|
if (ibuf_thumb) {
|
|
ibuf_thumb= IMB_thumb_create(di, THB_NORMAL, THB_SOURCE_BLEND, ibuf_thumb);
|
|
IMB_freeImBuf(ibuf_thumb);
|
|
}
|
|
|
|
if(thumb) MEM_freeN(thumb);
|
|
}
|
|
else {
|
|
if(ibuf_thumb) IMB_freeImBuf(ibuf_thumb);
|
|
if(thumb) MEM_freeN(thumb);
|
|
|
|
WM_cursor_wait(0);
|
|
return -1;
|
|
}
|
|
|
|
WM_cursor_wait(0);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* operator entry */
|
|
int WM_write_homefile(bContext *C, wmOperator *op)
|
|
{
|
|
wmWindowManager *wm= CTX_wm_manager(C);
|
|
wmWindow *win= CTX_wm_window(C);
|
|
char tstr[FILE_MAXDIR+FILE_MAXFILE];
|
|
int fileflags;
|
|
|
|
/* check current window and close it if temp */
|
|
if(win->screen->temp)
|
|
wm_window_close(C, wm, win);
|
|
|
|
BLI_make_file_string("/", tstr, BLI_get_folder_create(BLENDER_USER_CONFIG, NULL), BLENDER_STARTUP_FILE);
|
|
printf("trying to save homefile at %s ", tstr);
|
|
|
|
/* force save as regular blend file */
|
|
fileflags = G.fileflags & ~(G_FILE_COMPRESS | G_FILE_AUTOPLAY | G_FILE_LOCK | G_FILE_SIGN);
|
|
|
|
if(BLO_write_file(CTX_data_main(C), tstr, fileflags, op->reports, NULL) == 0) {
|
|
printf("fail\n");
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
printf("ok\n");
|
|
|
|
G.save_over= 0;
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
/************************ autosave ****************************/
|
|
|
|
void wm_autosave_location(char *filename)
|
|
{
|
|
char pidstr[32];
|
|
#ifdef WIN32
|
|
char *savedir;
|
|
#endif
|
|
|
|
sprintf(pidstr, "%d.blend", abs(getpid()));
|
|
|
|
#ifdef WIN32
|
|
/* XXX Need to investigate how to handle default location of '/tmp/'
|
|
* This is a relative directory on Windows, and it may be
|
|
* found. Example:
|
|
* Blender installed on D:\ drive, D:\ drive has D:\tmp\
|
|
* Now, BLI_exists() will find '/tmp/' exists, but
|
|
* BLI_make_file_string will create string that has it most likely on C:\
|
|
* through get_default_root().
|
|
* If there is no C:\tmp autosave fails. */
|
|
if (!BLI_exists(U.tempdir)) {
|
|
savedir = BLI_get_folder_create(BLENDER_USER_AUTOSAVE, NULL);
|
|
BLI_make_file_string("/", filename, savedir, pidstr);
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
BLI_make_file_string("/", filename, U.tempdir, pidstr);
|
|
}
|
|
|
|
void WM_autosave_init(wmWindowManager *wm)
|
|
{
|
|
wm_autosave_timer_ended(wm);
|
|
|
|
if(U.flag & USER_AUTOSAVE)
|
|
wm->autosavetimer= WM_event_add_timer(wm, NULL, TIMERAUTOSAVE, U.savetime*60.0);
|
|
}
|
|
|
|
void wm_autosave_timer(const bContext *C, wmWindowManager *wm, wmTimer *UNUSED(wt))
|
|
{
|
|
wmWindow *win;
|
|
wmEventHandler *handler;
|
|
char filename[FILE_MAX];
|
|
int fileflags;
|
|
|
|
WM_event_remove_timer(wm, NULL, wm->autosavetimer);
|
|
|
|
/* if a modal operator is running, don't autosave, but try again in 10 seconds */
|
|
for(win=wm->windows.first; win; win=win->next) {
|
|
for(handler=win->modalhandlers.first; handler; handler=handler->next) {
|
|
if(handler->op) {
|
|
wm->autosavetimer= WM_event_add_timer(wm, NULL, TIMERAUTOSAVE, 10.0);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
wm_autosave_location(filename);
|
|
|
|
/* force save as regular blend file */
|
|
fileflags = G.fileflags & ~(G_FILE_COMPRESS|G_FILE_AUTOPLAY |G_FILE_LOCK|G_FILE_SIGN);
|
|
|
|
/* no error reporting to console */
|
|
BLO_write_file(CTX_data_main(C), filename, fileflags, NULL, NULL);
|
|
|
|
/* do timer after file write, just in case file write takes a long time */
|
|
wm->autosavetimer= WM_event_add_timer(wm, NULL, TIMERAUTOSAVE, U.savetime*60.0);
|
|
}
|
|
|
|
void wm_autosave_timer_ended(wmWindowManager *wm)
|
|
{
|
|
if(wm->autosavetimer) {
|
|
WM_event_remove_timer(wm, NULL, wm->autosavetimer);
|
|
wm->autosavetimer= NULL;
|
|
}
|
|
}
|
|
|
|
void wm_autosave_delete(void)
|
|
{
|
|
char filename[FILE_MAX];
|
|
|
|
wm_autosave_location(filename);
|
|
|
|
if(BLI_exists(filename)) {
|
|
char str[FILE_MAXDIR+FILE_MAXFILE];
|
|
BLI_make_file_string("/", str, U.tempdir, "quit.blend");
|
|
|
|
/* if global undo; remove tempsave, otherwise rename */
|
|
if(U.uiflag & USER_GLOBALUNDO) BLI_delete(filename, 0, 0);
|
|
else BLI_rename(filename, str);
|
|
}
|
|
}
|
|
|
|
void wm_autosave_read(bContext *C, ReportList *reports)
|
|
{
|
|
char filename[FILE_MAX];
|
|
|
|
wm_autosave_location(filename);
|
|
WM_read_file(C, filename, reports);
|
|
}
|
|
|