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blender-archive/source/blender/editors/include/UI_interface_icons.h
Andrea Weikert b1cb844e05 2.5 - Start of filebrowser.
- basic drawing of list and thumbnail view (switchable through 'favourits' icon in header)
- selection of files and directories (bookmarks) works with the RMB (right mouse button)
- load operator for files still unstable (no check for correct file type) and incomplete. (WM_operator_free missing)
immediate TODOS:
- fix load file operator
- finish drawing of buttons in header
- drawing of detailed list with all file info.
- finish selection and execute operators (LMB and MMB execute)
later todos:
- parent dir
- keymap for all the shortcuts
- append/link and databrowse
- ...
2009-01-06 14:42:54 +00:00

70 lines
2.0 KiB
C++

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef UI_INTERFACE_ICONS_H
#define UI_INTERFACE_ICONS_H
struct Image;
struct ImBuf;
struct World;
struct Tex;
struct Lamp;
struct Material;
typedef struct IconFile {
struct IconFile *next, *prev;
char filename[80]; // FILE_MAXFILE size
int index;
} IconFile;
#define ICON_DEFAULT_HEIGHT 16
#define PREVIEW_DEFAULT_HEIGHT 96
/*
Resizable Icons for Blender
*/
void UI_icons_init(int first_dyn_id);
int UI_icon_get_width(int icon_id);
int UI_icon_get_height(int icon_id);
void UI_icon_draw(float x, float y, int icon_id);
void UI_icon_draw_preview(float x, float y, int icon_id, int nocreate);
void UI_icon_draw_aspect(float x, float y, int icon_id, float aspect);
void UI_icon_draw_aspect_blended(float x, float y, int icon_id, float aspect, int shade);
void UI_icon_draw_size_blended(float x, float y, int size, int icon_id, int shade);
void UI_icons_free();
void UI_icons_free_drawinfo(void *drawinfo);
struct ListBase *UI_iconfile_list(void);
int UI_iconfile_get_index(char *filename);
#endif /* UI_INTERFACE_ICONS_H */