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blender-archive/source/blender/python/api2_2x/Pose.c
Campbell Barton 0e94605a90 ==Python API==
layerMask access for pose bones, even though this is a Bone property, its much more convenient to add access from the poseBone, it also matches how the 
user interface works.
2007-10-26 22:38:15 +00:00

1396 lines
44 KiB
C

/*
* $Id:
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* Contributor(s): Joseph Gilbert
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include "Pose.h"
#include "mydevice.h"
#include "BKE_armature.h"
#include "BKE_main.h"
#include "BKE_global.h"
#include "BKE_action.h"
#include "BKE_utildefines.h"
#include "BIF_editaction.h"
#include "BIF_space.h"
#include "BIF_poseobject.h"
#include "BKE_depsgraph.h"
#include "DNA_object_types.h"
#include "DNA_ipo_types.h"
#include "DNA_scene_types.h"
#include "DNA_space_types.h" //1 - this order
#include "BSE_editipo.h" //2
#include "BLI_blenlib.h"
#include "BLI_arithb.h"
#include "Mathutils.h"
#include "Object.h"
#include "Constraint.h"
#include "NLA.h"
#include "gen_utils.h"
#include "gen_library.h"
#include "DNA_armature_types.h" /*used for pose bone select*/
#include "MEM_guardedalloc.h"
extern void chan_calc_mat(bPoseChannel *chan);
//------------------------ERROR CODES---------------------------------
//This is here just to make me happy and to have more consistant error strings :)
static const char sPoseError[] = "Pose - Error: ";
//static const char sPoseBadArgs[] = "Pose - Bad Arguments: ";
static const char sPoseBoneError[] = "PoseBone - Error: ";
//static const char sPoseBoneBadArgs[] = "PoseBone - Bad Arguments: ";
static const char sPoseBonesDictError[] = "PoseBone - Error: ";
//static const char sPoseBonesDictBadArgs[] = "PoseBone - Bad Arguments: ";
//################## PoseBonesDict_Type (internal) ########################
/*This is an internal psuedo-dictionary type that allows for manipulation
* of posechannels inside of a pose structure. It is a subobject of pose.
* i.e. Pose.bones['key']*/
//################################################################
//------------------METHOD IMPLEMENTATIONS-----------------------------
//------------------------Pose.bones.items()
//Returns a list of key:value pairs like dict.items()
static PyObject* PoseBonesDict_items(BPy_PoseBonesDict *self)
{
return PyDict_Items(self->bonesMap);
}
//------------------------Pose.bones.keys()
//Returns a list of keys like dict.keys()
static PyObject* PoseBonesDict_keys(BPy_PoseBonesDict *self)
{
return PyDict_Keys(self->bonesMap);
}
//------------------------Armature.bones.values()
//Returns a list of values like dict.values()
static PyObject* PoseBonesDict_values(BPy_PoseBonesDict *self)
{
return PyDict_Values(self->bonesMap);
}
//------------------ATTRIBUTE IMPLEMENTATION---------------------------
//------------------TYPE_OBECT IMPLEMENTATION-----------------------
//------------------------tp_doc
//The __doc__ string for this object
static char BPy_PoseBonesDict_doc[] = "This is an internal subobject of pose\
designed to act as a Py_PoseBone dictionary.";
//------------------------tp_methods
//This contains a list of all methods the object contains
static PyMethodDef BPy_PoseBonesDict_methods[] = {
{"items", (PyCFunction) PoseBonesDict_items, METH_NOARGS,
"() - Returns the key:value pairs from the dictionary"},
{"keys", (PyCFunction) PoseBonesDict_keys, METH_NOARGS,
"() - Returns the keys the dictionary"},
{"values", (PyCFunction) PoseBonesDict_values, METH_NOARGS,
"() - Returns the values from the dictionary"},
{NULL, NULL, 0, NULL}
};
//-----------------(internal)
static int PoseBoneMapping_Init(PyObject *dictionary, ListBase *posechannels){
bPoseChannel *pchan = NULL;
PyObject *py_posechannel = NULL;
for (pchan = posechannels->first; pchan; pchan = pchan->next){
py_posechannel = PyPoseBone_FromPosechannel(pchan);
if (!py_posechannel)
return -1;
if(PyDict_SetItemString(dictionary,
pchan->name, py_posechannel) == -1){
return -1;
}
Py_DECREF(py_posechannel);
}
return 0;
}
//----------------- BonesDict_InitBones
static int PoseBonesDict_InitBones(BPy_PoseBonesDict *self)
{
PyDict_Clear(self->bonesMap);
if (PoseBoneMapping_Init(self->bonesMap, self->bones) == -1)
return 0;
return 1;
}
//------------------------tp_repr
//This is the string representation of the object
static PyObject *PoseBonesDict_repr(BPy_PoseBonesDict *self)
{
char buffer[128], *str;
PyObject *key, *value;
int pos = 0;
/* probably a bit of overkill but better then crashing */
str = MEM_mallocN( 64 + ( PyDict_Size( self->bonesMap ) * 128), "PoseBonesDict_repr" );
str[0] = '\0';
sprintf(buffer, "[Pose Bone Dict: {");
strcat(str,buffer);
while (PyDict_Next(self->bonesMap, &pos, &key, &value)) {
sprintf(buffer, "%s : %s, ", PyString_AsString(key),
PyString_AsString(value->ob_type->tp_repr(value)));
strcat(str,buffer);
}
sprintf(buffer, "}]\n");
strcat(str,buffer);
MEM_freeN( str );
return PyString_FromString(str);
}
//------------------------tp_dealloc
//This tells how to 'tear-down' our object when ref count hits 0
static void PoseBonesDict_dealloc(BPy_PoseBonesDict * self)
{
Py_DECREF(self->bonesMap);
PoseBonesDict_Type.tp_free(self);
return;
}
//------------------------mp_length
//This gets the size of the dictionary
static int PoseBonesDict_len(BPy_PoseBonesDict *self)
{
return BLI_countlist(self->bones);
}
//-----------------------mp_subscript
//This defines getting a bone from the dictionary - x = Bones['key']
static PyObject *PoseBonesDict_GetItem(BPy_PoseBonesDict *self, PyObject* key)
{
PyObject *value = NULL;
value = PyDict_GetItem(self->bonesMap, key);
if(value == NULL)
Py_RETURN_NONE;
return EXPP_incr_ret(value);
}
//------------------TYPE_OBECT DEFINITION--------------------------
//Mapping Protocol
static PyMappingMethods PoseBonesDict_MapMethods = {
(inquiry) PoseBonesDict_len, //mp_length
(binaryfunc)PoseBonesDict_GetItem, //mp_subscript
0, //mp_ass_subscript
};
//PoseBonesDict TypeObject
PyTypeObject PoseBonesDict_Type = {
PyObject_HEAD_INIT(NULL) //tp_head
0, //tp_internal
"PoseBonesDict", //tp_name
sizeof(BPy_PoseBonesDict), //tp_basicsize
0, //tp_itemsize
(destructor)PoseBonesDict_dealloc, //tp_dealloc
0, //tp_print
0, //tp_getattr
0, //tp_setattr
0, //tp_compare
(reprfunc) PoseBonesDict_repr, //tp_repr
0, //tp_as_number
0, //tp_as_sequence
&PoseBonesDict_MapMethods, //tp_as_mapping
0, //tp_hash
0, //tp_call
0, //tp_str
0, //tp_getattro
0, //tp_setattro
0, //tp_as_buffer
Py_TPFLAGS_DEFAULT, //tp_flags
BPy_PoseBonesDict_doc, //tp_doc
0, //tp_traverse
0, //tp_clear
0, //tp_richcompare
0, //tp_weaklistoffset
0, //tp_iter
0, //tp_iternext
BPy_PoseBonesDict_methods, //tp_methods
0, //tp_members
0, //tp_getset
0, //tp_base
0, //tp_dict
0, //tp_descr_get
0, //tp_descr_set
0, //tp_dictoffset
0, //tp_init
0, //tp_alloc
0, //tp_new
0, //tp_free
0, //tp_is_gc
0, //tp_bases
0, //tp_mro
0, //tp_cache
0, //tp_subclasses
0, //tp_weaklist
0 //tp_del
};
//-----------------------PyPoseBonesDict_FromPyPose
static PyObject *PyPoseBonesDict_FromPyPose(BPy_Pose *py_pose)
{
BPy_PoseBonesDict *py_posebonesdict = NULL;
//create py object
py_posebonesdict = (BPy_PoseBonesDict *)PoseBonesDict_Type.tp_alloc(&PoseBonesDict_Type, 0);
if (!py_posebonesdict)
goto RuntimeError;
//create internal dictionaries
py_posebonesdict->bonesMap = PyDict_New();
if (!py_posebonesdict->bonesMap)
goto RuntimeError;
//set listbase pointer
py_posebonesdict->bones = &py_pose->pose->chanbase;
//now that everything is setup - init the mappings
if (!PoseBonesDict_InitBones(py_posebonesdict))
goto RuntimeError;
return (PyObject*)py_posebonesdict;
RuntimeError:
return EXPP_objError(PyExc_RuntimeError, "%s%s",
sPoseBonesDictError, "Failed to create class");
}
//################## Pose_Type ##########################
/*This type is a wrapper for a pose*/
//####################################################
//------------------METHOD IMPLEMENTATIONS------------------------------
static PyObject *Pose_update(BPy_Pose *self)
{
Object *daddy = NULL;
self->pose->flag |= POSE_RECALC;
for (daddy = G.main->object.first; daddy; daddy = daddy->id.next){
if (daddy->pose == self->pose){
break;
}
}
if(daddy)
where_is_pose(daddy);
Py_RETURN_NONE;
}
//------------------------tp_methods
//This contains a list of all methods the object contains
static PyMethodDef BPy_Pose_methods[] = {
{"update", (PyCFunction) Pose_update, METH_NOARGS,
"() - Rebuilds the pose with new values"},
{NULL, NULL, 0, NULL}
};
//------------------ATTRIBUTE IMPLEMENTATIONS---------------------------
//------------------------Pose.bones (getter)
//Gets the bones attribute
static PyObject *Pose_getBoneDict(BPy_Pose *self, void *closure)
{
return EXPP_incr_ret((PyObject*)self->Bones);
}
//------------------------Pose.bones (setter)
//Sets the bones attribute
static int Pose_setBoneDict(BPy_Pose *self, PyObject *value, void *closure)
{
goto AttributeError;
AttributeError:
return EXPP_intError(PyExc_AttributeError, "%s%s",
sPoseError, "You are not allowed to change the .bones attribute");
}
//------------------TYPE_OBECT IMPLEMENTATION---------------------------
//------------------------tp_getset
//This contains methods for attributes that require checking
static PyGetSetDef BPy_Pose_getset[] = {
{"bones", (getter)Pose_getBoneDict, (setter)Pose_setBoneDict,
"The pose's Bone dictionary", NULL},
{NULL, NULL, NULL, NULL, NULL}
};
//------------------------tp_dealloc
//This tells how to 'tear-down' our object when ref count hits 0
static void Pose_dealloc(BPy_Pose *self)
{
Py_DECREF(self->Bones);
Pose_Type.tp_free(self);
return;
}
//------------------------tp_cmp
//This compares 2 pose types
static int Pose_compare(BPy_Pose *a, BPy_Pose *b )
{
return ( a->pose== b->pose ) ? 0 : -1;
}
//------------------------tp_repr
//This is the string representation of the object
static PyObject *Pose_repr(BPy_Pose *self)
{
return PyString_FromFormat( "[Pose \"%s\"]", self->name);
}
//------------------------tp_doc
//The __doc__ string for this object
static char BPy_Pose_doc[] = "This object wraps a Blender Pose object.";
//------------------TYPE_OBECT DEFINITION--------------------------
PyTypeObject Pose_Type = {
PyObject_HEAD_INIT(NULL) //tp_head
0, //tp_internal
"Pose", //tp_name
sizeof(BPy_Pose), //tp_basicsize
0, //tp_itemsize
(destructor)Pose_dealloc, //tp_dealloc
0, //tp_print
0, //tp_getattr
0, //tp_setattr
(cmpfunc)Pose_compare, //tp_compare
(reprfunc)Pose_repr, //tp_repr
0, //tp_as_number
0, //tp_as_sequence
0, //tp_as_mapping
0, //tp_hash
0, //tp_call
0, //tp_str
0, //tp_getattro
0, //tp_setattro
0, //tp_as_buffer
Py_TPFLAGS_DEFAULT, //tp_flags
BPy_Pose_doc, //tp_doc
0, //tp_traverse
0, //tp_clear
0, //tp_richcompare
0, //tp_weaklistoffset
0, //tp_iter
0, //tp_iternext
BPy_Pose_methods, //tp_methods
0, //tp_members
BPy_Pose_getset, //tp_getset
0, //tp_base
0, //tp_dict
0, //tp_descr_get
0, //tp_descr_set
0, //tp_dictoffset
0, //tp_init
0, //tp_alloc
0, //tp_new
0, //tp_free
0, //tp_is_gc
0, //tp_bases
0, //tp_mro
0, //tp_cache
0, //tp_subclasses
0, //tp_weaklist
0 //tp_del
};
//################## PoseBone_Type #####################
/*This type is a wrapper for a posechannel*/
//####################################################
//------------------METHOD IMPLEMENTATIONS------------------------------
//------------------------------PoseBone.insertKey()
static PyObject *PoseBone_insertKey(BPy_PoseBone *self, PyObject *args)
{
PyObject *parent_object = NULL;
PyObject *constants = NULL, *item = NULL;
int frame = 1, oldframe, length, x, numeric_value = 0, oldflag, no_ipo_update = 0;
bPoseChannel *pchan = NULL;
if (!PyArg_ParseTuple(args, "O!i|Oi", &Object_Type, &parent_object, &frame, &constants, &no_ipo_update ))
goto AttributeError;
/* incase we ever have a value other then 1 for fast */
if (no_ipo_update)
no_ipo_update = 1;
//verify that this pchannel is part of the object->pose
for (pchan = ((BPy_Object*)parent_object)->object->pose->chanbase.first;
pchan; pchan = pchan->next){
if (pchan == self->posechannel)
break;
}
if (!pchan)
goto AttributeError2;
//verify that there is an action bound to this object
if (!((BPy_Object*)parent_object)->object->action){
goto AttributeError5;
}
oldflag = self->posechannel->flag;
self->posechannel->flag = 0;
//set the flags for this posechannel
if (constants){
if(PySequence_Check(constants)){
length = PySequence_Length(constants);
for (x = 0; x < length; x++){
item = PySequence_GetItem(constants, x);
if (item == EXPP_GetModuleConstant("Blender.Object.Pose", "ROT")){
numeric_value |= POSE_ROT;
}else if (item == EXPP_GetModuleConstant("Blender.Object.Pose", "LOC")){
numeric_value |= POSE_LOC;
}else if (item == EXPP_GetModuleConstant("Blender.Object.Pose", "SIZE")){
numeric_value |= POSE_SIZE;
}else{
Py_DECREF(item);
self->posechannel->flag = (short)oldflag;
goto AttributeError4;
}
Py_DECREF(item);
}
self->posechannel->flag = (short)numeric_value;
}else if (BPy_Constant_Check(constants)){
if (constants == EXPP_GetModuleConstant("Blender.Object.Pose", "ROT")){
numeric_value |= POSE_ROT;
}else if (constants == EXPP_GetModuleConstant("Blender.Object.Pose", "LOC")){
numeric_value |= POSE_LOC;
}else if (constants == EXPP_GetModuleConstant("Blender.Object.Pose", "SIZE")){
numeric_value |= POSE_SIZE;
}else{
self->posechannel->flag = (short)oldflag;
goto AttributeError4;
}
self->posechannel->flag = (short)numeric_value;
}else{
goto AttributeError3;
}
}else{ //nothing passed so set them all
self->posechannel->flag |= POSE_ROT;
self->posechannel->flag |= POSE_LOC;
self->posechannel->flag |= POSE_SIZE;
}
//set the frame we want insertion on
oldframe = G.scene->r.cfra;
G.scene->r.cfra = frame;
//add the action channel if it's not there
verify_action_channel(((BPy_Object*)parent_object)->object->action,
self->posechannel->name);
//insert the pose keys
if (self->posechannel->flag & POSE_ROT){
insertkey(&((BPy_Object*)parent_object)->object->id,
ID_PO, self->posechannel->name, NULL, AC_QUAT_X, no_ipo_update);
insertkey(&((BPy_Object*)parent_object)->object->id,
ID_PO, self->posechannel->name, NULL, AC_QUAT_Y, no_ipo_update);
insertkey(&((BPy_Object*)parent_object)->object->id,
ID_PO, self->posechannel->name, NULL, AC_QUAT_Z, no_ipo_update);
insertkey(&((BPy_Object*)parent_object)->object->id,
ID_PO, self->posechannel->name, NULL, AC_QUAT_W, no_ipo_update);
}
if (self->posechannel->flag & POSE_LOC){
insertkey(&((BPy_Object*)parent_object)->object->id,
ID_PO, self->posechannel->name, NULL, AC_LOC_X, no_ipo_update);
insertkey(&((BPy_Object*)parent_object)->object->id,
ID_PO, self->posechannel->name, NULL, AC_LOC_Y, no_ipo_update);
insertkey(&((BPy_Object*)parent_object)->object->id,
ID_PO, self->posechannel->name, NULL, AC_LOC_Z, no_ipo_update);
}
if (self->posechannel->flag & POSE_SIZE){
insertkey(&((BPy_Object*)parent_object)->object->id,
ID_PO, self->posechannel->name, NULL, AC_SIZE_X, no_ipo_update);
insertkey(&((BPy_Object*)parent_object)->object->id,
ID_PO, self->posechannel->name, NULL, AC_SIZE_Y, no_ipo_update);
insertkey(&((BPy_Object*)parent_object)->object->id,
ID_PO, self->posechannel->name, NULL, AC_SIZE_Z, no_ipo_update);
}
//flip the frame back
G.scene->r.cfra = oldframe;
//update the IPOs
if (no_ipo_update==0)
remake_action_ipos (((BPy_Object*)parent_object)->object->action);
Py_RETURN_NONE;
AttributeError:
return EXPP_objError(PyExc_AttributeError, "%s%s%s",
sPoseBoneError, ".insertKey: ", "expects an Object, int, (optional) constants");
AttributeError2:
return EXPP_objError(PyExc_AttributeError, "%s%s%s",
sPoseBoneError, ".insertKey: ", "wrong object detected. \
Use the object this pose came from");
AttributeError3:
return EXPP_objError(PyExc_AttributeError, "%s%s%s",
sPoseBoneError, ".insertKey: ", "Expects a constant or list of constants");
AttributeError4:
return EXPP_objError(PyExc_AttributeError, "%s%s%s",
sPoseBoneError, ".insertKey: ", "Please use a constant defined in the Pose module");
AttributeError5:
return EXPP_objError(PyExc_AttributeError, "%s%s%s",
sPoseBoneError, ".insertKey: ", "You must set up and link an Action to this object first");
}
//------------------------tp_methods
//This contains a list of all methods the object contains
static PyMethodDef BPy_PoseBone_methods[] = {
{"insertKey", (PyCFunction) PoseBone_insertKey, METH_VARARGS,
"() - insert a key for this pose into an action"},
{NULL, NULL, 0, NULL}
};
//------------------ATTRIBUTE IMPLEMENTATIONS---------------------------
//------------------------PoseBone.name (getter)
//Gets the name attribute
static PyObject *PoseBone_getName(BPy_PoseBone *self, void *closure)
{
return PyString_FromString(self->posechannel->name);
}
//------------------------PoseBone.name (setter)
//Sets the name attribute
static int PoseBone_setName(BPy_PoseBone *self, PyObject *value, void *closure)
{
char *name = "";
if (!PyArg_Parse(value, "s", &name))
goto AttributeError;
BLI_strncpy(self->posechannel->name, name, 32);
return 0;
AttributeError:
return EXPP_intError(PyExc_AttributeError, "%s%s%s",
sPoseBoneError, ".name: ", "expects a string");
}
//------------------------PoseBone.loc (getter)
//Gets the loc attribute
static PyObject *PoseBone_getLoc(BPy_PoseBone *self, void *closure)
{
return newVectorObject(self->posechannel->loc, 3, Py_WRAP);
}
//------------------------PoseBone.loc (setter)
//Sets the loc attribute
static int PoseBone_setLoc(BPy_PoseBone *self, PyObject *value, void *closure)
{
VectorObject *vec = NULL;
int x;
if (!PyArg_Parse(value, "O!", &vector_Type, &vec))
goto AttributeError;
if (vec->size != 3)
goto AttributeError;
for (x = 0; x < 3; x++){
self->posechannel->loc[x] = vec->vec[x];
}
return 0;
AttributeError:
return EXPP_intError(PyExc_AttributeError, "%s%s%s",
sPoseBoneError, ".loc: ", "expects a 3d vector object");
}
//------------------------PoseBone.size (getter)
//Gets the size attribute
static PyObject *PoseBone_getSize(BPy_PoseBone *self, void *closure)
{
return newVectorObject(self->posechannel->size, 3, Py_WRAP);
}
//------------------------PoseBone.size (setter)
//Sets the size attribute
static int PoseBone_setSize(BPy_PoseBone *self, PyObject *value, void *closure)
{
VectorObject *vec = NULL;
int x;
if (!PyArg_Parse(value, "O!", &vector_Type, &vec))
goto AttributeError;
if (vec->size != 3)
goto AttributeError;
for (x = 0; x < 3; x++){
self->posechannel->size[x] = vec->vec[x];
}
return 0;
AttributeError:
return EXPP_intError(PyExc_AttributeError, "%s%s%s",
sPoseBoneError, ".size: ", "expects a 3d vector object");
}
//------------------------PoseBone.quat (getter)
//Gets the quat attribute
static PyObject *PoseBone_getQuat(BPy_PoseBone *self, void *closure)
{
return newQuaternionObject(self->posechannel->quat, Py_WRAP);
}
//------------------------PoseBone.quat (setter)
//Sets the quat attribute
static int PoseBone_setQuat(BPy_PoseBone *self, PyObject *value, void *closure)
{
QuaternionObject *quat = NULL;
int x;
if (!PyArg_Parse(value, "O!", &quaternion_Type, &quat))
goto AttributeError;
for (x = 0; x < 4; x++){
self->posechannel->quat[x] = quat->quat[x];
}
return 0;
AttributeError:
return EXPP_intError(PyExc_AttributeError, "%s%s%s",
sPoseBoneError, ".quat: ", "expects a quaternion object");
}
//------------------------PoseBone.localMatrix (getter)
//Gets the chan_mat
static PyObject *PoseBone_getLocalMatrix(BPy_PoseBone *self, void *closure)
{
return newMatrixObject((float*)self->posechannel->chan_mat, 4, 4, Py_WRAP);
}
//------------------------PoseBone.localMatrix (setter)
//Sets the chan_mat
static int PoseBone_setLocalMatrix(BPy_PoseBone *self, PyObject *value, void *closure)
{
MatrixObject *matrix = NULL;
float size[3], quat[4], loc[3];
float mat3[3][3], mat4[4][4];
int matsize = 0;
if (!PyArg_Parse(value, "O!", &matrix_Type, &matrix))
goto AttributeError;
if (matrix->rowSize == 3 && matrix->colSize == 3){
matsize = 3;
Mat3CpyMat3(mat3, (float(*)[3])*matrix->matrix);
}else if (matrix->rowSize == 4 && matrix->colSize == 4){
matsize = 4;
Mat4CpyMat4(mat4, (float(*)[4])*matrix->matrix);
}
if (matsize != 3 && matsize != 4){
goto AttributeError;
}
//get size and rotation
if (matsize == 3){
Mat3ToSize(mat3, size);
Mat3Ortho(mat3);
Mat3ToQuat(mat3, quat);
}else if (matsize == 4){
Mat4ToSize(mat4, size);
Mat4Ortho(mat4);
Mat4ToQuat(mat4, quat);
}
//get loc
if (matsize == 4) {
VECCOPY(loc, matrix->matrix[3]);
}
else {
loc[0]= loc[1]= loc[2]= 0.0f;
}
//copy new attributes
VECCOPY(self->posechannel->size, size);
QUATCOPY(self->posechannel->quat, quat);
if (matsize == 4){
VECCOPY(self->posechannel->loc, loc);
}
//rebuild matrix
chan_calc_mat(self->posechannel);
return 0;
AttributeError:
return EXPP_intError(PyExc_AttributeError, "%s%s%s",
sPoseBoneError, ".localMatrix: ", "expects a 3x3 or 4x4 matrix object");
}
//------------------------PoseBone.poseMatrix (getter)
//Gets the pose_mat
static PyObject *PoseBone_getPoseMatrix(BPy_PoseBone *self, void *closure)
{
return newMatrixObject((float*)self->posechannel->pose_mat, 4, 4, Py_WRAP);
}
//------------------------PoseBone.poseMatrix (setter)
//Sets the pose_mat
static int PoseBone_setPoseMatrix(BPy_PoseBone *self, MatrixObject *value, void *closure)
{
float delta_mat[4][4], quat[4]; /* rotation */
float size[4]; /* size only */
if( !MatrixObject_Check( value ) )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected matrix object as argument" );
if( value->colSize != 4 || value->rowSize != 4 )
return EXPP_ReturnIntError( PyExc_AttributeError,
"matrix must be a 4x4 transformation matrix\n"
"for example as returned by object.matrixWorld" );
/* get bone-space cursor matrix and extract location */
armature_mat_pose_to_bone(self->posechannel, (float (*)[4]) *value->matrix, delta_mat);
/* Visual Location */
VECCOPY(self->posechannel->loc, delta_mat[3]);
/* Visual Size */
Mat4ToSize(delta_mat, size);
VECCOPY(self->posechannel->size, size);
/* Visual Rotation */
Mat4ToQuat(delta_mat, quat);
QUATCOPY(self->posechannel->quat, quat);
return 0;
}
//------------------------PoseBone.constraints (getter)
//Gets the constraints sequence
static PyObject *PoseBone_getConstraints(BPy_PoseBone *self, void *closure)
{
return PoseConstraintSeq_CreatePyObject( self->posechannel );
}
//------------------------PoseBone.limitmin (getter)
//Gets the pose bone limitmin value
static PyObject *PoseBone_getLimitMin(BPy_PoseBone *self, void *closure)
{
float mylimitmin[3];
Object *obj = NULL;
obj = Object_FromPoseChannel(self->posechannel);
if (obj==NULL){
return EXPP_ReturnPyObjError(PyExc_AttributeError, "Bone data is not found");
}
mylimitmin[0]=0.0f;
mylimitmin[1]=0.0f;
mylimitmin[2]=0.0f;
if(pose_channel_in_IK_chain(obj, self->posechannel)){
if ((self->posechannel->ikflag & BONE_IK_NO_XDOF)==0) {
if ((self->posechannel->ikflag & BONE_IK_XLIMIT)) {
mylimitmin[0] = self->posechannel->limitmin[0];
}
}
if ((self->posechannel->ikflag & BONE_IK_NO_YDOF)==0) {
if ((self->posechannel->ikflag & BONE_IK_YLIMIT)) {
mylimitmin[1] = self->posechannel->limitmin[1];
}
}
if ((self->posechannel->ikflag & BONE_IK_NO_ZDOF)==0) {
if ((self->posechannel->ikflag & BONE_IK_ZLIMIT)) {
mylimitmin[2] = self->posechannel->limitmin[2];
}
}
}
return newVectorObject(mylimitmin, 3, Py_NEW);
}
//------------------------PoseBone.limitmin (setter)
//Sets the pose bone limitmin value
static int PoseBone_setLimitMin(BPy_PoseBone *self, PyObject *value, void *closure)
{
float newlimitmin[3];
int x;
Object *obj = NULL;
if(!PySequence_Check(value)){
return EXPP_ReturnIntError(PyExc_AttributeError, "Argument is not a sequence");
}
if (PySequence_Size(value) !=3){
return EXPP_ReturnIntError(PyExc_AttributeError, "Argument size must be 3");
}
newlimitmin[0]=0.0f;
newlimitmin[1]=0.0f;
newlimitmin[2]=0.0f;
for (x = 0; x<3;x++){
PyObject *item;
item = PySequence_GetItem(value, x); //new reference
if (PyFloat_Check(item)){
newlimitmin[x] = (float)PyFloat_AsDouble(item);
}else if (PyInt_Check(item)){
newlimitmin[x] = (float)PyInt_AsLong(item);
}
Py_DECREF(item);
}
obj = Object_FromPoseChannel(self->posechannel);
if (obj==NULL){
return EXPP_ReturnIntError(PyExc_AttributeError, "Bone data is not found");
}
if(!pose_channel_in_IK_chain(obj, self->posechannel)){
return EXPP_ReturnIntError(PyExc_AttributeError, "Bone is not part of an IK chain");
}
if ((self->posechannel->ikflag & BONE_IK_NO_XDOF)==0) {
if ((self->posechannel->ikflag & BONE_IK_XLIMIT)) {
self->posechannel->limitmin[0] = EXPP_ClampFloat(newlimitmin[0], -180.0f, 0.0f);
}
}
if ((self->posechannel->ikflag & BONE_IK_NO_YDOF)==0) {
if ((self->posechannel->ikflag & BONE_IK_YLIMIT)) {
self->posechannel->limitmin[1] = EXPP_ClampFloat(newlimitmin[1], -180.0f, 0.0f);
}
}
if ((self->posechannel->ikflag & BONE_IK_NO_ZDOF)==0) {
if ((self->posechannel->ikflag & BONE_IK_ZLIMIT)) {
self->posechannel->limitmin[2] = EXPP_ClampFloat(newlimitmin[2], -180.0f, 0.0f);
}
}
DAG_object_flush_update(G.scene, obj, OB_RECALC_DATA);
return 0;
}
//------------------------PoseBone.limitmax (getter)
//Gets the pose bone limitmax value
static PyObject *PoseBone_getLimitMax(BPy_PoseBone *self, void *closure)
{
float mylimitmax[3];
Object *obj = NULL;
obj = Object_FromPoseChannel(self->posechannel);
if (obj==NULL){
return EXPP_ReturnPyObjError(PyExc_AttributeError, "Bone data is not found");
}
mylimitmax[0]=0.0f;
mylimitmax[1]=0.0f;
mylimitmax[2]=0.0f;
if(pose_channel_in_IK_chain(obj, self->posechannel)){
if ((self->posechannel->ikflag & BONE_IK_NO_XDOF)==0) {
if ((self->posechannel->ikflag & BONE_IK_XLIMIT)) {
mylimitmax[0] = self->posechannel->limitmax[0];
}
}
if ((self->posechannel->ikflag & BONE_IK_NO_YDOF)==0) {
if ((self->posechannel->ikflag & BONE_IK_YLIMIT)) {
mylimitmax[1] = self->posechannel->limitmax[1];
}
}
if ((self->posechannel->ikflag & BONE_IK_NO_ZDOF)==0) {
if ((self->posechannel->ikflag & BONE_IK_ZLIMIT)) {
mylimitmax[2] = self->posechannel->limitmax[2];
}
}
}
return newVectorObject(mylimitmax, 3, Py_NEW);
}
//------------------------PoseBone.limitmax (setter)
//Sets the pose bone limitmax value
static int PoseBone_setLimitMax(BPy_PoseBone *self, PyObject *value, void *closure)
{
float newlimitmax[3];
int x;
Object *obj = NULL;
if(!PySequence_Check(value)){
return EXPP_ReturnIntError(PyExc_AttributeError, "Argument is not a sequence");
}
if (PySequence_Size(value) !=3){
return EXPP_ReturnIntError(PyExc_AttributeError, "Argument size must be 3");
}
newlimitmax[0]=0.0f;
newlimitmax[1]=0.0f;
newlimitmax[2]=0.0f;
for (x = 0; x<3;x++){
PyObject *item;
item = PySequence_GetItem(value, x); //new reference
if (PyFloat_Check(item)){
newlimitmax[x] = (float)PyFloat_AsDouble(item);
}else if (PyInt_Check(item)){
newlimitmax[x] = (float)PyInt_AsLong(item);
}
Py_DECREF(item);
}
obj = Object_FromPoseChannel(self->posechannel);
if (obj==NULL){
return EXPP_ReturnIntError(PyExc_AttributeError, "Bone data is not found");
}
if(!pose_channel_in_IK_chain(obj, self->posechannel)){
return EXPP_ReturnIntError(PyExc_AttributeError, "Bone is not part of an IK chain");
}
if ((self->posechannel->ikflag & BONE_IK_NO_XDOF)==0) {
if ((self->posechannel->ikflag & BONE_IK_XLIMIT)) {
self->posechannel->limitmax[0] = EXPP_ClampFloat(newlimitmax[0], 0.0f, 180.0f);
}
}
if ((self->posechannel->ikflag & BONE_IK_NO_YDOF)==0) {
if ((self->posechannel->ikflag & BONE_IK_YLIMIT)) {
self->posechannel->limitmax[1] = EXPP_ClampFloat(newlimitmax[1], 0.0f, 180.0f);
}
}
if ((self->posechannel->ikflag & BONE_IK_NO_ZDOF)==0) {
if ((self->posechannel->ikflag & BONE_IK_ZLIMIT)) {
self->posechannel->limitmax[2] = EXPP_ClampFloat(newlimitmax[2], 0.0f, 180.0f);
}
}
DAG_object_flush_update(G.scene, obj, OB_RECALC_DATA);
return 0;
}
//------------------------PoseBone.head (getter)
//Gets the pose head position
static PyObject *PoseBone_getHead(BPy_PoseBone *self, void *closure)
{
return newVectorObject(self->posechannel->pose_head, 3, Py_NEW);
}
//------------------------PoseBone.head (setter)
//Sets the pose head position
static int PoseBone_setHead(BPy_PoseBone *self, PyObject *value, void *closure)
{
return EXPP_intError(PyExc_AttributeError, "%s%s%s",
sPoseBoneError, ".head: ", "not able to set this property");
}
//------------------------PoseBone.tail (getter)
//Gets the pose tail position
static PyObject *PoseBone_getTail(BPy_PoseBone *self, void *closure)
{
return newVectorObject(self->posechannel->pose_tail, 3, Py_NEW);
}
//------------------------PoseBone.tail (setter)
//Sets the pose tail position
static int PoseBone_setTail(BPy_PoseBone *self, PyObject *value, void *closure)
{
return EXPP_intError(PyExc_AttributeError, "%s%s%s",
sPoseBoneError, ".tail: ", "not able to set this property");
}
//------------------------PoseBone.sel (getter)
//Gets the pose bones selection
static PyObject *PoseBone_getSelect(BPy_PoseBone *self, void *closure)
{
if (self->posechannel->bone->flag & BONE_SELECTED)
Py_RETURN_TRUE;
else
Py_RETURN_FALSE;
}
//------------------------PoseBone.sel (setter)
//Sets the pose bones selection
static int PoseBone_setSelect(BPy_PoseBone *self, PyObject *value, void *closure)
{
int param = PyObject_IsTrue( value );
if( param == -1 )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected True/False or 0/1" );
if ( param )
self->posechannel->bone->flag |= BONE_SELECTED;
else
self->posechannel->bone->flag &= ~(BONE_SELECTED | BONE_ACTIVE);
return 0;
}
//------------------------PoseBone.parent (getter)
//Gets the bones parent if any
static PyObject *PoseBone_getParent(BPy_PoseBone *self, void *closure)
{
if (self->posechannel->parent)
return PyPoseBone_FromPosechannel(self->posechannel->parent);
else
Py_RETURN_NONE;
}
//------------------------PoseBone.displayObject (getter)
//Gets the pose bones object used for display
static PyObject *PoseBone_getDisplayObject(BPy_PoseBone *self, void *closure)
{
if (self->posechannel->custom)
return Object_CreatePyObject(self->posechannel->custom);
else
Py_RETURN_NONE;
}
//------------------------PoseBone.displayObject (setter)
//Sets the pose bones object used for display
static int PoseBone_setDisplayObject(BPy_PoseBone *self, PyObject *value, void *closure)
{
return GenericLib_assignData(value, (void **) &self->posechannel->custom, 0, 0, ID_OB, 0);
}
//------------------------PoseBone.hasIK (getter)
//Returns True/False if the bone has IK's
static PyObject *PoseBone_hasIK(BPy_PoseBone *self, void *closure)
{
Object *obj = NULL;
obj = Object_FromPoseChannel(self->posechannel);
if (obj==NULL)
Py_RETURN_FALSE;
if( pose_channel_in_IK_chain(obj, self->posechannel) )
Py_RETURN_TRUE;
Py_RETURN_FALSE;
}
//------------------------PoseBone.stretch (getter)
//Gets the pose bones IK Stretch value
static PyObject *PoseBone_getStretch(BPy_PoseBone *self, void *closure)
{
return PyFloat_FromDouble( self->posechannel->ikstretch );
}
//------------------------PoseBone.stretch (setter)
//Sets the pose bones IK Stretch value
static int PoseBone_setStretch(BPy_PoseBone *self, PyObject *value, void *closure)
{
float ikstretch;
if( !PyNumber_Check( value ) )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected float argument" );
ikstretch = (float)PyFloat_AsDouble(value);
if (ikstretch<0) ikstretch = 0.0;
if (ikstretch>1) ikstretch = 1.0;
self->posechannel->ikstretch = ikstretch;
return 0;
}
//------------------------PoseBone.stiffX/Y/Z (getter)
//Gets the pose bones IK stiffness
static PyObject *PoseBone_getStiff(BPy_PoseBone *self, void *axis)
{
return PyFloat_FromDouble( self->posechannel->stiffness[(int)axis] );
}
//------------------------PoseBone.stiffX/Y/Z (setter)
//Sets the pose bones IK stiffness
static int PoseBone_setStiff(BPy_PoseBone *self, PyObject *value, void *axis)
{
float stiff;
if( !PyNumber_Check( value ) )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected float argument" );
stiff = (float)PyFloat_AsDouble(value);
if (stiff<0) stiff = 0;
if (stiff>0.990) stiff = 0.990f;
self->posechannel->stiffness[(int)axis] = stiff;
return 0;
}
//------------------------PoseBone.* (getter)
//Gets the pose bones flag
/*
static PyObject *PoseBone_getFlag(BPy_PoseBone *self, void *flag)
{
if (self->posechannel->flag & (int)flag)
Py_RETURN_TRUE;
else
Py_RETURN_FALSE;
}
*/
//------------------------PoseBone.* (setter)
//Gets the pose bones flag
/*
static int PoseBone_setFlag(BPy_PoseBone *self, PyObject *value, void *flag)
{
if ( PyObject_IsTrue(value) )
self->posechannel->flag |= (int)flag;
else
self->posechannel->flag &= ~(int)flag;
return 0;
}
*/
//------------------------PoseBone.* (getter)
//Gets the pose bones ikflag
static PyObject *PoseBone_getIKFlag(BPy_PoseBone *self, void *flag)
{
if (self->posechannel->ikflag & (int)flag)
Py_RETURN_TRUE;
else
Py_RETURN_FALSE;
}
//------------------------PoseBone.* (setter)
//Sets the pose bones ikflag
static int PoseBone_setIKFlag(BPy_PoseBone *self, PyObject *value, void *flag)
{
int param = PyObject_IsTrue( value );
if( param == -1 )
return EXPP_ReturnIntError( PyExc_TypeError,
"expected True/False or 0/1" );
if ( param )
self->posechannel->ikflag |= (int)flag;
else
self->posechannel->ikflag &= ~(int)flag;
return 0;
}
//------------------------Bone.layerMask (get)
static PyObject *PoseBone_getLayerMask(BPy_PoseBone *self)
{
/* do this extra stuff because the short's bits can be negative values */
unsigned short laymask = 0;
laymask |= self->posechannel->bone->layer;
return PyInt_FromLong((int)laymask);
}
//------------------------Bone.layerMask (set)
static int PoseBone_setLayerMask(BPy_PoseBone *self, PyObject *value)
{
int laymask;
if (!PyInt_Check(value)) {
return EXPP_ReturnIntError( PyExc_AttributeError,
"expected an integer (bitmask) as argument" );
}
laymask = PyInt_AsLong(value);
if (laymask <= 0 || laymask > (1<<16) - 1)
return EXPP_ReturnIntError( PyExc_AttributeError,
"bitmask must have from 1 up to 16 bits set");
self->posechannel->bone->layer = 0;
self->posechannel->bone->layer |= laymask;
return 0;
}
//------------------TYPE_OBECT IMPLEMENTATION---------------------------
//------------------------tp_getset
//This contains methods for attributes that require checking
static PyGetSetDef BPy_PoseBone_getset[] = {
{"name", (getter)PoseBone_getName, (setter)PoseBone_setName,
"The pose bone's name", NULL},
{"loc", (getter)PoseBone_getLoc, (setter)PoseBone_setLoc,
"The pose bone's change in location as a vector", NULL},
{"size", (getter)PoseBone_getSize, (setter)PoseBone_setSize,
"The pose bone's change in size as a vector", NULL},
{"quat", (getter)PoseBone_getQuat, (setter)PoseBone_setQuat,
"The pose bone's change in rotation as a quat", NULL},
{"localMatrix", (getter)PoseBone_getLocalMatrix, (setter)PoseBone_setLocalMatrix,
"The pose bone's change matrix built from the quat, loc, and size", NULL},
{"poseMatrix", (getter)PoseBone_getPoseMatrix, (setter)PoseBone_setPoseMatrix,
"The pose bone's matrix", NULL},
{"head", (getter)PoseBone_getHead, (setter)PoseBone_setHead,
"The pose bone's head positon", NULL},
{"tail", (getter)PoseBone_getTail, (setter)PoseBone_setTail,
"The pose bone's tail positon", NULL},
{"sel", (getter)PoseBone_getSelect, (setter)PoseBone_setSelect,
"The pose selection state", NULL},
{"limitMin", (getter)PoseBone_getLimitMin, (setter)PoseBone_setLimitMin,
"The pose bone dof min", NULL},
{"limitMax", (getter)PoseBone_getLimitMax, (setter)PoseBone_setLimitMax,
"The pose bone dof max", NULL},
{"constraints", (getter)PoseBone_getConstraints, (setter)NULL,
"The list of contraints that pertain to this pose bone", NULL},
{"parent", (getter)PoseBone_getParent, (setter)NULL,
"The bones parent (read only for posebones)", NULL},
{"displayObject", (getter)PoseBone_getDisplayObject, (setter)PoseBone_setDisplayObject,
"The poseMode object to draw in place of this bone", NULL},
{"hasIK", (getter)PoseBone_hasIK, (setter)NULL,
"True if the pose bone has IK (readonly)", NULL },
{"stretch", (getter)PoseBone_getStretch, (setter)PoseBone_setStretch,
"Stretch the bone to the IK Target", NULL },
{"stiffX", (getter)PoseBone_getStiff, (setter)PoseBone_setStiff,
"bones stiffness on the X axis", (void *)0 },
{"stiffY", (getter)PoseBone_getStiff, (setter)PoseBone_setStiff,
"bones stiffness on the Y axis", (void *)1 },
{"stiffZ", (getter)PoseBone_getStiff, (setter)PoseBone_setStiff,
"bones stiffness on the Z axis", (void *)2 },
{"limitX", (getter)PoseBone_getIKFlag, (setter)PoseBone_setIKFlag,
"limit rotation over X axis when part of an IK", (void *)BONE_IK_XLIMIT },
{"limitY", (getter)PoseBone_getIKFlag, (setter)PoseBone_setIKFlag,
"limit rotation over Y axis when part of an IK", (void *)BONE_IK_YLIMIT },
{"limitZ", (getter)PoseBone_getIKFlag, (setter)PoseBone_setIKFlag,
"limit rotation over Z axis when part of an IK", (void *)BONE_IK_ZLIMIT },
{"lockXRot", (getter)PoseBone_getIKFlag, (setter)PoseBone_setIKFlag,
"disable X DoF when part of an IK", (void *)BONE_IK_NO_XDOF },
{"lockYRot", (getter)PoseBone_getIKFlag, (setter)PoseBone_setIKFlag,
"disable Y DoF when part of an IK", (void *)BONE_IK_NO_YDOF },
{"lockZRot", (getter)PoseBone_getIKFlag, (setter)PoseBone_setIKFlag,
"disable Z DoF when part of an IK", (void *)BONE_IK_NO_ZDOF },
{"layerMask", (getter)PoseBone_getLayerMask, (setter)PoseBone_setLayerMask,
"Layer bitmask", NULL },
{NULL, NULL, NULL, NULL, NULL}
};
//------------------------tp_dealloc
//This tells how to 'tear-down' our object when ref count hits 0
static void PoseBone_dealloc(BPy_PoseBone *self)
{
PoseBone_Type.tp_free(self);
return;
}
//------------------------tp_repr
//This is the string representation of the object
static PyObject *PoseBone_repr(BPy_PoseBone *self)
{
return PyString_FromFormat( "[PoseBone \"%s\"]", self->posechannel->name);
}
//------------------------tp_doc
//The __doc__ string for this object
static char BPy_PoseBone_doc[] = "This object wraps a Blender PoseBone object.";
//------------------TYPE_OBECT DEFINITION--------------------------
PyTypeObject PoseBone_Type = {
PyObject_HEAD_INIT(NULL) //tp_head
0, //tp_internal
"PoseBone", //tp_name
sizeof(BPy_PoseBone), //tp_basicsize
0, //tp_itemsize
(destructor)PoseBone_dealloc, //tp_dealloc
0, //tp_print
0, //tp_getattr
0, //tp_setattr
0, //tp_compare
(reprfunc)PoseBone_repr, //tp_repr
0, //tp_as_number
0, //tp_as_sequence
0, //tp_as_mapping
0, //tp_hash
0, //tp_call
0, //tp_str
0, //tp_getattro
0, //tp_setattro
0, //tp_as_buffer
Py_TPFLAGS_DEFAULT, //tp_flags
BPy_PoseBone_doc, //tp_doc
0, //tp_traverse
0, //tp_clear
0, //tp_richcompare
0, //tp_weaklistoffset
0, //tp_iter
0, //tp_iternext
BPy_PoseBone_methods, //tp_methods
0, //tp_members
BPy_PoseBone_getset, //tp_getset
0, //tp_base
0, //tp_dict
0, //tp_descr_get
0, //tp_descr_set
0, //tp_dictoffset
0, //tp_init
0, //tp_alloc
0, //tp_new
0, //tp_free
0, //tp_is_gc
0, //tp_bases
0, //tp_mro
0, //tp_cache
0, //tp_subclasses
0, //tp_weaklist
0 //tp_del
};
//-------------------MODULE METHODS IMPLEMENTATION------------------------
//-------------------MODULE METHODS DEFINITION-----------------------------
struct PyMethodDef M_Pose_methods[] = {
{NULL, NULL, 0, NULL}
};
//-------------------MODULE INITIALIZATION--------------------------------
PyObject *Pose_Init(void)
{
PyObject *module;
//Initializes TypeObject.ob_type
if (PyType_Ready(&Pose_Type) < 0 || PyType_Ready(&PoseBone_Type) < 0 ||
PyType_Ready(&PoseBonesDict_Type) < 0) {
Py_RETURN_NONE;
}
//Register the module
module = Py_InitModule3("Blender.Object.Pose", M_Pose_methods,
"The Blender Pose module");
//Add TYPEOBJECTS to the module
PyModule_AddObject(module, "Pose",
EXPP_incr_ret((PyObject *)&Pose_Type)); //*steals*
PyModule_AddObject(module, "PoseBone",
EXPP_incr_ret((PyObject *)&PoseBone_Type)); //*steals*
//Add CONSTANTS to the module
PyModule_AddObject(module, "ROT",
PyConstant_NewInt("ROT", POSE_ROT));
PyModule_AddObject(module, "LOC",
PyConstant_NewInt("LOC", POSE_LOC));
PyModule_AddObject(module, "SIZE",
PyConstant_NewInt("SIZE", POSE_SIZE));
return module;
}
//------------------VISIBLE PROTOTYPE IMPLEMENTATION-----------------------
//------------------------------PyPose_FromPose (internal)
//Returns a PyPose from a bPose - return PyNone if bPose is NULL
PyObject *PyPose_FromPose(bPose *pose, char *name)
{
BPy_Pose *py_pose = NULL;
if (pose){
py_pose = (BPy_Pose*)Pose_Type.tp_alloc(&Pose_Type, 0);
if (!py_pose)
goto RuntimeError;
py_pose->pose = pose;
BLI_strncpy(py_pose->name, name, 24);
//create armature.bones
py_pose->Bones = (BPy_PoseBonesDict*)PyPoseBonesDict_FromPyPose(py_pose);
if (!py_pose->Bones)
goto RuntimeError;
return (PyObject*)py_pose;
}else{
Py_RETURN_NONE;
}
RuntimeError:
return EXPP_objError(PyExc_RuntimeError, "%s%s%s",
sPoseError, "PyPose_FromPose: ", "Internal Error Ocurred");
}
//------------------------------PyPoseBone_FromPosechannel (internal)
//Returns a PyPoseBone from a bPoseChannel - return PyNone if bPoseChannel is NULL
PyObject *PyPoseBone_FromPosechannel(bPoseChannel *pchan)
{
BPy_PoseBone *py_posechannel = NULL;
if (pchan){
py_posechannel = (BPy_PoseBone*)PoseBone_Type.tp_alloc(&PoseBone_Type, 0);
if (!py_posechannel)
goto RuntimeError;
py_posechannel->posechannel = pchan;
return (PyObject*)py_posechannel;
}else{
Py_RETURN_NONE;
}
RuntimeError:
return EXPP_objError(PyExc_RuntimeError, "%s%s%s",
sPoseBoneError, "PyPoseBone_FromPosechannel: ", "Internal Error Ocurred");
}
//------------------------------Object_FromPoseChannel (internal)
//An ugly method for determining where the pchan chame from
Object *Object_FromPoseChannel(bPoseChannel *curr_pchan)
{
int success = 0;
Object *obj = NULL;
bPoseChannel *pchan = NULL;
for(obj = G.main->object.first; obj; obj = obj->id.next){
if (obj->pose){
for (pchan = obj->pose->chanbase.first; pchan; pchan = pchan->next){
if (curr_pchan == pchan){
success = 1;
break;
}
}
if (success)
break;
}
}
return obj;
}