layerMask access for pose bones, even though this is a Bone property, its much more convenient to add access from the poseBone, it also matches how the user interface works.
1396 lines
44 KiB
C
1396 lines
44 KiB
C
/*
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* $Id:
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* Contributor(s): Joseph Gilbert
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#include "Pose.h"
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#include "mydevice.h"
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#include "BKE_armature.h"
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#include "BKE_main.h"
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#include "BKE_global.h"
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#include "BKE_action.h"
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#include "BKE_utildefines.h"
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#include "BIF_editaction.h"
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#include "BIF_space.h"
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#include "BIF_poseobject.h"
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#include "BKE_depsgraph.h"
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#include "DNA_object_types.h"
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#include "DNA_ipo_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_space_types.h" //1 - this order
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#include "BSE_editipo.h" //2
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#include "BLI_blenlib.h"
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#include "BLI_arithb.h"
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#include "Mathutils.h"
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#include "Object.h"
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#include "Constraint.h"
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#include "NLA.h"
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#include "gen_utils.h"
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#include "gen_library.h"
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#include "DNA_armature_types.h" /*used for pose bone select*/
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#include "MEM_guardedalloc.h"
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extern void chan_calc_mat(bPoseChannel *chan);
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//------------------------ERROR CODES---------------------------------
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//This is here just to make me happy and to have more consistant error strings :)
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static const char sPoseError[] = "Pose - Error: ";
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//static const char sPoseBadArgs[] = "Pose - Bad Arguments: ";
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static const char sPoseBoneError[] = "PoseBone - Error: ";
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//static const char sPoseBoneBadArgs[] = "PoseBone - Bad Arguments: ";
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static const char sPoseBonesDictError[] = "PoseBone - Error: ";
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//static const char sPoseBonesDictBadArgs[] = "PoseBone - Bad Arguments: ";
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//################## PoseBonesDict_Type (internal) ########################
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/*This is an internal psuedo-dictionary type that allows for manipulation
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* of posechannels inside of a pose structure. It is a subobject of pose.
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* i.e. Pose.bones['key']*/
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//################################################################
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//------------------METHOD IMPLEMENTATIONS-----------------------------
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//------------------------Pose.bones.items()
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//Returns a list of key:value pairs like dict.items()
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static PyObject* PoseBonesDict_items(BPy_PoseBonesDict *self)
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{
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return PyDict_Items(self->bonesMap);
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}
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//------------------------Pose.bones.keys()
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//Returns a list of keys like dict.keys()
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static PyObject* PoseBonesDict_keys(BPy_PoseBonesDict *self)
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{
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return PyDict_Keys(self->bonesMap);
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}
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//------------------------Armature.bones.values()
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//Returns a list of values like dict.values()
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static PyObject* PoseBonesDict_values(BPy_PoseBonesDict *self)
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{
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return PyDict_Values(self->bonesMap);
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}
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//------------------ATTRIBUTE IMPLEMENTATION---------------------------
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//------------------TYPE_OBECT IMPLEMENTATION-----------------------
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//------------------------tp_doc
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//The __doc__ string for this object
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static char BPy_PoseBonesDict_doc[] = "This is an internal subobject of pose\
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designed to act as a Py_PoseBone dictionary.";
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//------------------------tp_methods
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//This contains a list of all methods the object contains
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static PyMethodDef BPy_PoseBonesDict_methods[] = {
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{"items", (PyCFunction) PoseBonesDict_items, METH_NOARGS,
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"() - Returns the key:value pairs from the dictionary"},
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{"keys", (PyCFunction) PoseBonesDict_keys, METH_NOARGS,
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"() - Returns the keys the dictionary"},
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{"values", (PyCFunction) PoseBonesDict_values, METH_NOARGS,
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"() - Returns the values from the dictionary"},
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{NULL, NULL, 0, NULL}
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};
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//-----------------(internal)
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static int PoseBoneMapping_Init(PyObject *dictionary, ListBase *posechannels){
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bPoseChannel *pchan = NULL;
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PyObject *py_posechannel = NULL;
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for (pchan = posechannels->first; pchan; pchan = pchan->next){
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py_posechannel = PyPoseBone_FromPosechannel(pchan);
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if (!py_posechannel)
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return -1;
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if(PyDict_SetItemString(dictionary,
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pchan->name, py_posechannel) == -1){
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return -1;
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}
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Py_DECREF(py_posechannel);
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}
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return 0;
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}
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//----------------- BonesDict_InitBones
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static int PoseBonesDict_InitBones(BPy_PoseBonesDict *self)
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{
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PyDict_Clear(self->bonesMap);
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if (PoseBoneMapping_Init(self->bonesMap, self->bones) == -1)
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return 0;
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return 1;
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}
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//------------------------tp_repr
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//This is the string representation of the object
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static PyObject *PoseBonesDict_repr(BPy_PoseBonesDict *self)
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{
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char buffer[128], *str;
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PyObject *key, *value;
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int pos = 0;
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/* probably a bit of overkill but better then crashing */
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str = MEM_mallocN( 64 + ( PyDict_Size( self->bonesMap ) * 128), "PoseBonesDict_repr" );
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str[0] = '\0';
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sprintf(buffer, "[Pose Bone Dict: {");
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strcat(str,buffer);
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while (PyDict_Next(self->bonesMap, &pos, &key, &value)) {
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sprintf(buffer, "%s : %s, ", PyString_AsString(key),
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PyString_AsString(value->ob_type->tp_repr(value)));
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strcat(str,buffer);
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}
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sprintf(buffer, "}]\n");
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strcat(str,buffer);
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MEM_freeN( str );
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return PyString_FromString(str);
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}
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//------------------------tp_dealloc
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//This tells how to 'tear-down' our object when ref count hits 0
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static void PoseBonesDict_dealloc(BPy_PoseBonesDict * self)
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{
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Py_DECREF(self->bonesMap);
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PoseBonesDict_Type.tp_free(self);
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return;
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}
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//------------------------mp_length
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//This gets the size of the dictionary
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static int PoseBonesDict_len(BPy_PoseBonesDict *self)
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{
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return BLI_countlist(self->bones);
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}
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//-----------------------mp_subscript
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//This defines getting a bone from the dictionary - x = Bones['key']
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static PyObject *PoseBonesDict_GetItem(BPy_PoseBonesDict *self, PyObject* key)
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{
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PyObject *value = NULL;
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value = PyDict_GetItem(self->bonesMap, key);
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if(value == NULL)
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Py_RETURN_NONE;
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return EXPP_incr_ret(value);
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}
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//------------------TYPE_OBECT DEFINITION--------------------------
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//Mapping Protocol
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static PyMappingMethods PoseBonesDict_MapMethods = {
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(inquiry) PoseBonesDict_len, //mp_length
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(binaryfunc)PoseBonesDict_GetItem, //mp_subscript
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0, //mp_ass_subscript
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};
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//PoseBonesDict TypeObject
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PyTypeObject PoseBonesDict_Type = {
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PyObject_HEAD_INIT(NULL) //tp_head
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0, //tp_internal
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"PoseBonesDict", //tp_name
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sizeof(BPy_PoseBonesDict), //tp_basicsize
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0, //tp_itemsize
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(destructor)PoseBonesDict_dealloc, //tp_dealloc
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0, //tp_print
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0, //tp_getattr
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0, //tp_setattr
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0, //tp_compare
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(reprfunc) PoseBonesDict_repr, //tp_repr
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0, //tp_as_number
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0, //tp_as_sequence
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&PoseBonesDict_MapMethods, //tp_as_mapping
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0, //tp_hash
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0, //tp_call
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0, //tp_str
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0, //tp_getattro
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0, //tp_setattro
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0, //tp_as_buffer
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Py_TPFLAGS_DEFAULT, //tp_flags
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BPy_PoseBonesDict_doc, //tp_doc
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0, //tp_traverse
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0, //tp_clear
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0, //tp_richcompare
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0, //tp_weaklistoffset
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0, //tp_iter
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0, //tp_iternext
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BPy_PoseBonesDict_methods, //tp_methods
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0, //tp_members
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0, //tp_getset
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0, //tp_base
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0, //tp_dict
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0, //tp_descr_get
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0, //tp_descr_set
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0, //tp_dictoffset
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0, //tp_init
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0, //tp_alloc
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0, //tp_new
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0, //tp_free
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|
0, //tp_is_gc
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0, //tp_bases
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0, //tp_mro
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0, //tp_cache
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0, //tp_subclasses
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0, //tp_weaklist
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0 //tp_del
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};
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//-----------------------PyPoseBonesDict_FromPyPose
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static PyObject *PyPoseBonesDict_FromPyPose(BPy_Pose *py_pose)
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{
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BPy_PoseBonesDict *py_posebonesdict = NULL;
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//create py object
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py_posebonesdict = (BPy_PoseBonesDict *)PoseBonesDict_Type.tp_alloc(&PoseBonesDict_Type, 0);
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if (!py_posebonesdict)
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goto RuntimeError;
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//create internal dictionaries
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py_posebonesdict->bonesMap = PyDict_New();
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if (!py_posebonesdict->bonesMap)
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goto RuntimeError;
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//set listbase pointer
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py_posebonesdict->bones = &py_pose->pose->chanbase;
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//now that everything is setup - init the mappings
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if (!PoseBonesDict_InitBones(py_posebonesdict))
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goto RuntimeError;
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return (PyObject*)py_posebonesdict;
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RuntimeError:
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return EXPP_objError(PyExc_RuntimeError, "%s%s",
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sPoseBonesDictError, "Failed to create class");
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|
}
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//################## Pose_Type ##########################
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|
/*This type is a wrapper for a pose*/
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|
//####################################################
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//------------------METHOD IMPLEMENTATIONS------------------------------
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static PyObject *Pose_update(BPy_Pose *self)
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{
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Object *daddy = NULL;
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|
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self->pose->flag |= POSE_RECALC;
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|
|
|
for (daddy = G.main->object.first; daddy; daddy = daddy->id.next){
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if (daddy->pose == self->pose){
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break;
|
|
}
|
|
}
|
|
|
|
if(daddy)
|
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where_is_pose(daddy);
|
|
|
|
Py_RETURN_NONE;
|
|
}
|
|
//------------------------tp_methods
|
|
//This contains a list of all methods the object contains
|
|
static PyMethodDef BPy_Pose_methods[] = {
|
|
{"update", (PyCFunction) Pose_update, METH_NOARGS,
|
|
"() - Rebuilds the pose with new values"},
|
|
{NULL, NULL, 0, NULL}
|
|
};
|
|
//------------------ATTRIBUTE IMPLEMENTATIONS---------------------------
|
|
//------------------------Pose.bones (getter)
|
|
//Gets the bones attribute
|
|
static PyObject *Pose_getBoneDict(BPy_Pose *self, void *closure)
|
|
{
|
|
return EXPP_incr_ret((PyObject*)self->Bones);
|
|
}
|
|
//------------------------Pose.bones (setter)
|
|
//Sets the bones attribute
|
|
static int Pose_setBoneDict(BPy_Pose *self, PyObject *value, void *closure)
|
|
{
|
|
goto AttributeError;
|
|
|
|
AttributeError:
|
|
return EXPP_intError(PyExc_AttributeError, "%s%s",
|
|
sPoseError, "You are not allowed to change the .bones attribute");
|
|
}
|
|
//------------------TYPE_OBECT IMPLEMENTATION---------------------------
|
|
//------------------------tp_getset
|
|
//This contains methods for attributes that require checking
|
|
static PyGetSetDef BPy_Pose_getset[] = {
|
|
{"bones", (getter)Pose_getBoneDict, (setter)Pose_setBoneDict,
|
|
"The pose's Bone dictionary", NULL},
|
|
{NULL, NULL, NULL, NULL, NULL}
|
|
};
|
|
//------------------------tp_dealloc
|
|
//This tells how to 'tear-down' our object when ref count hits 0
|
|
static void Pose_dealloc(BPy_Pose *self)
|
|
{
|
|
Py_DECREF(self->Bones);
|
|
Pose_Type.tp_free(self);
|
|
return;
|
|
}
|
|
//------------------------tp_cmp
|
|
//This compares 2 pose types
|
|
static int Pose_compare(BPy_Pose *a, BPy_Pose *b )
|
|
{
|
|
return ( a->pose== b->pose ) ? 0 : -1;
|
|
}
|
|
//------------------------tp_repr
|
|
//This is the string representation of the object
|
|
static PyObject *Pose_repr(BPy_Pose *self)
|
|
{
|
|
return PyString_FromFormat( "[Pose \"%s\"]", self->name);
|
|
}
|
|
//------------------------tp_doc
|
|
//The __doc__ string for this object
|
|
static char BPy_Pose_doc[] = "This object wraps a Blender Pose object.";
|
|
|
|
//------------------TYPE_OBECT DEFINITION--------------------------
|
|
PyTypeObject Pose_Type = {
|
|
PyObject_HEAD_INIT(NULL) //tp_head
|
|
0, //tp_internal
|
|
"Pose", //tp_name
|
|
sizeof(BPy_Pose), //tp_basicsize
|
|
0, //tp_itemsize
|
|
(destructor)Pose_dealloc, //tp_dealloc
|
|
0, //tp_print
|
|
0, //tp_getattr
|
|
0, //tp_setattr
|
|
(cmpfunc)Pose_compare, //tp_compare
|
|
(reprfunc)Pose_repr, //tp_repr
|
|
0, //tp_as_number
|
|
0, //tp_as_sequence
|
|
0, //tp_as_mapping
|
|
0, //tp_hash
|
|
0, //tp_call
|
|
0, //tp_str
|
|
0, //tp_getattro
|
|
0, //tp_setattro
|
|
0, //tp_as_buffer
|
|
Py_TPFLAGS_DEFAULT, //tp_flags
|
|
BPy_Pose_doc, //tp_doc
|
|
0, //tp_traverse
|
|
0, //tp_clear
|
|
0, //tp_richcompare
|
|
0, //tp_weaklistoffset
|
|
0, //tp_iter
|
|
0, //tp_iternext
|
|
BPy_Pose_methods, //tp_methods
|
|
0, //tp_members
|
|
BPy_Pose_getset, //tp_getset
|
|
0, //tp_base
|
|
0, //tp_dict
|
|
0, //tp_descr_get
|
|
0, //tp_descr_set
|
|
0, //tp_dictoffset
|
|
0, //tp_init
|
|
0, //tp_alloc
|
|
0, //tp_new
|
|
0, //tp_free
|
|
0, //tp_is_gc
|
|
0, //tp_bases
|
|
0, //tp_mro
|
|
0, //tp_cache
|
|
0, //tp_subclasses
|
|
0, //tp_weaklist
|
|
0 //tp_del
|
|
};
|
|
//################## PoseBone_Type #####################
|
|
/*This type is a wrapper for a posechannel*/
|
|
//####################################################
|
|
//------------------METHOD IMPLEMENTATIONS------------------------------
|
|
//------------------------------PoseBone.insertKey()
|
|
static PyObject *PoseBone_insertKey(BPy_PoseBone *self, PyObject *args)
|
|
{
|
|
PyObject *parent_object = NULL;
|
|
PyObject *constants = NULL, *item = NULL;
|
|
int frame = 1, oldframe, length, x, numeric_value = 0, oldflag, no_ipo_update = 0;
|
|
bPoseChannel *pchan = NULL;
|
|
|
|
|
|
if (!PyArg_ParseTuple(args, "O!i|Oi", &Object_Type, &parent_object, &frame, &constants, &no_ipo_update ))
|
|
goto AttributeError;
|
|
|
|
/* incase we ever have a value other then 1 for fast */
|
|
if (no_ipo_update)
|
|
no_ipo_update = 1;
|
|
|
|
//verify that this pchannel is part of the object->pose
|
|
for (pchan = ((BPy_Object*)parent_object)->object->pose->chanbase.first;
|
|
pchan; pchan = pchan->next){
|
|
if (pchan == self->posechannel)
|
|
break;
|
|
}
|
|
if (!pchan)
|
|
goto AttributeError2;
|
|
|
|
//verify that there is an action bound to this object
|
|
if (!((BPy_Object*)parent_object)->object->action){
|
|
goto AttributeError5;
|
|
}
|
|
|
|
oldflag = self->posechannel->flag;
|
|
self->posechannel->flag = 0;
|
|
//set the flags for this posechannel
|
|
if (constants){
|
|
if(PySequence_Check(constants)){
|
|
length = PySequence_Length(constants);
|
|
for (x = 0; x < length; x++){
|
|
item = PySequence_GetItem(constants, x);
|
|
if (item == EXPP_GetModuleConstant("Blender.Object.Pose", "ROT")){
|
|
numeric_value |= POSE_ROT;
|
|
}else if (item == EXPP_GetModuleConstant("Blender.Object.Pose", "LOC")){
|
|
numeric_value |= POSE_LOC;
|
|
}else if (item == EXPP_GetModuleConstant("Blender.Object.Pose", "SIZE")){
|
|
numeric_value |= POSE_SIZE;
|
|
}else{
|
|
Py_DECREF(item);
|
|
self->posechannel->flag = (short)oldflag;
|
|
goto AttributeError4;
|
|
}
|
|
Py_DECREF(item);
|
|
}
|
|
self->posechannel->flag = (short)numeric_value;
|
|
}else if (BPy_Constant_Check(constants)){
|
|
if (constants == EXPP_GetModuleConstant("Blender.Object.Pose", "ROT")){
|
|
numeric_value |= POSE_ROT;
|
|
}else if (constants == EXPP_GetModuleConstant("Blender.Object.Pose", "LOC")){
|
|
numeric_value |= POSE_LOC;
|
|
}else if (constants == EXPP_GetModuleConstant("Blender.Object.Pose", "SIZE")){
|
|
numeric_value |= POSE_SIZE;
|
|
}else{
|
|
self->posechannel->flag = (short)oldflag;
|
|
goto AttributeError4;
|
|
}
|
|
self->posechannel->flag = (short)numeric_value;
|
|
}else{
|
|
goto AttributeError3;
|
|
}
|
|
}else{ //nothing passed so set them all
|
|
self->posechannel->flag |= POSE_ROT;
|
|
self->posechannel->flag |= POSE_LOC;
|
|
self->posechannel->flag |= POSE_SIZE;
|
|
}
|
|
|
|
//set the frame we want insertion on
|
|
oldframe = G.scene->r.cfra;
|
|
G.scene->r.cfra = frame;
|
|
|
|
//add the action channel if it's not there
|
|
verify_action_channel(((BPy_Object*)parent_object)->object->action,
|
|
self->posechannel->name);
|
|
|
|
//insert the pose keys
|
|
if (self->posechannel->flag & POSE_ROT){
|
|
insertkey(&((BPy_Object*)parent_object)->object->id,
|
|
ID_PO, self->posechannel->name, NULL, AC_QUAT_X, no_ipo_update);
|
|
insertkey(&((BPy_Object*)parent_object)->object->id,
|
|
ID_PO, self->posechannel->name, NULL, AC_QUAT_Y, no_ipo_update);
|
|
insertkey(&((BPy_Object*)parent_object)->object->id,
|
|
ID_PO, self->posechannel->name, NULL, AC_QUAT_Z, no_ipo_update);
|
|
insertkey(&((BPy_Object*)parent_object)->object->id,
|
|
ID_PO, self->posechannel->name, NULL, AC_QUAT_W, no_ipo_update);
|
|
}
|
|
if (self->posechannel->flag & POSE_LOC){
|
|
insertkey(&((BPy_Object*)parent_object)->object->id,
|
|
ID_PO, self->posechannel->name, NULL, AC_LOC_X, no_ipo_update);
|
|
insertkey(&((BPy_Object*)parent_object)->object->id,
|
|
ID_PO, self->posechannel->name, NULL, AC_LOC_Y, no_ipo_update);
|
|
insertkey(&((BPy_Object*)parent_object)->object->id,
|
|
ID_PO, self->posechannel->name, NULL, AC_LOC_Z, no_ipo_update);
|
|
}
|
|
if (self->posechannel->flag & POSE_SIZE){
|
|
insertkey(&((BPy_Object*)parent_object)->object->id,
|
|
ID_PO, self->posechannel->name, NULL, AC_SIZE_X, no_ipo_update);
|
|
insertkey(&((BPy_Object*)parent_object)->object->id,
|
|
ID_PO, self->posechannel->name, NULL, AC_SIZE_Y, no_ipo_update);
|
|
insertkey(&((BPy_Object*)parent_object)->object->id,
|
|
ID_PO, self->posechannel->name, NULL, AC_SIZE_Z, no_ipo_update);
|
|
}
|
|
|
|
//flip the frame back
|
|
G.scene->r.cfra = oldframe;
|
|
|
|
//update the IPOs
|
|
if (no_ipo_update==0)
|
|
remake_action_ipos (((BPy_Object*)parent_object)->object->action);
|
|
|
|
Py_RETURN_NONE;
|
|
|
|
AttributeError:
|
|
return EXPP_objError(PyExc_AttributeError, "%s%s%s",
|
|
sPoseBoneError, ".insertKey: ", "expects an Object, int, (optional) constants");
|
|
AttributeError2:
|
|
return EXPP_objError(PyExc_AttributeError, "%s%s%s",
|
|
sPoseBoneError, ".insertKey: ", "wrong object detected. \
|
|
Use the object this pose came from");
|
|
AttributeError3:
|
|
return EXPP_objError(PyExc_AttributeError, "%s%s%s",
|
|
sPoseBoneError, ".insertKey: ", "Expects a constant or list of constants");
|
|
AttributeError4:
|
|
return EXPP_objError(PyExc_AttributeError, "%s%s%s",
|
|
sPoseBoneError, ".insertKey: ", "Please use a constant defined in the Pose module");
|
|
AttributeError5:
|
|
return EXPP_objError(PyExc_AttributeError, "%s%s%s",
|
|
sPoseBoneError, ".insertKey: ", "You must set up and link an Action to this object first");
|
|
}
|
|
//------------------------tp_methods
|
|
//This contains a list of all methods the object contains
|
|
static PyMethodDef BPy_PoseBone_methods[] = {
|
|
{"insertKey", (PyCFunction) PoseBone_insertKey, METH_VARARGS,
|
|
"() - insert a key for this pose into an action"},
|
|
{NULL, NULL, 0, NULL}
|
|
};
|
|
//------------------ATTRIBUTE IMPLEMENTATIONS---------------------------
|
|
//------------------------PoseBone.name (getter)
|
|
//Gets the name attribute
|
|
static PyObject *PoseBone_getName(BPy_PoseBone *self, void *closure)
|
|
{
|
|
return PyString_FromString(self->posechannel->name);
|
|
}
|
|
//------------------------PoseBone.name (setter)
|
|
//Sets the name attribute
|
|
static int PoseBone_setName(BPy_PoseBone *self, PyObject *value, void *closure)
|
|
{
|
|
char *name = "";
|
|
|
|
if (!PyArg_Parse(value, "s", &name))
|
|
goto AttributeError;
|
|
|
|
BLI_strncpy(self->posechannel->name, name, 32);
|
|
return 0;
|
|
|
|
AttributeError:
|
|
return EXPP_intError(PyExc_AttributeError, "%s%s%s",
|
|
sPoseBoneError, ".name: ", "expects a string");
|
|
}
|
|
//------------------------PoseBone.loc (getter)
|
|
//Gets the loc attribute
|
|
static PyObject *PoseBone_getLoc(BPy_PoseBone *self, void *closure)
|
|
{
|
|
return newVectorObject(self->posechannel->loc, 3, Py_WRAP);
|
|
}
|
|
//------------------------PoseBone.loc (setter)
|
|
//Sets the loc attribute
|
|
static int PoseBone_setLoc(BPy_PoseBone *self, PyObject *value, void *closure)
|
|
{
|
|
VectorObject *vec = NULL;
|
|
int x;
|
|
|
|
if (!PyArg_Parse(value, "O!", &vector_Type, &vec))
|
|
goto AttributeError;
|
|
if (vec->size != 3)
|
|
goto AttributeError;
|
|
|
|
for (x = 0; x < 3; x++){
|
|
self->posechannel->loc[x] = vec->vec[x];
|
|
}
|
|
return 0;
|
|
|
|
AttributeError:
|
|
return EXPP_intError(PyExc_AttributeError, "%s%s%s",
|
|
sPoseBoneError, ".loc: ", "expects a 3d vector object");
|
|
}
|
|
//------------------------PoseBone.size (getter)
|
|
//Gets the size attribute
|
|
static PyObject *PoseBone_getSize(BPy_PoseBone *self, void *closure)
|
|
{
|
|
return newVectorObject(self->posechannel->size, 3, Py_WRAP);
|
|
}
|
|
//------------------------PoseBone.size (setter)
|
|
//Sets the size attribute
|
|
static int PoseBone_setSize(BPy_PoseBone *self, PyObject *value, void *closure)
|
|
{
|
|
VectorObject *vec = NULL;
|
|
int x;
|
|
|
|
if (!PyArg_Parse(value, "O!", &vector_Type, &vec))
|
|
goto AttributeError;
|
|
if (vec->size != 3)
|
|
goto AttributeError;
|
|
|
|
for (x = 0; x < 3; x++){
|
|
self->posechannel->size[x] = vec->vec[x];
|
|
}
|
|
return 0;
|
|
|
|
AttributeError:
|
|
return EXPP_intError(PyExc_AttributeError, "%s%s%s",
|
|
sPoseBoneError, ".size: ", "expects a 3d vector object");
|
|
}
|
|
//------------------------PoseBone.quat (getter)
|
|
//Gets the quat attribute
|
|
static PyObject *PoseBone_getQuat(BPy_PoseBone *self, void *closure)
|
|
{
|
|
return newQuaternionObject(self->posechannel->quat, Py_WRAP);
|
|
}
|
|
//------------------------PoseBone.quat (setter)
|
|
//Sets the quat attribute
|
|
static int PoseBone_setQuat(BPy_PoseBone *self, PyObject *value, void *closure)
|
|
{
|
|
QuaternionObject *quat = NULL;
|
|
int x;
|
|
|
|
if (!PyArg_Parse(value, "O!", &quaternion_Type, &quat))
|
|
goto AttributeError;
|
|
|
|
for (x = 0; x < 4; x++){
|
|
self->posechannel->quat[x] = quat->quat[x];
|
|
}
|
|
return 0;
|
|
|
|
AttributeError:
|
|
return EXPP_intError(PyExc_AttributeError, "%s%s%s",
|
|
sPoseBoneError, ".quat: ", "expects a quaternion object");
|
|
}
|
|
//------------------------PoseBone.localMatrix (getter)
|
|
//Gets the chan_mat
|
|
static PyObject *PoseBone_getLocalMatrix(BPy_PoseBone *self, void *closure)
|
|
{
|
|
return newMatrixObject((float*)self->posechannel->chan_mat, 4, 4, Py_WRAP);
|
|
}
|
|
//------------------------PoseBone.localMatrix (setter)
|
|
//Sets the chan_mat
|
|
static int PoseBone_setLocalMatrix(BPy_PoseBone *self, PyObject *value, void *closure)
|
|
{
|
|
MatrixObject *matrix = NULL;
|
|
float size[3], quat[4], loc[3];
|
|
float mat3[3][3], mat4[4][4];
|
|
int matsize = 0;
|
|
|
|
if (!PyArg_Parse(value, "O!", &matrix_Type, &matrix))
|
|
goto AttributeError;
|
|
|
|
if (matrix->rowSize == 3 && matrix->colSize == 3){
|
|
matsize = 3;
|
|
Mat3CpyMat3(mat3, (float(*)[3])*matrix->matrix);
|
|
}else if (matrix->rowSize == 4 && matrix->colSize == 4){
|
|
matsize = 4;
|
|
Mat4CpyMat4(mat4, (float(*)[4])*matrix->matrix);
|
|
}
|
|
|
|
if (matsize != 3 && matsize != 4){
|
|
goto AttributeError;
|
|
}
|
|
|
|
//get size and rotation
|
|
if (matsize == 3){
|
|
Mat3ToSize(mat3, size);
|
|
Mat3Ortho(mat3);
|
|
Mat3ToQuat(mat3, quat);
|
|
}else if (matsize == 4){
|
|
Mat4ToSize(mat4, size);
|
|
Mat4Ortho(mat4);
|
|
Mat4ToQuat(mat4, quat);
|
|
}
|
|
|
|
//get loc
|
|
if (matsize == 4) {
|
|
VECCOPY(loc, matrix->matrix[3]);
|
|
}
|
|
else {
|
|
loc[0]= loc[1]= loc[2]= 0.0f;
|
|
}
|
|
|
|
//copy new attributes
|
|
VECCOPY(self->posechannel->size, size);
|
|
QUATCOPY(self->posechannel->quat, quat);
|
|
if (matsize == 4){
|
|
VECCOPY(self->posechannel->loc, loc);
|
|
}
|
|
|
|
//rebuild matrix
|
|
chan_calc_mat(self->posechannel);
|
|
return 0;
|
|
|
|
AttributeError:
|
|
return EXPP_intError(PyExc_AttributeError, "%s%s%s",
|
|
sPoseBoneError, ".localMatrix: ", "expects a 3x3 or 4x4 matrix object");
|
|
}
|
|
//------------------------PoseBone.poseMatrix (getter)
|
|
//Gets the pose_mat
|
|
static PyObject *PoseBone_getPoseMatrix(BPy_PoseBone *self, void *closure)
|
|
{
|
|
return newMatrixObject((float*)self->posechannel->pose_mat, 4, 4, Py_WRAP);
|
|
}
|
|
//------------------------PoseBone.poseMatrix (setter)
|
|
//Sets the pose_mat
|
|
static int PoseBone_setPoseMatrix(BPy_PoseBone *self, MatrixObject *value, void *closure)
|
|
{
|
|
float delta_mat[4][4], quat[4]; /* rotation */
|
|
float size[4]; /* size only */
|
|
|
|
if( !MatrixObject_Check( value ) )
|
|
return EXPP_ReturnIntError( PyExc_TypeError,
|
|
"expected matrix object as argument" );
|
|
|
|
if( value->colSize != 4 || value->rowSize != 4 )
|
|
return EXPP_ReturnIntError( PyExc_AttributeError,
|
|
"matrix must be a 4x4 transformation matrix\n"
|
|
"for example as returned by object.matrixWorld" );
|
|
|
|
/* get bone-space cursor matrix and extract location */
|
|
armature_mat_pose_to_bone(self->posechannel, (float (*)[4]) *value->matrix, delta_mat);
|
|
|
|
/* Visual Location */
|
|
VECCOPY(self->posechannel->loc, delta_mat[3]);
|
|
|
|
/* Visual Size */
|
|
Mat4ToSize(delta_mat, size);
|
|
VECCOPY(self->posechannel->size, size);
|
|
|
|
/* Visual Rotation */
|
|
Mat4ToQuat(delta_mat, quat);
|
|
QUATCOPY(self->posechannel->quat, quat);
|
|
|
|
return 0;
|
|
}
|
|
//------------------------PoseBone.constraints (getter)
|
|
//Gets the constraints sequence
|
|
static PyObject *PoseBone_getConstraints(BPy_PoseBone *self, void *closure)
|
|
{
|
|
return PoseConstraintSeq_CreatePyObject( self->posechannel );
|
|
}
|
|
//------------------------PoseBone.limitmin (getter)
|
|
//Gets the pose bone limitmin value
|
|
static PyObject *PoseBone_getLimitMin(BPy_PoseBone *self, void *closure)
|
|
{
|
|
float mylimitmin[3];
|
|
Object *obj = NULL;
|
|
|
|
obj = Object_FromPoseChannel(self->posechannel);
|
|
if (obj==NULL){
|
|
return EXPP_ReturnPyObjError(PyExc_AttributeError, "Bone data is not found");
|
|
}
|
|
mylimitmin[0]=0.0f;
|
|
mylimitmin[1]=0.0f;
|
|
mylimitmin[2]=0.0f;
|
|
if(pose_channel_in_IK_chain(obj, self->posechannel)){
|
|
if ((self->posechannel->ikflag & BONE_IK_NO_XDOF)==0) {
|
|
if ((self->posechannel->ikflag & BONE_IK_XLIMIT)) {
|
|
mylimitmin[0] = self->posechannel->limitmin[0];
|
|
}
|
|
}
|
|
if ((self->posechannel->ikflag & BONE_IK_NO_YDOF)==0) {
|
|
if ((self->posechannel->ikflag & BONE_IK_YLIMIT)) {
|
|
mylimitmin[1] = self->posechannel->limitmin[1];
|
|
}
|
|
}
|
|
if ((self->posechannel->ikflag & BONE_IK_NO_ZDOF)==0) {
|
|
if ((self->posechannel->ikflag & BONE_IK_ZLIMIT)) {
|
|
mylimitmin[2] = self->posechannel->limitmin[2];
|
|
}
|
|
}
|
|
}
|
|
return newVectorObject(mylimitmin, 3, Py_NEW);
|
|
}
|
|
//------------------------PoseBone.limitmin (setter)
|
|
//Sets the pose bone limitmin value
|
|
static int PoseBone_setLimitMin(BPy_PoseBone *self, PyObject *value, void *closure)
|
|
{
|
|
float newlimitmin[3];
|
|
int x;
|
|
Object *obj = NULL;
|
|
if(!PySequence_Check(value)){
|
|
return EXPP_ReturnIntError(PyExc_AttributeError, "Argument is not a sequence");
|
|
}
|
|
if (PySequence_Size(value) !=3){
|
|
return EXPP_ReturnIntError(PyExc_AttributeError, "Argument size must be 3");
|
|
}
|
|
newlimitmin[0]=0.0f;
|
|
newlimitmin[1]=0.0f;
|
|
newlimitmin[2]=0.0f;
|
|
for (x = 0; x<3;x++){
|
|
PyObject *item;
|
|
item = PySequence_GetItem(value, x); //new reference
|
|
if (PyFloat_Check(item)){
|
|
newlimitmin[x] = (float)PyFloat_AsDouble(item);
|
|
}else if (PyInt_Check(item)){
|
|
newlimitmin[x] = (float)PyInt_AsLong(item);
|
|
}
|
|
Py_DECREF(item);
|
|
}
|
|
obj = Object_FromPoseChannel(self->posechannel);
|
|
if (obj==NULL){
|
|
return EXPP_ReturnIntError(PyExc_AttributeError, "Bone data is not found");
|
|
}
|
|
if(!pose_channel_in_IK_chain(obj, self->posechannel)){
|
|
return EXPP_ReturnIntError(PyExc_AttributeError, "Bone is not part of an IK chain");
|
|
}
|
|
if ((self->posechannel->ikflag & BONE_IK_NO_XDOF)==0) {
|
|
if ((self->posechannel->ikflag & BONE_IK_XLIMIT)) {
|
|
self->posechannel->limitmin[0] = EXPP_ClampFloat(newlimitmin[0], -180.0f, 0.0f);
|
|
}
|
|
}
|
|
if ((self->posechannel->ikflag & BONE_IK_NO_YDOF)==0) {
|
|
if ((self->posechannel->ikflag & BONE_IK_YLIMIT)) {
|
|
self->posechannel->limitmin[1] = EXPP_ClampFloat(newlimitmin[1], -180.0f, 0.0f);
|
|
}
|
|
}
|
|
if ((self->posechannel->ikflag & BONE_IK_NO_ZDOF)==0) {
|
|
if ((self->posechannel->ikflag & BONE_IK_ZLIMIT)) {
|
|
self->posechannel->limitmin[2] = EXPP_ClampFloat(newlimitmin[2], -180.0f, 0.0f);
|
|
}
|
|
}
|
|
DAG_object_flush_update(G.scene, obj, OB_RECALC_DATA);
|
|
return 0;
|
|
}
|
|
|
|
//------------------------PoseBone.limitmax (getter)
|
|
//Gets the pose bone limitmax value
|
|
static PyObject *PoseBone_getLimitMax(BPy_PoseBone *self, void *closure)
|
|
{
|
|
float mylimitmax[3];
|
|
Object *obj = NULL;
|
|
|
|
obj = Object_FromPoseChannel(self->posechannel);
|
|
if (obj==NULL){
|
|
return EXPP_ReturnPyObjError(PyExc_AttributeError, "Bone data is not found");
|
|
}
|
|
mylimitmax[0]=0.0f;
|
|
mylimitmax[1]=0.0f;
|
|
mylimitmax[2]=0.0f;
|
|
if(pose_channel_in_IK_chain(obj, self->posechannel)){
|
|
if ((self->posechannel->ikflag & BONE_IK_NO_XDOF)==0) {
|
|
if ((self->posechannel->ikflag & BONE_IK_XLIMIT)) {
|
|
mylimitmax[0] = self->posechannel->limitmax[0];
|
|
}
|
|
}
|
|
if ((self->posechannel->ikflag & BONE_IK_NO_YDOF)==0) {
|
|
if ((self->posechannel->ikflag & BONE_IK_YLIMIT)) {
|
|
mylimitmax[1] = self->posechannel->limitmax[1];
|
|
}
|
|
}
|
|
if ((self->posechannel->ikflag & BONE_IK_NO_ZDOF)==0) {
|
|
if ((self->posechannel->ikflag & BONE_IK_ZLIMIT)) {
|
|
mylimitmax[2] = self->posechannel->limitmax[2];
|
|
}
|
|
}
|
|
}
|
|
return newVectorObject(mylimitmax, 3, Py_NEW);
|
|
}
|
|
//------------------------PoseBone.limitmax (setter)
|
|
//Sets the pose bone limitmax value
|
|
static int PoseBone_setLimitMax(BPy_PoseBone *self, PyObject *value, void *closure)
|
|
{
|
|
float newlimitmax[3];
|
|
int x;
|
|
Object *obj = NULL;
|
|
if(!PySequence_Check(value)){
|
|
return EXPP_ReturnIntError(PyExc_AttributeError, "Argument is not a sequence");
|
|
}
|
|
if (PySequence_Size(value) !=3){
|
|
return EXPP_ReturnIntError(PyExc_AttributeError, "Argument size must be 3");
|
|
}
|
|
newlimitmax[0]=0.0f;
|
|
newlimitmax[1]=0.0f;
|
|
newlimitmax[2]=0.0f;
|
|
for (x = 0; x<3;x++){
|
|
PyObject *item;
|
|
item = PySequence_GetItem(value, x); //new reference
|
|
if (PyFloat_Check(item)){
|
|
newlimitmax[x] = (float)PyFloat_AsDouble(item);
|
|
}else if (PyInt_Check(item)){
|
|
newlimitmax[x] = (float)PyInt_AsLong(item);
|
|
}
|
|
Py_DECREF(item);
|
|
}
|
|
obj = Object_FromPoseChannel(self->posechannel);
|
|
if (obj==NULL){
|
|
return EXPP_ReturnIntError(PyExc_AttributeError, "Bone data is not found");
|
|
}
|
|
if(!pose_channel_in_IK_chain(obj, self->posechannel)){
|
|
return EXPP_ReturnIntError(PyExc_AttributeError, "Bone is not part of an IK chain");
|
|
}
|
|
if ((self->posechannel->ikflag & BONE_IK_NO_XDOF)==0) {
|
|
if ((self->posechannel->ikflag & BONE_IK_XLIMIT)) {
|
|
self->posechannel->limitmax[0] = EXPP_ClampFloat(newlimitmax[0], 0.0f, 180.0f);
|
|
}
|
|
}
|
|
if ((self->posechannel->ikflag & BONE_IK_NO_YDOF)==0) {
|
|
if ((self->posechannel->ikflag & BONE_IK_YLIMIT)) {
|
|
self->posechannel->limitmax[1] = EXPP_ClampFloat(newlimitmax[1], 0.0f, 180.0f);
|
|
}
|
|
}
|
|
if ((self->posechannel->ikflag & BONE_IK_NO_ZDOF)==0) {
|
|
if ((self->posechannel->ikflag & BONE_IK_ZLIMIT)) {
|
|
self->posechannel->limitmax[2] = EXPP_ClampFloat(newlimitmax[2], 0.0f, 180.0f);
|
|
}
|
|
}
|
|
DAG_object_flush_update(G.scene, obj, OB_RECALC_DATA);
|
|
return 0;
|
|
}
|
|
//------------------------PoseBone.head (getter)
|
|
//Gets the pose head position
|
|
static PyObject *PoseBone_getHead(BPy_PoseBone *self, void *closure)
|
|
{
|
|
return newVectorObject(self->posechannel->pose_head, 3, Py_NEW);
|
|
}
|
|
//------------------------PoseBone.head (setter)
|
|
//Sets the pose head position
|
|
static int PoseBone_setHead(BPy_PoseBone *self, PyObject *value, void *closure)
|
|
{
|
|
return EXPP_intError(PyExc_AttributeError, "%s%s%s",
|
|
sPoseBoneError, ".head: ", "not able to set this property");
|
|
}
|
|
//------------------------PoseBone.tail (getter)
|
|
//Gets the pose tail position
|
|
static PyObject *PoseBone_getTail(BPy_PoseBone *self, void *closure)
|
|
{
|
|
return newVectorObject(self->posechannel->pose_tail, 3, Py_NEW);
|
|
}
|
|
//------------------------PoseBone.tail (setter)
|
|
//Sets the pose tail position
|
|
static int PoseBone_setTail(BPy_PoseBone *self, PyObject *value, void *closure)
|
|
{
|
|
return EXPP_intError(PyExc_AttributeError, "%s%s%s",
|
|
sPoseBoneError, ".tail: ", "not able to set this property");
|
|
}
|
|
//------------------------PoseBone.sel (getter)
|
|
//Gets the pose bones selection
|
|
static PyObject *PoseBone_getSelect(BPy_PoseBone *self, void *closure)
|
|
{
|
|
if (self->posechannel->bone->flag & BONE_SELECTED)
|
|
Py_RETURN_TRUE;
|
|
else
|
|
Py_RETURN_FALSE;
|
|
}
|
|
//------------------------PoseBone.sel (setter)
|
|
//Sets the pose bones selection
|
|
static int PoseBone_setSelect(BPy_PoseBone *self, PyObject *value, void *closure)
|
|
{
|
|
int param = PyObject_IsTrue( value );
|
|
if( param == -1 )
|
|
return EXPP_ReturnIntError( PyExc_TypeError,
|
|
"expected True/False or 0/1" );
|
|
|
|
if ( param )
|
|
self->posechannel->bone->flag |= BONE_SELECTED;
|
|
else
|
|
self->posechannel->bone->flag &= ~(BONE_SELECTED | BONE_ACTIVE);
|
|
return 0;
|
|
}
|
|
|
|
|
|
//------------------------PoseBone.parent (getter)
|
|
//Gets the bones parent if any
|
|
static PyObject *PoseBone_getParent(BPy_PoseBone *self, void *closure)
|
|
{
|
|
if (self->posechannel->parent)
|
|
return PyPoseBone_FromPosechannel(self->posechannel->parent);
|
|
else
|
|
Py_RETURN_NONE;
|
|
}
|
|
|
|
//------------------------PoseBone.displayObject (getter)
|
|
//Gets the pose bones object used for display
|
|
static PyObject *PoseBone_getDisplayObject(BPy_PoseBone *self, void *closure)
|
|
{
|
|
if (self->posechannel->custom)
|
|
return Object_CreatePyObject(self->posechannel->custom);
|
|
else
|
|
Py_RETURN_NONE;
|
|
}
|
|
|
|
//------------------------PoseBone.displayObject (setter)
|
|
//Sets the pose bones object used for display
|
|
static int PoseBone_setDisplayObject(BPy_PoseBone *self, PyObject *value, void *closure)
|
|
{
|
|
return GenericLib_assignData(value, (void **) &self->posechannel->custom, 0, 0, ID_OB, 0);
|
|
}
|
|
|
|
//------------------------PoseBone.hasIK (getter)
|
|
//Returns True/False if the bone has IK's
|
|
static PyObject *PoseBone_hasIK(BPy_PoseBone *self, void *closure)
|
|
{
|
|
Object *obj = NULL;
|
|
|
|
obj = Object_FromPoseChannel(self->posechannel);
|
|
if (obj==NULL)
|
|
Py_RETURN_FALSE;
|
|
|
|
if( pose_channel_in_IK_chain(obj, self->posechannel) )
|
|
Py_RETURN_TRUE;
|
|
|
|
Py_RETURN_FALSE;
|
|
}
|
|
|
|
//------------------------PoseBone.stretch (getter)
|
|
//Gets the pose bones IK Stretch value
|
|
static PyObject *PoseBone_getStretch(BPy_PoseBone *self, void *closure)
|
|
{
|
|
return PyFloat_FromDouble( self->posechannel->ikstretch );
|
|
}
|
|
|
|
//------------------------PoseBone.stretch (setter)
|
|
//Sets the pose bones IK Stretch value
|
|
static int PoseBone_setStretch(BPy_PoseBone *self, PyObject *value, void *closure)
|
|
{
|
|
float ikstretch;
|
|
|
|
if( !PyNumber_Check( value ) )
|
|
return EXPP_ReturnIntError( PyExc_TypeError,
|
|
"expected float argument" );
|
|
|
|
ikstretch = (float)PyFloat_AsDouble(value);
|
|
if (ikstretch<0) ikstretch = 0.0;
|
|
if (ikstretch>1) ikstretch = 1.0;
|
|
self->posechannel->ikstretch = ikstretch;
|
|
return 0;
|
|
}
|
|
|
|
//------------------------PoseBone.stiffX/Y/Z (getter)
|
|
//Gets the pose bones IK stiffness
|
|
static PyObject *PoseBone_getStiff(BPy_PoseBone *self, void *axis)
|
|
{
|
|
return PyFloat_FromDouble( self->posechannel->stiffness[(int)axis] );
|
|
}
|
|
|
|
//------------------------PoseBone.stiffX/Y/Z (setter)
|
|
//Sets the pose bones IK stiffness
|
|
static int PoseBone_setStiff(BPy_PoseBone *self, PyObject *value, void *axis)
|
|
{
|
|
float stiff;
|
|
|
|
if( !PyNumber_Check( value ) )
|
|
return EXPP_ReturnIntError( PyExc_TypeError,
|
|
"expected float argument" );
|
|
|
|
stiff = (float)PyFloat_AsDouble(value);
|
|
if (stiff<0) stiff = 0;
|
|
if (stiff>0.990) stiff = 0.990f;
|
|
self->posechannel->stiffness[(int)axis] = stiff;
|
|
return 0;
|
|
}
|
|
|
|
//------------------------PoseBone.* (getter)
|
|
//Gets the pose bones flag
|
|
/*
|
|
static PyObject *PoseBone_getFlag(BPy_PoseBone *self, void *flag)
|
|
{
|
|
if (self->posechannel->flag & (int)flag)
|
|
Py_RETURN_TRUE;
|
|
else
|
|
Py_RETURN_FALSE;
|
|
|
|
}
|
|
*/
|
|
|
|
//------------------------PoseBone.* (setter)
|
|
//Gets the pose bones flag
|
|
/*
|
|
static int PoseBone_setFlag(BPy_PoseBone *self, PyObject *value, void *flag)
|
|
{
|
|
if ( PyObject_IsTrue(value) )
|
|
self->posechannel->flag |= (int)flag;
|
|
else
|
|
self->posechannel->flag &= ~(int)flag;
|
|
return 0;
|
|
}
|
|
*/
|
|
|
|
//------------------------PoseBone.* (getter)
|
|
//Gets the pose bones ikflag
|
|
static PyObject *PoseBone_getIKFlag(BPy_PoseBone *self, void *flag)
|
|
{
|
|
if (self->posechannel->ikflag & (int)flag)
|
|
Py_RETURN_TRUE;
|
|
else
|
|
Py_RETURN_FALSE;
|
|
|
|
}
|
|
|
|
//------------------------PoseBone.* (setter)
|
|
//Sets the pose bones ikflag
|
|
static int PoseBone_setIKFlag(BPy_PoseBone *self, PyObject *value, void *flag)
|
|
{
|
|
int param = PyObject_IsTrue( value );
|
|
if( param == -1 )
|
|
return EXPP_ReturnIntError( PyExc_TypeError,
|
|
"expected True/False or 0/1" );
|
|
|
|
if ( param )
|
|
self->posechannel->ikflag |= (int)flag;
|
|
else
|
|
self->posechannel->ikflag &= ~(int)flag;
|
|
return 0;
|
|
}
|
|
|
|
//------------------------Bone.layerMask (get)
|
|
static PyObject *PoseBone_getLayerMask(BPy_PoseBone *self)
|
|
{
|
|
/* do this extra stuff because the short's bits can be negative values */
|
|
unsigned short laymask = 0;
|
|
laymask |= self->posechannel->bone->layer;
|
|
return PyInt_FromLong((int)laymask);
|
|
}
|
|
//------------------------Bone.layerMask (set)
|
|
static int PoseBone_setLayerMask(BPy_PoseBone *self, PyObject *value)
|
|
{
|
|
int laymask;
|
|
if (!PyInt_Check(value)) {
|
|
return EXPP_ReturnIntError( PyExc_AttributeError,
|
|
"expected an integer (bitmask) as argument" );
|
|
}
|
|
|
|
laymask = PyInt_AsLong(value);
|
|
|
|
if (laymask <= 0 || laymask > (1<<16) - 1)
|
|
return EXPP_ReturnIntError( PyExc_AttributeError,
|
|
"bitmask must have from 1 up to 16 bits set");
|
|
|
|
self->posechannel->bone->layer = 0;
|
|
self->posechannel->bone->layer |= laymask;
|
|
|
|
return 0;
|
|
}
|
|
|
|
//------------------TYPE_OBECT IMPLEMENTATION---------------------------
|
|
//------------------------tp_getset
|
|
//This contains methods for attributes that require checking
|
|
static PyGetSetDef BPy_PoseBone_getset[] = {
|
|
{"name", (getter)PoseBone_getName, (setter)PoseBone_setName,
|
|
"The pose bone's name", NULL},
|
|
{"loc", (getter)PoseBone_getLoc, (setter)PoseBone_setLoc,
|
|
"The pose bone's change in location as a vector", NULL},
|
|
{"size", (getter)PoseBone_getSize, (setter)PoseBone_setSize,
|
|
"The pose bone's change in size as a vector", NULL},
|
|
{"quat", (getter)PoseBone_getQuat, (setter)PoseBone_setQuat,
|
|
"The pose bone's change in rotation as a quat", NULL},
|
|
{"localMatrix", (getter)PoseBone_getLocalMatrix, (setter)PoseBone_setLocalMatrix,
|
|
"The pose bone's change matrix built from the quat, loc, and size", NULL},
|
|
{"poseMatrix", (getter)PoseBone_getPoseMatrix, (setter)PoseBone_setPoseMatrix,
|
|
"The pose bone's matrix", NULL},
|
|
{"head", (getter)PoseBone_getHead, (setter)PoseBone_setHead,
|
|
"The pose bone's head positon", NULL},
|
|
{"tail", (getter)PoseBone_getTail, (setter)PoseBone_setTail,
|
|
"The pose bone's tail positon", NULL},
|
|
{"sel", (getter)PoseBone_getSelect, (setter)PoseBone_setSelect,
|
|
"The pose selection state", NULL},
|
|
{"limitMin", (getter)PoseBone_getLimitMin, (setter)PoseBone_setLimitMin,
|
|
"The pose bone dof min", NULL},
|
|
{"limitMax", (getter)PoseBone_getLimitMax, (setter)PoseBone_setLimitMax,
|
|
"The pose bone dof max", NULL},
|
|
{"constraints", (getter)PoseBone_getConstraints, (setter)NULL,
|
|
"The list of contraints that pertain to this pose bone", NULL},
|
|
{"parent", (getter)PoseBone_getParent, (setter)NULL,
|
|
"The bones parent (read only for posebones)", NULL},
|
|
{"displayObject", (getter)PoseBone_getDisplayObject, (setter)PoseBone_setDisplayObject,
|
|
"The poseMode object to draw in place of this bone", NULL},
|
|
|
|
{"hasIK", (getter)PoseBone_hasIK, (setter)NULL,
|
|
"True if the pose bone has IK (readonly)", NULL },
|
|
|
|
{"stretch", (getter)PoseBone_getStretch, (setter)PoseBone_setStretch,
|
|
"Stretch the bone to the IK Target", NULL },
|
|
|
|
{"stiffX", (getter)PoseBone_getStiff, (setter)PoseBone_setStiff,
|
|
"bones stiffness on the X axis", (void *)0 },
|
|
{"stiffY", (getter)PoseBone_getStiff, (setter)PoseBone_setStiff,
|
|
"bones stiffness on the Y axis", (void *)1 },
|
|
{"stiffZ", (getter)PoseBone_getStiff, (setter)PoseBone_setStiff,
|
|
"bones stiffness on the Z axis", (void *)2 },
|
|
|
|
{"limitX", (getter)PoseBone_getIKFlag, (setter)PoseBone_setIKFlag,
|
|
"limit rotation over X axis when part of an IK", (void *)BONE_IK_XLIMIT },
|
|
{"limitY", (getter)PoseBone_getIKFlag, (setter)PoseBone_setIKFlag,
|
|
"limit rotation over Y axis when part of an IK", (void *)BONE_IK_YLIMIT },
|
|
{"limitZ", (getter)PoseBone_getIKFlag, (setter)PoseBone_setIKFlag,
|
|
"limit rotation over Z axis when part of an IK", (void *)BONE_IK_ZLIMIT },
|
|
|
|
{"lockXRot", (getter)PoseBone_getIKFlag, (setter)PoseBone_setIKFlag,
|
|
"disable X DoF when part of an IK", (void *)BONE_IK_NO_XDOF },
|
|
{"lockYRot", (getter)PoseBone_getIKFlag, (setter)PoseBone_setIKFlag,
|
|
"disable Y DoF when part of an IK", (void *)BONE_IK_NO_YDOF },
|
|
{"lockZRot", (getter)PoseBone_getIKFlag, (setter)PoseBone_setIKFlag,
|
|
"disable Z DoF when part of an IK", (void *)BONE_IK_NO_ZDOF },
|
|
{"layerMask", (getter)PoseBone_getLayerMask, (setter)PoseBone_setLayerMask,
|
|
"Layer bitmask", NULL },
|
|
{NULL, NULL, NULL, NULL, NULL}
|
|
};
|
|
//------------------------tp_dealloc
|
|
//This tells how to 'tear-down' our object when ref count hits 0
|
|
static void PoseBone_dealloc(BPy_PoseBone *self)
|
|
{
|
|
PoseBone_Type.tp_free(self);
|
|
return;
|
|
}
|
|
//------------------------tp_repr
|
|
//This is the string representation of the object
|
|
static PyObject *PoseBone_repr(BPy_PoseBone *self)
|
|
{
|
|
return PyString_FromFormat( "[PoseBone \"%s\"]", self->posechannel->name);
|
|
}
|
|
//------------------------tp_doc
|
|
//The __doc__ string for this object
|
|
static char BPy_PoseBone_doc[] = "This object wraps a Blender PoseBone object.";
|
|
|
|
//------------------TYPE_OBECT DEFINITION--------------------------
|
|
PyTypeObject PoseBone_Type = {
|
|
PyObject_HEAD_INIT(NULL) //tp_head
|
|
0, //tp_internal
|
|
"PoseBone", //tp_name
|
|
sizeof(BPy_PoseBone), //tp_basicsize
|
|
0, //tp_itemsize
|
|
(destructor)PoseBone_dealloc, //tp_dealloc
|
|
0, //tp_print
|
|
0, //tp_getattr
|
|
0, //tp_setattr
|
|
0, //tp_compare
|
|
(reprfunc)PoseBone_repr, //tp_repr
|
|
0, //tp_as_number
|
|
0, //tp_as_sequence
|
|
0, //tp_as_mapping
|
|
0, //tp_hash
|
|
0, //tp_call
|
|
0, //tp_str
|
|
0, //tp_getattro
|
|
0, //tp_setattro
|
|
0, //tp_as_buffer
|
|
Py_TPFLAGS_DEFAULT, //tp_flags
|
|
BPy_PoseBone_doc, //tp_doc
|
|
0, //tp_traverse
|
|
0, //tp_clear
|
|
0, //tp_richcompare
|
|
0, //tp_weaklistoffset
|
|
0, //tp_iter
|
|
0, //tp_iternext
|
|
BPy_PoseBone_methods, //tp_methods
|
|
0, //tp_members
|
|
BPy_PoseBone_getset, //tp_getset
|
|
0, //tp_base
|
|
0, //tp_dict
|
|
0, //tp_descr_get
|
|
0, //tp_descr_set
|
|
0, //tp_dictoffset
|
|
0, //tp_init
|
|
0, //tp_alloc
|
|
0, //tp_new
|
|
0, //tp_free
|
|
0, //tp_is_gc
|
|
0, //tp_bases
|
|
0, //tp_mro
|
|
0, //tp_cache
|
|
0, //tp_subclasses
|
|
0, //tp_weaklist
|
|
0 //tp_del
|
|
};
|
|
//-------------------MODULE METHODS IMPLEMENTATION------------------------
|
|
//-------------------MODULE METHODS DEFINITION-----------------------------
|
|
struct PyMethodDef M_Pose_methods[] = {
|
|
{NULL, NULL, 0, NULL}
|
|
};
|
|
//-------------------MODULE INITIALIZATION--------------------------------
|
|
PyObject *Pose_Init(void)
|
|
{
|
|
PyObject *module;
|
|
|
|
//Initializes TypeObject.ob_type
|
|
if (PyType_Ready(&Pose_Type) < 0 || PyType_Ready(&PoseBone_Type) < 0 ||
|
|
PyType_Ready(&PoseBonesDict_Type) < 0) {
|
|
Py_RETURN_NONE;
|
|
}
|
|
|
|
//Register the module
|
|
module = Py_InitModule3("Blender.Object.Pose", M_Pose_methods,
|
|
"The Blender Pose module");
|
|
|
|
//Add TYPEOBJECTS to the module
|
|
PyModule_AddObject(module, "Pose",
|
|
EXPP_incr_ret((PyObject *)&Pose_Type)); //*steals*
|
|
PyModule_AddObject(module, "PoseBone",
|
|
EXPP_incr_ret((PyObject *)&PoseBone_Type)); //*steals*
|
|
|
|
//Add CONSTANTS to the module
|
|
PyModule_AddObject(module, "ROT",
|
|
PyConstant_NewInt("ROT", POSE_ROT));
|
|
PyModule_AddObject(module, "LOC",
|
|
PyConstant_NewInt("LOC", POSE_LOC));
|
|
PyModule_AddObject(module, "SIZE",
|
|
PyConstant_NewInt("SIZE", POSE_SIZE));
|
|
|
|
return module;
|
|
}
|
|
//------------------VISIBLE PROTOTYPE IMPLEMENTATION-----------------------
|
|
//------------------------------PyPose_FromPose (internal)
|
|
//Returns a PyPose from a bPose - return PyNone if bPose is NULL
|
|
PyObject *PyPose_FromPose(bPose *pose, char *name)
|
|
{
|
|
BPy_Pose *py_pose = NULL;
|
|
|
|
if (pose){
|
|
py_pose = (BPy_Pose*)Pose_Type.tp_alloc(&Pose_Type, 0);
|
|
if (!py_pose)
|
|
goto RuntimeError;
|
|
|
|
py_pose->pose = pose;
|
|
BLI_strncpy(py_pose->name, name, 24);
|
|
|
|
//create armature.bones
|
|
py_pose->Bones = (BPy_PoseBonesDict*)PyPoseBonesDict_FromPyPose(py_pose);
|
|
if (!py_pose->Bones)
|
|
goto RuntimeError;
|
|
|
|
return (PyObject*)py_pose;
|
|
}else{
|
|
Py_RETURN_NONE;
|
|
}
|
|
|
|
RuntimeError:
|
|
return EXPP_objError(PyExc_RuntimeError, "%s%s%s",
|
|
sPoseError, "PyPose_FromPose: ", "Internal Error Ocurred");
|
|
}
|
|
//------------------------------PyPoseBone_FromPosechannel (internal)
|
|
//Returns a PyPoseBone from a bPoseChannel - return PyNone if bPoseChannel is NULL
|
|
PyObject *PyPoseBone_FromPosechannel(bPoseChannel *pchan)
|
|
{
|
|
BPy_PoseBone *py_posechannel = NULL;
|
|
|
|
if (pchan){
|
|
py_posechannel = (BPy_PoseBone*)PoseBone_Type.tp_alloc(&PoseBone_Type, 0);
|
|
if (!py_posechannel)
|
|
goto RuntimeError;
|
|
py_posechannel->posechannel = pchan;
|
|
return (PyObject*)py_posechannel;
|
|
}else{
|
|
Py_RETURN_NONE;
|
|
}
|
|
|
|
RuntimeError:
|
|
return EXPP_objError(PyExc_RuntimeError, "%s%s%s",
|
|
sPoseBoneError, "PyPoseBone_FromPosechannel: ", "Internal Error Ocurred");
|
|
}
|
|
//------------------------------Object_FromPoseChannel (internal)
|
|
//An ugly method for determining where the pchan chame from
|
|
Object *Object_FromPoseChannel(bPoseChannel *curr_pchan)
|
|
{
|
|
int success = 0;
|
|
Object *obj = NULL;
|
|
bPoseChannel *pchan = NULL;
|
|
for(obj = G.main->object.first; obj; obj = obj->id.next){
|
|
if (obj->pose){
|
|
for (pchan = obj->pose->chanbase.first; pchan; pchan = pchan->next){
|
|
if (curr_pchan == pchan){
|
|
success = 1;
|
|
break;
|
|
}
|
|
}
|
|
if (success)
|
|
break;
|
|
}
|
|
}
|
|
return obj;
|
|
}
|