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blender-archive/release/scripts/startup/bl_ui/space_sequencer.py
Sergey Sharybin dd65a6b67d Color Management: pipeline cleanup
- Move color management settings to scene, so it's now clear for
  all areas (such as compositor, sequencer) which settings to
  use for display buffers

- Currently removed per-editor color management settings. It could
  be nice to have them, but they don't fit nicely into overall
  pipeline and could be added as a override settings for display
  only later.

- Make sequencer working in space defined by sequencer_workspace
  role in OCIO configuration file.
  If this role is not set, sequencer will fallback to legacy sRGB
  Gamma 2.2 space.

  Currently use vd16 color space for sequencer. Not sure what exactly
  this color space is, but it's pretty close to SPI Film view and
  it's still invertable.

- Sequencer will now output linear float buffers, not color managed
  float buffers.
  Before this sequencer used to output float buffers in sRGB space,
  which was sequencer's working space. Now it can not output buffers
  in this space since other areas are not aware of this space.
  This also makes it's consistent that all float buffers in Blender
  are in linear space.

- When saving render result into byte file format scene's display
  transform would be applied on this buffer.
  When saving files from image editor, there'll be a display
  transform settings which are default set to scene's settings but
  could also be overwritten.

Additional details are there (would be extended soon):

  http://wiki.blender.org/index.php/User:Nazg-gul/ColorManagement
2012-08-22 14:23:08 +00:00

933 lines
32 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
from bpy.types import Header, Menu, Panel
def act_strip(context):
try:
return context.scene.sequence_editor.active_strip
except AttributeError:
return None
def draw_color_balance(layout, color_balance):
col = layout.column()
col.label(text="Lift:")
col.template_color_wheel(color_balance, "lift", value_slider=True, cubic=True)
row = col.row()
row.prop(color_balance, "lift", text="")
row.prop(color_balance, "invert_lift", text="Inverse")
col = layout.column()
col.label(text="Gamma:")
col.template_color_wheel(color_balance, "gamma", value_slider=True, lock_luminosity=True, cubic=True)
row = col.row()
row.prop(color_balance, "gamma", text="")
row.prop(color_balance, "invert_gamma", text="Inverse")
col = layout.column()
col.label(text="Gain:")
col.template_color_wheel(color_balance, "gain", value_slider=True, lock_luminosity=True, cubic=True)
row = col.row()
row.prop(color_balance, "gain", text="")
row.prop(color_balance, "invert_gain", text="Inverse")
class SEQUENCER_HT_header(Header):
bl_space_type = 'SEQUENCE_EDITOR'
def draw(self, context):
layout = self.layout
st = context.space_data
row = layout.row(align=True)
row.template_header()
if context.area.show_menus:
row.menu("SEQUENCER_MT_view")
if st.view_type in {'SEQUENCER', 'SEQUENCER_PREVIEW'}:
row.menu("SEQUENCER_MT_select")
row.menu("SEQUENCER_MT_marker")
row.menu("SEQUENCER_MT_add")
row.menu("SEQUENCER_MT_strip")
layout.prop(st, "view_type", expand=True, text="")
if st.view_type in {'PREVIEW', 'SEQUENCER_PREVIEW'}:
layout.prop(st, "display_mode", expand=True, text="")
if st.view_type == 'SEQUENCER':
row = layout.row(align=True)
row.operator("sequencer.copy", text="", icon='COPYDOWN')
row.operator("sequencer.paste", text="", icon='PASTEDOWN')
layout.separator()
layout.operator("sequencer.refresh_all")
elif st.view_type == 'SEQUENCER_PREVIEW':
layout.separator()
layout.operator("sequencer.refresh_all")
layout.prop(st, "display_channel", text="Channel")
else:
layout.prop(st, "display_channel", text="Channel")
ed = context.scene.sequence_editor
if ed:
row = layout.row(align=True)
row.prop(ed, "show_overlay", text="", icon='GHOST_ENABLED')
if ed.show_overlay:
row.prop(ed, "overlay_frame", text="")
row.prop(ed, "overlay_lock", text="", icon='LOCKED')
row = layout.row()
row.prop(st, "overlay_type", text="")
row = layout.row(align=True)
props = row.operator("render.opengl", text="", icon='RENDER_STILL')
props.sequencer = True
props = row.operator("render.opengl", text="", icon='RENDER_ANIMATION')
props.animation = True
props.sequencer = True
layout.template_running_jobs()
class SEQUENCER_MT_view_toggle(Menu):
bl_label = "View Type"
def draw(self, context):
layout = self.layout
layout.operator("sequencer.view_toggle").type = 'SEQUENCER'
layout.operator("sequencer.view_toggle").type = 'PREVIEW'
layout.operator("sequencer.view_toggle").type = 'SEQUENCER_PREVIEW'
class SEQUENCER_MT_view(Menu):
bl_label = "View"
def draw(self, context):
layout = self.layout
st = context.space_data
layout.operator("sequencer.properties", icon='MENU_PANEL')
layout.separator()
if st.view_type in {'SEQUENCER', 'SEQUENCER_PREVIEW'}:
layout.operator("sequencer.view_all", text="View all Sequences")
if st.view_type in {'PREVIEW', 'SEQUENCER_PREVIEW'}:
layout.operator_context = 'INVOKE_REGION_PREVIEW'
layout.operator("sequencer.view_all_preview", text="Fit preview in window")
layout.operator("sequencer.view_zoom_ratio", text="Show preview 1:1").ratio = 1.0
layout.operator_context = 'INVOKE_DEFAULT'
# # XXX, invokes in the header view
# layout.operator("sequencer.view_ghost_border", text="Overlay Border")
layout.operator("sequencer.view_selected")
layout.prop(st, "show_seconds")
layout.prop(st, "show_frame_indicator")
if st.display_mode == 'IMAGE':
layout.prop(st, "show_safe_margin")
if st.display_mode == 'WAVEFORM':
layout.prop(st, "show_separate_color")
layout.separator()
layout.prop(st, "use_marker_sync")
layout.separator()
layout.operator("screen.area_dupli")
layout.operator("screen.screen_full_area")
class SEQUENCER_MT_select(Menu):
bl_label = "Select"
def draw(self, context):
layout = self.layout
layout.operator("sequencer.select_active_side", text="Strips to the Left").side = 'LEFT'
layout.operator("sequencer.select_active_side", text="Strips to the Right").side = 'RIGHT'
layout.separator()
layout.operator("sequencer.select_handles", text="Surrounding Handles").side = 'BOTH'
layout.operator("sequencer.select_handles", text="Left Handle").side = 'LEFT'
layout.operator("sequencer.select_handles", text="Right Handle").side = 'RIGHT'
layout.separator()
layout.operator_menu_enum("sequencer.select_grouped", "type", text="Grouped")
layout.operator("sequencer.select_linked")
layout.operator("sequencer.select_all").action = 'TOGGLE'
layout.operator("sequencer.select_all", text="Inverse").action = 'INVERT'
class SEQUENCER_MT_marker(Menu):
bl_label = "Marker"
def draw(self, context):
layout = self.layout
from bl_ui.space_time import marker_menu_generic
marker_menu_generic(layout)
class SEQUENCER_MT_change(Menu):
bl_label = "Change"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator_menu_enum("sequencer.change_effect_input", "swap")
layout.operator_menu_enum("sequencer.change_effect_type", "type")
layout.operator("sequencer.change_path", text="Path/Files")
class SEQUENCER_MT_add(Menu):
bl_label = "Add"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
if len(bpy.data.scenes) > 10:
layout.operator_context = 'INVOKE_DEFAULT'
layout.operator("sequencer.scene_strip_add", text="Scene...")
else:
layout.operator_menu_enum("sequencer.scene_strip_add", "scene", text="Scene...")
if len(bpy.data.movieclips) > 10:
layout.operator_context = 'INVOKE_DEFAULT'
layout.operator("sequencer.movieclip_strip_add", text="Clips...")
else:
layout.operator_menu_enum("sequencer.movieclip_strip_add", "clip", text="Clip...")
if len(bpy.data.masks) > 10:
layout.operator_context = 'INVOKE_DEFAULT'
layout.operator("sequencer.mask_strip_add", text="Masks...")
else:
layout.operator_menu_enum("sequencer.mask_strip_add", "mask", text="Mask...")
layout.operator("sequencer.movie_strip_add", text="Movie")
layout.operator("sequencer.image_strip_add", text="Image")
layout.operator("sequencer.sound_strip_add", text="Sound")
layout.menu("SEQUENCER_MT_add_effect")
class SEQUENCER_MT_add_effect(Menu):
bl_label = "Effect Strip..."
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("sequencer.effect_strip_add", text="Add").type = 'ADD'
layout.operator("sequencer.effect_strip_add", text="Subtract").type = 'SUBTRACT'
layout.operator("sequencer.effect_strip_add", text="Alpha Over").type = 'ALPHA_OVER'
layout.operator("sequencer.effect_strip_add", text="Alpha Under").type = 'ALPHA_UNDER'
layout.operator("sequencer.effect_strip_add", text="Cross").type = 'CROSS'
layout.operator("sequencer.effect_strip_add", text="Gamma Cross").type = 'GAMMA_CROSS'
layout.operator("sequencer.effect_strip_add", text="Multiply").type = 'MULTIPLY'
layout.operator("sequencer.effect_strip_add", text="Over Drop").type = 'OVER_DROP'
layout.operator("sequencer.effect_strip_add", text="Wipe").type = 'WIPE'
layout.operator("sequencer.effect_strip_add", text="Glow").type = 'GLOW'
layout.operator("sequencer.effect_strip_add", text="Transform").type = 'TRANSFORM'
layout.operator("sequencer.effect_strip_add", text="Color").type = 'COLOR'
layout.operator("sequencer.effect_strip_add", text="Speed Control").type = 'SPEED'
layout.operator("sequencer.effect_strip_add", text="Multicam Selector").type = 'MULTICAM'
layout.operator("sequencer.effect_strip_add", text="Adjustment Layer").type = 'ADJUSTMENT'
class SEQUENCER_MT_strip(Menu):
bl_label = "Strip"
def draw(self, context):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("transform.transform", text="Grab/Move").mode = 'TRANSLATION'
layout.operator("transform.transform", text="Grab/Extend from frame").mode = 'TIME_EXTEND'
# uiItemO(layout, NULL, 0, "sequencer.strip_snap"); // TODO - add this operator
layout.separator()
layout.operator("sequencer.cut", text="Cut (hard) at frame").type = 'HARD'
layout.operator("sequencer.cut", text="Cut (soft) at frame").type = 'SOFT'
layout.operator("sequencer.images_separate")
layout.operator("sequencer.offset_clear")
layout.operator("sequencer.deinterlace_selected_movies")
layout.operator("sequencer.rebuild_proxy")
layout.separator()
layout.operator("sequencer.duplicate_move")
layout.operator("sequencer.delete")
strip = act_strip(context)
if strip:
stype = strip.type
# XXX note strip.type is never equal to 'EFFECT', look at seq_type_items within rna_sequencer.c
if stype == 'EFFECT':
pass
# layout.separator()
# layout.operator("sequencer.effect_change")
# layout.operator("sequencer.effect_reassign_inputs")
elif stype == 'IMAGE':
layout.separator()
# layout.operator("sequencer.image_change")
layout.operator("sequencer.rendersize")
elif stype == 'SCENE':
pass
# layout.separator()
# layout.operator("sequencer.scene_change", text="Change Scene")
elif stype == 'MOVIE':
layout.separator()
# layout.operator("sequencer.movie_change")
layout.operator("sequencer.rendersize")
elif stype == 'SOUND':
layout.separator()
layout.operator("sequencer.crossfade_sounds")
layout.separator()
layout.operator("sequencer.meta_make")
layout.operator("sequencer.meta_separate")
#if (ed && (ed->metastack.first || (ed->act_seq && ed->act_seq->type == SEQ_META))) {
# uiItemS(layout);
# uiItemO(layout, NULL, 0, "sequencer.meta_toggle");
#}
layout.separator()
props = layout.operator("sequencer.reload", text="Reload Strips")
props.adjust_length = False
props = layout.operator("sequencer.reload", text="Reload Strips and Adjust Length")
props.adjust_length = True
layout.operator("sequencer.reassign_inputs")
layout.operator("sequencer.swap_inputs")
layout.separator()
layout.operator("sequencer.lock")
layout.operator("sequencer.unlock")
layout.operator("sequencer.mute").unselected = False
layout.operator("sequencer.unmute")
layout.operator("sequencer.mute", text="Mute Deselected Strips").unselected = True
layout.operator("sequencer.snap")
layout.operator_menu_enum("sequencer.swap", "side")
layout.separator()
layout.operator("sequencer.swap_data")
layout.menu("SEQUENCER_MT_change")
class SequencerButtonsPanel():
bl_space_type = 'SEQUENCE_EDITOR'
bl_region_type = 'UI'
@staticmethod
def has_sequencer(context):
return (context.space_data.view_type in {'SEQUENCER', 'SEQUENCER_PREVIEW'})
@classmethod
def poll(cls, context):
return cls.has_sequencer(context) and (act_strip(context) is not None)
class SequencerButtonsPanel_Output():
bl_space_type = 'SEQUENCE_EDITOR'
bl_region_type = 'UI'
@staticmethod
def has_preview(context):
return (context.space_data.view_type in {'PREVIEW', 'SEQUENCER_PREVIEW'})
@classmethod
def poll(cls, context):
return cls.has_preview(context)
class SEQUENCER_PT_edit(SequencerButtonsPanel, Panel):
bl_label = "Edit Strip"
def draw(self, context):
layout = self.layout
scene = context.scene
frame_current = scene.frame_current
strip = act_strip(context)
split = layout.split(percentage=0.3)
split.label(text="Name:")
split.prop(strip, "name", text="")
split = layout.split(percentage=0.3)
split.label(text="Type:")
split.prop(strip, "type", text="")
split = layout.split(percentage=0.3)
split.label(text="Blend:")
split.prop(strip, "blend_type", text="")
row = layout.row(align=True)
sub = row.row()
sub.active = (not strip.mute)
sub.prop(strip, "blend_alpha", text="Opacity", slider=True)
row.prop(strip, "mute", toggle=True, icon='RESTRICT_VIEW_ON' if strip.mute else 'RESTRICT_VIEW_OFF', text="")
row.prop(strip, "lock", toggle=True, icon='LOCKED' if strip.lock else 'UNLOCKED', text="")
col = layout.column()
sub = col.column()
sub.enabled = not strip.lock
sub.prop(strip, "channel")
sub.prop(strip, "frame_start")
sub.prop(strip, "frame_final_duration")
col = layout.column(align=True)
row = col.row()
row.label(text="Final Length" + ": %s" % bpy.utils.smpte_from_frame(strip.frame_final_duration))
row = col.row()
row.active = (frame_current >= strip.frame_start and frame_current <= strip.frame_start + strip.frame_duration)
row.label(text="Playhead" + ": %d" % (frame_current - strip.frame_start))
col.label(text="Frame Offset" + " %d:%d" % (strip.frame_offset_start, strip.frame_offset_end))
col.label(text="Frame Still" + " %d:%d" % (strip.frame_still_start, strip.frame_still_end))
elem = False
if strip.type == 'IMAGE':
elem = strip.getStripElem(frame_current)
elif strip.type == 'MOVIE':
elem = strip.elements[0]
if elem and elem.orig_width > 0 and elem.orig_height > 0:
col.label(text="Original Dimension" + ": %dx%d" % (elem.orig_width, elem.orig_height))
else:
col.label(text="Original Dimension: None")
class SEQUENCER_PT_effect(SequencerButtonsPanel, Panel):
bl_label = "Effect Strip"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return strip.type in {'ADD', 'SUBTRACT', 'ALPHA_OVER', 'ALPHA_UNDER',
'CROSS', 'GAMMA_CROSS', 'MULTIPLY', 'OVER_DROP',
'WIPE', 'GLOW', 'TRANSFORM', 'COLOR', 'SPEED',
'MULTICAM', 'ADJUSTMENT'}
def draw(self, context):
layout = self.layout
sequencer = context.scene.sequence_editor
strip = act_strip(context)
if strip.input_count > 0:
col = layout.column()
col.prop(strip, "input_1")
if strip.input_count > 1:
col.prop(strip, "input_2")
if strip.is_supports_mask:
col = layout.column()
col.prop_search(strip, "input_mask_strip", sequencer, "sequences", text="Mask")
if strip.type == 'COLOR':
layout.prop(strip, "color")
elif strip.type == 'WIPE':
col = layout.column()
col.prop(strip, "transition_type")
col.label(text="Direction:")
col.row().prop(strip, "direction", expand=True)
col = layout.column()
col.prop(strip, "blur_width", slider=True)
if strip.transition_type in {'SINGLE', 'DOUBLE'}:
col.prop(strip, "angle")
elif strip.type == 'GLOW':
flow = layout.column_flow()
flow.prop(strip, "threshold", slider=True)
flow.prop(strip, "clamp", slider=True)
flow.prop(strip, "boost_factor")
flow.prop(strip, "blur_radius")
row = layout.row()
row.prop(strip, "quality", slider=True)
row.prop(strip, "use_only_boost")
elif strip.type == 'SPEED':
layout.prop(strip, "use_default_fade", "Stretch to input strip length")
if not strip.use_default_fade:
layout.prop(strip, "use_as_speed")
if strip.use_as_speed:
layout.prop(strip, "speed_factor")
else:
layout.prop(strip, "speed_factor", text="Frame number")
layout.prop(strip, "scale_to_length")
#doesn't work currently
#layout.prop(strip, "use_frame_blend")
elif strip.type == 'TRANSFORM':
layout = self.layout
col = layout.column()
col.prop(strip, "interpolation")
col.prop(strip, "translation_unit")
col = layout.column(align=True)
col.label(text="Position:")
col.prop(strip, "translate_start_x", text="X")
col.prop(strip, "translate_start_y", text="Y")
layout.separator()
col = layout.column(align=True)
col.prop(strip, "use_uniform_scale")
if strip.use_uniform_scale:
col = layout.column(align=True)
col.prop(strip, "scale_start_x", text="Scale")
else:
col = layout.column(align=True)
col.label(text="Scale:")
col.prop(strip, "scale_start_x", text="X")
col.prop(strip, "scale_start_y", text="Y")
layout.separator()
col = layout.column(align=True)
col.label(text="Rotation:")
col.prop(strip, "rotation_start", text="Rotation")
elif strip.type == 'MULTICAM':
layout.prop(strip, "multicam_source")
row = layout.row(align=True)
sub = row.row()
sub.scale_x = 2.0
sub.operator("screen.animation_play", text="", icon='PAUSE' if context.screen.is_animation_playing else 'PLAY')
row.label("Cut To")
for i in range(1, strip.channel):
row.operator("sequencer.cut_multicam", text=str(i)).camera = i
col = layout.column(align=True)
if strip.type == 'SPEED':
col.prop(strip, "multiply_speed")
elif strip.type in {'CROSS', 'GAMMA_CROSS', 'WIPE'}:
col.prop(strip, "use_default_fade", "Default fade")
if not strip.use_default_fade:
col.prop(strip, "effect_fader", text="Effect fader")
class SEQUENCER_PT_input(SequencerButtonsPanel, Panel):
bl_label = "Strip Input"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return strip.type in {'MOVIE', 'IMAGE', 'SCENE', 'MOVIECLIP', 'META',
'ADD', 'SUBTRACT', 'ALPHA_OVER', 'ALPHA_UNDER',
'CROSS', 'GAMMA_CROSS', 'MULTIPLY', 'OVER_DROP',
'WIPE', 'GLOW', 'TRANSFORM', 'COLOR',
'MULTICAM', 'SPEED', 'ADJUSTMENT'}
def draw(self, context):
layout = self.layout
strip = act_strip(context)
seq_type = strip.type
# draw a filename if we have one
if seq_type == 'IMAGE':
split = layout.split(percentage=0.2)
split.label(text="Path:")
split.prop(strip, "directory", text="")
# Current element for the filename
elem = strip.getStripElem(context.scene.frame_current)
if elem:
split = layout.split(percentage=0.2)
split.label(text="File:")
split.prop(elem, "filename", text="") # strip.elements[0] could be a fallback
layout.operator("sequencer.change_path")
elif seq_type == 'MOVIE':
split = layout.split(percentage=0.2)
split.label(text="Path:")
split.prop(strip, "filepath", text="")
layout.prop(strip, "mpeg_preseek")
layout.prop(strip, "stream_index")
layout.prop(strip, "use_translation", text="Image Offset")
if strip.use_translation:
col = layout.column(align=True)
col.prop(strip.transform, "offset_x", text="X")
col.prop(strip.transform, "offset_y", text="Y")
layout.prop(strip, "use_crop", text="Image Crop")
if strip.use_crop:
col = layout.column(align=True)
col.prop(strip.crop, "max_y")
col.prop(strip.crop, "min_x")
col.prop(strip.crop, "min_y")
col.prop(strip.crop, "max_x")
if not isinstance(strip, bpy.types.EffectSequence):
col = layout.column(align=True)
col.label(text="Trim Duration (hard):")
col.prop(strip, "animation_offset_start", text="Start")
col.prop(strip, "animation_offset_end", text="End")
col = layout.column(align=True)
col.label(text="Trim Duration (soft):")
col.prop(strip, "frame_offset_start", text="Start")
col.prop(strip, "frame_offset_end", text="End")
class SEQUENCER_PT_sound(SequencerButtonsPanel, Panel):
bl_label = "Sound"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return (strip.type == 'SOUND')
def draw(self, context):
layout = self.layout
strip = act_strip(context)
sound = strip.sound
layout.template_ID(strip, "sound", open="sound.open")
layout.separator()
layout.prop(strip, "filepath", text="")
row = layout.row()
if sound.packed_file:
row.operator("sound.unpack", icon='PACKAGE', text="Unpack")
else:
row.operator("sound.pack", icon='UGLYPACKAGE', text="Pack")
row.prop(sound, "use_memory_cache")
layout.prop(strip, "show_waveform")
layout.prop(strip, "volume")
layout.prop(strip, "pitch")
layout.prop(strip, "pan")
col = layout.column(align=True)
col.label(text="Trim Duration:")
col.prop(strip, "animation_offset_start", text="Start")
col.prop(strip, "animation_offset_end", text="End")
class SEQUENCER_PT_scene(SequencerButtonsPanel, Panel):
bl_label = "Scene"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return (strip.type == 'SCENE')
def draw(self, context):
layout = self.layout
strip = act_strip(context)
layout.template_ID(strip, "scene")
scene = strip.scene
if scene:
layout.prop(scene.render, "use_sequencer")
layout.label(text="Camera Override")
layout.template_ID(strip, "scene_camera")
if scene:
sta = scene.frame_start
end = scene.frame_end
layout.label(text="Original frame range" + ": %d-%d (%d)" % (sta, end, end - sta + 1))
class SEQUENCER_PT_mask(SequencerButtonsPanel, Panel):
bl_label = "Mask"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return (strip.type == 'MASK')
def draw(self, context):
layout = self.layout
strip = act_strip(context)
layout.template_ID(strip, "mask")
mask = strip.mask
if mask:
sta = mask.frame_start
end = mask.frame_end
layout.label(text="Original frame range" + ": %d-%d (%d)" % (sta, end, end - sta + 1))
class SEQUENCER_PT_filter(SequencerButtonsPanel, Panel):
bl_label = "Filter"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return strip.type in {'MOVIE', 'IMAGE', 'SCENE', 'MOVIECLIP', 'MASK',
'META', 'ADD', 'SUBTRACT', 'ALPHA_OVER',
'ALPHA_UNDER', 'CROSS', 'GAMMA_CROSS', 'MULTIPLY',
'OVER_DROP', 'WIPE', 'GLOW', 'TRANSFORM', 'COLOR',
'MULTICAM', 'SPEED', 'ADJUSTMENT'}
def draw(self, context):
layout = self.layout
strip = act_strip(context)
col = layout.column()
col.label(text="Video:")
col.prop(strip, "strobe")
if strip.type == 'MOVIECLIP':
col = layout.column()
col.label(text="Tracker:")
col.prop(strip, "stabilize2d")
col = layout.column()
col.label(text="Distortion:")
col.prop(strip, "undistort")
split = layout.split(percentage=0.65)
col = split.column()
col.prop(strip, "use_reverse_frames", text="Backwards")
col.prop(strip, "use_deinterlace")
col = split.column()
col.label(text="Flip:")
col.prop(strip, "use_flip_x", text="X")
col.prop(strip, "use_flip_y", text="Y")
col = layout.column()
col.label(text="Colors:")
col.prop(strip, "color_saturation", text="Saturation")
col.prop(strip, "color_multiply", text="Multiply")
col.prop(strip, "use_premultiply")
col.prop(strip, "use_float")
layout.prop(strip, "use_color_balance")
if strip.use_color_balance and strip.color_balance: # TODO - need to add this somehow
draw_color_balance(layout, strip.color_balance)
class SEQUENCER_PT_proxy(SequencerButtonsPanel, Panel):
bl_label = "Proxy / Timecode"
@classmethod
def poll(cls, context):
if not cls.has_sequencer(context):
return False
strip = act_strip(context)
if not strip:
return False
return strip.type in {'MOVIE', 'IMAGE', 'SCENE', 'META', 'MULTICAM'}
def draw_header(self, context):
strip = act_strip(context)
self.layout.prop(strip, "use_proxy", text="")
def draw(self, context):
layout = self.layout
strip = act_strip(context)
flow = layout.column_flow()
flow.prop(strip, "use_proxy_custom_directory")
flow.prop(strip, "use_proxy_custom_file")
if strip.proxy:
if strip.use_proxy_custom_directory and not strip.use_proxy_custom_file:
flow.prop(strip.proxy, "directory")
if strip.use_proxy_custom_file:
flow.prop(strip.proxy, "filepath")
row = layout.row()
row.prop(strip.proxy, "build_25")
row.prop(strip.proxy, "build_50")
row.prop(strip.proxy, "build_75")
row.prop(strip.proxy, "build_100")
col = layout.column()
col.label(text="Build JPEG quality")
col.prop(strip.proxy, "quality")
if strip.type == 'MOVIE':
col = layout.column()
col.label(text="Use timecode index:")
col.prop(strip.proxy, "timecode")
class SEQUENCER_PT_preview(SequencerButtonsPanel_Output, Panel):
bl_label = "Scene Preview/Render"
bl_space_type = 'SEQUENCE_EDITOR'
bl_region_type = 'UI'
def draw(self, context):
layout = self.layout
render = context.scene.render
col = layout.column()
col.active = False # Currently only opengl preview works!
col.prop(render, "use_sequencer_gl_preview", text="Open GL Preview")
col = layout.column()
#col.active = render.use_sequencer_gl_preview
col.prop(render, "sequencer_gl_preview", text="")
class SEQUENCER_PT_view(SequencerButtonsPanel_Output, Panel):
bl_label = "View Settings"
def draw(self, context):
layout = self.layout
st = context.space_data
col = layout.column()
if st.display_mode == 'IMAGE':
col.prop(st, "draw_overexposed")
col.prop(st, "show_safe_margin")
elif st.display_mode == 'WAVEFORM':
col.prop(st, "show_separate_color")
col.prop(st, "proxy_render_size")
#col = layout.column()
#col.separator()
#col.label(text="Color Management:")
#col.template_colormanaged_view_settings(st, "view_settings", True)
class SEQUENCER_PT_modifiers(SequencerButtonsPanel, Panel):
bl_label = "Modifiers"
def draw(self, context):
layout = self.layout
strip = act_strip(context)
sequencer = context.scene.sequence_editor
layout.operator_menu_enum("sequencer.strip_modifier_add", "type")
for mod in strip.modifiers:
box = layout.box()
row = box.row()
row.prop(mod, "show_expanded", text="", emboss=False)
row.prop(mod, "name")
row.prop(mod, "mute", text="")
props = row.operator("sequencer.strip_modifier_remove", text="", icon='X')
props.name = mod.name
if mod.show_expanded:
row = box.row()
row.prop(mod, "input_mask_type", expand=True)
if mod.input_mask_type == 'STRIP':
box.prop_search(mod, "input_mask_strip", sequencer, "sequences", text="Mask")
else:
box.prop(mod, "input_mask_id")
if mod.type == 'COLOR_BALANCE':
box.prop(mod, "color_multiply")
draw_color_balance(box, mod.color_balance)
elif mod.type == 'CURVES':
box.template_curve_mapping(mod, "curve_mapping", type='COLOR')
elif mod.type == 'HUE_CORRECT':
box.template_curve_mapping(mod, "curve_mapping", type='HUE')
if __name__ == "__main__": # only for live edit.
bpy.utils.register_module(__name__)