This wraps the functionality used to speedup EEVEE volumetrics. This touches the rendering code of EEVEE as it should fix a mis-usage of the GL barrier. The barrier changed type and location, removing an unused barrier.
		
			
				
	
	
		
			58 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			58 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2005 Blender Foundation.
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 * All rights reserved.
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 */
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/** \file
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 * \ingroup gpu
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 *
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 * GPU Capabilities & workarounds
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 * This module expose the reported implementation limits & enabled
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 * workaround for drivers that needs specific codepaths.
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 */
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#pragma once
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#ifdef __cplusplus
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extern "C" {
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#endif
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int GPU_max_texture_size(void);
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int GPU_max_texture_layers(void);
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int GPU_max_textures(void);
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int GPU_max_textures_vert(void);
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int GPU_max_textures_geom(void);
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int GPU_max_textures_frag(void);
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int GPU_texture_size_with_limit(int res);
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bool GPU_mip_render_workaround(void);
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bool GPU_depth_blitting_workaround(void);
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bool GPU_use_main_context_workaround(void);
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bool GPU_crappy_amd_driver(void);
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bool GPU_shader_image_load_store_support(void);
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bool GPU_mem_stats_supported(void);
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void GPU_mem_stats_get(int *totalmem, int *freemem);
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bool GPU_stereo_quadbuffer_support(void);
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#ifdef __cplusplus
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}
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#endif
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