Deleting the old internal audaspace. Major changes from there are: - The whole library was refactored to use C++11. - Many stability and performance improvements. - Major Python API refactor: - Most requested: Play self generated sounds using numpy arrays. - For games: Sound list, random sounds and dynamic music. - Writing sounds to files. - Sequencing API. - Opening sound devices, eg. Jack. - Ability to choose different OpenAL devices in the user settings.
89 lines
2.9 KiB
C++
89 lines
2.9 KiB
C++
/*******************************************************************************
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* Copyright 2015-2016 Juan Francisco Crespo Galán
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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******************************************************************************/
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#include "fx/HRTFLoader.h"
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#include "file/File.h"
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#include "Exception.h"
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#include <dirent.h>
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#include <exception>
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AUD_NAMESPACE_BEGIN
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std::shared_ptr<HRTF> HRTFLoader::loadLeftHRTFs(std::shared_ptr<FFTPlan> plan, const std::string& fileExtension, const std::string& path)
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{
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std::shared_ptr<HRTF> hrtfs(std::make_shared<HRTF>(plan));
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loadHRTFs(hrtfs, 'L', fileExtension, path);
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return hrtfs;
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}
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std::shared_ptr<HRTF> HRTFLoader::loadRightHRTFs(std::shared_ptr<FFTPlan> plan, const std::string& fileExtension, const std::string& path)
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{
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std::shared_ptr<HRTF> hrtfs(std::make_shared<HRTF>(plan));
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loadHRTFs(hrtfs, 'R', fileExtension, path);
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return hrtfs;
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}
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std::shared_ptr<HRTF> HRTFLoader::loadLeftHRTFs(const std::string& fileExtension, const std::string& path)
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{
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std::shared_ptr<HRTF> hrtfs(std::make_shared<HRTF>());
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loadHRTFs(hrtfs, 'L', fileExtension, path);
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return hrtfs;
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}
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std::shared_ptr<HRTF> HRTFLoader::loadRightHRTFs(const std::string& fileExtension, const std::string& path)
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{
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std::shared_ptr<HRTF> hrtfs(std::make_shared<HRTF>());
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loadHRTFs(hrtfs, 'R', fileExtension, path);
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return hrtfs;
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}
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void HRTFLoader::loadHRTFs(std::shared_ptr<HRTF> hrtfs, char ear, const std::string& fileExtension, const std::string& path)
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{
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std::string readpath = path;
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if(path == "")
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readpath = ".";
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DIR* dir = opendir(path.c_str());
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if(!dir)
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return;
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float azim, elev;
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while(dirent* entry = readdir(dir))
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{
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std::string filename = entry->d_name;
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if(filename.front() == ear && filename.length() >= fileExtension.length() && filename.substr(filename.length() - fileExtension.length()) == fileExtension)
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{
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try
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{
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elev = std::stof(filename.substr(1, filename.find("e") - 1));
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azim = std::stof(filename.substr(filename.find("e") + 1, filename.find("a") - filename.find("e") - 1));
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if(ear == 'L')
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azim = 360 - azim;
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}
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catch(std::exception& e)
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{
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AUD_THROW(FileException, "The HRTF name doesn't follow the naming scheme: " + filename);
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}
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hrtfs->addImpulseResponse(std::make_shared<StreamBuffer>(std::make_shared<File>(readpath + "/" + filename)), azim, elev);
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}
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}
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closedir(dir);
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return;
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}
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AUD_NAMESPACE_END |