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blender-archive/source/gameengine
Mitchell Stokes b2f837896d Fix for [#33090] "Segfault/Crash with Empty and Motion Actuator, Keyboard Sensor" reported by Martin Felke (scorpion81).
Apparently, not all objects have physics controllers, so now we do a NULL check in KX_ObjectActuator.
2012-11-05 15:13:54 +00:00
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2012-11-05 14:24:35 +00:00
2012-10-22 08:15:51 +00:00
2012-10-29 02:11:40 +00:00
2012-10-20 20:36:51 +00:00