Typo in bspline interpolation code... a '1' should be '2', causing the fourth key of interpolation always be equal to third. Only shows error with larger key steps, like 5 frames or more. Nice it was found before release!
Typo in bspline interpolation code... a '1' should be '2', causing the fourth key of interpolation always be equal to third. Only shows error with larger key steps, like 5 frames or more. Nice it was found before release!