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Mitchell Stokes 8478c71a7b BGE: Adding material IPO support to GLSL materials
Most of this patch was created by Daniel Stokes, I'm mostly just cleaning
it up and testing it. Still todo: hardness. I need to figure out how to
handle the integer -> float conversion on a dynamic uniform.

Reviewers: psy-fi, brecht

Reviewed By: psy-fi

Subscribers: psy-fi

Differential Revision: https://developer.blender.org/D511
2015-05-11 23:05:04 -07:00
..
2015-04-30 08:18:23 +10:00
2015-04-28 01:18:50 +10:00
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2014-10-07 15:47:32 -05:00
2015-03-16 11:46:20 +11:00