1089 lines
37 KiB
C
1089 lines
37 KiB
C
/*
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* This is a new part of Blender.
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*
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* Contributor(s): Michel Selten, Willian P. Germano, Joseph Gilbert,
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* Campbell Barton
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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struct ID; /*keep me up here */
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#include "Blender.h" /*This must come first */
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/* for open, close in Blender_Load */
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#include <fcntl.h>
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#include "BDR_editobject.h" /* exit_editmode() */
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#include "BDR_drawmesh.h" /* set_mipmap() */
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#include "BIF_usiblender.h"
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#include "BLI_blenlib.h"
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#include "BLI_bpath.h"
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#include "BLO_writefile.h"
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#include "BKE_blender.h"
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#include "BKE_exotic.h"
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#include "BKE_global.h"
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#include "BKE_packedFile.h"
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#include "BKE_utildefines.h"
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#include "BKE_object.h"
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#include "BKE_scene.h"
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#include "BKE_text.h"
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#include "BKE_ipo.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BIF_space.h"
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#include "DNA_space_types.h" /* script struct */
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#include "BSE_headerbuttons.h"
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#include "DNA_screen_types.h" /* for SPACE_VIEW3D */
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#include "DNA_userdef_types.h"
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#include "DNA_packedFile_types.h"
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#include "EXPP_interface.h" /* for bpy_gethome() */
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#include "gen_utils.h"
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#include "modules.h"
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#include "constant.h"
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#include "../BPY_extern.h" /* BPY_txt_do_python_Text */
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#include "../BPY_menus.h" /* to update menus */
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#include "Armature.h"
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#include "BezTriple.h"
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#include "Camera.h"
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#include "Constraint.h"
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#include "Curve.h"
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#include "CurNurb.h"
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#include "Draw.h"
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#include "Effect.h"
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#include "Ipo.h"
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#include "Ipocurve.h"
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#include "IDProp.h"
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#include "Key.h"
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#include "Lamp.h"
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#include "Lattice.h"
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#include "Library.h"
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#include "Mathutils.h"
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#include "Geometry.h"
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#include "Mesh.h"
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#include "Metaball.h"
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#include "Modifier.h"
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#include "NMesh.h"
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#include "Node.h"
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#include "Object.h"
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#include "Group.h"
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#include "Registry.h"
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#include "Scene.h"
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#include "Sound.h"
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#include "SurfNurb.h"
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#include "Sys.h"
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#include "Text.h"
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#include "Texture.h"
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#include "Window.h"
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#include "World.h"
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#include "Types.h"
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/**********************************************************/
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/* Python API function prototypes for the Blender module. */
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/**********************************************************/
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static PyObject *Blender_Set( PyObject * self, PyObject * args );
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static PyObject *Blender_Get( PyObject * self, PyObject * value );
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static PyObject *Blender_Redraw( PyObject * self, PyObject * args );
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static PyObject *Blender_Quit( PyObject * self );
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static PyObject *Blender_Load( PyObject * self, PyObject * args );
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static PyObject *Blender_Save( PyObject * self, PyObject * args );
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static PyObject *Blender_Run( PyObject * self, PyObject * value );
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static PyObject *Blender_ShowHelp( PyObject * self, PyObject * script );
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static PyObject *Blender_UpdateMenus( PyObject * self);
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static PyObject *Blender_PackAll( PyObject * self);
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static PyObject *Blender_UnpackAll( PyObject * self, PyObject * value);
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static PyObject *Blender_CountPackedFiles( PyObject * self );
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static PyObject *Blender_GetPaths( PyObject * self, PyObject *args, PyObject *keywds );
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static PyObject *Blender_SaveUndoState( PyObject * self, PyObject *args );
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extern PyObject *Text3d_Init( void ); /* missing in some include */
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/*****************************************************************************/
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/* The following string definitions are used for documentation strings. */
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/* In Python these will be written to the console when doing a */
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/* Blender.__doc__ */
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/*****************************************************************************/
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static char Blender_Set_doc[] =
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"(request, data) - Update settings in Blender\n\
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\n\
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(request) A string identifying the setting to change\n\
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'curframe' - Sets the current frame using the number in data";
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static char Blender_Get_doc[] = "(request) - Retrieve settings from Blender\n\
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\n\
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(request) A string indentifying the data to be returned\n\
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'curframe' - Returns the current animation frame\n\
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'curtime' - Returns the current animation time\n\
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'staframe' - Returns the start frame of the animation\n\
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'endframe' - Returns the end frame of the animation\n\
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'filename' - Returns the name of the last file read or written\n\
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'homedir' - Returns Blender's home dir\n\
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'datadir' - Returns the dir where scripts can save their data, if available\n\
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'scriptsdir' - Returns the main dir where scripts are kept, if available\n\
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'uscriptsdir' - Returns the user defined dir for scripts, if available\n\
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'version' - Returns the Blender version number";
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static char Blender_Redraw_doc[] = "() - Redraw all 3D windows";
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static char Blender_Quit_doc[] =
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"() - Quit Blender. The current data is saved as 'quit.blend' before leaving.";
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static char Blender_Load_doc[] = "(filename) - Load the given file.\n\
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Supported formats:\n\
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Blender, DXF, Inventor 1.0 ASCII, VRML 1.0 asc, STL, Videoscape, radiogour.\n\
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\n\
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Notes:\n\
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1 - () - an empty argument loads the default .B.blend file;\n\
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2 - if the substring '.B.blend' occurs inside 'filename', the default\n\
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.B.blend file is loaded;\n\
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3 - If a Blender file is loaded the script ends immediately.\n\
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4 - The current data is always preserved as an autosave file, for safety;\n\
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5 - This function only works if the script where it's executed is the\n\
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only one running at the moment.";
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static char Blender_Save_doc[] =
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"(filename) - Save data to a file based on the filename's extension.\n\
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Supported are: Blender's .blend and the builtin exporters:\n\
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VRML 1.0 (.wrl), Videoscape (.obj), DXF (.dxf) and STL (.stl)\n\
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(filename) - A filename with one of the supported extensions.\n\
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Note 1: 'filename' should not contain the substring \".B.blend\" in it.\n\
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Note 2: only .blend raises an error if file wasn't saved.\n\
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\tYou can use Blender.sys.exists(filename) to make sure the file was saved\n\
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\twhen writing to one of the other formats.";
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static char Blender_Run_doc[] =
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"(script) - Run the given Python script.\n\
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(script) - the path to a file or the name of an available Blender Text.";
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static char Blender_ShowHelp_doc[] =
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"(script) - Show help for the given Python script.\n\
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This will try to open the 'Scripts Help Browser' script, so to have\n\
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any help displayed the passed 'script' must be properly documented\n\
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with the expected strings (check API ref docs or any bundled script\n\
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for examples).\n\n\
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(script) - the filename of a script in the default or user defined\n\
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scripts dir (no need to supply the full path name).";
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static char Blender_UpdateMenus_doc[] =
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"() - Update the menus where scripts are registered. Only needed for\n\
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scripts that save other new scripts in the default or user defined folders.";
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static char Blender_PackAll_doc[] =
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"() - Pack all files.\n\
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All files will packed into the blend file.";
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static char Blender_UnpackAll_doc[] =
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"(mode) - Unpack files.\n\
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All files will be unpacked using specified mode.\n\n\
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(mode) - the unpack mode.";
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static char Blender_CountPackedFiles_doc[] =
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"() - Returns the number of packed files.";
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static char Blender_GetPaths_doc[] =
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"() - Returns a list of paths used in this blend file.";
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static char Blender_SaveUndoState_doc[] =
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"(s) - Push an undo with blenders current state.";
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/*****************************************************************************/
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/* Python method structure definition. */
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/*****************************************************************************/
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static struct PyMethodDef Blender_methods[] = {
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{"Set", Blender_Set, METH_VARARGS, Blender_Set_doc},
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{"Get", Blender_Get, METH_O, Blender_Get_doc},
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{"Redraw", Blender_Redraw, METH_VARARGS, Blender_Redraw_doc},
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{"Quit", ( PyCFunction ) Blender_Quit, METH_NOARGS, Blender_Quit_doc},
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{"Load", Blender_Load, METH_VARARGS, Blender_Load_doc},
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{"Save", Blender_Save, METH_VARARGS, Blender_Save_doc},
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{"Run", Blender_Run, METH_O, Blender_Run_doc},
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{"ShowHelp", Blender_ShowHelp, METH_O, Blender_ShowHelp_doc},
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{"CountPackedFiles", ( PyCFunction ) Blender_CountPackedFiles, METH_NOARGS, Blender_CountPackedFiles_doc},
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{"GetPaths", ( PyCFunction ) Blender_GetPaths, METH_VARARGS|METH_KEYWORDS, Blender_GetPaths_doc},
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{"PackAll", ( PyCFunction ) Blender_PackAll, METH_NOARGS, Blender_PackAll_doc},
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{"UnpackAll", Blender_UnpackAll, METH_O, Blender_UnpackAll_doc},
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{"UpdateMenus", ( PyCFunction ) Blender_UpdateMenus, METH_NOARGS, Blender_UpdateMenus_doc},
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{"SaveUndoState", Blender_SaveUndoState, METH_VARARGS, Blender_SaveUndoState_doc},
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{NULL, NULL, 0, NULL}
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};
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/*****************************************************************************/
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/* Global variables */
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/*****************************************************************************/
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PyObject *g_blenderdict;
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/*****************************************************************************/
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/* Function: Blender_Set */
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/* Python equivalent: Blender.Set */
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/*****************************************************************************/
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static PyObject *Blender_Set( PyObject * self, PyObject * args )
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{
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char *name, *dir = NULL;
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PyObject *arg;
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if( !PyArg_ParseTuple( args, "sO", &name, &arg ) )
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return EXPP_ReturnPyObjError( PyExc_ValueError, "expected 2 args, where the first is always a string" );
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if( StringEqual( name, "curframe" ) ) {
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if( !PyInt_Check( arg ) )
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return EXPP_ReturnPyObjError( PyExc_ValueError,
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"expected an integer" );
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G.scene->r.cfra = (short)PyInt_AsLong( arg ) ;
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/* update all objects, so python scripts can export all objects
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in a scene without worrying about the view layers */
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scene_update_for_newframe(G.scene, (1<<20) - 1);
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} else if (StringEqual( name , "uscriptsdir" ) ) {
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if ( !PyArg_Parse( arg , "s" , &dir ))
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return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" );
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BLI_strncpy(U.pythondir, dir, FILE_MAXDIR);
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} else if (StringEqual( name , "yfexportdir" ) ) {
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if ( !PyArg_Parse( arg , "s" , &dir ))
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return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" );
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BLI_strncpy(U.yfexportdir, dir, FILE_MAXDIR);
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} else if (StringEqual( name , "fontsdir" ) ) {
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if ( !PyArg_Parse( arg , "s" , &dir ))
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return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" );
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BLI_strncpy(U.fontdir, dir, FILE_MAXDIR);
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} else if (StringEqual( name , "texturesdir" ) ) {
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if ( !PyArg_Parse( arg , "s" , &dir ))
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return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" );
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BLI_strncpy(U.textudir, dir, FILE_MAXDIR);
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} else if (StringEqual( name , "texpluginsdir" ) ) {
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if ( !PyArg_Parse( arg , "s" , &dir ))
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return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" );
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BLI_strncpy(U.plugtexdir, dir, FILE_MAXDIR);
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} else if (StringEqual( name , "seqpluginsdir" ) ) {
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if ( !PyArg_Parse( arg , "s" , &dir ))
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return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" );
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BLI_strncpy(U.plugseqdir, dir, FILE_MAXDIR);
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} else if (StringEqual( name , "renderdir" ) ) {
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if ( !PyArg_Parse( arg , "s" , &dir ))
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return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" );
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BLI_strncpy(U.renderdir, dir, FILE_MAXDIR);
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} else if (StringEqual( name , "soundsdir" ) ) {
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if ( !PyArg_Parse( arg , "s" , &dir ))
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return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" );
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BLI_strncpy(U.sounddir, dir, FILE_MAXDIR);
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} else if (StringEqual( name , "tempdir" ) ) {
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if ( !PyArg_Parse( arg , "s" , &dir ))
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return EXPP_ReturnPyObjError( PyExc_ValueError, "expected a string" );
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BLI_strncpy(U.tempdir, dir, FILE_MAXDIR);
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BLI_where_is_temp( btempdir, 1 );
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} else if (StringEqual( name , "compressfile" ) ) {
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int value = PyObject_IsTrue( arg );
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if (value==-1)
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return EXPP_ReturnPyObjError( PyExc_ValueError,
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"expected an integer" );
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if (value)
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U.flag |= USER_FILECOMPRESS;
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else
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U.flag &= ~USER_FILECOMPRESS;
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} else if (StringEqual( name , "mipmap" ) ) {
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int value = PyObject_IsTrue( arg );
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if (value==-1)
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return EXPP_ReturnPyObjError( PyExc_ValueError,
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"expected an integer" );
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if (value)
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U.gameflags &= ~USER_DISABLE_MIPMAP;
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else
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U.gameflags |= USER_DISABLE_MIPMAP;
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set_mipmap(!(U.gameflags & USER_DISABLE_MIPMAP));
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}else
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return ( EXPP_ReturnPyObjError( PyExc_AttributeError,
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"value given is not a blender setting" ) );
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Py_RETURN_NONE;
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}
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/*****************************************************************************/
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/* Function: Blender_Get */
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/* Python equivalent: Blender.Get */
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/*****************************************************************************/
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static PyObject *Blender_Get( PyObject * self, PyObject * value )
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{
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PyObject *ret = NULL;
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char *str = PyString_AsString(value);
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if( !str )
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return EXPP_ReturnPyObjError (PyExc_TypeError,
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"expected string argument");
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if( StringEqual( str, "curframe" ) )
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ret = PyInt_FromLong( G.scene->r.cfra );
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else if( StringEqual( str, "curtime" ) )
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ret = PyFloat_FromDouble( frame_to_float( G.scene->r.cfra ) );
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else if( StringEqual( str, "rt" ) )
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ret = PyInt_FromLong( (long)frame_to_float( G.rt ) );
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else if( StringEqual( str, "staframe" ) )
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ret = PyInt_FromLong( G.scene->r.sfra );
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else if( StringEqual( str, "endframe" ) )
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ret = PyInt_FromLong( G.scene->r.efra );
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else if( StringEqual( str, "filename" ) ) {
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if (!G.relbase_valid)
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ret = PyString_FromString("");
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else
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ret = PyString_FromString(G.sce);
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}
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else if( StringEqual( str, "homedir" ) ) {
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char *hdir = bpy_gethome(0);
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if( hdir && BLI_exists( hdir ))
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ret = PyString_FromString( hdir );
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else
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ret = EXPP_incr_ret( Py_None );
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}
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else if( StringEqual( str, "datadir" ) ) {
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char datadir[FILE_MAXDIR];
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char *sdir = bpy_gethome(1);
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if (sdir) {
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BLI_make_file_string( "/", datadir, sdir, "bpydata" );
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if( BLI_exists( datadir ) )
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ret = PyString_FromString( datadir );
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}
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if (!ret) ret = EXPP_incr_ret( Py_None );
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}
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else if(StringEqual(str, "udatadir")) {
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if (U.pythondir[0] != '\0') {
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char upydir[FILE_MAXDIR];
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BLI_strncpy(upydir, U.pythondir, FILE_MAXDIR);
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BLI_convertstringcode(upydir, G.sce, 0);
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if (BLI_exists(upydir)) {
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char udatadir[FILE_MAXDIR];
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BLI_make_file_string("/", udatadir, upydir, "bpydata");
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if (BLI_exists(udatadir))
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ret = PyString_FromString(udatadir);
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}
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}
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if (!ret) ret = EXPP_incr_ret(Py_None);
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}
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else if( StringEqual( str, "scriptsdir" ) ) {
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char *sdir = bpy_gethome(1);
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if (sdir)
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ret = PyString_FromString(sdir);
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else
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ret = EXPP_incr_ret( Py_None );
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}
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else if( StringEqual( str, "uscriptsdir" ) ) {
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if (U.pythondir[0] != '\0') {
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char upydir[FILE_MAXDIR];
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BLI_strncpy(upydir, U.pythondir, FILE_MAXDIR);
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BLI_convertstringcode(upydir, G.sce, 0);
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if( BLI_exists( upydir ) )
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ret = PyString_FromString( upydir );
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}
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if (!ret) ret = EXPP_incr_ret(Py_None);
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}
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/* USER PREFS: */
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else if( StringEqual( str, "yfexportdir" ) ) {
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if (U.yfexportdir[0] != '\0') {
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char yfexportdir[FILE_MAXDIR];
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BLI_strncpy(yfexportdir, U.yfexportdir, FILE_MAXDIR);
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BLI_convertstringcode(yfexportdir, G.sce, 0);
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if( BLI_exists( yfexportdir ) )
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ret = PyString_FromString( yfexportdir );
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}
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if (!ret) ret = EXPP_incr_ret(Py_None);
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}
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/* fontsdir */
|
|
else if( StringEqual( str, "fontsdir" ) ) {
|
|
if (U.fontdir[0] != '\0') {
|
|
char fontdir[FILE_MAXDIR];
|
|
|
|
BLI_strncpy(fontdir, U.fontdir, FILE_MAXDIR);
|
|
BLI_convertstringcode(fontdir, G.sce, 0);
|
|
|
|
if( BLI_exists( fontdir ) )
|
|
ret = PyString_FromString( fontdir );
|
|
}
|
|
if (!ret) ret = EXPP_incr_ret(Py_None);
|
|
}
|
|
/* texturesdir */
|
|
else if( StringEqual( str, "texturesdir" ) ) {
|
|
if (U.textudir[0] != '\0') {
|
|
char textudir[FILE_MAXDIR];
|
|
|
|
BLI_strncpy(textudir, U.textudir, FILE_MAXDIR);
|
|
BLI_convertstringcode(textudir, G.sce, 0);
|
|
|
|
if( BLI_exists( textudir ) )
|
|
ret = PyString_FromString( textudir );
|
|
}
|
|
if (!ret) ret = EXPP_incr_ret(Py_None);
|
|
}
|
|
/* texpluginsdir */
|
|
else if( StringEqual( str, "texpluginsdir" ) ) {
|
|
if (U.plugtexdir[0] != '\0') {
|
|
char plugtexdir[FILE_MAXDIR];
|
|
|
|
BLI_strncpy(plugtexdir, U.plugtexdir, FILE_MAXDIR);
|
|
BLI_convertstringcode(plugtexdir, G.sce, 0);
|
|
|
|
if( BLI_exists( plugtexdir ) )
|
|
ret = PyString_FromString( plugtexdir );
|
|
}
|
|
if (!ret) ret = EXPP_incr_ret(Py_None);
|
|
}
|
|
/* seqpluginsdir */
|
|
else if( StringEqual( str, "seqpluginsdir" ) ) {
|
|
if (U.plugseqdir[0] != '\0') {
|
|
char plugseqdir[FILE_MAXDIR];
|
|
|
|
BLI_strncpy(plugseqdir, U.plugseqdir, FILE_MAXDIR);
|
|
BLI_convertstringcode(plugseqdir, G.sce, 0);
|
|
|
|
if( BLI_exists( plugseqdir ) )
|
|
ret = PyString_FromString( plugseqdir );
|
|
}
|
|
if (!ret) ret = EXPP_incr_ret(Py_None);
|
|
}
|
|
/* renderdir */
|
|
else if( StringEqual( str, "renderdir" ) ) {
|
|
if (U.renderdir[0] != '\0') {
|
|
char renderdir[FILE_MAXDIR];
|
|
|
|
BLI_strncpy(renderdir, U.renderdir, FILE_MAXDIR);
|
|
BLI_convertstringcode(renderdir, G.sce, 0);
|
|
|
|
if( BLI_exists( renderdir ) )
|
|
ret = PyString_FromString( renderdir );
|
|
}
|
|
if (!ret) ret = EXPP_incr_ret(Py_None);
|
|
}
|
|
/* soundsdir */
|
|
else if( StringEqual( str, "soundsdir" ) ) {
|
|
if (U.sounddir[0] != '\0') {
|
|
char sounddir[FILE_MAXDIR];
|
|
|
|
BLI_strncpy(sounddir, U.sounddir, FILE_MAXDIR);
|
|
BLI_convertstringcode(sounddir, G.sce, 0);
|
|
|
|
if( BLI_exists( sounddir ) )
|
|
ret = PyString_FromString( sounddir );
|
|
}
|
|
if (!ret) ret = EXPP_incr_ret(Py_None);
|
|
}
|
|
/* tempdir */
|
|
else if( StringEqual( str, "tempdir" ) ) {
|
|
if (U.tempdir[0] != '\0') {
|
|
char tempdir[FILE_MAXDIR];
|
|
|
|
BLI_strncpy(tempdir, U.tempdir, FILE_MAXDIR);
|
|
BLI_convertstringcode(tempdir, G.sce, 0);
|
|
|
|
if( BLI_exists( tempdir ) )
|
|
ret = PyString_FromString( tempdir );
|
|
}
|
|
if (!ret) ret = EXPP_incr_ret(Py_None);
|
|
}
|
|
/* icondir */
|
|
else if( StringEqual( str, "icondir" ) ) {
|
|
|
|
char icondirstr[FILE_MAXDIR];
|
|
|
|
#ifdef WIN32
|
|
BLI_make_file_string("/", icondirstr, BLI_gethome(), "icons");
|
|
#else
|
|
BLI_make_file_string("/", icondirstr, BLI_gethome(), ".blender/icons");
|
|
#endif
|
|
|
|
if( BLI_exists( icondirstr ) )
|
|
ret = PyString_FromString( icondirstr );
|
|
|
|
if (!ret) ret = EXPP_incr_ret(Py_None);
|
|
}
|
|
/* According to the old file (opy_blender.c), the following if
|
|
statement is a quick hack and needs some clean up. */
|
|
else if( StringEqual( str, "vrmloptions" ) ) {
|
|
ret = PyDict_New( );
|
|
|
|
EXPP_dict_set_item_str( ret, "twoside",
|
|
PyInt_FromLong( U.vrmlflag & USER_VRML_TWOSIDED ) );
|
|
|
|
EXPP_dict_set_item_str( ret, "layers",
|
|
PyInt_FromLong( U.vrmlflag & USER_VRML_LAYERS ) );
|
|
|
|
EXPP_dict_set_item_str( ret, "autoscale",
|
|
PyInt_FromLong( U.vrmlflag & USER_VRML_AUTOSCALE ) );
|
|
|
|
} /* End 'quick hack' part. */
|
|
else if(StringEqual( str, "version" ))
|
|
ret = PyInt_FromLong( G.version );
|
|
|
|
else if(StringEqual( str, "compressfile" ))
|
|
ret = PyInt_FromLong( (U.flag & USER_FILECOMPRESS) >> 15 );
|
|
else if(StringEqual( str, "mipmap" ))
|
|
ret = PyInt_FromLong( (U.gameflags & USER_DISABLE_MIPMAP) == 0 );
|
|
else
|
|
return EXPP_ReturnPyObjError( PyExc_AttributeError, "unknown attribute" );
|
|
|
|
if (ret) return ret;
|
|
else
|
|
return EXPP_ReturnPyObjError (PyExc_MemoryError,
|
|
"could not create the PyObject!");
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
/* Function: Blender_Redraw */
|
|
/* Python equivalent: Blender.Redraw */
|
|
/*****************************************************************************/
|
|
static PyObject *Blender_Redraw( PyObject * self, PyObject * args )
|
|
{
|
|
return M_Window_Redraw( self, args );
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
/* Function: Blender_Quit */
|
|
/* Python equivalent: Blender.Quit */
|
|
/*****************************************************************************/
|
|
static PyObject *Blender_Quit( PyObject * self )
|
|
{
|
|
BIF_write_autosave( ); /* save the current data first */
|
|
|
|
exit_usiblender( ); /* renames last autosave to quit.blend */
|
|
|
|
Py_RETURN_NONE;
|
|
}
|
|
|
|
/**
|
|
* Blender.Load
|
|
* loads Blender's .blend, DXF, radiogour(?), STL, Videoscape,
|
|
* Inventor 1.0 ASCII, VRML 1.0 asc.
|
|
*/
|
|
static PyObject *Blender_Load( PyObject * self, PyObject * args )
|
|
{
|
|
char *fname = NULL;
|
|
int keep_oldfname = 0;
|
|
Script *script = NULL;
|
|
char str[32], name[FILE_MAXDIR];
|
|
int file, is_blend_file = 0;
|
|
|
|
if( !PyArg_ParseTuple( args, "|si", &fname, &keep_oldfname ) )
|
|
return EXPP_ReturnPyObjError( PyExc_TypeError,
|
|
"expected filename and optional int or nothing as arguments" );
|
|
|
|
if( fname ) {
|
|
if( strlen( fname ) > FILE_MAXDIR ) /* G.main->name's max length */
|
|
return EXPP_ReturnPyObjError( PyExc_AttributeError,
|
|
"filename too long!" );
|
|
else if( !BLI_exists( fname ) )
|
|
return EXPP_ReturnPyObjError( PyExc_AttributeError,
|
|
"requested file doesn't exist!" );
|
|
|
|
if( keep_oldfname )
|
|
BLI_strncpy( name, G.sce, FILE_MAXDIR );
|
|
}
|
|
|
|
/* We won't let a new .blend file be loaded if there are still other
|
|
* scripts running, since loading a new file will close and remove them. */
|
|
|
|
if( G.main->script.first != G.main->script.last )
|
|
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
|
|
"there are other scripts running at the Scripts win, close them first!" );
|
|
|
|
if( fname ) {
|
|
file = open( fname, O_BINARY | O_RDONLY );
|
|
|
|
if( file <= 0 ) {
|
|
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
|
|
"cannot open file!" );
|
|
} else {
|
|
read( file, str, 31 );
|
|
close( file );
|
|
|
|
if( strncmp( str, "BLEN", 4 ) == 0 )
|
|
is_blend_file = 1;
|
|
}
|
|
} else
|
|
is_blend_file = 1; /* no arg given means default: .B.blend */
|
|
|
|
if( is_blend_file ) {
|
|
|
|
int during_slink = during_scriptlink( );
|
|
|
|
/* when loading a .blend file from a scriptlink, the scriptlink pointer
|
|
* in BPY_do_pyscript becomes invalid during a loop. Inform it here.
|
|
* Also do not allow a nested scriptlink (called from inside another)
|
|
* to load .blend files, to avoid nasty problems. */
|
|
if( during_slink >= 1 ) {
|
|
if( during_slink == 1 )
|
|
disable_where_scriptlink( -1 );
|
|
else {
|
|
return EXPP_ReturnPyObjError
|
|
( PyExc_EnvironmentError,
|
|
"Blender.Load: cannot load .blend files from a nested scriptlink." );
|
|
}
|
|
}
|
|
|
|
/* trick: mark the script so that its script struct won't be freed after
|
|
* the script is executed (to avoid a double free warning on exit): */
|
|
script = G.main->script.first;
|
|
if( script )
|
|
script->flags |= SCRIPT_GUI;
|
|
|
|
BIF_write_autosave( ); /* for safety let's preserve the current data */
|
|
}
|
|
|
|
if( G.obedit )
|
|
exit_editmode(EM_FREEDATA);
|
|
|
|
if (G.background) { /* background mode */
|
|
if (is_blend_file)
|
|
BKE_read_file(fname, NULL);
|
|
else {
|
|
return EXPP_ReturnPyObjError(PyExc_AttributeError,
|
|
"only .blend files can be loaded from command line,\n\
|
|
other file types require interactive mode.");
|
|
}
|
|
}
|
|
else { /* interactive mode */
|
|
/* for safety, any filename with .B.blend is considered the default one.
|
|
* It doesn't seem necessary to compare file attributes (like st_ino and
|
|
* st_dev, according to the glibc info pages) to find out if the given
|
|
* filename, that may have been given with a twisted misgiving path, is the
|
|
* default one for sure. Taking any .B.blend file as the default is good
|
|
* enough here. Note: the default file requires extra clean-up done by
|
|
* BIF_read_homefile: freeing the user theme data. */
|
|
if( !fname || ( strstr( fname, ".B.blend" ) && is_blend_file ) )
|
|
BIF_read_homefile(0);
|
|
else
|
|
BIF_read_file( fname );
|
|
|
|
if( fname && keep_oldfname ) {
|
|
/*BLI_strncpy(G.main->name, name, FILE_MAXDIR); */
|
|
BLI_strncpy( G.sce, name, FILE_MAXDIR );
|
|
}
|
|
}
|
|
|
|
Py_RETURN_NONE;
|
|
}
|
|
|
|
static PyObject *Blender_Save( PyObject * self, PyObject * args )
|
|
{
|
|
char *fname = NULL;
|
|
int overwrite = 0, len = 0;
|
|
char *error = NULL;
|
|
Library *li;
|
|
|
|
if( !PyArg_ParseTuple( args, "s|i", &fname, &overwrite ) )
|
|
return EXPP_ReturnPyObjError( PyExc_TypeError,
|
|
"expected filename and optional int (overwrite flag) as arguments" );
|
|
|
|
for( li = G.main->library.first; li; li = li->id.next ) {
|
|
if( BLI_streq( li->name, fname ) ) {
|
|
return EXPP_ReturnPyObjError( PyExc_AttributeError,
|
|
"cannot overwrite used library" );
|
|
}
|
|
}
|
|
|
|
/* for safety, any filename with .B.blend is considered the default one
|
|
* and not accepted here. */
|
|
if( strstr( fname, ".B.blend" ) )
|
|
return EXPP_ReturnPyObjError( PyExc_AttributeError,
|
|
"filename can't contain the substring \".B.blend\" in it." );
|
|
|
|
len = strlen( fname );
|
|
|
|
if( len > FILE_MAXDIR + FILE_MAXFILE )
|
|
return EXPP_ReturnPyObjError( PyExc_AttributeError,
|
|
"filename is too long!" );
|
|
else if( BLI_exists( fname ) && !overwrite )
|
|
return EXPP_ReturnPyObjError( PyExc_AttributeError,
|
|
"file already exists and overwrite flag was not given." );
|
|
|
|
disable_where_script( 1 ); /* to avoid error popups in the write_* functions */
|
|
|
|
if( BLI_testextensie( fname, ".blend" ) ) {
|
|
int writeflags;
|
|
if( G.fileflags & G_AUTOPACK )
|
|
packAll( );
|
|
|
|
writeflags= G.fileflags & ~G_FILE_COMPRESS;
|
|
if(U.flag & USER_FILECOMPRESS)
|
|
writeflags |= G_FILE_COMPRESS;
|
|
|
|
if( !BLO_write_file( fname, writeflags, &error ) ) {
|
|
disable_where_script( 0 );
|
|
return EXPP_ReturnPyObjError( PyExc_SystemError,
|
|
error );
|
|
}
|
|
} else if( BLI_testextensie( fname, ".dxf" ) )
|
|
write_dxf( fname );
|
|
else if( BLI_testextensie( fname, ".stl" ) )
|
|
write_stl( fname );
|
|
else if( BLI_testextensie( fname, ".wrl" ) )
|
|
write_vrml( fname );
|
|
else if( BLI_testextensie( fname, ".obj" ) )
|
|
write_videoscape( fname );
|
|
else {
|
|
disable_where_script( 0 );
|
|
return EXPP_ReturnPyObjError( PyExc_AttributeError,
|
|
"unknown file extension." );
|
|
}
|
|
|
|
disable_where_script( 0 );
|
|
|
|
Py_RETURN_NONE;
|
|
}
|
|
|
|
static PyObject *Blender_ShowHelp(PyObject *self, PyObject *script)
|
|
{
|
|
char hspath[FILE_MAXDIR + FILE_MAXFILE]; /* path to help_browser.py */
|
|
char *sdir = bpy_gethome(1);
|
|
PyObject *rkeyd = NULL, *arglist = NULL;
|
|
|
|
if (!PyString_Check(script))
|
|
return EXPP_ReturnPyObjError(PyExc_TypeError,
|
|
"expected a script filename as argument");
|
|
|
|
/* first we try to find the help_browser script */
|
|
|
|
if (sdir) BLI_make_file_string("/", hspath, sdir, "help_browser.py");
|
|
|
|
if (!sdir || (!BLI_exists(hspath) && (U.pythondir[0] != '\0'))) {
|
|
char upydir[FILE_MAXDIR];
|
|
|
|
BLI_strncpy(upydir, U.pythondir, FILE_MAXDIR);
|
|
BLI_convertstringcode(upydir, G.sce, 0);
|
|
BLI_make_file_string("/", hspath, upydir, "help_browser.py");
|
|
|
|
if (!BLI_exists(hspath))
|
|
return EXPP_ReturnPyObjError(PyExc_RuntimeError,
|
|
"can't find script help_browser.py");
|
|
}
|
|
|
|
/* now we store the passed script in the registry dict and call the
|
|
* help_browser to show help info for it */
|
|
rkeyd = PyDict_New();
|
|
if (!rkeyd)
|
|
return EXPP_ReturnPyObjError(PyExc_MemoryError,
|
|
"can't create py dictionary!");
|
|
|
|
/* note: don't use EXPP_dict_set_item_str for 'script', which is an
|
|
* argument to the function we're in and so shouldn't be decref'ed: */
|
|
PyDict_SetItemString(rkeyd, "script", script);
|
|
|
|
EXPP_dict_set_item_str(bpy_registryDict, "__help_browser", rkeyd);
|
|
|
|
arglist = Py_BuildValue("s", hspath);
|
|
Blender_Run(self, arglist);
|
|
Py_DECREF(arglist);
|
|
|
|
Py_RETURN_NONE;
|
|
}
|
|
|
|
static PyObject *Blender_Run(PyObject *self, PyObject *value)
|
|
{
|
|
char *fname = PyString_AsString(value);
|
|
Text *text = NULL;
|
|
int is_blender_text = 0;
|
|
Script *script = NULL;
|
|
|
|
if (!fname)
|
|
return EXPP_ReturnPyObjError(PyExc_TypeError,
|
|
"expected a filename or a Blender Text name as argument");
|
|
|
|
if (!BLI_exists(fname)) { /* if there's no such filename ... */
|
|
text = G.main->text.first; /* try an already existing Blender Text */
|
|
|
|
while (text) {
|
|
if (!strcmp(fname, text->id.name + 2)) break;
|
|
text = text->id.next;
|
|
}
|
|
|
|
if (!text) {
|
|
return EXPP_ReturnPyObjError(PyExc_AttributeError,
|
|
"no such file or Blender text");
|
|
}
|
|
else is_blender_text = 1; /* fn is already a Blender Text */
|
|
}
|
|
|
|
else {
|
|
text = add_text(fname);
|
|
|
|
if (!text) {
|
|
return EXPP_ReturnPyObjError(PyExc_RuntimeError,
|
|
"couldn't create Blender Text from given file");
|
|
}
|
|
}
|
|
|
|
/* (this is messy, check Draw.c's Method_Register and Window.c's file
|
|
* selector for more info)
|
|
* - caller script is the one that called this Blender_Run function;
|
|
* - called script is the argument to this function: fname;
|
|
* To mark scripts whose global dicts can't be freed right after
|
|
* the script execution (or better, 'first pass', since these scripts
|
|
* leave callbacks for gui or file/image selectors) we flag them. But to
|
|
* get a pointer to them we need to check which one is currently
|
|
* running (if none we're already at a spacescript). To make sure only
|
|
* the called script will have the SCRIPT_RUNNING flag on, we unset it
|
|
* for the caller script here: */
|
|
script = G.main->script.first;
|
|
while (script) {
|
|
if (script->flags & SCRIPT_RUNNING) break;
|
|
script = script->id.next;
|
|
}
|
|
|
|
if (script) script->flags &= ~SCRIPT_RUNNING; /* unset */
|
|
|
|
BPY_txt_do_python_Text(text); /* call new script */
|
|
|
|
if (script) script->flags |= SCRIPT_RUNNING; /* set */
|
|
|
|
if (!is_blender_text) {
|
|
|
|
/* nice to remember the original filename, so the script can run on reload */
|
|
if (script) {
|
|
strncpy(script->scriptname, fname, sizeof(script->scriptname));
|
|
script->scriptarg[0] = '\0';
|
|
}
|
|
free_libblock(&G.main->text, text);
|
|
}
|
|
Py_RETURN_NONE;
|
|
}
|
|
|
|
static PyObject * Blender_UpdateMenus( PyObject * self )
|
|
{
|
|
|
|
BPyMenu_RemoveAllEntries();
|
|
|
|
if (BPyMenu_Init(1) == -1)
|
|
return EXPP_ReturnPyObjError( PyExc_RuntimeError,
|
|
"invalid scripts dir");
|
|
|
|
Py_RETURN_NONE;
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
/* Function: Blender_PackAll */
|
|
/* Python equivalent: Blender.PackAll */
|
|
/*****************************************************************************/
|
|
static PyObject *Blender_PackAll( PyObject * self)
|
|
{
|
|
packAll();
|
|
Py_RETURN_NONE;
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
/* Function: Blender_UnpackAll */
|
|
/* Python equivalent: Blender.UnpackAll */
|
|
/*****************************************************************************/
|
|
static PyObject *Blender_UnpackAll( PyObject * self, PyObject *value)
|
|
{
|
|
int mode = PyInt_AsLong(value);
|
|
|
|
if (mode==-1)
|
|
return EXPP_ReturnPyObjError( PyExc_ValueError, "expected an int Blender.UnpackModes");
|
|
unpackAll(mode);
|
|
Py_RETURN_NONE;
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
/* Function: Blender_CountPackedFiles */
|
|
/* Python equivalent: Blender.CountPackedFiles */
|
|
/*****************************************************************************/
|
|
static PyObject *Blender_CountPackedFiles( PyObject * self )
|
|
{
|
|
int nfiles = countPackedFiles();
|
|
return PyInt_FromLong( nfiles );
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
/* Function: Blender_GetPaths */
|
|
/* Python equivalent: Blender.GetPaths */
|
|
/*****************************************************************************/
|
|
static PyObject *Blender_GetPaths( PyObject * self, PyObject *args, PyObject *keywds )
|
|
{
|
|
struct BPathIterator bpi;
|
|
PyObject *list = PyList_New(0), *st;
|
|
/* be sure there is low chance of the path being too short */
|
|
char filepath_expanded[FILE_MAXDIR*2];
|
|
|
|
int absolute = 0;
|
|
static char *kwlist[] = {"absolute", NULL};
|
|
|
|
if (!PyArg_ParseTupleAndKeywords(args, keywds, "|i", kwlist, &absolute ) )
|
|
return EXPP_ReturnPyObjError( PyExc_AttributeError,
|
|
"expected nothing or one bool (0 or 1) as argument" );
|
|
|
|
BLI_bpathIterator_init(&bpi);
|
|
|
|
while (!BLI_bpathIterator_isDone(&bpi)) {
|
|
|
|
/* build the list */
|
|
if (absolute) {
|
|
BLI_bpathIterator_copyPathExpanded( &bpi, filepath_expanded );
|
|
st = PyString_FromString(filepath_expanded);
|
|
} else {
|
|
st = PyString_FromString(BLI_bpathIterator_getPath(&bpi));
|
|
}
|
|
|
|
PyList_Append(list, st);
|
|
Py_DECREF(st);
|
|
|
|
BLI_bpathIterator_step(&bpi);
|
|
}
|
|
|
|
return list;
|
|
}
|
|
|
|
static PyObject *Blender_SaveUndoState( PyObject * self, PyObject *args )
|
|
{
|
|
char *str;
|
|
if ( !PyArg_ParseTuple( args , "s" , &str ))
|
|
return EXPP_ReturnPyObjError( PyExc_TypeError, "expected a string" );
|
|
BIF_undo_push(str);
|
|
Py_RETURN_NONE;
|
|
}
|
|
|
|
static PyObject *Blender_UnpackModesDict( void )
|
|
{
|
|
PyObject *UnpackModes = PyConstant_New( );
|
|
if( UnpackModes ) {
|
|
BPy_constant *d = ( BPy_constant * ) UnpackModes;
|
|
PyConstant_Insert( d, "EQUAL", PyInt_FromLong((long)PF_EQUAL) );
|
|
PyConstant_Insert( d, "DIFFERS",PyInt_FromLong((long)PF_DIFFERS) );
|
|
PyConstant_Insert( d, "NOFILE", PyInt_FromLong((long)PF_NOFILE) );
|
|
PyConstant_Insert( d, "WRITE_ORIGINAL", PyInt_FromLong((long)PF_WRITE_ORIGINAL) );
|
|
PyConstant_Insert( d, "WRITE_LOCAL", PyInt_FromLong((long)PF_WRITE_LOCAL) );
|
|
PyConstant_Insert( d, "USE_LOCAL", PyInt_FromLong((long)PF_USE_LOCAL) );
|
|
PyConstant_Insert( d, "USE_ORIGINAL", PyInt_FromLong((long)PF_USE_ORIGINAL) );
|
|
PyConstant_Insert( d, "KEEP", PyInt_FromLong((long)PF_KEEP) );
|
|
PyConstant_Insert( d, "NOOP", PyInt_FromLong((long)PF_NOOP) );
|
|
PyConstant_Insert( d, "ASK", PyInt_FromLong((long)PF_EQUAL) );
|
|
}
|
|
return UnpackModes;
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
/* Function: initBlender */
|
|
/*****************************************************************************/
|
|
|
|
void M_Blender_Init(void)
|
|
{
|
|
PyObject *module;
|
|
PyObject *dict, *smode, *SpaceHandlers, *UnpackModes;
|
|
|
|
/* G.scene should only aver be NULL if blender is executed in
|
|
background mode, not loading a blend file and executing a python script eg.
|
|
blender -P somescript.py -b
|
|
The if below solves the segfaults that happen when python runs and
|
|
G.scene is NULL */
|
|
if(G.background && G.main->scene.first==NULL) {
|
|
Scene *sce= add_scene("1");
|
|
/*set_scene(sce);*/ /* causes a crash */
|
|
G.scene= sce;
|
|
}
|
|
|
|
module = Py_InitModule3("Blender", Blender_methods,
|
|
"The main Blender module");
|
|
|
|
types_InitAll(); /* set all our pytypes to &PyType_Type */
|
|
|
|
/* constants for packed files*/
|
|
UnpackModes = Blender_UnpackModesDict( );
|
|
if( UnpackModes )
|
|
PyModule_AddObject( module, "UnpackModes", UnpackModes );
|
|
|
|
SpaceHandlers = PyConstant_New();
|
|
if (SpaceHandlers) {
|
|
BPy_constant *d = (BPy_constant *)SpaceHandlers;
|
|
|
|
PyConstant_Insert(d,"VIEW3D_EVENT",PyInt_FromLong(SPACEHANDLER_VIEW3D_EVENT));
|
|
PyConstant_Insert(d,"VIEW3D_DRAW", PyInt_FromLong(SPACEHANDLER_VIEW3D_DRAW));
|
|
|
|
PyModule_AddObject(module, "SpaceHandlers", SpaceHandlers);
|
|
}
|
|
|
|
if (G.background)
|
|
smode = PyString_FromString("background");
|
|
else
|
|
smode = PyString_FromString("interactive");
|
|
|
|
dict = PyModule_GetDict(module);
|
|
g_blenderdict = dict;
|
|
|
|
PyModule_AddIntConstant(module, "TRUE", 1);
|
|
PyModule_AddIntConstant( module, "FALSE", 0 );
|
|
|
|
EXPP_dict_set_item_str(dict, "bylink", EXPP_incr_ret_False());
|
|
PyDict_SetItemString(dict, "link", Py_None);
|
|
EXPP_dict_set_item_str(dict, "event", PyString_FromString(""));
|
|
EXPP_dict_set_item_str(dict, "mode", smode);
|
|
|
|
PyDict_SetItemString(dict, "Armature", Armature_Init());
|
|
PyDict_SetItemString(dict, "BezTriple", BezTriple_Init());
|
|
PyDict_SetItemString(dict, "BGL", BGL_Init());
|
|
PyDict_SetItemString(dict, "CurNurb", CurNurb_Init());
|
|
PyDict_SetItemString(dict, "Constraint", Constraint_Init());
|
|
PyDict_SetItemString(dict, "Curve", Curve_Init());
|
|
PyDict_SetItemString(dict, "Camera", Camera_Init());
|
|
PyDict_SetItemString(dict, "Draw", Draw_Init());
|
|
PyDict_SetItemString(dict, "Effect", Effect_Init());
|
|
PyDict_SetItemString(dict, "Ipo", Ipo_Init());
|
|
PyDict_SetItemString(dict, "IpoCurve", IpoCurve_Init());
|
|
PyDict_SetItemString(dict, "Image", Image_Init());
|
|
PyDict_SetItemString(dict, "Key", Key_Init());
|
|
PyDict_SetItemString(dict, "Lamp", Lamp_Init());
|
|
PyDict_SetItemString(dict, "Lattice", Lattice_Init());
|
|
PyDict_SetItemString(dict, "Library", oldLibrary_Init());
|
|
PyDict_SetItemString(dict, "Material", Material_Init());
|
|
PyDict_SetItemString(dict, "Mesh", Mesh_Init());
|
|
PyDict_SetItemString(dict, "Metaball", Metaball_Init());
|
|
PyDict_SetItemString(dict, "Mathutils", Mathutils_Init());
|
|
PyDict_SetItemString(dict, "Geometry", Geometry_Init());
|
|
PyDict_SetItemString(dict, "Modifier", Modifier_Init());
|
|
PyDict_SetItemString(dict, "NMesh", NMesh_Init());
|
|
PyDict_SetItemString(dict, "Node", Node_Init());
|
|
PyDict_SetItemString(dict, "Noise", Noise_Init());
|
|
PyDict_SetItemString(dict, "Object", Object_Init());
|
|
PyDict_SetItemString(dict, "Group", Group_Init());
|
|
PyDict_SetItemString(dict, "Registry", Registry_Init());
|
|
PyDict_SetItemString(dict, "Scene", Scene_Init());
|
|
PyDict_SetItemString(dict, "Sound", Sound_Init());
|
|
PyDict_SetItemString(dict, "SurfNurb", SurfNurb_Init());
|
|
PyDict_SetItemString(dict, "sys", sys_Init());
|
|
PyDict_SetItemString(dict, "Types", Types_Init());
|
|
PyDict_SetItemString(dict, "Text", Text_Init());
|
|
PyDict_SetItemString(dict, "Text3d", Text3d_Init());
|
|
PyDict_SetItemString(dict, "Texture", Texture_Init());
|
|
PyDict_SetItemString(dict, "Window", Window_Init());
|
|
PyDict_SetItemString(dict, "World", World_Init());
|
|
|
|
}
|