with regards to the noise functions in yafray based on Ken Musgrave's original code. I had left the 'Copyright' notice in the comments, and according to Cyril Brulebois this is a problem. In fact, from what I understand this makes it even impossible to use or modify the code in other software. But since it is not a verbatim copy of the code but rather based on Musgrave's work, he suggested I change it to explicitely state that it is in fact based on the code from the 'Texturing & Modeling' book. And since the yafray code is in turn based on the blender code, I better adapt the blender code too. This reminded me that I also have forgotten to include the copyright notice in the mersenne twister rng code I used for the Python Noise module. This does clearly state to include the original notice with any resdistributed code, in modified form or not. So I added that too. I hope that solves the problems.
		
			
				
	
	
		
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			715 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /**
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|  * $Id$
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|  *
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|  * Blender.Noise BPython module implementation.
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|  * This submodule has functions to generate noise of various types.
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|  * 
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|  * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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|  *
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|  * This program is free software; you can redistribute it and/or
 | |
|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version. The Blender
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|  * Foundation also sells licenses for use in proprietary software under
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|  * the Blender License.  See http://www.blender.org/BL/ for information
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|  * about this.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 59 Temple Place - Suite 330, Boston, MA	02111-1307, USA.
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|  *
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|  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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|  * All rights reserved.
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|  *
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|  * This is a new part of Blender.
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|  *
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|  * Contributor(s): eeshlo
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|  *
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|  * ***** END GPL/BL DUAL LICENSE BLOCK *****
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| */
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| 
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| /************************/
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| /* Blender Noise Module */
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| /************************/
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| 
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| #include <Python.h>
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| 
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| #include "BLI_blenlib.h"
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| #include "DNA_texture_types.h"
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| #include "constant.h"
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| 
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| /*-----------------------------------------*/
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| /* 'mersenne twister' random number generator */
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| 
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| /* 
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|    A C-program for MT19937, with initialization improved 2002/2/10.
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|    Coded by Takuji Nishimura and Makoto Matsumoto.
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|    This is a faster version by taking Shawn Cokus's optimization,
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|    Matthe Bellew's simplification, Isaku Wada's real version.
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| 
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|    Before using, initialize the state by using init_genrand(seed) 
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|    or init_by_array(init_key, key_length).
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| 
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|    Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura,
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|    All rights reserved.                          
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| 
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|    Redistribution and use in source and binary forms, with or without
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|    modification, are permitted provided that the following conditions
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|    are met:
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| 
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|      1. Redistributions of source code must retain the above copyright
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|         notice, this list of conditions and the following disclaimer.
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| 
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|      2. Redistributions in binary form must reproduce the above copyright
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|         notice, this list of conditions and the following disclaimer in the
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|         documentation and/or other materials provided with the distribution.
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| 
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|      3. The names of its contributors may not be used to endorse or promote 
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|         products derived from this software without specific prior written 
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|         permission.
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| 
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|    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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|    "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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|    LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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|    A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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|    CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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|    EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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|    PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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|    PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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|    LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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|    NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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|    SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| 
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| 
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|    Any feedback is very welcome.
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|    http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html
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|    email: m-mat @ math.sci.hiroshima-u.ac.jp (remove space)
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| */
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| 
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| /* Period parameters */
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| #define N 624
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| #define M 397
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| #define MATRIX_A 0x9908b0dfUL	/* constant vector a */
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| #define UMASK 0x80000000UL	/* most significant w-r bits */
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| #define LMASK 0x7fffffffUL	/* least significant r bits */
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| #define MIXBITS(u,v) ( ((u) & UMASK) | ((v) & LMASK) )
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| #define TWIST(u,v) ((MIXBITS(u,v) >> 1) ^ ((v)&1UL ? MATRIX_A : 0UL))
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| 
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| static unsigned long state[N];	/* the array for the state vector  */
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| static int left = 1;
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| static int initf = 0;
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| static unsigned long *next;
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| 
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| PyObject *Noise_Init(void);
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| 
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| /* initializes state[N] with a seed */
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| static void init_genrand( unsigned long s )
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| {
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| 	int j;
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| 	state[0] = s & 0xffffffffUL;
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| 	for( j = 1; j < N; j++ ) {
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| 		state[j] =
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| 			( 1812433253UL *
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| 			  ( state[j - 1] ^ ( state[j - 1] >> 30 ) ) + j );
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| 		/* See Knuth TAOCP Vol2. 3rd Ed. P.106 for multiplier. */
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| 		/* In the previous versions, MSBs of the seed affect   */
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| 		/* only MSBs of the array state[].                        */
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| 		/* 2002/01/09 modified by Makoto Matsumoto             */
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| 		state[j] &= 0xffffffffUL;	/* for >32 bit machines */
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| 	}
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| 	left = 1;
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| 	initf = 1;
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| }
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| 
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| static void next_state( void )
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| {
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| 	unsigned long *p = state;
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| 	int j;
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| 
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| 	/* if init_genrand() has not been called, */
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| 	/* a default initial seed is used         */
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| 	if( initf == 0 )
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| 		init_genrand( 5489UL );
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| 
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| 	left = N;
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| 	next = state;
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| 
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| 	for( j = N - M + 1; --j; p++ )
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| 		*p = p[M] ^ TWIST( p[0], p[1] );
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| 
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| 	for( j = M; --j; p++ )
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| 		*p = p[M - N] ^ TWIST( p[0], p[1] );
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| 
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| 	*p = p[M - N] ^ TWIST( p[0], state[0] );
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| }
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| 
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| /*------------------------------------------------------------*/
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| 
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| static void setRndSeed( int seed )
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| {
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| 	if( seed == 0 )
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| 		init_genrand( time( NULL ) );
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| 	else
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| 		init_genrand( seed );
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| }
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| 
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| /* float number in range [0, 1) using the mersenne twister rng */
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| static float frand(  )
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| {
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| 	unsigned long y;
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| 
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| 	if( --left == 0 )
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| 		next_state(  );
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| 	y = *next++;
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| 
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| 	/* Tempering */
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| 	y ^= ( y >> 11 );
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| 	y ^= ( y << 7 ) & 0x9d2c5680UL;
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| 	y ^= ( y << 15 ) & 0xefc60000UL;
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| 	y ^= ( y >> 18 );
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| 
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| 	return ( float ) y / 4294967296.f;
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| }
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| 
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| /*------------------------------------------------------------*/
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| 
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| /* returns random unit vector */
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| static void randuvec( float v[3] )
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| {
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| 	float r;
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| 	v[2] = 2.f * frand(  ) - 1.f;
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| 	if( ( r = 1.f - v[2] * v[2] ) > 0.f ) {
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| 		float a = (float)(6.283185307f * frand(  ));
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| 		r = (float)sqrt( r );
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| 		v[0] = (float)(r * cos( a ));
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| 		v[1] = (float)(r * sin( a ));
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| 	} else
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| 		v[2] = 1.f;
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| }
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| 
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| static PyObject *Noise_random( PyObject * self )
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| {
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| 	return Py_BuildValue( "f", frand(  ) );
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| }
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| 
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| static PyObject *Noise_randuvec( PyObject * self )
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| {
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| 	float v[3];
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| 	randuvec( v );
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| 	return Py_BuildValue( "[fff]", v[0], v[1], v[2] );
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| }
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| 
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| /*---------------------------------------------------------------------*/
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| 
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| /* Random seed init. Only used for MT random() & randuvec() */
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| 
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| static PyObject *Noise_setRandomSeed( PyObject * self, PyObject * args )
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| {
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| 	int s;
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| 	if( !PyArg_ParseTuple( args, "i", &s ) )
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| 		return NULL;
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| 	setRndSeed( s );
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| 	Py_INCREF( Py_None );
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| 	return Py_None;
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| }
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| 
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| /*-------------------------------------------------------------------------*/
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| 
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| /* General noise */
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| 
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| static PyObject *Noise_noise( PyObject * self, PyObject * args )
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| {
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| 	float x, y, z;
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| 	int nb = 1;
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| 	if( !PyArg_ParseTuple( args, "(fff)|i", &x, &y, &z, &nb ) )
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| 		return NULL;
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| 	return Py_BuildValue( "f",
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| 			      2.0 * BLI_gNoise( 1.0, x, y, z, 0, nb ) - 1.0 );
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| }
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| 
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| /*-------------------------------------------------------------------------*/
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| 
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| /* General Vector noise */
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| 
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| static void vNoise( float x, float y, float z, int nb, float v[3] )
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| {
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| 	/* Simply evaluate noise at 3 different positions */
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| 	v[0] = (float)(2.0 * BLI_gNoise( 1.f, x + 9.321f, y - 1.531f, z - 7.951f, 0,
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| 				 nb ) - 1.0);
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| 	v[1] = (float)(2.0 * BLI_gNoise( 1.f, x, y, z, 0, nb ) - 1.0);
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| 	v[2] = (float)(2.0 * BLI_gNoise( 1.f, x + 6.327f, y + 0.1671f, z - 2.672f, 0,
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| 				 nb ) - 1.0);
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| }
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| 
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| static PyObject *Noise_vNoise( PyObject * self, PyObject * args )
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| {
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| 	float x, y, z, v[3];
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| 	int nb = 1;
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| 	if( !PyArg_ParseTuple( args, "(fff)|i", &x, &y, &z, &nb ) )
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| 		return NULL;
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| 	vNoise( x, y, z, nb, v );
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| 	return Py_BuildValue( "[fff]", v[0], v[1], v[2] );
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| }
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| 
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| /*---------------------------------------------------------------------------*/
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| 
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| /* General turbulence */
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| 
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| static float turb( float x, float y, float z, int oct, int hard, int nb,
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| 		   float ampscale, float freqscale )
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| {
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| 	float amp, out, t;
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| 	int i;
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| 	amp = 1.f;
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| 	out = (float)(2.0 * BLI_gNoise( 1.f, x, y, z, 0, nb ) - 1.0);
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| 	if( hard )
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| 		out = (float)fabs( out );
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| 	for( i = 1; i < oct; i++ ) {
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| 		amp *= ampscale;
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| 		x *= freqscale;
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| 		y *= freqscale;
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| 		z *= freqscale;
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| 		t = (float)(amp * ( 2.0 * BLI_gNoise( 1.f, x, y, z, 0, nb ) - 1.0 ));
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| 		if( hard )
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| 			t = (float)fabs( t );
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| 		out += t;
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| 	}
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| 	return out;
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| }
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| 
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| static PyObject *Noise_turbulence( PyObject * self, PyObject * args )
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| {
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| 	float x, y, z;
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| 	int oct, hd, nb = 1;
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| 	float as = 0.5, fs = 2.0;
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| 	if( !PyArg_ParseTuple
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| 	    ( args, "(fff)ii|iff", &x, &y, &z, &oct, &hd, &nb, &as, &fs ) )
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| 		return NULL;
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| 	return Py_BuildValue( "f", turb( x, y, z, oct, hd, nb, as, fs ) );
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| }
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| 
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| /*--------------------------------------------------------------------------*/
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| 
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| /* Turbulence Vector */
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| 
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| static void vTurb( float x, float y, float z, int oct, int hard, int nb,
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| 		   float ampscale, float freqscale, float v[3] )
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| {
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| 	float amp, t[3];
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| 	int i;
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| 	amp = 1.f;
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| 	vNoise( x, y, z, nb, v );
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| 	if( hard ) {
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| 		v[0] = (float)fabs( v[0] );
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| 		v[1] = (float)fabs( v[1] );
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| 		v[2] = (float)fabs( v[2] );
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| 	}
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| 	for( i = 1; i < oct; i++ ) {
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| 		amp *= ampscale;
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| 		x *= freqscale;
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| 		y *= freqscale;
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| 		z *= freqscale;
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| 		vNoise( x, y, z, nb, t );
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| 		if( hard ) {
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| 			t[0] = (float)fabs( t[0] );
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| 			t[1] = (float)fabs( t[1] );
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| 			t[2] = (float)fabs( t[2] );
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| 		}
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| 		v[0] += amp * t[0];
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| 		v[1] += amp * t[1];
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| 		v[2] += amp * t[2];
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| 	}
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| }
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| 
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| static PyObject *Noise_vTurbulence( PyObject * self, PyObject * args )
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| {
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| 	float x, y, z, v[3];
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| 	int oct, hd, nb = 1;
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| 	float as = 0.5, fs = 2.0;
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| 	if( !PyArg_ParseTuple
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| 	    ( args, "(fff)ii|iff", &x, &y, &z, &oct, &hd, &nb, &as, &fs ) )
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| 		return NULL;
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| 	vTurb( x, y, z, oct, hd, nb, as, fs, v );
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| 	return Py_BuildValue( "[fff]", v[0], v[1], v[2] );
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| }
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| 
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| /*---------------------------------------------------------------------*/
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| 
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| /* F. Kenton Musgrave's fractal functions */
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| 
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| static PyObject *Noise_fBm( PyObject * self, PyObject * args )
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| {
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| 	float x, y, z, H, lac, oct;
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| 	int nb = 1;
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| 	if( !PyArg_ParseTuple
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| 	    ( args, "(fff)fff|i", &x, &y, &z, &H, &lac, &oct, &nb ) )
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| 		return NULL;
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| 	return Py_BuildValue( "f", mg_fBm( x, y, z, H, lac, oct, nb ) );
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| }
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| 
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| /*------------------------------------------------------------------------*/
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| 
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| static PyObject *Noise_multiFractal( PyObject * self, PyObject * args )
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| {
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| 	float x, y, z, H, lac, oct;
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| 	int nb = 1;
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| 	if( !PyArg_ParseTuple
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| 	    ( args, "(fff)fff|i", &x, &y, &z, &H, &lac, &oct, &nb ) )
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| 		return NULL;
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| 	return Py_BuildValue( "f",
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| 			      mg_MultiFractal( x, y, z, H, lac, oct, nb ) );
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| }
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| 
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| /*------------------------------------------------------------------------*/
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| 
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| static PyObject *Noise_vlNoise( PyObject * self, PyObject * args )
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| {
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| 	float x, y, z, d;
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| 	int nt1 = 1, nt2 = 1;
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| 	if( !PyArg_ParseTuple
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| 	    ( args, "(fff)f|ii", &x, &y, &z, &d, &nt1, &nt2 ) )
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| 		return NULL;
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| 	return Py_BuildValue( "f", mg_VLNoise( x, y, z, d, nt1, nt2 ) );
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| }
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| 
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| /*-------------------------------------------------------------------------*/
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| 
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| static PyObject *Noise_heteroTerrain( PyObject * self, PyObject * args )
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| {
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| 	float x, y, z, H, lac, oct, ofs;
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| 	int nb = 1;
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| 	if( !PyArg_ParseTuple
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| 	    ( args, "(fff)ffff|i", &x, &y, &z, &H, &lac, &oct, &ofs, &nb ) )
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| 		return NULL;
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| 	return Py_BuildValue( "f",
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| 			      mg_HeteroTerrain( x, y, z, H, lac, oct, ofs,
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| 						nb ) );
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| }
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| 
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| /*-------------------------------------------------------------------------*/
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| 
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| static PyObject *Noise_hybridMFractal( PyObject * self, PyObject * args )
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| {
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| 	float x, y, z, H, lac, oct, ofs, gn;
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| 	int nb = 1;
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| 	if( !PyArg_ParseTuple
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| 	    ( args, "(fff)fffff|i", &x, &y, &z, &H, &lac, &oct, &ofs, &gn,
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| 	      &nb ) )
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| 		return NULL;
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| 	return Py_BuildValue( "f",
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| 			      mg_HybridMultiFractal( x, y, z, H, lac, oct, ofs,
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| 						     gn, nb ) );
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| }
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| 
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| /*------------------------------------------------------------------------*/
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| 
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| static PyObject *Noise_ridgedMFractal( PyObject * self, PyObject * args )
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| {
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| 	float x, y, z, H, lac, oct, ofs, gn;
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| 	int nb = 1;
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| 	if( !PyArg_ParseTuple
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| 	    ( args, "(fff)fffff|i", &x, &y, &z, &H, &lac, &oct, &ofs, &gn,
 | |
| 	      &nb ) )
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| 		return NULL;
 | |
| 	return Py_BuildValue( "f",
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| 			      mg_RidgedMultiFractal( x, y, z, H, lac, oct, ofs,
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| 						     gn, nb ) );
 | |
| }
 | |
| 
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| /*-------------------------------------------------------------------------*/
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| 
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| static PyObject *Noise_voronoi( PyObject * self, PyObject * args )
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| {
 | |
| 	float x, y, z, da[4], pa[12];
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| 	int dtype = 0;
 | |
| 	float me = 2.5;		/* default minkovsky exponent */
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| 	if( !PyArg_ParseTuple( args, "(fff)|if", &x, &y, &z, &dtype, &me ) )
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| 		return NULL;
 | |
| 	voronoi( x, y, z, da, pa, me, dtype );
 | |
| 	return Py_BuildValue( "[[ffff][[fff][fff][fff][fff]]]",
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| 			      da[0], da[1], da[2], da[3],
 | |
| 			      pa[0], pa[1], pa[2],
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| 			      pa[3], pa[4], pa[5],
 | |
| 			      pa[6], pa[7], pa[8], pa[9], pa[10], pa[12] );
 | |
| }
 | |
| 
 | |
| /*-------------------------------------------------------------------------*/
 | |
| 
 | |
| static PyObject *Noise_cellNoise( PyObject * self, PyObject * args )
 | |
| {
 | |
| 	float x, y, z;
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| 	if( !PyArg_ParseTuple( args, "(fff)", &x, &y, &z ) )
 | |
| 		return NULL;
 | |
| 	return Py_BuildValue( "f", cellNoise( x, y, z ) );
 | |
| }
 | |
| 
 | |
| /*--------------------------------------------------------------------------*/
 | |
| 
 | |
| static PyObject *Noise_cellNoiseV( PyObject * self, PyObject * args )
 | |
| {
 | |
| 	float x, y, z, ca[3];
 | |
| 	if( !PyArg_ParseTuple( args, "(fff)", &x, &y, &z ) )
 | |
| 		return NULL;
 | |
| 	cellNoiseV( x, y, z, ca );
 | |
| 	return Py_BuildValue( "[fff]", ca[0], ca[1], ca[2] );
 | |
| }
 | |
| 
 | |
| /*--------------------------------------------------------------------------*/
 | |
| /* For all other Blender modules, this stuff seems to be put in a header file.
 | |
|    This doesn't seem really appropriate to me, so I just put it here, feel free to change it.
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|    In the original module I actually kept the docs stings with the functions themselves,
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|    but I grouped them here so that it can easily be moved to a header if anyone thinks that is necessary. */
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| 
 | |
| static char random__doc__[] = "() No arguments.\n\n\
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| Returns a random floating point number in the range [0, 1)";
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| 
 | |
| static char randuvec__doc__[] =
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| 	"() No arguments.\n\nReturns a random unit vector (3-float list).";
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| 
 | |
| static char setRandomSeed__doc__[] = "(seed value)\n\n\
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| Initializes random number generator.\n\
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| if seed is zero, the current time will be used instead.";
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| 
 | |
| static char noise__doc__[] = "((x,y,z) tuple, [noisetype])\n\n\
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| Returns general noise of the optional specified type.\n\
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| Optional argument noisetype determines the type of noise, STDPERLIN by default, see NoiseTypes.";
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| 
 | |
| static char vNoise__doc__[] = "((x,y,z) tuple, [noisetype])\n\n\
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| Returns noise vector (3-float list) of the optional specified type.\
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| Optional argument noisetype determines the type of noise, STDPERLIN by default, see NoiseTypes.";
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| 
 | |
| static char turbulence__doc__[] =
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| 	"((x,y,z) tuple, octaves, hard, [noisebasis], [ampscale], [freqscale])\n\n\
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| Returns general turbulence value using the optional specified noisebasis function.\n\
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| octaves (integer) is the number of noise values added.\n\
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| hard (bool), when false (0) returns 'soft' noise, when true (1) returns 'hard' noise (returned value always positive).\n\
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| Optional arguments:\n\
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| noisebasis determines the type of noise used for the turbulence, STDPERLIN by default, see NoiseTypes.\n\
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| ampscale sets the amplitude scale value of the noise frequencies added, 0.5 by default.\n\
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| freqscale sets the frequency scale factor, 2.0 by default.";
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| 
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| static char vTurbulence__doc__[] =
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| 	"((x,y,z) tuple, octaves, hard, [noisebasis], [ampscale], [freqscale])\n\n\
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| Returns general turbulence vector (3-float list) using the optional specified noisebasis function.\n\
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| octaves (integer) is the number of noise values added.\n\
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| hard (bool), when false (0) returns 'soft' noise, when true (1) returns 'hard' noise (returned vector always positive).\n\
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| Optional arguments:\n\
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| noisebasis determines the type of noise used for the turbulence, STDPERLIN by default, see NoiseTypes.\n\
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| ampscale sets the amplitude scale value of the noise frequencies added, 0.5 by default.\n\
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| freqscale sets the frequency scale factor, 2.0 by default.";
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| 
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| static char fBm__doc__[] =
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| 	"((x,y,z) tuple, H, lacunarity, octaves, [noisebasis])\n\n\
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| Returns Fractal Brownian Motion noise value(fBm).\n\
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| H is the fractal increment parameter.\n\
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| lacunarity is the gap between successive frequencies.\n\
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| octaves is the number of frequencies in the fBm.\n\
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| Optional argument noisebasis determines the type of noise used for the turbulence, STDPERLIN by default, see NoiseTypes.";
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| 
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| static char multiFractal__doc__[] =
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| 	"((x,y,z) tuple, H, lacunarity, octaves, [noisebasis])\n\n\
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| Returns Multifractal noise value.\n\
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| H determines the highest fractal dimension.\n\
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| lacunarity is gap between successive frequencies.\n\
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| octaves is the number of frequencies in the fBm.\n\
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| Optional argument noisebasis determines the type of noise used for the turbulence, STDPERLIN by default, see NoiseTypes.";
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| 
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| static char vlNoise__doc__[] =
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| 	"((x,y,z) tuple, distortion, [noisetype1], [noisetype2])\n\n\
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| Returns Variable Lacunarity Noise value, a distorted variety of noise.\n\
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| distortion sets the amount of distortion.\n\
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| Optional arguments noisetype1 and noisetype2 set the noisetype to distort and the noisetype used for the distortion respectively.\n\
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| See NoiseTypes, both are STDPERLIN by default.";
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| 
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| static char heteroTerrain__doc__[] =
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| 	"((x,y,z) tuple, H, lacunarity, octaves, offset, [noisebasis])\n\n\
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| returns Heterogeneous Terrain value\n\
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| H determines the fractal dimension of the roughest areas.\n\
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| lacunarity is the gap between successive frequencies.\n\
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| octaves is the number of frequencies in the fBm.\n\
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| offset raises the terrain from 'sea level'.\n\
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| Optional argument noisebasis determines the type of noise used for the turbulence, STDPERLIN by default, see NoiseTypes.";
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| 
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| static char hybridMFractal__doc__[] =
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| 	"((x,y,z) tuple, H, lacunarity, octaves, offset, gain, [noisebasis])\n\n\
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| returns Hybrid Multifractal value.\n\
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| H determines the fractal dimension of the roughest areas.\n\
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| lacunarity is the gap between successive frequencies.\n\
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| octaves is the number of frequencies in the fBm.\n\
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| offset raises the terrain from 'sea level'.\n\
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| gain scales the values.\n\
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| Optional argument noisebasis determines the type of noise used for the turbulence, STDPERLIN by default, see NoiseTypes.";
 | |
| 
 | |
| static char ridgedMFractal__doc__[] =
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| 	"((x,y,z) tuple, H, lacunarity, octaves, offset, gain [noisebasis])\n\n\
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| returns Ridged Multifractal value.\n\
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| H determines the fractal dimension of the roughest areas.\n\
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| lacunarity is the gap between successive frequencies.\n\
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| octaves is the number of frequencies in the fBm.\n\
 | |
| offset raises the terrain from 'sea level'.\n\
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| gain scales the values.\n\
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| Optional argument noisebasis determines the type of noise used for the turbulence, STDPERLIN by default, see NoiseTypes.";
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| 
 | |
| static char voronoi__doc__[] =
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| 	"((x,y,z) tuple, distance_metric, [exponent])\n\n\
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| returns a list, containing a list of distances in order of closest feature,\n\
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| and a list containing the positions of the four closest features\n\
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| Optional arguments:\n\
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| distance_metric: see DistanceMetrics, default is DISTANCE\n\
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| exponent is only used with MINKOVSKY, default is 2.5.";
 | |
| 
 | |
| static char cellNoise__doc__[] = "((x,y,z) tuple)\n\n\
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| returns cellnoise float value.";
 | |
| 
 | |
| static char cellNoiseV__doc__[] = "((x,y,z) tuple)\n\n\
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| returns cellnoise vector/point/color (3-float list).";
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| 
 | |
| static char Noise__doc__[] = "Blender Noise and Turbulence Module\n\n\
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| This module can be used to generate noise of various types.\n\
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| This can be used for terrain generation, to create textures,\n\
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| make animations more 'animated', object deformation, etc.\n\
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| As an example, this code segment when scriptlinked to a framechanged event,\n\
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| will make the camera sway randomly about, by changing parameters this can\n\
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| look like anything from an earthquake to a very nervous or maybe even drunk cameraman...\n\
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| (the camera needs an ipo with at least one Loc & Rot key for this to work!):\n\
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| \n\
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| \tfrom Blender import Get, Scene, Noise\n\
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| \n\
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| \t####################################################\n\
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| \t# This controls jitter speed\n\
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| \tsl = 0.025\n\
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| \t# This controls the amount of position jitter\n\
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| \tsp = 0.1\n\
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| \t# This controls the amount of rotation jitter\n\
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| \tsr = 0.25\n\
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| \t####################################################\n\
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| \n\
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| \ttime = Get('curtime')\n\
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| \tob = Scene.GetCurrent().getCurrentCamera()\n\
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| \tps = (sl*time, sl*time, sl*time)\n\
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| \t# To add jitter only when the camera moves, use this next line instead\n\
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| \t#ps = (sl*ob.LocX, sl*ob.LocY, sl*ob.LocZ)\n\
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| \trv = Noise.vTurbulence(ps, 3, 0, Noise.NoiseTypes.NEWPERLIN)\n\
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| \tob.dloc = (sp*rv[0], sp*rv[1], sp*rv[2])\n\
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| \tob.drot = (sr*rv[0], sr*rv[1], sr*rv[2])\n\
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| \n";
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| 
 | |
| /* Just in case, declarations for a header file */
 | |
| /*
 | |
| static PyObject *Noise_random(PyObject *self);
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| static PyObject *Noise_randuvec(PyObject *self);
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| static PyObject *Noise_setRandomSeed(PyObject *self, PyObject *args);
 | |
| static PyObject *Noise_noise(PyObject *self, PyObject *args);
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| static PyObject *Noise_vNoise(PyObject *self, PyObject *args);
 | |
| static PyObject *Noise_turbulence(PyObject *self, PyObject *args);
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| static PyObject *Noise_vTurbulence(PyObject *self, PyObject *args);
 | |
| static PyObject *Noise_fBm(PyObject *self, PyObject *args);
 | |
| static PyObject *Noise_multiFractal(PyObject *self, PyObject *args);
 | |
| static PyObject *Noise_vlNoise(PyObject *self, PyObject *args);
 | |
| static PyObject *Noise_heteroTerrain(PyObject *self, PyObject *args);
 | |
| static PyObject *Noise_hybridMFractal(PyObject *self, PyObject *args);
 | |
| static PyObject *Noise_ridgedMFractal(PyObject *self, PyObject *args);
 | |
| static PyObject *Noise_voronoi(PyObject *self, PyObject *args);
 | |
| static PyObject *Noise_cellNoise(PyObject *self, PyObject *args);
 | |
| static PyObject *Noise_cellNoiseV(PyObject *self, PyObject *args);
 | |
| */
 | |
| 
 | |
| static PyMethodDef NoiseMethods[] = {
 | |
| 	{"setRandomSeed", ( PyCFunction ) Noise_setRandomSeed, METH_VARARGS,
 | |
| 	 setRandomSeed__doc__},
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| 	{"random", ( PyCFunction ) Noise_random, METH_NOARGS, random__doc__},
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| 	{"randuvec", ( PyCFunction ) Noise_randuvec, METH_NOARGS,
 | |
| 	 randuvec__doc__},
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| 	{"noise", ( PyCFunction ) Noise_noise, METH_VARARGS, noise__doc__},
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| 	{"vNoise", ( PyCFunction ) Noise_vNoise, METH_VARARGS, vNoise__doc__},
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| 	{"turbulence", ( PyCFunction ) Noise_turbulence, METH_VARARGS,
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| 	 turbulence__doc__},
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| 	{"vTurbulence", ( PyCFunction ) Noise_vTurbulence, METH_VARARGS,
 | |
| 	 vTurbulence__doc__},
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| 	{"fBm", ( PyCFunction ) Noise_fBm, METH_VARARGS, fBm__doc__},
 | |
| 	{"multiFractal", ( PyCFunction ) Noise_multiFractal, METH_VARARGS,
 | |
| 	 multiFractal__doc__},
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| 	{"vlNoise", ( PyCFunction ) Noise_vlNoise, METH_VARARGS,
 | |
| 	 vlNoise__doc__},
 | |
| 	{"heteroTerrain", ( PyCFunction ) Noise_heteroTerrain, METH_VARARGS,
 | |
| 	 heteroTerrain__doc__},
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| 	{"hybridMFractal", ( PyCFunction ) Noise_hybridMFractal, METH_VARARGS,
 | |
| 	 hybridMFractal__doc__},
 | |
| 	{"ridgedMFractal", ( PyCFunction ) Noise_ridgedMFractal, METH_VARARGS,
 | |
| 	 ridgedMFractal__doc__},
 | |
| 	{"voronoi", ( PyCFunction ) Noise_voronoi, METH_VARARGS,
 | |
| 	 voronoi__doc__},
 | |
| 	{"cellNoise", ( PyCFunction ) Noise_cellNoise, METH_VARARGS,
 | |
| 	 cellNoise__doc__},
 | |
| 	{"cellNoiseV", ( PyCFunction ) Noise_cellNoiseV, METH_VARARGS,
 | |
| 	 cellNoiseV__doc__},
 | |
| 	{NULL, NULL, 0, NULL}
 | |
| };
 | |
| 
 | |
| /*----------------------------------------------------------------------*/
 | |
| 
 | |
| PyObject *Noise_Init(void)
 | |
| {
 | |
| 	PyObject *NoiseTypes, *DistanceMetrics,
 | |
| 		*md =
 | |
| 		Py_InitModule3( "Blender.Noise", NoiseMethods, Noise__doc__ );
 | |
| 
 | |
|         /* use current time as seed for random number generator by default */
 | |
| 	setRndSeed( 0 );	
 | |
| 
 | |
| 	/* Constant noisetype dictionary */
 | |
| 	NoiseTypes = PyConstant_New(  );
 | |
| 	if( NoiseTypes ) {
 | |
| 		BPy_constant *nt = ( BPy_constant * ) NoiseTypes;
 | |
| 		PyConstant_Insert( nt, "BLENDER",
 | |
| 				 PyInt_FromLong( TEX_BLENDER ) );
 | |
| 		PyConstant_Insert( nt, "STDPERLIN",
 | |
| 				 PyInt_FromLong( TEX_STDPERLIN ) );
 | |
| 		PyConstant_Insert( nt, "NEWPERLIN",
 | |
| 				 PyInt_FromLong( TEX_NEWPERLIN ) );
 | |
| 		PyConstant_Insert( nt, "VORONOI_F1",
 | |
| 				 PyInt_FromLong( TEX_VORONOI_F1 ) );
 | |
| 		PyConstant_Insert( nt, "VORONOI_F2",
 | |
| 				 PyInt_FromLong( TEX_VORONOI_F2 ) );
 | |
| 		PyConstant_Insert( nt, "VORONOI_F3",
 | |
| 				 PyInt_FromLong( TEX_VORONOI_F3 ) );
 | |
| 		PyConstant_Insert( nt, "VORONOI_F4",
 | |
| 				 PyInt_FromLong( TEX_VORONOI_F4 ) );
 | |
| 		PyConstant_Insert( nt, "VORONOI_F2F1",
 | |
| 				 PyInt_FromLong( TEX_VORONOI_F2F1 ) );
 | |
| 		PyConstant_Insert( nt, "VORONOI_CRACKLE",
 | |
| 				 PyInt_FromLong( TEX_VORONOI_CRACKLE ) );
 | |
| 		PyConstant_Insert( nt, "CELLNOISE",
 | |
| 				 PyInt_FromLong( TEX_CELLNOISE ) );
 | |
| 		PyModule_AddObject( md, "NoiseTypes", NoiseTypes );
 | |
| 	}
 | |
| 
 | |
| 	/* Constant distance metric dictionary for voronoi */
 | |
| 	DistanceMetrics = PyConstant_New(  );
 | |
| 	if( DistanceMetrics ) {
 | |
| 		BPy_constant *dm = ( BPy_constant * ) DistanceMetrics;
 | |
| 		PyConstant_Insert( dm, "DISTANCE",
 | |
| 				 PyInt_FromLong( TEX_DISTANCE ) );
 | |
| 		PyConstant_Insert( dm, "DISTANCE_SQUARED",
 | |
| 				 PyInt_FromLong( TEX_DISTANCE_SQUARED ) );
 | |
| 		PyConstant_Insert( dm, "MANHATTAN",
 | |
| 				 PyInt_FromLong( TEX_MANHATTAN ) );
 | |
| 		PyConstant_Insert( dm, "CHEBYCHEV",
 | |
| 				 PyInt_FromLong( TEX_CHEBYCHEV ) );
 | |
| 		PyConstant_Insert( dm, "MINKOVSKY_HALF",
 | |
| 				 PyInt_FromLong( TEX_MINKOVSKY_HALF ) );
 | |
| 		PyConstant_Insert( dm, "MINKOVSKY_FOUR",
 | |
| 				 PyInt_FromLong( TEX_MINKOVSKY_FOUR ) );
 | |
| 		PyConstant_Insert( dm, "MINKOVSKY",
 | |
| 				 PyInt_FromLong( TEX_MINKOVSKY ) );
 | |
| 		PyModule_AddObject( md, "DistanceMetrics", DistanceMetrics );
 | |
| 	}
 | |
| 
 | |
| 	return md;
 | |
| }
 |