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blender-archive/source/blender/blenkernel/BKE_data_transfer.h
Bastien Montagne ab0bc65c24 Refactor CDData masks, to have one mask per mesh elem type.
We already have different storages for cddata of verts, edges etc.,
'simply' do the same for the mask flags we use all around Blender code
to request some data, or limit some operation to some layers, etc.

Reason we need this is that some cddata types (like Normals) are
actually shared between verts/polys/loops, and we don’t want to generate
clnors everytime we request vnors!

As a side note, this also does final fix to T59338, which was the
trigger for this patch (need to request computed loop normals for
another mesh than evaluated one).

Reviewers: brecht, campbellbarton, sergey

Differential Revision: https://developer.blender.org/D4407
2019-03-07 11:29:50 +01:00

154 lines
6.4 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2014 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup bke
*/
#ifndef __BKE_DATA_TRANSFER_H__
#define __BKE_DATA_TRANSFER_H__
#ifdef __cplusplus
extern "C" {
#endif
#include "BKE_customdata.h"
struct Depsgraph;
struct Object;
struct ReportList;
struct Scene;
struct SpaceTransform;
/* Warning, those def are stored in files (TransferData modifier), *DO NOT* modify those values. */
enum {
DT_TYPE_MDEFORMVERT = 1 << 0,
DT_TYPE_SHAPEKEY = 1 << 1,
DT_TYPE_SKIN = 1 << 2,
DT_TYPE_BWEIGHT_VERT = 1 << 3,
DT_TYPE_SHARP_EDGE = 1 << 8,
DT_TYPE_SEAM = 1 << 9,
DT_TYPE_CREASE = 1 << 10,
DT_TYPE_BWEIGHT_EDGE = 1 << 11,
DT_TYPE_FREESTYLE_EDGE = 1 << 12,
DT_TYPE_VCOL = 1 << 16,
DT_TYPE_LNOR = 1 << 17,
DT_TYPE_UV = 1 << 24,
DT_TYPE_SHARP_FACE = 1 << 25,
DT_TYPE_FREESTYLE_FACE = 1 << 26,
#define \
DT_TYPE_MAX 27
DT_TYPE_VERT_ALL = DT_TYPE_MDEFORMVERT | DT_TYPE_SHAPEKEY | DT_TYPE_SKIN | DT_TYPE_BWEIGHT_VERT,
DT_TYPE_EDGE_ALL = DT_TYPE_SHARP_EDGE | DT_TYPE_SEAM | DT_TYPE_CREASE | DT_TYPE_BWEIGHT_EDGE |
DT_TYPE_FREESTYLE_EDGE,
DT_TYPE_LOOP_ALL = DT_TYPE_VCOL | DT_TYPE_LNOR | DT_TYPE_UV,
DT_TYPE_POLY_ALL = DT_TYPE_UV | DT_TYPE_SHARP_FACE | DT_TYPE_FREESTYLE_FACE,
};
void BKE_object_data_transfer_dttypes_to_cdmask(const int dtdata_types, struct CustomData_MeshMasks *r_data_masks);
bool BKE_object_data_transfer_get_dttypes_capacity(
const int dtdata_types, bool *r_advanced_mixing, bool *r_threshold);
int BKE_object_data_transfer_get_dttypes_item_types(const int dtdata_types);
int BKE_object_data_transfer_dttype_to_cdtype(const int dtdata_type);
int BKE_object_data_transfer_dttype_to_srcdst_index(const int dtdata_type);
#define DT_DATATYPE_IS_VERT(_dt) \
ELEM(_dt, DT_TYPE_MDEFORMVERT, DT_TYPE_SHAPEKEY, DT_TYPE_SKIN, DT_TYPE_BWEIGHT_VERT)
#define DT_DATATYPE_IS_EDGE(_dt) \
ELEM(_dt, DT_TYPE_CREASE, DT_TYPE_SHARP_EDGE, DT_TYPE_SEAM, DT_TYPE_BWEIGHT_EDGE, DT_TYPE_FREESTYLE_EDGE)
#define DT_DATATYPE_IS_LOOP(_dt) \
ELEM(_dt, DT_TYPE_UV, DT_TYPE_VCOL, DT_TYPE_LNOR)
#define DT_DATATYPE_IS_POLY(_dt) \
ELEM(_dt, DT_TYPE_UV, DT_TYPE_SHARP_FACE, DT_TYPE_FREESTYLE_FACE)
#define DT_DATATYPE_IS_MULTILAYERS(_dt) \
ELEM(_dt, DT_TYPE_MDEFORMVERT, DT_TYPE_SHAPEKEY, DT_TYPE_VCOL, DT_TYPE_UV)
enum {
DT_MULTILAYER_INDEX_INVALID = -1,
DT_MULTILAYER_INDEX_MDEFORMVERT = 0,
DT_MULTILAYER_INDEX_SHAPEKEY = 1,
DT_MULTILAYER_INDEX_VCOL = 2,
DT_MULTILAYER_INDEX_UV = 3,
DT_MULTILAYER_INDEX_MAX = 4,
};
/* Below we keep positive values for real layers idx (generated dynamically). */
/* How to select data layers, for types supporting multi-layers.
* Here too, some options are highly dependent on type of transferred data! */
enum {
DT_LAYERS_ACTIVE_SRC = -1,
DT_LAYERS_ALL_SRC = -2,
/* Datatype-specific. */
DT_LAYERS_VGROUP_SRC = 1 << 8,
DT_LAYERS_VGROUP_SRC_BONE_SELECT = -(DT_LAYERS_VGROUP_SRC | 1),
DT_LAYERS_VGROUP_SRC_BONE_DEFORM = -(DT_LAYERS_VGROUP_SRC | 2),
/* Other types-related modes... */
};
/* How to map a source layer to a destination layer, for types supporting multi-layers.
* Note: if no matching layer can be found, it will be created. */
enum {
DT_LAYERS_ACTIVE_DST = -1, /* Only for DT_LAYERS_FROMSEL_ACTIVE. */
DT_LAYERS_NAME_DST = -2,
DT_LAYERS_INDEX_DST = -3,
#if 0 /* TODO */
DT_LAYERS_CREATE_DST = -4, /* Never replace existing data in dst, always create new layers. */
#endif
};
void BKE_object_data_transfer_layout(
struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob_src,
struct Object *ob_dst, const int data_types, const bool use_delete,
const int fromlayers_select[DT_MULTILAYER_INDEX_MAX], const int tolayers_select[DT_MULTILAYER_INDEX_MAX]);
bool BKE_object_data_transfer_mesh(
struct Depsgraph *depsgraph, struct Scene *scene,
struct Object *ob_src, struct Object *ob_dst, const int data_types, const bool use_create,
const int map_vert_mode, const int map_edge_mode, const int map_loop_mode, const int map_poly_mode,
struct SpaceTransform *space_transform, const bool auto_transform,
const float max_distance, const float ray_radius, const float islands_handling_precision,
const int fromlayers_select[DT_MULTILAYER_INDEX_MAX], const int tolayers_select[DT_MULTILAYER_INDEX_MAX],
const int mix_mode, const float mix_factor, const char *vgroup_name, const bool invert_vgroup,
struct ReportList *reports);
bool BKE_object_data_transfer_ex(
struct Depsgraph *depsgraph, struct Scene *scene,
struct Object *ob_src, struct Object *ob_dst, struct Mesh *me_dst,
const int data_types, bool use_create,
const int map_vert_mode, const int map_edge_mode, const int map_loop_mode, const int map_poly_mode,
struct SpaceTransform *space_transform, const bool auto_transform,
const float max_distance, const float ray_radius, const float islands_handling_precision,
const int fromlayers_select[DT_MULTILAYER_INDEX_MAX], const int tolayers_select[DT_MULTILAYER_INDEX_MAX],
const int mix_mode, const float mix_factor, const char *vgroup_name, const bool invert_vgroup,
struct ReportList *reports);
#ifdef __cplusplus
}
#endif
#endif /* __BKE_DATA_TRANSFER_H__ */