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blender-archive/source/blender/blenkernel/BKE_linestyle.h
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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2010 Blender Foundation.
* All rights reserved.
*/
#ifndef __BKE_LINESTYLE_H__
#define __BKE_LINESTYLE_H__
/** \file
* \ingroup bke
* \brief Blender kernel freestyle line style functionality.
*/
#include "DNA_linestyle_types.h"
#ifdef __cplusplus
extern "C" {
#endif
#define LS_MODIFIER_TYPE_COLOR 1
#define LS_MODIFIER_TYPE_ALPHA 2
#define LS_MODIFIER_TYPE_THICKNESS 3
#define LS_MODIFIER_TYPE_GEOMETRY 4
struct ColorBand;
struct Main;
struct Object;
struct ViewLayer;
struct bContext;
void BKE_linestyle_init(struct FreestyleLineStyle *linestyle);
FreestyleLineStyle *BKE_linestyle_new(struct Main *bmain, const char *name);
void BKE_linestyle_free(FreestyleLineStyle *linestyle);
void BKE_linestyle_copy_data(
struct Main *bmain, struct FreestyleLineStyle *linestyle_dst, const struct FreestyleLineStyle *linestyle_src,
const int flag);
FreestyleLineStyle *BKE_linestyle_copy(struct Main *bmain, const FreestyleLineStyle *linestyle);
void BKE_linestyle_make_local(struct Main *bmain, struct FreestyleLineStyle *linestyle, const bool lib_local);
FreestyleLineStyle *BKE_linestyle_active_from_view_layer(struct ViewLayer *view_layer);
LineStyleModifier *BKE_linestyle_color_modifier_add(FreestyleLineStyle *linestyle, const char *name, int type);
LineStyleModifier *BKE_linestyle_alpha_modifier_add(FreestyleLineStyle *linestyle, const char *name, int type);
LineStyleModifier *BKE_linestyle_thickness_modifier_add(FreestyleLineStyle *linestyle, const char *name, int type);
LineStyleModifier *BKE_linestyle_geometry_modifier_add(FreestyleLineStyle *linestyle, const char *name, int type);
LineStyleModifier *BKE_linestyle_color_modifier_copy(
FreestyleLineStyle *linestyle, const LineStyleModifier *m, const int flag);
LineStyleModifier *BKE_linestyle_alpha_modifier_copy(
FreestyleLineStyle *linestyle, const LineStyleModifier *m, const int flag);
LineStyleModifier *BKE_linestyle_thickness_modifier_copy(
FreestyleLineStyle *linestyle, const LineStyleModifier *m, const int flag);
LineStyleModifier *BKE_linestyle_geometry_modifier_copy(
FreestyleLineStyle *linestyle, const LineStyleModifier *m, const int flag);
int BKE_linestyle_color_modifier_remove(FreestyleLineStyle *linestyle, LineStyleModifier *modifier);
int BKE_linestyle_alpha_modifier_remove(FreestyleLineStyle *linestyle, LineStyleModifier *modifier);
int BKE_linestyle_thickness_modifier_remove(FreestyleLineStyle *linestyle, LineStyleModifier *modifier);
int BKE_linestyle_geometry_modifier_remove(FreestyleLineStyle *linestyle, LineStyleModifier *modifier);
bool BKE_linestyle_color_modifier_move(FreestyleLineStyle *linestyle, LineStyleModifier *modifier, int direction);
bool BKE_linestyle_alpha_modifier_move(FreestyleLineStyle *linestyle, LineStyleModifier *modifier, int direction);
bool BKE_linestyle_thickness_modifier_move(FreestyleLineStyle *linestyle, LineStyleModifier *modifier, int direction);
bool BKE_linestyle_geometry_modifier_move(FreestyleLineStyle *linestyle, LineStyleModifier *modifier, int direction);
void BKE_linestyle_modifier_list_color_ramps(FreestyleLineStyle *linestyle, ListBase *listbase);
char *BKE_linestyle_path_to_color_ramp(FreestyleLineStyle *linestyle, struct ColorBand *color_ramp);
bool BKE_linestyle_use_textures(FreestyleLineStyle *linestyle, const bool use_shading_nodes);
void BKE_linestyle_default_shader(const struct bContext *C, FreestyleLineStyle *linestyle);
#ifdef __cplusplus
}
#endif
#endif /* __BKE_LINESTYLE_H__ */