While \file doesn't need an argument, it can't have another doxy command after it.
143 lines
5.2 KiB
C++
143 lines
5.2 KiB
C++
/*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* The Original Code is Copyright (C) Blender Foundation.
|
|
* All rights reserved.
|
|
*/
|
|
#ifndef __BKE_SHRINKWRAP_H__
|
|
#define __BKE_SHRINKWRAP_H__
|
|
|
|
/** \file
|
|
* \ingroup bke
|
|
*/
|
|
|
|
/* Shrinkwrap stuff */
|
|
#include "BKE_bvhutils.h"
|
|
#include "BLI_bitmap.h"
|
|
|
|
/*
|
|
* Shrinkwrap is composed by a set of functions and options that define the type of shrink.
|
|
*
|
|
* 3 modes are available:
|
|
* - Nearest vertex
|
|
* - Nearest surface
|
|
* - Normal projection
|
|
*
|
|
* ShrinkwrapCalcData encapsulates all needed data for shrinkwrap functions.
|
|
* (So that you don't have to pass an enormous amount of arguments to functions)
|
|
*/
|
|
|
|
struct BVHTree;
|
|
struct MDeformVert;
|
|
struct MVert;
|
|
struct Mesh;
|
|
struct ModifierEvalContext;
|
|
struct Object;
|
|
struct ShrinkwrapModifierData;
|
|
struct SpaceTransform;
|
|
|
|
/* Information about boundary edges in the mesh. */
|
|
typedef struct ShrinkwrapBoundaryVertData {
|
|
/* Average direction of edges that meet here. */
|
|
float direction[3];
|
|
|
|
/* Closest vector to direction that is orthogonal to vertex normal. */
|
|
float normal_plane[3];
|
|
} ShrinkwrapBoundaryVertData;
|
|
|
|
typedef struct ShrinkwrapBoundaryData {
|
|
/* True if the edge belongs to exactly one face. */
|
|
const BLI_bitmap *edge_is_boundary;
|
|
/* True if the looptri has any boundary edges. */
|
|
const BLI_bitmap *looptri_has_boundary;
|
|
|
|
/* Mapping from vertex index to boundary vertex index, or -1.
|
|
* Used for compact storage of data about boundary vertices. */
|
|
const int *vert_boundary_id;
|
|
unsigned int num_boundary_verts;
|
|
|
|
/* Direction data about boundary vertices. */
|
|
const ShrinkwrapBoundaryVertData *boundary_verts;
|
|
} ShrinkwrapBoundaryData;
|
|
|
|
void BKE_shrinkwrap_discard_boundary_data(struct Mesh *mesh);
|
|
void BKE_shrinkwrap_compute_boundary_data(struct Mesh *mesh);
|
|
|
|
/* Information about a mesh and BVH tree. */
|
|
typedef struct ShrinkwrapTreeData {
|
|
Mesh *mesh;
|
|
|
|
BVHTree *bvh;
|
|
BVHTreeFromMesh treeData;
|
|
|
|
float (*pnors)[3];
|
|
float (*clnors)[3];
|
|
ShrinkwrapBoundaryData *boundary;
|
|
} ShrinkwrapTreeData;
|
|
|
|
/* Checks if the modifier needs target normals with these settings. */
|
|
bool BKE_shrinkwrap_needs_normals(int shrinkType, int shrinkMode);
|
|
|
|
/* Initializes the mesh data structure from the given mesh and settings. */
|
|
bool BKE_shrinkwrap_init_tree(struct ShrinkwrapTreeData *data, Mesh *mesh, int shrinkType, int shrinkMode, bool force_normals);
|
|
|
|
/* Frees the tree data if necessary. */
|
|
void BKE_shrinkwrap_free_tree(struct ShrinkwrapTreeData *data);
|
|
|
|
/* Implementation of the Shrinkwrap modifier */
|
|
void shrinkwrapModifier_deform(
|
|
struct ShrinkwrapModifierData *smd, const struct ModifierEvalContext *ctx,
|
|
struct Scene *scene, struct Object *ob, struct Mesh *mesh,
|
|
struct MDeformVert *dvert, const int defgrp_index, float (*vertexCos)[3], int numVerts);
|
|
|
|
/*
|
|
* This function casts a ray in the given BVHTree.. but it takes into consideration the space_transform, that is:
|
|
*
|
|
* if transf was configured with "SPACE_TRANSFORM_SETUP( &transf, ob1, ob2 )"
|
|
* then the input (vert, dir, BVHTreeRayHit) must be defined in ob1 coordinates space
|
|
* and the BVHTree must be built in ob2 coordinate space.
|
|
*
|
|
* Thus it provides an easy way to cast the same ray across several trees
|
|
* (where each tree was built on its own coords space)
|
|
*/
|
|
bool BKE_shrinkwrap_project_normal(
|
|
char options, const float vert[3], const float dir[3], const float ray_radius,
|
|
const struct SpaceTransform *transf, struct ShrinkwrapTreeData *tree, BVHTreeRayHit *hit);
|
|
|
|
/* Maps the point to the nearest surface, either by simple nearest, or by target normal projection. */
|
|
void BKE_shrinkwrap_find_nearest_surface(
|
|
struct ShrinkwrapTreeData *tree, struct BVHTreeNearest *nearest, float co[3], int type);
|
|
|
|
/* Computes a smooth normal of the target (if applicable) at the hit location. */
|
|
void BKE_shrinkwrap_compute_smooth_normal(
|
|
const struct ShrinkwrapTreeData *tree, const struct SpaceTransform *transform,
|
|
int looptri_idx, const float hit_co[3], const float hit_no[3], float r_no[3]);
|
|
|
|
/* Apply the shrink to surface modes to the given original coordinates and nearest point. */
|
|
void BKE_shrinkwrap_snap_point_to_surface(
|
|
const struct ShrinkwrapTreeData *tree, const struct SpaceTransform *transform,
|
|
int mode, int hit_idx, const float hit_co[3], const float hit_no[3], float goal_dist,
|
|
const float point_co[3], float r_point_co[3]);
|
|
|
|
/*
|
|
* NULL initializers to local data
|
|
*/
|
|
#define NULL_ShrinkwrapCalcData {NULL, }
|
|
#define NULL_BVHTreeFromMesh {NULL, }
|
|
#define NULL_BVHTreeRayHit {NULL, }
|
|
#define NULL_BVHTreeNearest {0, }
|
|
|
|
#endif /* __BKE_SHRINKWRAP_H__ */
|