57 lines
1.6 KiB
C++
57 lines
1.6 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Copyright 2011, Blender Foundation.
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*/
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#include "COM_SingleThreadedOperation.h"
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SingleThreadedOperation::SingleThreadedOperation() : NodeOperation()
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{
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this->m_cachedInstance = NULL;
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setComplex(true);
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}
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void SingleThreadedOperation::initExecution()
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{
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initMutex();
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}
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void SingleThreadedOperation::executePixel(float output[4], int x, int y, void * /*data*/)
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{
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this->m_cachedInstance->readNoCheck(output, x, y);
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}
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void SingleThreadedOperation::deinitExecution()
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{
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deinitMutex();
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if (this->m_cachedInstance) {
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delete this->m_cachedInstance;
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this->m_cachedInstance = NULL;
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}
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}
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void *SingleThreadedOperation::initializeTileData(rcti *rect)
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{
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if (this->m_cachedInstance) return this->m_cachedInstance;
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lockMutex();
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if (this->m_cachedInstance == NULL) {
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//
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this->m_cachedInstance = createMemoryBuffer(rect);
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}
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unlockMutex();
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return this->m_cachedInstance;
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}
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