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blender-archive/source/blender/compositor/operations/COM_OutputFileOperation.h
Campbell Barton 3316853323 Cleanup: conform headers to have license first
Also remove doxy comments for licenses and add missing GPL header.
2019-02-18 08:22:11 +11:00

108 lines
3.5 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2011, Blender Foundation.
*/
#ifndef __COM_OUTPUTFILEOPERATION_H__
#define __COM_OUTPUTFILEOPERATION_H__
#include "COM_NodeOperation.h"
#include "BLI_rect.h"
#include "BLI_path_util.h"
#include "DNA_color_types.h"
#include "intern/openexr/openexr_multi.h"
/* Writes the image to a single-layer file. */
class OutputSingleLayerOperation : public NodeOperation {
protected:
const RenderData *m_rd;
const bNodeTree *m_tree;
ImageFormatData *m_format;
char m_path[FILE_MAX];
float *m_outputBuffer;
DataType m_datatype;
SocketReader *m_imageInput;
const ColorManagedViewSettings *m_viewSettings;
const ColorManagedDisplaySettings *m_displaySettings;
const char *m_viewName;
public:
OutputSingleLayerOperation(const RenderData *rd, const bNodeTree *tree, DataType datatype, ImageFormatData *format, const char *path,
const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings, const char *viewName);
void executeRegion(rcti *rect, unsigned int tileNumber);
bool isOutputOperation(bool /*rendering*/) const { return true; }
void initExecution();
void deinitExecution();
CompositorPriority getRenderPriority() const { return COM_PRIORITY_LOW; }
bool isFileOutputOperation() const { return true; }
};
/* extra info for OpenEXR layers */
struct OutputOpenExrLayer {
OutputOpenExrLayer(const char *name, DataType datatype, bool use_layer);
char name[EXR_TOT_MAXNAME - 2];
DataType datatype;
bool use_layer;
/* internals */
float *outputBuffer;
SocketReader *imageInput;
};
/* Writes inputs into OpenEXR multilayer channels. */
class OutputOpenExrMultiLayerOperation : public NodeOperation {
protected:
typedef std::vector<OutputOpenExrLayer> LayerList;
const RenderData *m_rd;
const bNodeTree *m_tree;
char m_path[FILE_MAX];
char m_exr_codec;
bool m_exr_half_float;
LayerList m_layers;
const char *m_viewName;
public:
OutputOpenExrMultiLayerOperation(const RenderData *rd, const bNodeTree *tree, const char *path,
char exr_codec, bool exr_half_float, const char *viewName);
void add_layer(const char *name, DataType datatype, bool use_layer);
void executeRegion(rcti *rect, unsigned int tileNumber);
bool isOutputOperation(bool /*rendering*/) const { return true; }
void initExecution();
void deinitExecution();
CompositorPriority getRenderPriority() const { return COM_PRIORITY_LOW; }
bool isFileOutputOperation() const { return true; }
};
void add_exr_channels(void *exrhandle, const char *layerName, const DataType datatype, const char *viewName,
const size_t width, bool use_half_float, float *buf);
void free_exr_channels(void *exrhandle, const RenderData *rd, const char *layerName, const DataType datatype);
int get_datatype_size(DataType datatype);
#endif