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blender-archive/source/blender/compositor/operations/COM_PixelateOperation.cpp
Campbell Barton 3316853323 Cleanup: conform headers to have license first
Also remove doxy comments for licenses and add missing GPL header.
2019-02-18 08:22:11 +11:00

45 lines
1.4 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2011, Blender Foundation.
*/
#include "COM_PixelateOperation.h"
PixelateOperation::PixelateOperation(DataType datatype) : NodeOperation()
{
this->addInputSocket(datatype);
this->addOutputSocket(datatype);
this->setResolutionInputSocketIndex(0);
this->m_inputOperation = NULL;
}
void PixelateOperation::initExecution()
{
this->m_inputOperation = this->getInputSocketReader(0);
}
void PixelateOperation::deinitExecution()
{
this->m_inputOperation = NULL;
}
void PixelateOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float nx = round(x);
float ny = round(y);
this->m_inputOperation->readSampled(output, nx, ny, sampler);
}