While \file doesn't need an argument, it can't have another doxy command after it.
925 lines
25 KiB
C
925 lines
25 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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* allocimbuf.c
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*/
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/** \file
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* \ingroup imbuf
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*/
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#include <stdlib.h>
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#include "BLI_utildefines.h"
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#include "BLI_math_base.h"
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#include "BLI_math_color.h"
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#include "BLI_math_color_blend.h"
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#include "BLI_math_vector.h"
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#include "IMB_imbuf_types.h"
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#include "IMB_imbuf.h"
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#include "IMB_colormanagement.h"
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void IMB_blend_color_byte(unsigned char dst[4], unsigned char src1[4], unsigned char src2[4], IMB_BlendMode mode)
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{
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switch (mode) {
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case IMB_BLEND_MIX:
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blend_color_mix_byte(dst, src1, src2); break;
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case IMB_BLEND_ADD:
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blend_color_add_byte(dst, src1, src2); break;
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case IMB_BLEND_SUB:
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blend_color_sub_byte(dst, src1, src2); break;
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case IMB_BLEND_MUL:
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blend_color_mul_byte(dst, src1, src2); break;
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case IMB_BLEND_LIGHTEN:
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blend_color_lighten_byte(dst, src1, src2); break;
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case IMB_BLEND_DARKEN:
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blend_color_darken_byte(dst, src1, src2); break;
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case IMB_BLEND_ERASE_ALPHA:
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blend_color_erase_alpha_byte(dst, src1, src2); break;
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case IMB_BLEND_ADD_ALPHA:
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blend_color_add_alpha_byte(dst, src1, src2); break;
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case IMB_BLEND_OVERLAY:
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blend_color_overlay_byte(dst, src1, src2); break;
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case IMB_BLEND_HARDLIGHT:
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blend_color_hardlight_byte(dst, src1, src2); break;
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case IMB_BLEND_COLORBURN:
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blend_color_burn_byte(dst, src1, src2); break;
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case IMB_BLEND_LINEARBURN:
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blend_color_linearburn_byte(dst, src1, src2); break;
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case IMB_BLEND_COLORDODGE:
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blend_color_dodge_byte(dst, src1, src2); break;
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case IMB_BLEND_SCREEN:
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blend_color_screen_byte(dst, src1, src2); break;
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case IMB_BLEND_SOFTLIGHT:
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blend_color_softlight_byte(dst, src1, src2); break;
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case IMB_BLEND_PINLIGHT:
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blend_color_pinlight_byte(dst, src1, src2); break;
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case IMB_BLEND_LINEARLIGHT:
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blend_color_linearlight_byte(dst, src1, src2); break;
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case IMB_BLEND_VIVIDLIGHT:
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blend_color_vividlight_byte(dst, src1, src2); break;
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case IMB_BLEND_DIFFERENCE:
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blend_color_difference_byte(dst, src1, src2); break;
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case IMB_BLEND_EXCLUSION:
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blend_color_exclusion_byte(dst, src1, src2); break;
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case IMB_BLEND_COLOR:
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blend_color_color_byte(dst, src1, src2); break;
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case IMB_BLEND_HUE:
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blend_color_hue_byte(dst, src1, src2); break;
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case IMB_BLEND_SATURATION:
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blend_color_saturation_byte(dst, src1, src2); break;
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case IMB_BLEND_LUMINOSITY:
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blend_color_luminosity_byte(dst, src1, src2); break;
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default:
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dst[0] = src1[0];
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dst[1] = src1[1];
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dst[2] = src1[2];
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dst[3] = src1[3];
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break;
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}
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}
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void IMB_blend_color_float(float dst[4], float src1[4], float src2[4], IMB_BlendMode mode)
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{
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switch (mode) {
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case IMB_BLEND_MIX:
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blend_color_mix_float(dst, src1, src2); break;
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case IMB_BLEND_ADD:
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blend_color_add_float(dst, src1, src2); break;
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case IMB_BLEND_SUB:
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blend_color_sub_float(dst, src1, src2); break;
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case IMB_BLEND_MUL:
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blend_color_mul_float(dst, src1, src2); break;
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case IMB_BLEND_LIGHTEN:
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blend_color_lighten_float(dst, src1, src2); break;
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case IMB_BLEND_DARKEN:
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blend_color_darken_float(dst, src1, src2); break;
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case IMB_BLEND_ERASE_ALPHA:
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blend_color_erase_alpha_float(dst, src1, src2); break;
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case IMB_BLEND_ADD_ALPHA:
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blend_color_add_alpha_float(dst, src1, src2); break;
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case IMB_BLEND_OVERLAY:
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blend_color_overlay_float(dst, src1, src2); break;
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case IMB_BLEND_HARDLIGHT:
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blend_color_hardlight_float(dst, src1, src2); break;
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case IMB_BLEND_COLORBURN:
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blend_color_burn_float(dst, src1, src2); break;
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case IMB_BLEND_LINEARBURN:
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blend_color_linearburn_float(dst, src1, src2); break;
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case IMB_BLEND_COLORDODGE:
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blend_color_dodge_float(dst, src1, src2); break;
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case IMB_BLEND_SCREEN:
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blend_color_screen_float(dst, src1, src2); break;
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case IMB_BLEND_SOFTLIGHT:
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blend_color_softlight_float(dst, src1, src2); break;
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case IMB_BLEND_PINLIGHT:
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blend_color_pinlight_float(dst, src1, src2); break;
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case IMB_BLEND_LINEARLIGHT:
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blend_color_linearlight_float(dst, src1, src2); break;
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case IMB_BLEND_VIVIDLIGHT:
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blend_color_vividlight_float(dst, src1, src2); break;
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case IMB_BLEND_DIFFERENCE:
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blend_color_difference_float(dst, src1, src2); break;
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case IMB_BLEND_EXCLUSION:
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blend_color_exclusion_float(dst, src1, src2); break;
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case IMB_BLEND_COLOR:
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blend_color_color_float(dst, src1, src2); break;
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case IMB_BLEND_HUE:
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blend_color_hue_float(dst, src1, src2); break;
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case IMB_BLEND_SATURATION:
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blend_color_saturation_float(dst, src1, src2); break;
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case IMB_BLEND_LUMINOSITY:
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blend_color_luminosity_float(dst, src1, src2); break;
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default:
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dst[0] = src1[0];
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dst[1] = src1[1];
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dst[2] = src1[2];
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dst[3] = src1[3];
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break;
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}
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}
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/* clipping */
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void IMB_rectclip(ImBuf *dbuf, ImBuf *sbuf, int *destx,
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int *desty, int *srcx, int *srcy, int *width, int *height)
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{
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int tmp;
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if (dbuf == NULL) return;
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if (*destx < 0) {
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*srcx -= *destx;
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*width += *destx;
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*destx = 0;
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}
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if (*srcx < 0) {
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*destx -= *srcx;
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*width += *srcx;
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*srcx = 0;
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}
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if (*desty < 0) {
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*srcy -= *desty;
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*height += *desty;
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*desty = 0;
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}
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if (*srcy < 0) {
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*desty -= *srcy;
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*height += *srcy;
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*srcy = 0;
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}
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tmp = dbuf->x - *destx;
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if (*width > tmp) *width = tmp;
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tmp = dbuf->y - *desty;
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if (*height > tmp) *height = tmp;
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if (sbuf) {
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tmp = sbuf->x - *srcx;
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if (*width > tmp) *width = tmp;
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tmp = sbuf->y - *srcy;
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if (*height > tmp) *height = tmp;
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}
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if ((*height <= 0) || (*width <= 0)) {
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*width = 0;
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*height = 0;
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}
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}
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static void imb_rectclip3(ImBuf *dbuf, ImBuf *obuf, ImBuf *sbuf, int *destx,
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int *desty, int *origx, int *origy, int *srcx, int *srcy,
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int *width, int *height)
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{
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int tmp;
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if (dbuf == NULL) return;
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if (*destx < 0) {
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*srcx -= *destx;
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*origx -= *destx;
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*width += *destx;
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*destx = 0;
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}
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if (*origx < 0) {
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*destx -= *origx;
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*srcx -= *origx;
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*width += *origx;
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*origx = 0;
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}
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if (*srcx < 0) {
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*destx -= *srcx;
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*origx -= *srcx;
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*width += *srcx;
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*srcx = 0;
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}
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if (*desty < 0) {
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*srcy -= *desty;
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*origy -= *desty;
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*height += *desty;
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*desty = 0;
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}
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if (*origy < 0) {
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*desty -= *origy;
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*srcy -= *origy;
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*height += *origy;
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*origy = 0;
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}
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if (*srcy < 0) {
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*desty -= *srcy;
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*origy -= *srcy;
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*height += *srcy;
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*srcy = 0;
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}
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tmp = dbuf->x - *destx;
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if (*width > tmp) *width = tmp;
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tmp = dbuf->y - *desty;
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if (*height > tmp) *height = tmp;
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if (obuf) {
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tmp = obuf->x - *origx;
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if (*width > tmp) *width = tmp;
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tmp = obuf->y - *origy;
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if (*height > tmp) *height = tmp;
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}
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if (sbuf) {
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tmp = sbuf->x - *srcx;
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if (*width > tmp) *width = tmp;
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tmp = sbuf->y - *srcy;
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if (*height > tmp) *height = tmp;
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}
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if ((*height <= 0) || (*width <= 0)) {
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*width = 0;
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*height = 0;
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}
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}
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/* copy and blend */
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void IMB_rectcpy(ImBuf *dbuf, ImBuf *sbuf, int destx,
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int desty, int srcx, int srcy, int width, int height)
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{
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IMB_rectblend(dbuf, dbuf, sbuf, NULL, NULL, NULL, 0, destx, desty, destx, desty, srcx, srcy, width, height, IMB_BLEND_COPY, false);
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}
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typedef void (*IMB_blend_func)(unsigned char *dst, const unsigned char *src1, const unsigned char *src2);
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typedef void (*IMB_blend_func_float)(float *dst, const float *src1, const float *src2);
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void IMB_rectblend(ImBuf *dbuf, ImBuf *obuf, ImBuf *sbuf, unsigned short *dmask, unsigned short *curvemask,
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unsigned short *texmask, float mask_max,
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int destx, int desty, int origx, int origy, int srcx, int srcy, int width, int height,
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IMB_BlendMode mode, bool accumulate)
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{
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unsigned int *drect = NULL, *orect = NULL, *srect = NULL, *dr, *or, *sr;
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float *drectf = NULL, *orectf = NULL, *srectf = NULL, *drf, *orf, *srf;
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unsigned short *cmaskrect = curvemask, *cmr;
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unsigned short *dmaskrect = dmask, *dmr;
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unsigned short *texmaskrect = texmask, *tmr;
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int do_float, do_char, srcskip, destskip, origskip, x;
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IMB_blend_func func = NULL;
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IMB_blend_func_float func_float = NULL;
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if (dbuf == NULL || obuf == NULL) return;
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imb_rectclip3(dbuf, obuf, sbuf, &destx, &desty, &origx, &origy, &srcx, &srcy, &width, &height);
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if (width == 0 || height == 0) return;
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if (sbuf && sbuf->channels != 4) return;
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if (dbuf->channels != 4) return;
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do_char = (sbuf && sbuf->rect && dbuf->rect && obuf->rect);
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do_float = (sbuf && sbuf->rect_float && dbuf->rect_float && obuf->rect_float);
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if (do_char) {
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drect = dbuf->rect + ((size_t)desty) * dbuf->x + destx;
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orect = obuf->rect + ((size_t)origy) * obuf->x + origx;
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}
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if (do_float) {
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drectf = dbuf->rect_float + (((size_t)desty) * dbuf->x + destx) * 4;
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orectf = obuf->rect_float + (((size_t)origy) * obuf->x + origx) * 4;
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}
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if (dmaskrect)
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dmaskrect += ((size_t)origy) * obuf->x + origx;
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destskip = dbuf->x;
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origskip = obuf->x;
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if (sbuf) {
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if (do_char) srect = sbuf->rect + ((size_t)srcy) * sbuf->x + srcx;
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if (do_float) srectf = sbuf->rect_float + (((size_t)srcy) * sbuf->x + srcx) * 4;
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srcskip = sbuf->x;
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if (cmaskrect)
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cmaskrect += ((size_t)srcy) * sbuf->x + srcx;
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if (texmaskrect)
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texmaskrect += ((size_t)srcy) * sbuf->x + srcx;
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}
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else {
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srect = drect;
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srectf = drectf;
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srcskip = destskip;
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}
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if (mode == IMB_BLEND_COPY) {
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/* copy */
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for (; height > 0; height--) {
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if (do_char) {
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memcpy(drect, srect, width * sizeof(int));
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drect += destskip;
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srect += srcskip;
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}
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if (do_float) {
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memcpy(drectf, srectf, width * sizeof(float) * 4);
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drectf += destskip * 4;
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srectf += srcskip * 4;
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}
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}
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}
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else if (mode == IMB_BLEND_COPY_RGB) {
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/* copy rgb only */
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for (; height > 0; height--) {
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if (do_char) {
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dr = drect;
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sr = srect;
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for (x = width; x > 0; x--, dr++, sr++) {
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((char *)dr)[0] = ((char *)sr)[0];
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((char *)dr)[1] = ((char *)sr)[1];
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((char *)dr)[2] = ((char *)sr)[2];
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}
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drect += destskip;
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srect += srcskip;
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}
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if (do_float) {
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drf = drectf;
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srf = srectf;
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for (x = width; x > 0; x--, drf += 4, srf += 4) {
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float map_alpha = (srf[3] == 0.0f) ? drf[3] : drf[3] / srf[3];
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drf[0] = srf[0] * map_alpha;
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drf[1] = srf[1] * map_alpha;
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drf[2] = srf[2] * map_alpha;
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}
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drectf += destskip * 4;
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srectf += srcskip * 4;
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}
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}
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}
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else if (mode == IMB_BLEND_COPY_ALPHA) {
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/* copy alpha only */
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for (; height > 0; height--) {
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if (do_char) {
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dr = drect;
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sr = srect;
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for (x = width; x > 0; x--, dr++, sr++)
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((char *)dr)[3] = ((char *)sr)[3];
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drect += destskip;
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srect += srcskip;
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}
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if (do_float) {
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drf = drectf;
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srf = srectf;
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for (x = width; x > 0; x--, drf += 4, srf += 4)
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drf[3] = srf[3];
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drectf += destskip * 4;
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srectf += srcskip * 4;
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}
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}
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}
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else {
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switch (mode) {
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case IMB_BLEND_MIX:
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case IMB_BLEND_INTERPOLATE:
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func = blend_color_mix_byte;
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func_float = blend_color_mix_float;
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break;
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case IMB_BLEND_ADD:
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func = blend_color_add_byte;
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func_float = blend_color_add_float;
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break;
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case IMB_BLEND_SUB:
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func = blend_color_sub_byte;
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func_float = blend_color_sub_float;
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break;
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case IMB_BLEND_MUL:
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func = blend_color_mul_byte;
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func_float = blend_color_mul_float;
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break;
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case IMB_BLEND_LIGHTEN:
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func = blend_color_lighten_byte;
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func_float = blend_color_lighten_float;
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break;
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case IMB_BLEND_DARKEN:
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func = blend_color_darken_byte;
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func_float = blend_color_darken_float;
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break;
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case IMB_BLEND_ERASE_ALPHA:
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func = blend_color_erase_alpha_byte;
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func_float = blend_color_erase_alpha_float;
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break;
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case IMB_BLEND_ADD_ALPHA:
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func = blend_color_add_alpha_byte;
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func_float = blend_color_add_alpha_float;
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break;
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case IMB_BLEND_OVERLAY:
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func = blend_color_overlay_byte;
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func_float = blend_color_overlay_float;
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break;
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case IMB_BLEND_HARDLIGHT:
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func = blend_color_hardlight_byte;
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func_float = blend_color_hardlight_float;
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break;
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case IMB_BLEND_COLORBURN:
|
|
func = blend_color_burn_byte;
|
|
func_float = blend_color_burn_float;
|
|
break;
|
|
case IMB_BLEND_LINEARBURN:
|
|
func = blend_color_linearburn_byte;
|
|
func_float = blend_color_linearburn_float;
|
|
break;
|
|
case IMB_BLEND_COLORDODGE:
|
|
func = blend_color_dodge_byte;
|
|
func_float = blend_color_dodge_float;
|
|
break;
|
|
case IMB_BLEND_SCREEN:
|
|
func = blend_color_screen_byte;
|
|
func_float = blend_color_screen_float;
|
|
break;
|
|
case IMB_BLEND_SOFTLIGHT:
|
|
func = blend_color_softlight_byte;
|
|
func_float = blend_color_softlight_float;
|
|
break;
|
|
case IMB_BLEND_PINLIGHT:
|
|
func = blend_color_pinlight_byte;
|
|
func_float = blend_color_pinlight_float;
|
|
break;
|
|
case IMB_BLEND_LINEARLIGHT:
|
|
func = blend_color_linearlight_byte;
|
|
func_float = blend_color_linearlight_float;
|
|
break;
|
|
case IMB_BLEND_VIVIDLIGHT:
|
|
func = blend_color_vividlight_byte;
|
|
func_float = blend_color_vividlight_float;
|
|
break;
|
|
case IMB_BLEND_DIFFERENCE:
|
|
func = blend_color_difference_byte;
|
|
func_float = blend_color_difference_float;
|
|
break;
|
|
case IMB_BLEND_EXCLUSION:
|
|
func = blend_color_exclusion_byte;
|
|
func_float = blend_color_exclusion_float;
|
|
break;
|
|
case IMB_BLEND_COLOR:
|
|
func = blend_color_color_byte;
|
|
func_float = blend_color_color_float;
|
|
break;
|
|
case IMB_BLEND_HUE:
|
|
func = blend_color_hue_byte;
|
|
func_float = blend_color_hue_float;
|
|
break;
|
|
case IMB_BLEND_SATURATION:
|
|
func = blend_color_saturation_byte;
|
|
func_float = blend_color_saturation_float;
|
|
break;
|
|
case IMB_BLEND_LUMINOSITY:
|
|
func = blend_color_luminosity_byte;
|
|
func_float = blend_color_luminosity_float;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
/* blend */
|
|
for (; height > 0; height--) {
|
|
if (do_char) {
|
|
dr = drect;
|
|
or = orect;
|
|
sr = srect;
|
|
|
|
if (cmaskrect) {
|
|
/* mask accumulation for painting */
|
|
cmr = cmaskrect;
|
|
tmr = texmaskrect;
|
|
|
|
/* destination mask present, do max alpha masking */
|
|
if (dmaskrect) {
|
|
dmr = dmaskrect;
|
|
for (x = width; x > 0; x--, dr++, or++, sr++, dmr++, cmr++) {
|
|
unsigned char *src = (unsigned char *)sr;
|
|
float mask_lim = mask_max * (*cmr);
|
|
|
|
if (texmaskrect)
|
|
mask_lim *= ((*tmr++) / 65535.0f);
|
|
|
|
if (src[3] && mask_lim) {
|
|
float mask;
|
|
|
|
if (accumulate)
|
|
mask = *dmr + mask_lim;
|
|
else
|
|
mask = *dmr + mask_lim - (*dmr * (*cmr / 65535.0f));
|
|
|
|
mask = min_ff(mask, 65535.0);
|
|
|
|
if (mask > *dmr) {
|
|
unsigned char mask_src[4];
|
|
|
|
*dmr = mask;
|
|
|
|
mask_src[0] = src[0];
|
|
mask_src[1] = src[1];
|
|
mask_src[2] = src[2];
|
|
|
|
if (mode == IMB_BLEND_INTERPOLATE) {
|
|
mask_src[3] = src[3];
|
|
blend_color_interpolate_byte((unsigned char *)dr, (unsigned char *)or, mask_src, mask / 65535.0f);
|
|
}
|
|
else {
|
|
mask_src[3] = divide_round_i(src[3] * mask, 65535);
|
|
func((unsigned char *)dr, (unsigned char *)or, mask_src);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
dmaskrect += origskip;
|
|
}
|
|
/* no destination mask buffer, do regular blend with masktexture if present */
|
|
else {
|
|
for (x = width; x > 0; x--, dr++, or++, sr++, cmr++) {
|
|
unsigned char *src = (unsigned char *)sr;
|
|
float mask = (float)mask_max * ((float)(*cmr));
|
|
|
|
if (texmaskrect)
|
|
mask *= ((float)(*tmr++) / 65535.0f);
|
|
|
|
mask = min_ff(mask, 65535.0);
|
|
|
|
if (src[3] && (mask > 0.0f)) {
|
|
unsigned char mask_src[4];
|
|
|
|
mask_src[0] = src[0];
|
|
mask_src[1] = src[1];
|
|
mask_src[2] = src[2];
|
|
|
|
if (mode == IMB_BLEND_INTERPOLATE) {
|
|
mask_src[3] = src[3];
|
|
blend_color_interpolate_byte((unsigned char *)dr, (unsigned char *)or, mask_src, mask / 65535.0f);
|
|
}
|
|
else {
|
|
mask_src[3] = divide_round_i(src[3] * mask, 65535);
|
|
func((unsigned char *)dr, (unsigned char *)or, mask_src);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
cmaskrect += srcskip;
|
|
if (texmaskrect)
|
|
texmaskrect += srcskip;
|
|
}
|
|
else {
|
|
/* regular blending */
|
|
for (x = width; x > 0; x--, dr++, or++, sr++) {
|
|
if (((unsigned char *)sr)[3])
|
|
func((unsigned char *)dr, (unsigned char *)or, (unsigned char *)sr);
|
|
}
|
|
}
|
|
|
|
drect += destskip;
|
|
orect += origskip;
|
|
srect += srcskip;
|
|
}
|
|
|
|
if (do_float) {
|
|
drf = drectf;
|
|
orf = orectf;
|
|
srf = srectf;
|
|
|
|
if (cmaskrect) {
|
|
/* mask accumulation for painting */
|
|
cmr = cmaskrect;
|
|
tmr = texmaskrect;
|
|
|
|
/* destination mask present, do max alpha masking */
|
|
if (dmaskrect) {
|
|
dmr = dmaskrect;
|
|
for (x = width; x > 0; x--, drf += 4, orf += 4, srf += 4, dmr++, cmr++) {
|
|
float mask_lim = mask_max * (*cmr);
|
|
|
|
if (texmaskrect)
|
|
mask_lim *= ((*tmr++) / 65535.0f);
|
|
|
|
if (srf[3] && mask_lim) {
|
|
float mask;
|
|
|
|
if (accumulate)
|
|
mask = min_ff(*dmr + mask_lim, 65535.0);
|
|
else
|
|
mask = *dmr + mask_lim - (*dmr * (*cmr / 65535.0f));
|
|
|
|
mask = min_ff(mask, 65535.0);
|
|
|
|
if (mask > *dmr) {
|
|
*dmr = mask;
|
|
|
|
if (mode == IMB_BLEND_INTERPOLATE) {
|
|
blend_color_interpolate_float(drf, orf, srf, mask / 65535.0f);
|
|
}
|
|
else {
|
|
float mask_srf[4];
|
|
mul_v4_v4fl(mask_srf, srf, mask / 65535.0f);
|
|
func_float(drf, orf, mask_srf);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
dmaskrect += origskip;
|
|
}
|
|
/* no destination mask buffer, do regular blend with masktexture if present */
|
|
else {
|
|
for (x = width; x > 0; x--, drf += 4, orf += 4, srf += 4, cmr++) {
|
|
float mask = (float)mask_max * ((float)(*cmr));
|
|
|
|
if (texmaskrect)
|
|
mask *= ((float)(*tmr++) / 65535.0f);
|
|
|
|
mask = min_ff(mask, 65535.0);
|
|
|
|
if (srf[3] && (mask > 0.0f)) {
|
|
if (mode == IMB_BLEND_INTERPOLATE) {
|
|
blend_color_interpolate_float(drf, orf, srf, mask / 65535.0f);
|
|
}
|
|
else {
|
|
float mask_srf[4];
|
|
mul_v4_v4fl(mask_srf, srf, mask / 65535.0f);
|
|
func_float(drf, orf, mask_srf);
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
cmaskrect += srcskip;
|
|
if (texmaskrect)
|
|
texmaskrect += srcskip;
|
|
}
|
|
else {
|
|
/* regular blending */
|
|
for (x = width; x > 0; x--, drf += 4, orf += 4, srf += 4) {
|
|
if (srf[3] != 0)
|
|
func_float(drf, orf, srf);
|
|
}
|
|
}
|
|
|
|
drectf += destskip * 4;
|
|
orectf += origskip * 4;
|
|
srectf += srcskip * 4;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
typedef struct RectBlendThreadData {
|
|
ImBuf *dbuf, *obuf, *sbuf;
|
|
unsigned short *dmask, *curvemask, *texmask;
|
|
float mask_max;
|
|
int destx, desty, origx, origy;
|
|
int srcx, srcy, width;
|
|
IMB_BlendMode mode;
|
|
bool accumulate;
|
|
} RectBlendThreadData;
|
|
|
|
static void rectblend_thread_do(void *data_v,
|
|
int start_scanline,
|
|
int num_scanlines)
|
|
{
|
|
RectBlendThreadData *data = (RectBlendThreadData *)data_v;
|
|
IMB_rectblend(data->dbuf, data->obuf, data->sbuf,
|
|
data->dmask, data->curvemask, data->texmask,
|
|
data->mask_max,
|
|
data->destx,
|
|
data->desty + start_scanline,
|
|
data->origx,
|
|
data->origy + start_scanline,
|
|
data->srcx,
|
|
data->srcy + start_scanline,
|
|
data->width, num_scanlines,
|
|
data->mode, data->accumulate);
|
|
}
|
|
|
|
void IMB_rectblend_threaded(ImBuf *dbuf, ImBuf *obuf, ImBuf *sbuf,
|
|
unsigned short *dmask, unsigned short *curvemask,
|
|
unsigned short *texmask, float mask_max,
|
|
int destx, int desty, int origx, int origy,
|
|
int srcx, int srcy, int width, int height,
|
|
IMB_BlendMode mode, bool accumulate)
|
|
{
|
|
if (((size_t)width) * height < 64 * 64) {
|
|
IMB_rectblend(dbuf, obuf, sbuf, dmask, curvemask, texmask,
|
|
mask_max, destx, desty, origx, origy,
|
|
srcx, srcy, width, height, mode, accumulate);
|
|
}
|
|
else {
|
|
RectBlendThreadData data;
|
|
data.dbuf = dbuf;
|
|
data.obuf = obuf;
|
|
data.sbuf = sbuf;
|
|
data.dmask = dmask;
|
|
data.curvemask = curvemask;
|
|
data.texmask = texmask;
|
|
data.mask_max = mask_max;
|
|
data.destx = destx;
|
|
data.desty = desty;
|
|
data.origx = origx;
|
|
data.origy = origy;
|
|
data.srcx = srcx;
|
|
data.srcy = srcy;
|
|
data.width = width;
|
|
data.mode = mode;
|
|
data.accumulate = accumulate;
|
|
IMB_processor_apply_threaded_scanlines(
|
|
height, rectblend_thread_do, &data);
|
|
}
|
|
}
|
|
|
|
/* fill */
|
|
|
|
void IMB_rectfill(ImBuf *drect, const float col[4])
|
|
{
|
|
int num;
|
|
|
|
if (drect->rect) {
|
|
unsigned int *rrect = drect->rect;
|
|
char ccol[4];
|
|
|
|
ccol[0] = (int)(col[0] * 255);
|
|
ccol[1] = (int)(col[1] * 255);
|
|
ccol[2] = (int)(col[2] * 255);
|
|
ccol[3] = (int)(col[3] * 255);
|
|
|
|
num = drect->x * drect->y;
|
|
for (; num > 0; num--)
|
|
*rrect++ = *((unsigned int *)ccol);
|
|
}
|
|
|
|
if (drect->rect_float) {
|
|
float *rrectf = drect->rect_float;
|
|
|
|
num = drect->x * drect->y;
|
|
for (; num > 0; num--) {
|
|
*rrectf++ = col[0];
|
|
*rrectf++ = col[1];
|
|
*rrectf++ = col[2];
|
|
*rrectf++ = col[3];
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void buf_rectfill_area(unsigned char *rect, float *rectf, int width, int height,
|
|
const float col[4], struct ColorManagedDisplay *display,
|
|
int x1, int y1, int x2, int y2)
|
|
{
|
|
int i, j;
|
|
float a; /* alpha */
|
|
float ai; /* alpha inverted */
|
|
float aich; /* alpha, inverted, ai/255.0 - Convert char to float at the same time */
|
|
if ((!rect && !rectf) || (!col) || col[3] == 0.0f)
|
|
return;
|
|
|
|
/* sanity checks for coords */
|
|
CLAMP(x1, 0, width);
|
|
CLAMP(x2, 0, width);
|
|
CLAMP(y1, 0, height);
|
|
CLAMP(y2, 0, height);
|
|
|
|
if (x1 > x2) SWAP(int, x1, x2);
|
|
if (y1 > y2) SWAP(int, y1, y2);
|
|
if (x1 == x2 || y1 == y2) return;
|
|
|
|
a = col[3];
|
|
ai = 1 - a;
|
|
aich = ai / 255.0f;
|
|
|
|
if (rect) {
|
|
unsigned char *pixel;
|
|
unsigned char chr = 0, chg = 0, chb = 0;
|
|
float fr = 0, fg = 0, fb = 0;
|
|
|
|
const int alphaint = unit_float_to_uchar_clamp(a);
|
|
|
|
if (a == 1.0f) {
|
|
chr = unit_float_to_uchar_clamp(col[0]);
|
|
chg = unit_float_to_uchar_clamp(col[1]);
|
|
chb = unit_float_to_uchar_clamp(col[2]);
|
|
}
|
|
else {
|
|
fr = col[0] * a;
|
|
fg = col[1] * a;
|
|
fb = col[2] * a;
|
|
}
|
|
for (j = 0; j < y2 - y1; j++) {
|
|
for (i = 0; i < x2 - x1; i++) {
|
|
pixel = rect + 4 * (((y1 + j) * width) + (x1 + i));
|
|
if (pixel >= rect && pixel < rect + (4 * (width * height))) {
|
|
if (a == 1.0f) {
|
|
pixel[0] = chr;
|
|
pixel[1] = chg;
|
|
pixel[2] = chb;
|
|
pixel[3] = 255;
|
|
}
|
|
else {
|
|
int alphatest;
|
|
pixel[0] = (char)((fr + ((float)pixel[0] * aich)) * 255.0f);
|
|
pixel[1] = (char)((fg + ((float)pixel[1] * aich)) * 255.0f);
|
|
pixel[2] = (char)((fb + ((float)pixel[2] * aich)) * 255.0f);
|
|
pixel[3] = (char)((alphatest = ((int)pixel[3] + alphaint)) < 255 ? alphatest : 255);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (rectf) {
|
|
float col_conv[4];
|
|
float *pixel;
|
|
|
|
if (display) {
|
|
copy_v4_v4(col_conv, col);
|
|
IMB_colormanagement_display_to_scene_linear_v3(col_conv, display);
|
|
}
|
|
else {
|
|
srgb_to_linearrgb_v4(col_conv, col);
|
|
}
|
|
|
|
for (j = 0; j < y2 - y1; j++) {
|
|
for (i = 0; i < x2 - x1; i++) {
|
|
pixel = rectf + 4 * (((y1 + j) * width) + (x1 + i));
|
|
if (a == 1.0f) {
|
|
pixel[0] = col_conv[0];
|
|
pixel[1] = col_conv[1];
|
|
pixel[2] = col_conv[2];
|
|
pixel[3] = 1.0f;
|
|
}
|
|
else {
|
|
float alphatest;
|
|
pixel[0] = (col_conv[0] * a) + (pixel[0] * ai);
|
|
pixel[1] = (col_conv[1] * a) + (pixel[1] * ai);
|
|
pixel[2] = (col_conv[2] * a) + (pixel[2] * ai);
|
|
pixel[3] = (alphatest = (pixel[3] + a)) < 1.0f ? alphatest : 1.0f;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void IMB_rectfill_area(ImBuf *ibuf, const float col[4], int x1, int y1, int x2, int y2, struct ColorManagedDisplay *display)
|
|
{
|
|
if (!ibuf) return;
|
|
buf_rectfill_area((unsigned char *) ibuf->rect, ibuf->rect_float, ibuf->x, ibuf->y, col, display,
|
|
x1, y1, x2, y2);
|
|
}
|
|
|
|
|
|
void IMB_rectfill_alpha(ImBuf *ibuf, const float value)
|
|
{
|
|
int i;
|
|
|
|
if (ibuf->rect_float && (ibuf->channels == 4)) {
|
|
float *fbuf = ibuf->rect_float + 3;
|
|
for (i = ibuf->x * ibuf->y; i > 0; i--, fbuf += 4) { *fbuf = value; }
|
|
}
|
|
|
|
if (ibuf->rect) {
|
|
const unsigned char cvalue = value * 255;
|
|
unsigned char *cbuf = ((unsigned char *)ibuf->rect) + 3;
|
|
for (i = ibuf->x * ibuf->y; i > 0; i--, cbuf += 4) { *cbuf = cvalue; }
|
|
}
|
|
}
|