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blender-archive/source/blender/modifiers/intern/MOD_uvproject.c
Sergey Sharybin 64c8d72ef1 Modifiers: Use object passed to evaluation
This was wrong and violating design to force modifiers to query
evaluated objects and IDs. It is up to the caller to make sure
the object is properly evaluatable.

Effectively, reverting changes from de491abf99 (and possibly
other related changes).
2019-04-01 14:43:45 +02:00

344 lines
9.9 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup modifiers
*/
/* UV Project modifier: Generates UVs projected from an object */
#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLI_uvproject.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_camera_types.h"
#include "DNA_object_types.h"
#include "BKE_camera.h"
#include "BKE_library_query.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "MOD_modifiertypes.h"
#include "MEM_guardedalloc.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "DEG_depsgraph_query.h"
static void initData(ModifierData *md)
{
UVProjectModifierData *umd = (UVProjectModifierData *) md;
umd->num_projectors = 1;
umd->aspectx = umd->aspecty = 1.0f;
umd->scalex = umd->scaley = 1.0f;
}
static void requiredDataMask(Object *UNUSED(ob), ModifierData *UNUSED(md), CustomData_MeshMasks *r_cddata_masks)
{
/* ask for UV coordinates */
r_cddata_masks->lmask |= CD_MLOOPUV;
}
static void foreachObjectLink(
ModifierData *md, Object *ob,
ObjectWalkFunc walk, void *userData)
{
UVProjectModifierData *umd = (UVProjectModifierData *) md;
int i;
for (i = 0; i < MOD_UVPROJECT_MAXPROJECTORS; ++i)
walk(userData, ob, &umd->projectors[i], IDWALK_CB_NOP);
}
static void foreachIDLink(
ModifierData *md, Object *ob,
IDWalkFunc walk, void *userData)
{
#if 0
UVProjectModifierData *umd = (UVProjectModifierData *) md;
#endif
foreachObjectLink(md, ob, (ObjectWalkFunc)walk, userData);
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
UVProjectModifierData *umd = (UVProjectModifierData *)md;
bool do_add_own_transform = false;
for (int i = 0; i < umd->num_projectors; ++i) {
if (umd->projectors[i] != NULL) {
DEG_add_object_relation(ctx->node, umd->projectors[i], DEG_OB_COMP_TRANSFORM, "UV Project Modifier");
do_add_own_transform = true;
}
}
if (do_add_own_transform) {
DEG_add_modifier_to_transform_relation(ctx->node, "UV Project Modifier");
}
}
typedef struct Projector {
Object *ob; /* object this projector is derived from */
float projmat[4][4]; /* projection matrix */
float normal[3]; /* projector normal in world space */
void *uci; /* optional uv-project info (panorama projection) */
} Projector;
static Mesh *uvprojectModifier_do(
UVProjectModifierData *umd,
const ModifierEvalContext *UNUSED(ctx),
Object *ob, Mesh *mesh)
{
float (*coords)[3], (*co)[3];
MLoopUV *mloop_uv;
int i, numVerts, numPolys, numLoops;
MPoly *mpoly, *mp;
MLoop *mloop;
Projector projectors[MOD_UVPROJECT_MAXPROJECTORS];
int num_projectors = 0;
char uvname[MAX_CUSTOMDATA_LAYER_NAME];
float aspx = umd->aspectx ? umd->aspectx : 1.0f;
float aspy = umd->aspecty ? umd->aspecty : 1.0f;
float scax = umd->scalex ? umd->scalex : 1.0f;
float scay = umd->scaley ? umd->scaley : 1.0f;
int free_uci = 0;
for (i = 0; i < umd->num_projectors; ++i) {
if (umd->projectors[i] != NULL) {
projectors[num_projectors++].ob = umd->projectors[i];
}
}
if (num_projectors == 0)
return mesh;
/* make sure there are UV Maps available */
if (!CustomData_has_layer(&mesh->ldata, CD_MLOOPUV)) return mesh;
/* make sure we're using an existing layer */
CustomData_validate_layer_name(&mesh->ldata, CD_MLOOPUV, umd->uvlayer_name, uvname);
/* calculate a projection matrix and normal for each projector */
for (i = 0; i < num_projectors; ++i) {
float tmpmat[4][4];
float offsetmat[4][4];
Camera *cam = NULL;
/* calculate projection matrix */
invert_m4_m4(projectors[i].projmat, projectors[i].ob->obmat);
projectors[i].uci = NULL;
if (projectors[i].ob->type == OB_CAMERA) {
cam = (Camera *)projectors[i].ob->data;
if (cam->type == CAM_PANO) {
projectors[i].uci = BLI_uvproject_camera_info(projectors[i].ob, NULL, aspx, aspy);
BLI_uvproject_camera_info_scale(projectors[i].uci, scax, scay);
free_uci = 1;
}
else {
CameraParams params;
/* setup parameters */
BKE_camera_params_init(&params);
BKE_camera_params_from_object(&params, projectors[i].ob);
/* compute matrix, viewplane, .. */
BKE_camera_params_compute_viewplane(&params, 1, 1, aspx, aspy);
/* scale the view-plane */
params.viewplane.xmin *= scax;
params.viewplane.xmax *= scax;
params.viewplane.ymin *= scay;
params.viewplane.ymax *= scay;
BKE_camera_params_compute_matrix(&params);
mul_m4_m4m4(tmpmat, params.winmat, projectors[i].projmat);
}
}
else {
copy_m4_m4(tmpmat, projectors[i].projmat);
}
unit_m4(offsetmat);
mul_mat3_m4_fl(offsetmat, 0.5);
offsetmat[3][0] = offsetmat[3][1] = offsetmat[3][2] = 0.5;
mul_m4_m4m4(projectors[i].projmat, offsetmat, tmpmat);
/* calculate worldspace projector normal (for best projector test) */
projectors[i].normal[0] = 0;
projectors[i].normal[1] = 0;
projectors[i].normal[2] = 1;
mul_mat3_m4_v3(projectors[i].ob->obmat, projectors[i].normal);
}
numPolys = mesh->totpoly;
numLoops = mesh->totloop;
/* make sure we are not modifying the original UV map */
mloop_uv = CustomData_duplicate_referenced_layer_named(&mesh->ldata,
CD_MLOOPUV, uvname, numLoops);
coords = BKE_mesh_vertexCos_get(mesh, &numVerts);
/* convert coords to world space */
for (i = 0, co = coords; i < numVerts; ++i, ++co)
mul_m4_v3(ob->obmat, *co);
/* if only one projector, project coords to UVs */
if (num_projectors == 1 && projectors[0].uci == NULL)
for (i = 0, co = coords; i < numVerts; ++i, ++co)
mul_project_m4_v3(projectors[0].projmat, *co);
mpoly = mesh->mpoly;
mloop = mesh->mloop;
/* apply coords as UVs */
for (i = 0, mp = mpoly; i < numPolys; ++i, ++mp) {
if (num_projectors == 1) {
if (projectors[0].uci) {
unsigned int fidx = mp->totloop - 1;
do {
unsigned int lidx = mp->loopstart + fidx;
unsigned int vidx = mloop[lidx].v;
BLI_uvproject_from_camera(mloop_uv[lidx].uv, coords[vidx], projectors[0].uci);
} while (fidx--);
}
else {
/* apply transformed coords as UVs */
unsigned int fidx = mp->totloop - 1;
do {
unsigned int lidx = mp->loopstart + fidx;
unsigned int vidx = mloop[lidx].v;
copy_v2_v2(mloop_uv[lidx].uv, coords[vidx]);
} while (fidx--);
}
}
else {
/* multiple projectors, select the closest to face normal direction */
float face_no[3];
int j;
Projector *best_projector;
float best_dot;
/* get the untransformed face normal */
BKE_mesh_calc_poly_normal_coords(mp, mloop + mp->loopstart, (const float (*)[3])coords, face_no);
/* find the projector which the face points at most directly
* (projector normal with largest dot product is best)
*/
best_dot = dot_v3v3(projectors[0].normal, face_no);
best_projector = &projectors[0];
for (j = 1; j < num_projectors; ++j) {
float tmp_dot = dot_v3v3(projectors[j].normal, face_no);
if (tmp_dot > best_dot) {
best_dot = tmp_dot;
best_projector = &projectors[j];
}
}
if (best_projector->uci) {
unsigned int fidx = mp->totloop - 1;
do {
unsigned int lidx = mp->loopstart + fidx;
unsigned int vidx = mloop[lidx].v;
BLI_uvproject_from_camera(mloop_uv[lidx].uv, coords[vidx], best_projector->uci);
} while (fidx--);
}
else {
unsigned int fidx = mp->totloop - 1;
do {
unsigned int lidx = mp->loopstart + fidx;
unsigned int vidx = mloop[lidx].v;
mul_v2_project_m4_v3(mloop_uv[lidx].uv, best_projector->projmat, coords[vidx]);
} while (fidx--);
}
}
}
MEM_freeN(coords);
if (free_uci) {
int j;
for (j = 0; j < num_projectors; ++j) {
if (projectors[j].uci) {
MEM_freeN(projectors[j].uci);
}
}
}
/* Mark tessellated CD layers as dirty. */
mesh->runtime.cd_dirty_vert |= CD_MASK_TESSLOOPNORMAL;
return mesh;
}
static Mesh *applyModifier(
ModifierData *md, const ModifierEvalContext *ctx,
Mesh *mesh)
{
Mesh *result;
UVProjectModifierData *umd = (UVProjectModifierData *) md;
result = uvprojectModifier_do(umd, ctx, ctx->object, mesh);
return result;
}
ModifierTypeInfo modifierType_UVProject = {
/* name */ "UVProject",
/* structName */ "UVProjectModifierData",
/* structSize */ sizeof(UVProjectModifierData),
/* type */ eModifierTypeType_NonGeometrical,
/* flags */ eModifierTypeFlag_AcceptsMesh |
eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode,
/* copyData */ modifier_copyData_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* applyModifier */ applyModifier,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ NULL,
/* isDisabled */ NULL,
/* updateDepsgraph */ updateDepsgraph,
/* dependsOnTime */ NULL,
/* dependsOnNormals */ NULL,
/* foreachObjectLink */ foreachObjectLink,
/* foreachIDLink */ foreachIDLink,
/* foreachTexLink */ NULL,
/* freeRuntimeData */ NULL,
};