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blender-archive/source/blender/modifiers/intern/MOD_uvwarp.c
Sergey Sharybin 64c8d72ef1 Modifiers: Use object passed to evaluation
This was wrong and violating design to force modifiers to query
evaluated objects and IDs. It is up to the caller to make sure
the object is properly evaluatable.

Effectively, reverting changes from de491abf99 (and possibly
other related changes).
2019-04-01 14:43:45 +02:00

276 lines
7.5 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup modifiers
*/
#include <string.h>
#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLI_task.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "BKE_action.h" /* BKE_pose_channel_find_name */
#include "BKE_deform.h"
#include "BKE_library_query.h"
#include "BKE_modifier.h"
#include "DEG_depsgraph_query.h"
#include "MOD_util.h"
static void uv_warp_from_mat4_pair(
float uv_dst[2], const float uv_src[2], float warp_mat[4][4],
int axis_u, int axis_v)
{
float tuv[3] = {0.0f};
tuv[axis_u] = uv_src[0];
tuv[axis_v] = uv_src[1];
mul_m4_v3(warp_mat, tuv);
uv_dst[0] = tuv[axis_u];
uv_dst[1] = tuv[axis_v];
}
static void initData(ModifierData *md)
{
UVWarpModifierData *umd = (UVWarpModifierData *) md;
umd->axis_u = 0;
umd->axis_v = 1;
copy_v2_fl(umd->center, 0.5f);
}
static void requiredDataMask(Object *UNUSED(ob), ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
{
UVWarpModifierData *umd = (UVWarpModifierData *)md;
/* ask for vertexgroups if we need them */
if (umd->vgroup_name[0] != '\0') {
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
}
}
static void matrix_from_obj_pchan(float mat[4][4], Object *ob, const char *bonename)
{
bPoseChannel *pchan = BKE_pose_channel_find_name(ob->pose, bonename);
if (pchan) {
mul_m4_m4m4(mat, ob->obmat, pchan->pose_mat);
}
else {
copy_m4_m4(mat, ob->obmat);
}
}
typedef struct UVWarpData {
MPoly *mpoly;
MLoop *mloop;
MLoopUV *mloopuv;
MDeformVert *dvert;
int defgrp_index;
float (*warp_mat)[4];
int axis_u;
int axis_v;
} UVWarpData;
static void uv_warp_compute(
void *__restrict userdata,
const int i,
const ParallelRangeTLS *__restrict UNUSED(tls))
{
const UVWarpData *data = userdata;
const MPoly *mp = &data->mpoly[i];
const MLoop *ml = &data->mloop[mp->loopstart];
MLoopUV *mluv = &data->mloopuv[mp->loopstart];
const MDeformVert *dvert = data->dvert;
const int defgrp_index = data->defgrp_index;
float (*warp_mat)[4] = data->warp_mat;
const int axis_u = data->axis_u;
const int axis_v = data->axis_v;
int l;
if (dvert) {
for (l = 0; l < mp->totloop; l++, ml++, mluv++) {
float uv[2];
const float weight = defvert_find_weight(&dvert[ml->v], defgrp_index);
uv_warp_from_mat4_pair(uv, mluv->uv, warp_mat, axis_u, axis_v);
interp_v2_v2v2(mluv->uv, mluv->uv, uv, weight);
}
}
else {
for (l = 0; l < mp->totloop; l++, ml++, mluv++) {
uv_warp_from_mat4_pair(mluv->uv, mluv->uv, warp_mat, axis_u, axis_v);
}
}
}
static Mesh *applyModifier(
ModifierData *md, const ModifierEvalContext *ctx,
Mesh *mesh)
{
UVWarpModifierData *umd = (UVWarpModifierData *) md;
int numPolys, numLoops;
MPoly *mpoly;
MLoop *mloop;
MLoopUV *mloopuv;
MDeformVert *dvert;
int defgrp_index;
char uvname[MAX_CUSTOMDATA_LAYER_NAME];
float mat_src[4][4];
float mat_dst[4][4];
float imat_dst[4][4];
float warp_mat[4][4];
const int axis_u = umd->axis_u;
const int axis_v = umd->axis_v;
/* make sure there are UV Maps available */
if (!CustomData_has_layer(&mesh->ldata, CD_MLOOPUV)) {
return mesh;
}
else if (ELEM(NULL, umd->object_src, umd->object_dst)) {
modifier_setError(md, "From/To objects must be set");
return mesh;
}
/* make sure anything moving UVs is available */
matrix_from_obj_pchan(mat_src, umd->object_src, umd->bone_src);
matrix_from_obj_pchan(mat_dst, umd->object_dst, umd->bone_dst);
invert_m4_m4(imat_dst, mat_dst);
mul_m4_m4m4(warp_mat, imat_dst, mat_src);
/* apply warp */
if (!is_zero_v2(umd->center)) {
float mat_cent[4][4];
float imat_cent[4][4];
unit_m4(mat_cent);
mat_cent[3][axis_u] = umd->center[0];
mat_cent[3][axis_v] = umd->center[1];
invert_m4_m4(imat_cent, mat_cent);
mul_m4_m4m4(warp_mat, warp_mat, imat_cent);
mul_m4_m4m4(warp_mat, mat_cent, warp_mat);
}
/* make sure we're using an existing layer */
CustomData_validate_layer_name(&mesh->ldata, CD_MLOOPUV, umd->uvlayer_name, uvname);
numPolys = mesh->totpoly;
numLoops = mesh->totloop;
mpoly = mesh->mpoly;
mloop = mesh->mloop;
/* make sure we are not modifying the original UV map */
mloopuv = CustomData_duplicate_referenced_layer_named(&mesh->ldata, CD_MLOOPUV, uvname, numLoops);
MOD_get_vgroup(ctx->object, mesh, umd->vgroup_name, &dvert, &defgrp_index);
UVWarpData data = {
.mpoly = mpoly, .mloop = mloop, .mloopuv = mloopuv,
.dvert = dvert, .defgrp_index = defgrp_index,
.warp_mat = warp_mat, .axis_u = axis_u, .axis_v = axis_v,
};
ParallelRangeSettings settings;
BLI_parallel_range_settings_defaults(&settings);
settings.use_threading = (numPolys > 1000);
BLI_task_parallel_range(0, numPolys,
&data,
uv_warp_compute,
&settings);
/* XXX TODO is this still needed? */
// me_eval->dirty |= DM_DIRTY_TESS_CDLAYERS;
return mesh;
}
static void foreachObjectLink(ModifierData *md, Object *ob, ObjectWalkFunc walk, void *userData)
{
UVWarpModifierData *umd = (UVWarpModifierData *) md;
walk(userData, ob, &umd->object_dst, IDWALK_CB_NOP);
walk(userData, ob, &umd->object_src, IDWALK_CB_NOP);
}
static void uv_warp_deps_object_bone_new(
struct DepsNodeHandle *node,
Object *object,
const char *bonename)
{
if (object != NULL) {
if (bonename[0])
DEG_add_object_relation(node, object, DEG_OB_COMP_EVAL_POSE, "UVWarp Modifier");
else
DEG_add_object_relation(node, object, DEG_OB_COMP_TRANSFORM, "UVWarp Modifier");
}
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
UVWarpModifierData *umd = (UVWarpModifierData *) md;
uv_warp_deps_object_bone_new(ctx->node, umd->object_src, umd->bone_src);
uv_warp_deps_object_bone_new(ctx->node, umd->object_dst, umd->bone_dst);
DEG_add_modifier_to_transform_relation(ctx->node, "UVWarp Modifier");
}
ModifierTypeInfo modifierType_UVWarp = {
/* name */ "UVWarp",
/* structName */ "UVWarpModifierData",
/* structSize */ sizeof(UVWarpModifierData),
/* type */ eModifierTypeType_NonGeometrical,
/* flags */ eModifierTypeFlag_AcceptsMesh |
eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode,
/* copyData */ modifier_copyData_generic,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* applyModifier */ applyModifier,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ NULL,
/* isDisabled */ NULL,
/* updateDepsgraph */ updateDepsgraph,
/* dependsOnTime */ NULL,
/* dependsOnNormals */ NULL,
/* foreachObjectLink */ foreachObjectLink,
/* foreachIDLink */ NULL,
/* foreachTexLink */ NULL,
/* freeRuntimeData */ NULL,
};