- spelling - turns out we had tessellation spelt wrong all over. - use \directive for doxy (not @directive) - remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
387 lines
12 KiB
Objective-C
387 lines
12 KiB
Objective-C
/*
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* imbuf_coca.m
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor(s): Damien Plisson 10/2009
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/**
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* Provides image file loading and saving for Blender, via Cocoa.
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*
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*/
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#include <stdint.h>
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#include <string.h>
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#import <Cocoa/Cocoa.h>
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#include "imbuf.h"
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#include "IMB_cocoa.h"
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#include "BKE_global.h"
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#include "BKE_colortools.h"
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#include "IMB_imbuf_types.h"
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#include "IMB_imbuf.h"
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#include "IMB_allocimbuf.h"
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#pragma mark load/save functions
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/**
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* Loads an image from the supplied buffer
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*
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* Loads any Core Graphics supported type
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* Currently is : TIFF, BMP, JPEG, GIF, PNG, DIB, ICO, and various RAW formats
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*
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* \param mem: Memory containing the bitmap image
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* \param size: Size of the mem buffer.
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* \param flags: If flags has IB_test set then the file is not actually loaded,
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* but all other operations take place.
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*
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* \return: A newly allocated ImBuf structure if successful, otherwise NULL.
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*/
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struct ImBuf *imb_cocoaLoadImage(unsigned char *mem, int size, int flags)
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{
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struct ImBuf *ibuf = NULL;
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NSSize bitmapSize;
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uchar *rasterRGB = NULL;
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uchar *rasterRGBA = NULL;
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uchar *toIBuf = NULL;
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int x, y, to_i, from_i;
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NSData *data;
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NSBitmapImageRep *bitmapImage;
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NSBitmapImageRep *blBitmapFormatImageRGB,*blBitmapFormatImageRGBA;
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NSAutoreleasePool *pool;
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pool = [[NSAutoreleasePool alloc] init];
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data = [NSData dataWithBytes:mem length:size];
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bitmapImage = [[NSBitmapImageRep alloc] initWithData:data];
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if (!bitmapImage) {
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fprintf(stderr, "imb_cocoaLoadImage: error loading image\n");
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[pool drain];
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return NULL;
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}
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bitmapSize.width = [bitmapImage pixelsWide];
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bitmapSize.height = [bitmapImage pixelsHigh];
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/* Tell cocoa image resolution is same as current system one */
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[bitmapImage setSize:bitmapSize];
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/* allocate the image buffer */
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ibuf = IMB_allocImBuf(bitmapSize.width, bitmapSize.height, 32/*RGBA*/, 0);
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if (!ibuf) {
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fprintf(stderr,
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"imb_cocoaLoadImage: could not allocate memory for the " \
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"image.\n");
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[bitmapImage release];
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[pool drain];
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return NULL;
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}
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/* read in the image data */
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if (!(flags & IB_test)) {
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/* allocate memory for the ibuf->rect */
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imb_addrectImBuf(ibuf);
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/* Convert the image in a RGBA 32bit format */
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/* As Core Graphics does not support contextes with non premutliplied alpha,
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we need to get alpha key values in a separate batch */
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/* First get RGB values w/o Alpha to avoid pre-multiplication, 32bit but last byte is unused */
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blBitmapFormatImageRGB = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL
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pixelsWide:bitmapSize.width
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pixelsHigh:bitmapSize.height
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bitsPerSample:8 samplesPerPixel:3 hasAlpha:NO isPlanar:NO
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colorSpaceName:NSCalibratedRGBColorSpace
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bitmapFormat:0
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bytesPerRow:4*bitmapSize.width
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bitsPerPixel:32/*RGB format padded to 32bits*/];
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[NSGraphicsContext saveGraphicsState];
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[NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithBitmapImageRep:blBitmapFormatImageRGB]];
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[bitmapImage draw];
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[NSGraphicsContext restoreGraphicsState];
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rasterRGB = (uchar*)[blBitmapFormatImageRGB bitmapData];
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if (rasterRGB == NULL) {
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[bitmapImage release];
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[blBitmapFormatImageRGB release];
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[pool drain];
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return NULL;
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}
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/* Then get Alpha values by getting the RGBA image (that is premultiplied btw) */
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blBitmapFormatImageRGBA = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL
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pixelsWide:bitmapSize.width
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pixelsHigh:bitmapSize.height
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bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:NO
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colorSpaceName:NSCalibratedRGBColorSpace
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bitmapFormat:0
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bytesPerRow:4*bitmapSize.width
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bitsPerPixel:32/* RGBA */];
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[NSGraphicsContext saveGraphicsState];
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[NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithBitmapImageRep:blBitmapFormatImageRGBA]];
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[bitmapImage draw];
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[NSGraphicsContext restoreGraphicsState];
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rasterRGBA = (uchar*)[blBitmapFormatImageRGBA bitmapData];
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if (rasterRGBA == NULL) {
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[bitmapImage release];
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[blBitmapFormatImageRGB release];
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[blBitmapFormatImageRGBA release];
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[pool drain];
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return NULL;
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}
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/*Copy the image to ibuf, flipping it vertically*/
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toIBuf = (uchar*)ibuf->rect;
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for (x = 0; x < bitmapSize.width; x++) {
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for (y = 0; y < bitmapSize.height; y++) {
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to_i = (bitmapSize.height-y-1)*bitmapSize.width + x;
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from_i = y*bitmapSize.width + x;
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toIBuf[4*to_i] = rasterRGB[4*from_i]; /* R */
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toIBuf[4*to_i+1] = rasterRGB[4*from_i+1]; /* G */
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toIBuf[4*to_i+2] = rasterRGB[4*from_i+2]; /* B */
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toIBuf[4*to_i+3] = rasterRGBA[4*from_i+3]; /* A */
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}
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}
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[blBitmapFormatImageRGB release];
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[blBitmapFormatImageRGBA release];
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}
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/* release the cocoa objects */
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[bitmapImage release];
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[pool drain];
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if (ENDIAN_ORDER == B_ENDIAN) IMB_convert_rgba_to_abgr(ibuf);
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ibuf->ftype = TIF;
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ibuf->profile = IB_PROFILE_SRGB;
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/* return successfully */
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return (ibuf);
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}
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/**
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* Saves an image to a file.
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*
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* ImBuf structures with 1, 3 or 4 bytes per pixel (GRAY, RGB, RGBA
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* respectively) are accepted, and interpreted correctly.
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*
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* Accepted formats: TIFF, GIF, BMP, PNG, JPEG, JPEG2000
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*
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* \param ibuf: Image buffer.
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* \param name: Name of the image file to create.
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* \param flags: Currently largely ignored.
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*
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* \return: 1 if the function is successful, 0 on failure.
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*/
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#define FTOUSHORT(val) ((val >= 1.0f-0.5f/65535)? 65535: (val <= 0.0f)? 0: (unsigned short)(val*65535.0f + 0.5f))
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short imb_cocoaSaveImage(struct ImBuf *ibuf, char *name, int flags)
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{
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uint16_t samplesperpixel, bitspersample;
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unsigned char *from = NULL, *to = NULL;
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unsigned short *to16 = NULL;
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float *fromf = NULL;
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int x, y, from_i, to_i, i;
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int success;
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BOOL hasAlpha;
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NSString* colorSpace;
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NSBitmapImageRep *blBitmapFormatImage;
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NSData *dataToWrite;
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NSDictionary *imageProperties;
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NSAutoreleasePool *pool;
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if (!ibuf) return FALSE;
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if (!name) return FALSE;
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/* check for a valid number of bytes per pixel. Like the PNG writer,
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* the TIFF writer supports 1, 3 or 4 bytes per pixel, corresponding
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* to gray, RGB, RGBA respectively. */
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samplesperpixel = (uint16_t)((ibuf->planes + 7) >> 3);
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switch (samplesperpixel) {
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case 4: /*RGBA type*/
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hasAlpha = YES;
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colorSpace = NSCalibratedRGBColorSpace;
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break;
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case 3: /*RGB type*/
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hasAlpha = NO;
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colorSpace = NSCalibratedRGBColorSpace;
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break;
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case 1:
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hasAlpha = NO;
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colorSpace = NSCalibratedWhiteColorSpace;
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break;
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default:
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fprintf(stderr,
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"imb_cocoaSaveImage: unsupported number of bytes per "
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"pixel: %d\n", samplesperpixel);
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return (0);
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}
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if((ibuf->ftype & TIF_16BIT) && ibuf->rect_float)
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bitspersample = 16;
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else
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bitspersample = 8;
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pool = [[NSAutoreleasePool alloc] init];
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/* Create bitmap image rep in blender format */
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blBitmapFormatImage = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL
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pixelsWide:ibuf->x
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pixelsHigh:ibuf->y
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bitsPerSample:bitspersample samplesPerPixel:samplesperpixel hasAlpha:hasAlpha isPlanar:NO
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colorSpaceName:colorSpace
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bitmapFormat:NSAlphaNonpremultipliedBitmapFormat
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bytesPerRow:(ibuf->x*bitspersample*samplesperpixel/8)
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bitsPerPixel:(bitspersample*samplesperpixel)];
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if (!blBitmapFormatImage) {
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[pool drain];
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return FALSE;
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}
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/* setup pointers */
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if(bitspersample == 16) {
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fromf = ibuf->rect_float;
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to16 = (unsigned short*)[blBitmapFormatImage bitmapData];
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}
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else {
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from = (unsigned char*)ibuf->rect;
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to = (unsigned char*)[blBitmapFormatImage bitmapData];
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}
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/* copy pixel data. While copying, we flip the image vertically. */
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for (x = 0; x < ibuf->x; x++) {
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for (y = 0; y < ibuf->y; y++) {
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from_i = 4*(y*ibuf->x+x);
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to_i = samplesperpixel*((ibuf->y-y-1)*ibuf->x+x);
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if(bitspersample == 16) {
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if (ibuf->profile == IB_PROFILE_SRGB) {
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switch (samplesperpixel) {
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case 4 /*RGBA*/:
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to16[to_i] = FTOUSHORT(linearrgb_to_srgb(fromf[from_i]));
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to16[to_i+1] = FTOUSHORT(linearrgb_to_srgb(fromf[from_i+1]));
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to16[to_i+2] = FTOUSHORT(linearrgb_to_srgb(fromf[from_i+2]));
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to16[to_i+3] = FTOUSHORT(fromf[from_i+3]);
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break;
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case 3 /*RGB*/:
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to16[to_i] = FTOUSHORT(linearrgb_to_srgb(fromf[from_i]));
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to16[to_i+1] = FTOUSHORT(linearrgb_to_srgb(fromf[from_i+1]));
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to16[to_i+2] = FTOUSHORT(linearrgb_to_srgb(fromf[from_i+2]));
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break;
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case 1 /*BW*/:
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to16[to_i] = FTOUSHORT(linearrgb_to_srgb(fromf[from_i]));
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break;
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}
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}
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else {
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for (i = 0; i < samplesperpixel; i++, to_i++, from_i++)
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to16[to_i] = FTOUSHORT(fromf[from_i]);
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}
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}
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else {
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/* 8bits per sample*/
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for (i = 0; i < samplesperpixel; i++, to_i++, from_i++)
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to[to_i] = from[from_i];
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}
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}
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}
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/* generate file data */
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if (IS_tiff(ibuf)) {
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dataToWrite = [blBitmapFormatImage TIFFRepresentationUsingCompression:NSTIFFCompressionLZW factor:1.0];
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}
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else if (IS_png(ibuf)) {
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imageProperties = [NSDictionary dictionaryWithObjectsAndKeys:[NSNumber numberWithBool:false], NSImageInterlaced,
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nil];
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dataToWrite = [blBitmapFormatImage representationUsingType:NSPNGFileType properties:imageProperties];
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}
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else if (IS_bmp(ibuf)) {
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dataToWrite = [blBitmapFormatImage representationUsingType:NSBMPFileType properties:nil];
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}
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else {/* JPEG by default */
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int quality;
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quality = ibuf->ftype & 0xff;
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if (quality <= 0) quality = 90; /* Standard quality if wrong supplied*/
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if (quality > 100) quality = 100;
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imageProperties = [NSDictionary dictionaryWithObjectsAndKeys:[NSNumber numberWithFloat:quality], NSImageCompressionFactor,
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[NSNumber numberWithBool:true], NSImageProgressive,
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nil];
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dataToWrite = [blBitmapFormatImage representationUsingType:NSJPEGFileType properties:imageProperties];
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}
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/* Write the file */
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success = [dataToWrite writeToFile:[NSString stringWithCString:name encoding:NSISOLatin1StringEncoding]
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atomically:YES];
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[blBitmapFormatImage release];
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[pool drain];
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return success;
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}
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#pragma mark format checking functions
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/* Currently, only tiff format is handled, so need to include here function that was previously in tiff.c */
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/**
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* Checks whether a given memory buffer contains a TIFF file.
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*
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* FIXME: Possible memory leak if mem is less than IMB_TIFF_NCB bytes long.
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* However, changing this will require up-stream modifications.
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*
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* This method uses the format identifiers from:
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* http://www.faqs.org/faqs/graphics/fileformats-faq/part4/section-9.html
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* The first four bytes of big-endian and little-endian TIFF files
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* respectively are (hex):
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* 4d 4d 00 2a
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* 49 49 2a 00
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* Note that TIFF files on *any* platform can be either big- or little-endian;
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* it's not platform-specific.
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*
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* AFAICT, libtiff doesn't provide a method to do this automatically, and
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* hence my manual comparison. - Jonathan Merritt (lancelet) 4th Sept 2005.
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*/
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#define IMB_TIFF_NCB 4 /* number of comparison bytes used */
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int imb_is_a_tiff(void *mem)
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{
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char big_endian[IMB_TIFF_NCB] = { 0x4d, 0x4d, 0x00, 0x2a };
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char lil_endian[IMB_TIFF_NCB] = { 0x49, 0x49, 0x2a, 0x00 };
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return ( (memcmp(big_endian, mem, IMB_TIFF_NCB) == 0) ||
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(memcmp(lil_endian, mem, IMB_TIFF_NCB) == 0) );
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}
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