rendering uses data as set in active 3d window again. meaning it renders localview or 'unlocked layers' correctly again. in background render it uses the scene layers by default. was disabled in 2.24 in NaN period... can't find the reason for it.
rendering uses data as set in active 3d window again. meaning it renders localview or 'unlocked layers' correctly again. in background render it uses the scene layers by default. was disabled in 2.24 in NaN period... can't find the reason for it.