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blender-archive/intern/decimation
Brecht Van Lommel 51f0717a78 Fix for bug #4425:
- Assert was causing blender to crash on non-manifold meshes with a decimation
  modifier. Even in a debug build, there's no reason to crash blender then,
  because the modifier handles this ok and displays a warning message.

  Part of the problem is NDEBUG not being set in scons/linux for release builds,
  but always enabled for makefiles even in debug builds.
2006-07-01 17:51:48 +00:00
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