72 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			72 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* 
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|  * $Id: 
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|  *
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|  * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version. The Blender
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|  * Foundation also sells licenses for use in proprietary software under
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|  * the Blender License.  See http://www.blender.org/BL/ for information
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|  * about this.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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|  *
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|  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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|  * All rights reserved.
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|  *
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|  * Contributor(s): Joseph Gilbert
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|  *
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|  * ***** END GPL/BL DUAL LICENSE BLOCK *****
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| */
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| 
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| #ifndef EXPP_POSE_H
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| #define EXPP_POSE_H
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| 
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| #include <Python.h>
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| #include "DNA_action_types.h"
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| #include "DNA_object_types.h"
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| 
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| //-------------------TYPE CHECKS---------------------------------
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| #define PoseObject_Check(v) ((v)->ob_type == &Pose_Type)
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| #define PoseBoneObject_Check(v) ((v)->ob_type == &PoseBone_Type)
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| #define PoseBonesDictObject_Check(v) ((v)->ob_type == &PoseBonesDict_Type)
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| //-------------------TYPEOBJECT----------------------------------
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| extern PyTypeObject Pose_Type;
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| extern PyTypeObject PoseBone_Type;
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| extern PyTypeObject PoseBonesDict_Type;
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| //-------------------STRUCT DEFINITION----------------------------
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| typedef struct {
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| 	PyObject_HEAD 
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| 	PyObject *bonesMap;
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| 	ListBase *bones;  
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| } BPy_PoseBonesDict;
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| 
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| typedef struct {
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| 	PyObject_HEAD
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| 	bPose *pose;
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| 	char name[24];   //because poses have not names :(
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| 	BPy_PoseBonesDict *Bones; 
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| } BPy_Pose;
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| 
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| typedef struct {
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| 	PyObject_HEAD
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| 	bPoseChannel *posechannel;
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| 	
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| } BPy_PoseBone;
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| 
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| //-------------------VISIBLE PROTOTYPES-------------------------
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| PyObject *Pose_Init(void);
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| PyObject *PyPose_FromPose(bPose *pose, char *name);
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| PyObject *PyPoseBone_FromPosechannel(bPoseChannel *pchan);
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| Object *Object_FromPoseChannel(bPoseChannel *curr_pchan);
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| #endif
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